Commit graph

1203 commits

Author SHA1 Message Date
Connor McLaughlin d468814a6d GPU: Disable texture filters when dual-source blend is unsupported 2020-11-11 01:02:40 +10:00
Connor McLaughlin 92a4551bb2 GPU/OpenGL: Support GL_EXT_blend_func_extended for dual-source blend 2020-11-11 01:02:40 +10:00
Albert Liu d0443e3165 BIOS: Add BIOS image info for PS1 on PS3 2020-11-09 09:02:00 -08:00
Albert Liu c698519d44 Bus: Log writes to additional POST registers 2020-11-09 09:02:00 -08:00
Albert Liu f3522b7b70 Bus: Stub out EXP3 and unknown EXP accesses 2020-11-09 09:02:00 -08:00
Connor McLaughlin b6ec587e5b CheatList: Allow passing in strings instead of filenames 2020-11-08 00:22:35 +10:00
Connor McLaughlin 6828082f8b CheatList: Add merge list function for importing 2020-11-08 00:22:35 +10:00
Connor McLaughlin 576914cd2c CPU/CodeCache: Backpatch code writes after they exceed 10 faults
Small performance improvement in Driver 2.
2020-11-08 00:22:35 +10:00
Albert Liu 6d4b812b7c AnalogController: Implement legacy rumble method
Fixes missing vibration in Tobal 2, Bushido Blade, etc.
2020-11-04 22:45:58 -08:00
Connor McLaughlin 2b66492ed8 HostInterface: Add proper turbo speed setting 2020-11-03 22:59:26 +10:00
Connor McLaughlin 2c8a4ff154 HostDisplay: Add an option to decouple display fps from emulator fps
Makes Android so much faster...
2020-11-03 16:17:45 +10:00
Connor McLaughlin ae1e4b1b8f GPU: Add chroma smoothing for 24-bit display enhancement 2020-11-03 16:17:45 +10:00
Connor McLaughlin d102b2facd Qt: Fix selecting fullscreen mode breaking other backend borderless 2020-11-03 16:17:45 +10:00
Connor McLaughlin 863f84e3f6 System: Fix frame limiter on fast systems (when frametime <1ms) 2020-11-03 16:17:45 +10:00
Connor McLaughlin 2b2a868fef HostInterface: Fix incorrect translation context in CPU mode switch string 2020-11-02 00:56:05 +10:00
Connor McLaughlin 414bc30f24 HostDisplay: Implement exclusive fullscreen for D3D11 renderer 2020-11-02 00:56:05 +10:00
Connor McLaughlin 858f39827d GPU/HW: Add 'Disable Edge Blending' variants of texture filters 2020-11-02 00:56:05 +10:00
Connor McLaughlin 6ddf6784ab GPU/OpenGL: Fix edge blending when texture filtering 2020-11-02 00:56:05 +10:00
Connor McLaughlin 79aa1cece7
Merge pull request #1031 from ggrtk/negcon-deadzone
NeGcon: Add steering axis deadzone setting
2020-11-02 00:52:27 +10:00
Albert Liu 8b5fde8e6f BIOS: Add SCPH-1000R image infos 2020-11-01 04:21:17 -08:00
Albert Liu 3b51b993f3 NeGcon: Add steering axis deadzone setting 2020-11-01 04:17:18 -08:00
Connor McLaughlin b5b1c725c1 GPU: Fix MSAA in OpenGL ES 2020-10-31 15:24:25 +10:00
Connor McLaughlin f2aa343cae GPU/HW: Fix SSAA being enabled when it's not supported 2020-10-31 15:12:12 +10:00
Connor McLaughlin b3c5c0f852 GPU/OpenGL: Eliminate some redundant per-draw state calls 2020-10-31 14:27:58 +10:00
Connor McLaughlin 2eaebd8921 GPU: Implement support for multisample antialiasing 2020-10-31 14:27:58 +10:00
Connor McLaughlin 61a4960380 GPU: Skip zero-width or height fills 2020-10-31 14:27:57 +10:00
Connor McLaughlin 2e53bf914e CPU/CodeCache: Fix crash when jumping to invalid block in recompiler 2020-10-31 14:27:57 +10:00
Albert Liu df1c5c0f45 HostInterface: Fix PAL BIOS path not being read from settings 2020-10-29 14:26:07 -07:00
Connor McLaughlin 7078f73ecf AnalogController: Fix analog-as-digital applying in analog mode 2020-10-30 02:10:49 +10:00
Connor McLaughlin 2fb67ee7db AnalogController: Add option to use analog stick as dpad in digital mode 2020-10-30 00:44:40 +10:00
Connor McLaughlin be63d893cd CPU: Use partial icache fills for non-line-aligned addresses 2020-10-30 00:44:40 +10:00
Connor McLaughlin 3b3ad0c1cb Bus: Fix icache fills from BIOS failing 2020-10-30 00:44:39 +10:00
Connor McLaughlin f14270fc4b Bus: Ignore reads to nocash EXP2 area 2020-10-30 00:44:39 +10:00
Connor McLaughlin b2d224abfc System: Set BIOS before resetting
Fixes incorrect first instruction executing in interpreter mode.
2020-10-30 00:44:39 +10:00
Connor McLaughlin e081ee4b8e CDROM: Return error to guest instead of panicing for unknown commands 2020-10-30 00:44:39 +10:00
Connor McLaughlin a6947fbc70 CDROM: Implement fast forward/rewind 2020-10-30 00:44:39 +10:00
Connor McLaughlin 29467d40c8 DMA: Add debug window 2020-10-30 00:44:39 +10:00
Connor McLaughlin 0552da6be2 CDROM: Stub out VideoCD command 2020-10-29 01:44:44 +10:00
Connor McLaughlin 34a808c258 SPU: Zero previous block ADPCM samples on key on
Fixes clicking in background in Breath of Fire III.
2020-10-29 01:30:40 +10:00
Connor McLaughlin a8171405b1 CPU/CodeCache: Fix incorrect invalidation on non-page-crossing DMA writes
Fixes recompiler mode for Breath of Fire III, probably others.
2020-10-29 01:30:00 +10:00
Connor McLaughlin 451c48406d libretro: Fix runtime aspect ratio changes not applying 2020-10-28 17:32:59 +10:00
Connor McLaughlin 392c7af738 Bus: Fix assertion failing if booting fails 2020-10-28 17:31:25 +10:00
Connor McLaughlin be3dd3e06f HostInterface: Fix a possible crash when renderer recreation fails 2020-10-27 11:57:41 +10:00
Connor McLaughlin 7f795d25aa CPU/Recompiler: Don't try fastmem for RAM mirrors 2020-10-26 22:07:52 +10:00
Connor McLaughlin 875b0b91f1 CPU/Recompiler/AArch64: Use scratch for add CPU struct field 2020-10-26 22:02:35 +10:00
Connor McLaughlin 76428887b8 CPU/Recompiler: Fix typo in UninhibitAllocation function name 2020-10-26 22:00:10 +10:00
Connor McLaughlin cbc7e3d64a CPU/Recompiler: Add register allocation safety check to fastmem 2020-10-26 21:59:29 +10:00
Connor McLaughlin 1b618b8c46 SPU: Don't block ADPCM loop flag when setting/keying on in same slice
Fixes repeated sounds in Re-Loaded: The Hardcore Sequel.
2020-10-24 20:27:06 +10:00
Connor McLaughlin 98987643b3 SPU: Always reset address on loop end regardless of repeat
Fixes menu music in Madden NFL 99.
2020-10-24 19:42:23 +10:00
Connor McLaughlin a1453ee8a5 GPU: Skip full CRTC update on GP1(05h) 2020-10-23 19:37:56 +10:00