zkdpower
e7238c236e
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-02-07 11:57:12 +08:00
zkdpower
b7af4f8d62
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-02-01 10:32:39 +08:00
zkdpower
c03f48c907
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-01-29 17:06:21 +08:00
Connor McLaughlin
3c2b11fccb
System: Don't log rewind pending flag when disabled
2021-01-29 01:27:32 +10:00
Connor McLaughlin
84c30703b2
Settings: Disable interlacing by default
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The games which require it are auto-disabled by gameini.
2021-01-28 23:52:25 +10:00
Connor McLaughlin
9ada3c8e6f
Settings: Rename 'Display All Frames' to 'Optimal Frame Pacing'
2021-01-28 23:50:39 +10:00
Connor McLaughlin
4bb3fb48f9
System: Add a new throttler/pacer which can catch up on lost time
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This can result in worse frame pacing, so if you have a decent machine
you'll probably want to turn on "display all frames" in display
settings.
But, it's sadly needed for Android.
2021-01-28 21:04:23 +10:00
Connor McLaughlin
4e583890ea
AudioStream: Add option to wait until a full buffer is queued
2021-01-28 21:04:23 +10:00
Connor McLaughlin
9316ce532b
Common/Timer: Add SleepUntil() method
2021-01-28 21:04:23 +10:00
Max833
ed4ed259e3
UI: Add missing register widget help ( #1515 )
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* Update displaysettingswidget.cpp
* Update generalsettingswidget.cpp
* Update consolesettingswidget.cpp
2021-01-28 21:03:51 +10:00
Connor McLaughlin
d23474f552
Merge pull request #1516 from falsepopsky/SpanishTranslation
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Update Spanish translation file to Latest
2021-01-28 21:02:18 +10:00
falsepopsky
061268e76f
Updated Spanish Translation by @falsepopsky
2021-01-26 20:51:54 -03:00
Connor McLaughlin
35dc530b9a
Android: Pin emu thread to exclusive cores where supported
2021-01-27 01:21:03 +10:00
Connor McLaughlin
700f916a34
Qt: Update Japanese translation by mikakunin
2021-01-27 01:21:03 +10:00
Connor McLaughlin
b96136a9ec
Android: Fix crash when loading input profile ingame
2021-01-27 01:21:03 +10:00
Connor McLaughlin
0b4363679c
Android: Block for window changes/surface destruction
2021-01-27 01:21:03 +10:00
Connor McLaughlin
368820d6e9
Vulkan: Default to two swap chain images
2021-01-27 01:21:03 +10:00
Connor McLaughlin
1320e4fdab
GameSettings: Fix texture filter setting not loading from ini
2021-01-27 01:21:03 +10:00
Connor McLaughlin
c119ccffc8
Merge pull request #1511 from andercard0/patch-66
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Atualização Português do Brasil
2021-01-27 01:14:17 +10:00
Connor McLaughlin
b776541164
Merge pull request #1512 from zkdpower/master
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Update Simple-Chinese language file to latest
2021-01-27 01:14:03 +10:00
zkdpower
c5dd0ef2ae
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-01-26 11:31:02 +08:00
Anderson_Cardoso
9e394c31bf
Atualização Português do Brasil
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Update translation to latest.
2021-01-25 23:06:57 -03:00
Connor McLaughlin
1b6780386f
Qt: Update Japanese translation by mikakunin
2021-01-26 03:38:32 +10:00
Connor McLaughlin
a5dfc68ac9
GameSettings: Add runahead as per-game setting
2021-01-26 03:38:32 +10:00
Connor McLaughlin
16a32bf696
Qt: Simplify runahead settings
2021-01-26 03:38:31 +10:00
Connor McLaughlin
1b16ba3d98
Warning fixes
2021-01-26 03:38:31 +10:00
Connor McLaughlin
e79dff1731
System: Use hybrid sleep on Android
2021-01-26 03:38:31 +10:00
Connor McLaughlin
52f5ca7e28
Common/Timer: Add additional sleep functions
2021-01-26 03:38:31 +10:00
Connor McLaughlin
0d473e8681
ImGui: Fix incorrect buffer binding/crash in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
8cafe856f0
OpenGLHostDisplay: Work around functions unavailable in GLES2
2021-01-26 03:38:31 +10:00
Connor McLaughlin
24dd49e05d
GPU: Fix runahead with MSAA enabled in D3D11/Vulkan
2021-01-26 03:22:23 +10:00
Max833
31727b51a7
Update CONTRIBUTORS.md
2021-01-26 03:22:23 +10:00
Max833
8ceadf802c
Update german translation
2021-01-26 03:22:23 +10:00
zkdpower
791012d151
Update Simple-Chinese language file to latest
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Update Simple-Chinese language file to latest
2021-01-26 03:22:23 +10:00
Connor McLaughlin
12dd62a738
Qt: Add missing minipsf extension to all file types filter
2021-01-25 02:30:28 +10:00
Connor McLaughlin
bcfdb19c36
Merge pull request #1503 from andercard0/patch-65
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Atualização Português Brasil
2021-01-25 02:30:15 +10:00
Anderson_Cardoso
557f3c9ca1
Atualização Português Brasil
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Updated translation to latest.
2021-01-24 12:59:33 -03:00
Connor McLaughlin
b7752ff30b
CDROM: Update position when pausing while seeking instead of erroring
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This was causing freezes in FF7 - needs more research.
2021-01-25 01:49:35 +10:00
Connor McLaughlin
f47784cb41
Update latest news/readme
2021-01-25 01:34:13 +10:00
Connor McLaughlin
6eeca57a06
CommonHostInterface: Wrap OSD messages
2021-01-25 01:15:46 +10:00
Connor McLaughlin
b3ce2b21c0
System: Prevent using both runahead and rewind concurrently
2021-01-25 01:15:46 +10:00
Connor McLaughlin
3f96473fb5
System: Reuse existing texture/buffers for runahead/rewind
2021-01-25 01:15:46 +10:00
Connor McLaughlin
e01d66d18e
System: Implement runahead
2021-01-25 01:15:46 +10:00
Connor McLaughlin
689b62e065
Qt: Add settings for rewind
2021-01-25 01:15:45 +10:00
Connor McLaughlin
516d685dd0
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
Connor McLaughlin
6c6fdeb15e
HostDisplay: Make textures have levels/layers/samples attributes
2021-01-24 20:41:40 +10:00
Connor McLaughlin
e54ba23c4f
Qt: Move speed settings into its own category
2021-01-24 20:41:40 +10:00
Connor McLaughlin
ddcc29c8a6
Qt: Delay showing game list refresh progress
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Otherwise we spend more time updating the visuals than actually
scanning.
2021-01-24 18:55:37 +10:00
Connor McLaughlin
a84bf0d8cf
Android: Support PSFs in game list
2021-01-24 18:24:07 +10:00
Connor McLaughlin
4a60cc4c1e
VulkanHostDisplay: Ensure previous frame is presented before acquiring image
2021-01-24 17:37:09 +10:00