Albert Liu
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0433038b53
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CI: Add manual Actions workflow trigger
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2020-07-13 14:51:07 -07:00 |
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Connor McLaughlin
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7ba1bed37b
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Settings: Leave interlacing on by default
Too many games break without it.
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2020-07-14 01:27:57 +10:00 |
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Connor McLaughlin
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48be73be5a
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SDL: Fix crash when changing debug settings while running
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2020-07-14 01:26:43 +10:00 |
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Connor McLaughlin
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6ed67468d2
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CDROM: Prevent games which spam Reset from getting wedged
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2020-07-14 01:26:37 +10:00 |
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Connor McLaughlin
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9a2f222da4
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Merge pull request #608 from ggrtk/aspect-ratio-setting
Settings: Add 8:7 DAR and 1:1 PAR modes
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2020-07-14 01:25:39 +10:00 |
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Albert Liu
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91f51c2833
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Settings: Add 1:1 pixel aspect ratio
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2020-07-12 17:09:15 -07:00 |
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Albert Liu
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9e316e4502
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Settings: Add 8:7 display aspect ratio
Requested by users for some 256-width 240p titles (effectively 1:1 PAR
at 256x224 when overscan cropping is turned on).
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2020-07-12 17:08:28 -07:00 |
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Connor McLaughlin
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5b5c7f200d
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CMake: Bump minimum version to 3.8
Needed for CXX_STANDARD=17.
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2020-07-13 02:57:24 +10:00 |
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Connor McLaughlin
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1ed57a9fdf
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Qt: Hook up mouse events to ImGui
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2020-07-13 02:39:59 +10:00 |
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Connor McLaughlin
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7cf50e816d
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Merge pull request #606 from stenzek/android-sign
CI: Sign Android APK before uploading
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2020-07-13 02:39:33 +10:00 |
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Connor McLaughlin
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dbce58e07d
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CDROM: Display paused position in debug window
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2020-07-13 02:23:56 +10:00 |
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Connor McLaughlin
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d2cf9c44c1
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CI: Sign Android APKs
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2020-07-13 02:18:01 +10:00 |
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Connor McLaughlin
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35093818c6
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libretro: Add resolutions up to 16x
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2020-07-12 23:31:21 +10:00 |
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Connor McLaughlin
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9833bfddf3
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Android: Add Vulkan renderer to options
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2020-07-12 23:28:18 +10:00 |
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Connor McLaughlin
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9cd7512bdd
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README.md: Add Android build notes
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2020-07-12 12:48:12 +10:00 |
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Connor McLaughlin
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af9afae1cd
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cmake: SUPPORTS_X11 -> USE_X11 for glad
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2020-07-12 12:41:58 +10:00 |
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Connor McLaughlin
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932b38c852
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Merge pull request #602 from stenzek/ci-android-apk
CI: Add Android APK builds
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2020-07-12 12:40:39 +10:00 |
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Connor McLaughlin
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09377690d4
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Merge pull request #603 from ggrtk/gpu-crtc
GPU: Compute VRAM display width from GP1(06h) values
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2020-07-12 12:39:47 +10:00 |
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Albert Liu
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c44e74db80
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GPU: Compute VRAM display width from GP1(06h) values
Fixes overpadding in some specific cases, e.g. when cropping overscan in
Captain Commando.
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2020-07-11 10:57:23 -07:00 |
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Connor McLaughlin
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554237a6d1
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CMake: Drop required version to 3.7
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2020-07-12 02:09:34 +10:00 |
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Connor McLaughlin
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ef11a31b6e
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CI: Add Android APK builds
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2020-07-12 01:15:23 +10:00 |
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Connor McLaughlin
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8febf5df04
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D3D11HostDisplay: Fix reversed feature level order
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2020-07-12 00:44:13 +10:00 |
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Connor McLaughlin
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113b0f57d6
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libretro: Fix Vulkan context creation on Mali
We don't use the loader functions here anyway, so no need to try to
retrieve them.
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2020-07-12 00:41:53 +10:00 |
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Connor McLaughlin
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3ad780b52e
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libretro: Fix logging breaking when retro_set_environment called twice
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2020-07-12 00:41:09 +10:00 |
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Connor McLaughlin
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282f166e7a
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Vulkan/StagingBuffer: Don't try to invalidate unmapped buffer
Fixes crash on Mali.
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2020-07-12 00:40:05 +10:00 |
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Connor McLaughlin
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fb6538da35
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Vulkan/Context: Allocate SSBO descriptors in global set
Fixes vram write buffer creation failing on Mali.
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2020-07-12 00:38:27 +10:00 |
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Connor McLaughlin
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b1ba4c446b
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VulkanLoader: Make vkGetDeviceProcAddr() an instance function
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2020-07-12 00:36:19 +10:00 |
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Connor McLaughlin
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50a25b63b1
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CDROM: Track seek position when resetting
Fixes Blasto hanging after starting game.
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2020-07-11 20:35:36 +10:00 |
|
Connor McLaughlin
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d1a2ebd8f3
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GPU/HW: Eliminate CPU round trip on oversized VRAM writes
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2020-07-11 20:35:33 +10:00 |
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Connor McLaughlin
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e144392187
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README.md: Update Android version status
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2020-07-11 03:30:30 +10:00 |
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Connor McLaughlin
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f9cbc3acfb
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Android: Hook up settings interface
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2020-07-11 03:29:15 +10:00 |
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Connor McLaughlin
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79841d13e2
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dep/glad: Work around missing EGL_CAST on ARM drivers
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2020-07-11 03:29:04 +10:00 |
|
Connor McLaughlin
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86c6be41b3
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SDL: Wayland support
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2020-07-11 03:28:57 +10:00 |
|
Connor McLaughlin
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4ce5f7e802
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GLContext: Wayland support
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2020-07-11 03:28:25 +10:00 |
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Connor McLaughlin
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eab70546c8
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CDROMAsyncReader: Only log warning when waiting time exceeds 1ms
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2020-07-11 03:21:05 +10:00 |
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Connor McLaughlin
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c5e8327e7a
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CDROM: Seek to LBA 0 when resetting
Fixes Love & Destroy.
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2020-07-10 20:55:15 +10:00 |
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Connor McLaughlin
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71157b171e
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CDROM: Use partial seek position when re-seeking
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2020-07-10 20:55:00 +10:00 |
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Connor McLaughlin
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4d1880091e
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GPU: Ignore display start bit 0 instead of reducing width
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2020-07-10 20:31:58 +10:00 |
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Connor McLaughlin
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93abf8e53d
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GPU: Drop least significant bit of display start address
Fixes extra column in some games, e.g. Nascar Thunder 2004,
U.S. Navy Fighters.
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2020-07-10 20:23:27 +10:00 |
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Connor McLaughlin
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604ff20b0d
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AnalogController: Treat rumble as binary on/off
Fixes vibration in Final Fantasy 8.
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2020-07-10 20:15:46 +10:00 |
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Connor McLaughlin
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d6ec1fd84e
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Build fix
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2020-07-10 14:46:44 +10:00 |
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Connor McLaughlin
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c01854e9d1
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Define LIBRETRO macro when building core, skip swap chain
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2020-07-10 14:02:45 +10:00 |
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Connor McLaughlin
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69f3128b07
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README.md: Add link to libretro Android AArch64 build
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2020-07-09 13:31:33 +10:00 |
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Connor McLaughlin
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a5fe740e30
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Fix a bunch of compiler warnings
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2020-07-09 13:30:16 +10:00 |
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Connor McLaughlin
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60a739e305
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D3D11HostDisplay: Add __has_include check for dxgi1_5.h
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2020-07-09 13:24:56 +10:00 |
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Connor McLaughlin
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9685be9064
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D3D11/ShaderCache: Remove feature level 12 enum usage
It's not used anyway.
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2020-07-09 13:00:44 +10:00 |
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Connor McLaughlin
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5984f977ca
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D3D11HostDisplay: Ensure we only get feature level 10-11
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2020-07-09 13:00:31 +10:00 |
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Connor McLaughlin
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e3db2f5ffe
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Merge pull request #595 from stenzek/android-ci
CI: Build Android AArch64 libretro core
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2020-07-09 02:37:58 +10:00 |
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Connor McLaughlin
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659da85ff3
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CI: Build Android AArch64 libretro core
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2020-07-09 02:28:36 +10:00 |
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Connor McLaughlin
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46dfccef81
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Common/DimensionalArray: Don't break clang
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2020-07-08 15:40:08 +10:00 |
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