Commit graph

1734 commits

Author SHA1 Message Date
Connor McLaughlin caf9943418 GPU/Vulkan: Possible workaround for Adreno GS shader compiler bug 2020-07-25 15:17:29 +10:00
Albert Liu 79576ca956 AnalogController: Expose axis scale setting to frontend 2020-07-24 19:18:41 -07:00
Connor McLaughlin d711baaa31 GPU/HW: Fix lines being one pixel too short
Fixes lines in screen wipe effect in Vagrant Story.
2020-07-25 02:37:01 +10:00
Connor McLaughlin 08b26edceb CDImage: Fix incorrect track length
Shouldn't affect much, other than the game properties window.
2020-07-25 02:36:41 +10:00
Connor McLaughlin 10f23667c9 CDImage: Fix incorrect pregap file offset calculation
Should fix repeating audio at the start of some tracks.
2020-07-24 13:47:21 +10:00
Connor McLaughlin 5a955a4fdc Qt: Fix audio volume/mute being lost when restarting emulation 2020-07-24 02:55:00 +10:00
Connor McLaughlin 4a3e5ed644 VulkanHostDisplay: Fix custom crosshair rendering on NVIDIA 2020-07-24 02:40:46 +10:00
Connor McLaughlin 99b0ba3f20 libretro: Use correct path for shared mode memcards 2020-07-24 02:40:46 +10:00
Connor McLaughlin 90aaee86c7 libretro: Use duckstation_shared_card_N.mcd in shared mode
shared_card_n.mcd is too ambiguious when it's sharing a directory with
other cores.
2020-07-24 02:40:46 +10:00
Connor McLaughlin e30c0a6881 Qt: Don't allow booting when changing disc from game list 2020-07-24 02:40:46 +10:00
Albert Liu bf597aab44 Settings: Specify GPU resolution scale as VRAM size 2020-07-23 01:03:18 -07:00
Albert Liu e782b678b6 Qt/GPUSettings: Update aspect ratio help text 2020-07-22 12:08:01 -07:00
Connor McLaughlin a6acd33ce6 libretro: Include m3u in valid_extensions 2020-07-23 03:00:49 +10:00
Connor McLaughlin 104b80f111 HostInterface: Move 'System shut down' message to SDL
Only frontend where it makes sense anyway.
2020-07-23 02:45:20 +10:00
Connor McLaughlin 961afdf765 Qt: Ignore resume states when "Save state on exit" is unchecked 2020-07-23 02:44:06 +10:00
Connor McLaughlin f3df4f91a2 libretro: Implement disk control interface 2020-07-23 02:36:23 +10:00
Connor McLaughlin 8e1c0a4fe4 System: Support loading m3u playlists 2020-07-23 02:36:05 +10:00
Connor McLaughlin 266d70c629 Common/FileSystem: Add IsAbsolutePath() and tests 2020-07-23 02:35:37 +10:00
Connor McLaughlin d46c104d1b System: Preload CD images to RAM when switching/loading state 2020-07-23 02:35:23 +10:00
Connor McLaughlin 6c162eb3c5 Qt: Support binding multiple buttons/axis to controllers 2020-07-23 02:35:15 +10:00
Connor McLaughlin 08a8434140 GPU/HW: Fix off-by-one in wrap-around VRAM writes 2020-07-23 02:35:03 +10:00
Connor McLaughlin 10cd00c8dd CDROM: Play audio when reading and mode.0 is set 2020-07-22 15:23:13 +10:00
Connor McLaughlin e9db1d0f6f GPU/OpenGL: Use base class helper for filling VRAM copy uniforms 2020-07-22 14:47:09 +10:00
Connor McLaughlin 2dc62ab987 GPU/HW: Fix VRAM updates when Y >= 512 2020-07-22 14:46:52 +10:00
Connor McLaughlin 622e50fa73
Merge pull request #637 from jdgleaver/psp-660-bios
Finish adding support for PSX BIOS included in PSP firmware 6.60
2020-07-22 13:01:11 +10:00
Albert Liu 855fc9a31c CommonHostInterface: Prevent some potential null pointer dereferences 2020-07-21 17:14:11 -07:00
jdgleaver 49f9ddfa0e Finish adding support for PSX BIOS included in PSP firmware 6.60 2020-07-21 17:06:38 +01:00
jdgleaver 7478e75ed6 (libretro) Fix 'Fast Boot' option 2020-07-21 16:32:36 +01:00
Connor McLaughlin f28ef01d24 CDROM: Move audio FIFO to CDROM class and skip sectors when unempty
Fixes cutscene audio in Nickelodeon Rugrats - Search for Reptar.
2020-07-22 00:05:52 +10:00
Connor McLaughlin f9bbbbbaec Settings: Make auto-detect the default console region 2020-07-22 00:03:31 +10:00
Connor McLaughlin 9496c992f7 System: Add an option to preload CD image to RAM 2020-07-22 00:03:22 +10:00
Connor McLaughlin 3187d07d03 CDImage: Add memory CD image class 2020-07-22 00:03:07 +10:00
Connor McLaughlin 8b91bf5e57 Core: Add loading screen based progress callbacks 2020-07-22 00:03:01 +10:00
Connor McLaughlin cf366d3fba CDImage: Fix crash reading subq from lead-in 2020-07-22 00:02:51 +10:00
Connor McLaughlin 03c3b10054 CDSubChannelReplacement: Use subq union directly 2020-07-22 00:02:44 +10:00
Connor McLaughlin 93528db388 System: Use existing CD media when loading state where possible 2020-07-22 00:02:37 +10:00
Connor McLaughlin 75a8a7fcca Settings: Make per-game memory cards for slot 1 the default 2020-07-21 20:15:52 +10:00
Connor McLaughlin b2595a3b3b Qt: Fix volume slider slowing down emulation 2020-07-21 20:10:17 +10:00
Connor McLaughlin 2fb00faa67 Qt: Delay settings save by one second 2020-07-21 20:10:11 +10:00
Connor McLaughlin 68d98af497 Qt: Remove usage of QString where possible for settings 2020-07-21 20:10:06 +10:00
Connor McLaughlin eb7da791ea CommonHostInterface: Fix command line help not printing on Windows 2020-07-21 20:09:54 +10:00
Connor McLaughlin bddd098a66
Merge branch 'master' into qt-inisettings 2020-07-21 13:28:18 +10:00
Connor McLaughlin f67862de5f
Merge pull request #622 from ggrtk/qt-gamelistsettings
Qt/GameListSettings: Use native path separators
2020-07-19 12:58:00 +10:00
Elizabeth 39917117d2
Disable Interlacing description "Unchecked"
As noted by Kurayami6, Disable Interlacing should show "Unchecked" as the default option for this enhancement.
2020-07-18 13:21:13 -04:00
Albert Liu 2853bf851a Qt/GameListSettings: Use native path separators
Fixes possible duplicate game list entries on Windows.
2020-07-17 18:43:30 -07:00
Connor McLaughlin 1069e12bff Qt: Add binding how-to text to hotkey page 2020-07-18 01:33:51 +10:00
Connor McLaughlin 389f452e10 Qt/GameListSettings: Use push button for all buttons 2020-07-18 01:33:36 +10:00
Connor McLaughlin 5c5ee17fa7 Qt: Fix widescreen hack option positioning 2020-07-18 01:28:35 +10:00
Connor McLaughlin 2702eb90bf libretro: Add widescreen hack option 2020-07-18 00:28:37 +10:00
Connor McLaughlin 1e6740762d Qt: Add widescreen hack option 2020-07-18 00:28:37 +10:00
Connor McLaughlin 8c3051ae14 SDL: Add widescreen hack option 2020-07-18 00:28:37 +10:00
Connor McLaughlin 5c1c467e38 GTE: Add widescreen hack 2020-07-18 00:28:37 +10:00
Connor McLaughlin 5f76140aa5 libretro: Expose main RAM to frontend 2020-07-18 00:28:37 +10:00
Connor McLaughlin 401ecfa872 Bus: Make memory map public 2020-07-18 00:28:37 +10:00
Albert Liu a92fd98d7f Qt/GameListSettings: Fix QToolButtons staying highlighted after use 2020-07-17 03:50:02 -07:00
Albert Liu 79adabeb91 CommonHostInterface: Bump to settings version 3
This is required for phasing out QSettings usage because game paths were
being saved using the QSettings multi-value format, which is
incompatible with SimpleIni.
2020-07-16 20:35:49 -07:00
Albert Liu 97be6c922c Fix MSVC build 2020-07-16 20:35:49 -07:00
Albert Liu 4e2b3189b0 Qt: Replace QtSettingsInterface with INISettingsInterface 2020-07-16 20:35:49 -07:00
Albert Liu 9b2740b395 HostInterface: Save tweak/hack defaults to settings file
Fixes tweak/hack defaults not displaying correctly in Qt frontend.
2020-07-16 20:35:18 -07:00
Albert Liu 9d6325f828 QtHostInterface: Fix compiler warning 2020-07-16 20:32:42 -07:00
Connor McLaughlin 71cef1de3f GL/ContextGLX: Add additional logging 2020-07-15 15:50:30 +10:00
Connor McLaughlin dd9a4191e6 AnalogController: Fix swapped rumble test
Fixes weak rumble test in MGS.

I should write some hardware tests for this at some point, particularly
for the large motor, which should have a variable intensity.
2020-07-15 02:38:16 +10:00
Connor McLaughlin 7ba1bed37b Settings: Leave interlacing on by default
Too many games break without it.
2020-07-14 01:27:57 +10:00
Connor McLaughlin 48be73be5a SDL: Fix crash when changing debug settings while running 2020-07-14 01:26:43 +10:00
Connor McLaughlin 6ed67468d2 CDROM: Prevent games which spam Reset from getting wedged 2020-07-14 01:26:37 +10:00
Albert Liu 91f51c2833 Settings: Add 1:1 pixel aspect ratio 2020-07-12 17:09:15 -07:00
Albert Liu 9e316e4502 Settings: Add 8:7 display aspect ratio
Requested by users for some 256-width 240p titles (effectively 1:1 PAR
at 256x224 when overscan cropping is turned on).
2020-07-12 17:08:28 -07:00
Connor McLaughlin 1ed57a9fdf Qt: Hook up mouse events to ImGui 2020-07-13 02:39:59 +10:00
Connor McLaughlin dbce58e07d CDROM: Display paused position in debug window 2020-07-13 02:23:56 +10:00
Connor McLaughlin 35093818c6 libretro: Add resolutions up to 16x 2020-07-12 23:31:21 +10:00
Albert Liu c44e74db80 GPU: Compute VRAM display width from GP1(06h) values
Fixes overpadding in some specific cases, e.g. when cropping overscan in
Captain Commando.
2020-07-11 10:57:23 -07:00
Connor McLaughlin 8febf5df04 D3D11HostDisplay: Fix reversed feature level order 2020-07-12 00:44:13 +10:00
Connor McLaughlin 113b0f57d6 libretro: Fix Vulkan context creation on Mali
We don't use the loader functions here anyway, so no need to try to
retrieve them.
2020-07-12 00:41:53 +10:00
Connor McLaughlin 3ad780b52e libretro: Fix logging breaking when retro_set_environment called twice 2020-07-12 00:41:09 +10:00
Connor McLaughlin 282f166e7a Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
Fixes crash on Mali.
2020-07-12 00:40:05 +10:00
Connor McLaughlin fb6538da35 Vulkan/Context: Allocate SSBO descriptors in global set
Fixes vram write buffer creation failing on Mali.
2020-07-12 00:38:27 +10:00
Connor McLaughlin 50a25b63b1 CDROM: Track seek position when resetting
Fixes Blasto hanging after starting game.
2020-07-11 20:35:36 +10:00
Connor McLaughlin d1a2ebd8f3 GPU/HW: Eliminate CPU round trip on oversized VRAM writes 2020-07-11 20:35:33 +10:00
Connor McLaughlin 86c6be41b3 SDL: Wayland support 2020-07-11 03:28:57 +10:00
Connor McLaughlin 4ce5f7e802 GLContext: Wayland support 2020-07-11 03:28:25 +10:00
Connor McLaughlin eab70546c8 CDROMAsyncReader: Only log warning when waiting time exceeds 1ms 2020-07-11 03:21:05 +10:00
Connor McLaughlin c5e8327e7a CDROM: Seek to LBA 0 when resetting
Fixes Love & Destroy.
2020-07-10 20:55:15 +10:00
Connor McLaughlin 71157b171e CDROM: Use partial seek position when re-seeking 2020-07-10 20:55:00 +10:00
Connor McLaughlin 4d1880091e GPU: Ignore display start bit 0 instead of reducing width 2020-07-10 20:31:58 +10:00
Connor McLaughlin 93abf8e53d GPU: Drop least significant bit of display start address
Fixes extra column in some games, e.g. Nascar Thunder 2004,
U.S. Navy Fighters.
2020-07-10 20:23:27 +10:00
Connor McLaughlin 604ff20b0d AnalogController: Treat rumble as binary on/off
Fixes vibration in Final Fantasy 8.
2020-07-10 20:15:46 +10:00
Connor McLaughlin d6ec1fd84e Build fix 2020-07-10 14:46:44 +10:00
Connor McLaughlin c01854e9d1 Define LIBRETRO macro when building core, skip swap chain 2020-07-10 14:02:45 +10:00
Connor McLaughlin a5fe740e30 Fix a bunch of compiler warnings 2020-07-09 13:30:16 +10:00
Connor McLaughlin 60a739e305 D3D11HostDisplay: Add __has_include check for dxgi1_5.h 2020-07-09 13:24:56 +10:00
Connor McLaughlin 9685be9064 D3D11/ShaderCache: Remove feature level 12 enum usage
It's not used anyway.
2020-07-09 13:00:44 +10:00
Connor McLaughlin 5984f977ca D3D11HostDisplay: Ensure we only get feature level 10-11 2020-07-09 13:00:31 +10:00
Connor McLaughlin 46dfccef81 Common/DimensionalArray: Don't break clang 2020-07-08 15:40:08 +10:00
Connor McLaughlin 532c2a0c15 cmake: Drop msbuild-based libretro dll in top-level dir too 2020-07-08 15:18:49 +10:00
Connor McLaughlin a68bbb3e85 Common/DimensionalArray: Work around VC2017 issue 2020-07-08 15:04:47 +10:00
Connor McLaughlin 068b244303 libretro: Do SET_CORE_OPTIONS unconditionally 2020-07-08 12:48:57 +10:00
Connor McLaughlin 57cf40d1ae Bus: Work around VS2017 bug with std::array 2020-07-08 12:45:53 +10:00
Connor McLaughlin 6ae5caa23b Common/StringUtil: Add missing include 2020-07-08 12:45:49 +10:00
Connor McLaughlin 209d7c67e9 GPU/OpenGL: Prefer SSBOs over small texel buffers+subimage 2020-07-08 02:05:36 +10:00
Connor McLaughlin 922003ba50 libretro: Ignore renderer changes
RetroArch does not support hot swapping renderers.
2020-07-08 02:05:36 +10:00
Connor McLaughlin 97a946bd62 CommonHostInterface: Implement frame step hotkey 2020-07-08 02:05:36 +10:00
Connor McLaughlin 01287cb7da build: Support building libretro core for Android 2020-07-07 20:27:14 +10:00
Connor McLaughlin c242d4707f build: Drop Linux libretro core in current directory too 2020-07-07 20:27:14 +10:00
Connor McLaughlin 089b1d465f build: Drop libretro DLL in build directory 2020-07-07 19:09:14 +10:00
Connor McLaughlin 9a631ff52c build: Don't build unit tests for libretro core 2020-07-07 18:54:02 +10:00
Connor McLaughlin 729e1b3392 GLContext: Fix Android context creation 2020-07-07 00:59:49 +10:00
Connor McLaughlin da180a1c4f Vulkan: Fix crash when device creation fails 2020-07-07 00:59:42 +10:00
Connor McLaughlin 1d4b5e22cb Vulkan: Fall back to geometryShader when fillModeNonSolid unsupported 2020-07-07 00:59:35 +10:00
Connor McLaughlin d1eae288bf GameList: Add EntryCompatibilityRatingToString 2020-07-07 00:59:28 +10:00
Connor McLaughlin 5274fa32ac Qt: Pump events on main thread when waiting for init 2020-07-06 02:47:33 +10:00
Connor McLaughlin 76cb52407b SDLControllerInterface: Init joystick API as well 2020-07-06 02:47:33 +10:00
Connor McLaughlin 547e8b239b libretro: Reduce base width/height
Stops the window opening so large.
2020-07-06 02:47:33 +10:00
Connor McLaughlin 11c0601a67 libretro: Work around hw render interface pointer being freed 2020-07-06 02:47:33 +10:00
Albert Liu e42d5fed75 GPU: Adjust 4-pixel boundary alignment formula
Fixes missing edge in Tenchi wo Kurau II: Sekiheki no Tatakai.
2020-07-05 06:00:36 -07:00
Albert Liu 000a51298a GPU: Don't round screen size to 4-pixel multiple 2020-07-05 06:00:36 -07:00
Albert Liu e2b1158514 GPU: Report CRTC padding as signed in debug window 2020-07-05 06:00:36 -07:00
Connor McLaughlin 67bc14dac9 CI: Use libretro core naming convention 2020-07-05 13:15:12 +10:00
Connor McLaughlin 511c3133f1 GPU: Let GPU catch up before handling GP1 reset commands
Fixes trashed VRAM writes in some homebrew.
2020-07-05 02:25:56 +10:00
Connor McLaughlin b0b3901722 libretro: Fix DualShock analog mode auto-enable 2020-07-05 00:05:14 +10:00
Connor McLaughlin c76bb5eb6a libretro: Fix display aspect ratio 2020-07-04 22:33:07 +10:00
Connor McLaughlin 343e3ba3b7 libretro: Better handle resolution changes 2020-07-04 22:14:07 +10:00
Connor McLaughlin e15fafe428 libretro: Reduce OSD message durations 2020-07-04 22:14:07 +10:00
Connor McLaughlin 8408d3b6bf libretro: Disable shader cache
Can't seem to see somewhere we can save shader blobs. It wasn't working
anyway because it would generate invalid paths.
2020-07-04 22:14:07 +10:00
Connor McLaughlin f9622b2450 libretro: Fix memory card save locations 2020-07-04 22:14:07 +10:00
Connor McLaughlin 9b3e344ad8 Renderers: Support empty shader cache 2020-07-04 22:14:07 +10:00
Connor McLaughlin f396a2c373 Renderers: Make shader cache path a prefix instead of directory 2020-07-04 22:14:07 +10:00
Connor McLaughlin b9ffca1ddf libretro: Vulkan renderer support 2020-07-04 22:14:07 +10:00
Connor McLaughlin 218f6721d3 libretro: Fix display rendering in D3D11/OpenGL 2020-07-04 20:05:49 +10:00
Connor McLaughlin 2c4fce3f0d D3D11HostDisplay: Don't create swap chain for headless 2020-07-04 17:37:50 +10:00
Connor McLaughlin b3359dadc9 Qt: Save original style name for restoring after theme switch 2020-07-04 15:54:26 +10:00
Connor McLaughlin 1231f6dafe GPU: Handle GP1 command mirrors 2020-07-04 01:28:18 +10:00
Albert Liu 0a0a2024fd SDLControllerInterface: Prefer cbutton.which for button events
Functionally the same as caxis.which due to SDL_Event union, but prefer
using SDL_ControllerButtonEvent members for button events.
2020-07-02 17:45:44 -07:00
Connor McLaughlin 2d74062abb CPU: Delay interrupts by one instruction/block
Fixes Gameshark Sampler Disc.
2020-07-03 01:51:08 +10:00
Connor McLaughlin 8a8ce8d41c NamcoGunCon: Use correct GPU clock as reference 2020-07-03 01:51:05 +10:00
Connor McLaughlin 0710e3b6d3 CDROM: Ignore sectors with channel number=255
Some games (Taxi 2 and Blues Blues) have junk audio sectors with a channel number of 255.
We need to skip them otherwise it ends up playing the incorrect file.

TODO: Verify with a hardware test.
2020-07-02 00:50:53 +10:00
Connor McLaughlin bff5432879 Pad: Improve ACK timing
Fixes random pauses in Moto Racer.
2020-07-02 00:50:53 +10:00
Connor McLaughlin b471d1043a Settings: Load Memory Cards From State -> Load Devices From State
Makes it apply to controllers too.
2020-07-02 00:50:53 +10:00
Connor McLaughlin 655dff84e2 VulkanHostDisplay: Fix software cursor rendering 2020-07-01 01:57:25 +10:00
Connor McLaughlin 400ee3d9b3 OpenGLHostDisplay: Fix software cursor rendering 2020-07-01 01:57:25 +10:00
Connor McLaughlin 8cd9e0887e libretro: Use framebuffer view dimensions not texture dimensions 2020-07-01 01:57:25 +10:00
Connor McLaughlin 70f4ce7cde libretro: Add auto analog mode option for controllers 2020-07-01 01:57:25 +10:00
Connor McLaughlin f65a50d84b HostDisplay: Use surface scale for drawing software cursor 2020-07-01 01:57:25 +10:00
Connor McLaughlin bf08385051 WindowInfo: Add surface_scale field 2020-07-01 01:57:25 +10:00
Connor McLaughlin e374853cf5 HostInterface: Better configuration of custom crosshair/software cursor 2020-07-01 01:57:25 +10:00
Connor McLaughlin f0c1dfefe7 Core: Add resources file
Currently includes a crosshair icon.
2020-07-01 00:56:46 +10:00
Connor McLaughlin ed6065d7f5 D3D11HostDisplay: Fix software cursor rendering 2020-07-01 00:56:46 +10:00
Connor McLaughlin 7d88bba764 Common: Add an image helper class 2020-07-01 00:56:46 +10:00
Connor McLaughlin 78cf890c6c Qt: Hook up per-controller-type-settings to UI 2020-07-01 00:56:46 +10:00
Connor McLaughlin bcc6d5d53d Qt: Support float settings in setting widget binder 2020-07-01 00:56:46 +10:00
Connor McLaughlin 0b11a14e24 Qt: Better handling of default settings not in ini 2020-07-01 00:56:46 +10:00