Stenzek
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620d08f72d
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Build: Move Image from common to util
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2024-03-06 16:09:21 +10:00 |
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Stenzek
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a1d7d214cf
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GPUDevice: Add support for VRR and relaxed vsync
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2024-03-03 14:03:07 +10:00 |
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Stenzek
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ab83247de3
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GLContext: Rename to OpenGLContext
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2024-02-25 20:30:41 +10:00 |
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Stenzek
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d5fb5645fc
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ByteStream: Move zstd wrapper to util project
Removes zstd dependency from common, fixes updater running on Mac.
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2024-02-05 14:28:26 +10:00 |
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Stenzek
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c467825791
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SaveStateSelectorUI: Make less ugly
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2023-12-13 01:00:13 +10:00 |
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Stenzek
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3b2c70cda5
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GPUDevice: Get rid of framebuffer abstraction
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2023-12-09 22:08:13 +10:00 |
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Stenzek
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cce7be4723
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Misc: Make struct member functions file-local
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2023-11-18 16:46:11 +10:00 |
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Stenzek
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0fe6e9170b
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HTTPDownloader: Move to util project
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2023-11-06 23:17:57 +10:00 |
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Stenzek
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3c68543491
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Bus: 16KB page compatibility for mmap fastmem
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2023-09-23 14:14:52 +10:00 |
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Stenzek
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cee4f93097
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Build: Use precompiled headers
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2023-09-02 21:44:08 +10:00 |
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Stenzek
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8a40c7bf94
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PostProcessing: Add ReShade .fx shader support
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2023-08-30 00:44:01 +10:00 |
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Stenzek
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b217f64bcf
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PostProcessing: Refactor config to use separate sections
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2023-08-30 00:44:01 +10:00 |
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Stenzek
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e23c9875d5
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Misc: Split core and util Host
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2023-08-30 00:44:00 +10:00 |
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Stenzek
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e3d9ba4c99
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Rewrite host GPU abstraction
- Don't have to repeat the same thing for 4 renderers.
- Add native Metal renderer.
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2023-08-20 21:55:38 +10:00 |
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Stenzek
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bb60170d9a
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Move frontend-common to util/core
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2023-08-16 01:13:00 +10:00 |
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Connor McLaughlin
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68b5dd869c
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SPU: Add time stretched audio output
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2022-07-28 22:10:47 +10:00 |
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Connor McLaughlin
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b42b5501f6
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UI: Massive revamp, new features and improvements
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2022-07-22 21:19:54 +10:00 |
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Connor McLaughlin
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b7fbde31a7
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Move utility classes from common to own static lib
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2022-07-21 17:29:58 +10:00 |
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