Connor McLaughlin
e662f34f8b
Qt: Add help for general settings
2020-03-22 13:20:08 +10:00
Connor McLaughlin
4629cdfffc
Qt: Add help text section to settings dialog
2020-03-22 13:20:08 +10:00
Connor McLaughlin
d5c76bf7d5
Qt: Increase default size of settings dilaog
2020-03-22 13:20:08 +10:00
Connor McLaughlin
c646bf507f
Qt: Add OSD options to general settings
2020-03-22 13:20:08 +10:00
Connor McLaughlin
a4a5d3ef79
Qt: Split some console settings out into general settings
2020-03-22 13:20:08 +10:00
Connor McLaughlin
bf2f9bd8d9
Qt: Add 'Refresh' button to toolbar for reloading game list
2020-03-22 13:20:08 +10:00
Connor McLaughlin
7e36195f44
HostInterface: Enable on-screen FPS/VPS/Speed display via config
2020-03-22 13:20:08 +10:00
Connor McLaughlin
9fd95c3e21
Common/Rectangle: Fix off-by-one error in Intersects()
2020-03-22 13:20:08 +10:00
Connor McLaughlin
77a60f0c5f
HostInterface: Crash fix again for controller switching
2020-03-22 13:15:44 +10:00
Connor McLaughlin
acd49f3765
Qt: Fix possible crash when loading state via menu
2020-03-22 13:10:28 +10:00
Connor McLaughlin
12ddeb675c
HostInterface: Fix controller not updating when switched and system running
2020-03-22 12:54:26 +10:00
Connor McLaughlin
46f921fb95
SDLControllerInterface: Fix crash on shutdown
2020-03-22 12:54:25 +10:00
Connor McLaughlin
8190efa5dc
SDLControllerInterface: Fix compilation on Ubuntu LTS
2020-03-22 12:28:10 +10:00
Connor McLaughlin
ad6e4cb6e4
Qt: Add "Clear All" and "Rebind All" to controller bindings
2020-03-22 00:50:09 +10:00
Connor McLaughlin
45050709f2
Qt: Add support for clearing input bindings with right click
2020-03-22 00:49:55 +10:00
Connor McLaughlin
29a09a3685
Introduce ControllerInterface class, port SDL interface over
...
This breaks controller support in the SDL frontend until it's ported
over to the common interface.
2020-03-22 00:49:46 +10:00
Connor McLaughlin
a4486cf6fa
CDROM: Don't miss last three frames at end of sector
2020-03-21 12:31:40 +10:00
Connor McLaughlin
8ef1e71ce0
DMA: Channels other than OTC should run based on request in SyncMode 0
2020-03-21 00:15:49 +10:00
Connor McLaughlin
f4d172df2f
DMA: Fix underflow when block_count == 0
2020-03-21 00:15:42 +10:00
Connor McLaughlin
904ab982e6
GPU: Fix crash when fill rectangles are out-of-bounds
2020-03-21 00:15:35 +10:00
Connor McLaughlin
d67bcd654c
GPU: Prevent emulator locking up when switching between PAL/NTSC mode
2020-03-20 01:12:41 +10:00
Connor McLaughlin
bad5b30a61
CDROM: Fix incorrect volume matrix update/application
...
Fixes #90 .
2020-03-19 00:28:57 +10:00
Connor McLaughlin
3223f87eeb
CDROM: Simplify register indexing for write
2020-03-19 00:28:41 +10:00
Connor McLaughlin
1ee68ad12a
CommonHostInterface: Add Screenshot hotkey
2020-03-18 22:28:03 +10:00
Connor McLaughlin
afe2f96474
Qt: Fix display not updating after resize when paused
...
Fixes #104 .
2020-03-18 22:27:45 +10:00
Connor McLaughlin
b86e0bc846
SPU: Implement reverb
...
Possibly still not complete.
2020-03-17 12:48:03 +10:00
Connor McLaughlin
c9e5e3a43e
CDROM: Add missing disc/console region check
...
Fixes #106 .
2020-03-17 12:47:46 +10:00
Connor McLaughlin
282998d0bb
Qt: Add screenshot button
2020-03-16 00:06:39 +10:00
Connor McLaughlin
ffb760c79d
SDL: Add screenshot to menu
2020-03-16 00:04:16 +10:00
Connor McLaughlin
6b68512ac1
HostInterface: Add SaveScreenshot() method
2020-03-16 00:03:57 +10:00
Connor McLaughlin
2bb992a702
HostDisplay: Add texture dumping/saving support
2020-03-16 00:03:49 +10:00
Connor McLaughlin
b4153266a0
GL/Texture: Add a GetTextureSubImage fallback/helper
2020-03-16 00:03:25 +10:00
Connor McLaughlin
212fddd195
D3D11/StagingTexture: Add auto-resizing staging texture
2020-03-16 00:03:16 +10:00
Connor McLaughlin
97c435a154
CMake: Linux build fix
2020-03-16 00:02:55 +10:00
Connor McLaughlin
fe2e6561d3
Qt: Add audio dumping options
2020-03-15 22:04:32 +10:00
Connor McLaughlin
c4af353d54
SDL: Add audio dumping options
2020-03-15 22:04:25 +10:00
Connor McLaughlin
8e20d0d4ff
SPU: Add audio dumping support
2020-03-15 22:04:17 +10:00
Connor McLaughlin
198a64eb5e
HostInterface: Add a helper function for generating timestamp-based filenames
2020-03-15 22:03:53 +10:00
Connor McLaughlin
c7a74cabaa
Common: Add WAVWriter class
2020-03-15 22:03:22 +10:00
Connor McLaughlin
6a6aa72f3a
SPU: Add a tick counter and delay between key on/off writes
...
Not yet tested on hardware. We believe that writing to a specific
voice's key on/off register within 2 samples/ticks of the first
write will result in the second write being ignored. This still
needs to be tested on hardware for confirmation.
Thanks to @PSI-Rockin for the idea.
Fixes sound effects in Monkey Hero.
2020-03-14 15:33:24 +10:00
Connor McLaughlin
d42f155512
SPU: Use "ticks" instead of "sample" in variable names
2020-03-14 15:23:23 +10:00
Connor McLaughlin
90d6babfb0
SPU: Always run, not only when enabled
2020-03-14 15:01:23 +10:00
Connor McLaughlin
c3cb6ef393
Qt: Fix debug menu not updating selected GPU renderer
...
Fixes #93 .
2020-03-14 12:34:41 +10:00
Connor McLaughlin
90121aa169
GPU: Fix VRAM display in software renderer
2020-03-13 23:21:44 +10:00
Connor McLaughlin
e076526898
CDROM: Rework sector buffering behavior
...
This has not been tested on hardware yet, but fixes a couple of games.
2020-03-12 15:33:07 +10:00
Connor McLaughlin
86eefbd5d7
System: Fix a possible assertion failure loading state
2020-03-12 15:32:37 +10:00
Connor McLaughlin
21ecf231d9
Qt: Show game list scanning progress visually
2020-03-12 15:32:34 +10:00
Connor McLaughlin
0e3bcfa7b5
Qt/HostInterface: Track main window pointer
2020-03-12 15:32:30 +10:00
Connor McLaughlin
9e08ae6188
GameList: Use ProgressCallback interface when scanning
2020-03-12 15:32:19 +10:00
Connor McLaughlin
f71a03202b
Qt: Add ProgressCallback implementation
2020-03-12 15:32:15 +10:00
Connor McLaughlin
8028b7b4a3
Common: Add ProgressCallback class
2020-03-12 13:54:27 +10:00
Connor McLaughlin
8f39a0f154
Qt: Properly implement "Start Fullscreen"
2020-03-12 13:53:58 +10:00
Connor McLaughlin
2480624cbe
Qt: Replace QWindow for display with QWidget base
...
Not as elegant, but it solves the input focus issue.
2020-03-12 13:53:51 +10:00
Connor McLaughlin
db1070a683
Settings: Fix start paused not applying
2020-03-12 13:53:43 +10:00
Connor McLaughlin
3effa1238f
CDROM: Return correct SCEx string based on disc region
...
Fixes SCEI/SCEE displaying as SCEE in BIOS.
2020-03-12 13:51:53 +10:00
Connor McLaughlin
419422a2d7
CDROM: Return console region string based on system
2020-03-12 13:51:38 +10:00
Connor McLaughlin
e0a339ca96
GameList: Seperate disc region and console region
2020-03-12 13:51:29 +10:00
Connor McLaughlin
e8a5259e68
Qt: Show save times in save state menu as well
2020-03-12 13:51:23 +10:00
Connor McLaughlin
b2d0dd2d6c
Qt/GameList: Update entry rather than ignoring same directory added twice
2020-03-10 23:10:20 +10:00
Connor McLaughlin
ed0abf3912
Qt: Fix possible assertion failure when removing search directories
2020-03-10 22:59:17 +10:00
Connor McLaughlin
bd25aa2f9d
Qt: Include .chd in disc image filter
...
Fixes #77 .
2020-03-10 00:18:13 +10:00
Connor McLaughlin
c2370c598e
CDROM: Don't crash when stopping with no media
...
Fixes #76 .
2020-03-10 00:09:27 +10:00
Connor McLaughlin
e98c753d3d
CDROM: Delay the first CDDA report by one second
...
Needs hardware testing...
2020-03-09 00:01:28 +10:00
Connor McLaughlin
776159265a
CDROM: Skip pregap when processing CDDA
2020-03-09 00:01:26 +10:00
Connor McLaughlin
b81071a65c
CDImage: Assume 2 second pregap between tracks if none specified
2020-03-09 00:01:23 +10:00
Connor McLaughlin
631865469d
CDROM: Bump up ACK delay timing
2020-03-08 18:07:39 +10:00
Connor McLaughlin
4eeaa38ccd
CDROM: Don't persist seek error bit in secondary status
...
Fixes Viewpoint (#56 ).
2020-03-08 15:54:09 +10:00
Connor McLaughlin
2249b873ff
D3D11/StreamBuffer: Check feature support for MAP_NO_OVERWRITE before using
2020-03-08 12:51:14 +10:00
Connor McLaughlin
99d42c07c2
D3D11/StreamBuffer: Use WRITE_DISCARD at position 0
2020-03-08 12:38:01 +10:00
Connor McLaughlin
e19175edae
GPU/D3D11: Fix non-vertical line rendering at >1x scale
2020-03-08 00:03:31 +10:00
Connor McLaughlin
34ae0dae13
CDROM: Fix upper bound for XA audio frames and sync SPU
2020-03-07 17:29:41 +10:00
Connor McLaughlin
6fa8031569
GPU/D3D11: Fix uniform buffer creation on Win7
2020-03-07 16:05:54 +10:00
Connor McLaughlin
eb6dbbfb13
CDROM: Set seeking bit in stat when seeking
2020-03-07 15:10:49 +10:00
Connor McLaughlin
c700913322
CDROM: Implement SetSession command
2020-03-07 15:10:19 +10:00
Connor McLaughlin
d0f420de10
CDROM: Log invalid command identifiers
2020-03-07 14:00:15 +10:00
Connor McLaughlin
6bb6249e86
GPU/HW: Print capabilities to log
2020-03-07 12:54:15 +10:00
Connor McLaughlin
b5b6a15e40
GPU/D3D11: Always flush render before presenting
2020-03-07 12:37:58 +10:00
Connor McLaughlin
ae4767a9ca
GPU/HW: Always unmap buffer on flush
...
Should stop assertions firing in some games.
2020-03-07 12:34:44 +10:00
Connor McLaughlin
ef2796b780
CommonHostInterface: Fix controller inputs not binding
...
Fixes #46 .
2020-03-06 21:55:27 +10:00
Connor McLaughlin
2004de7170
Qt: Fix controller rebinding not registering when paused
2020-03-06 21:55:10 +10:00
Connor McLaughlin
f9a298f1b7
GPU: Fix incorrect handling of check mask bit
...
Fixes boxes in Silent Hill in Software Renderer.
2020-03-06 00:45:21 +10:00
Connor McLaughlin
552a01a9b6
Qt: Disable LTCG on Release-only builds
...
It wasn't being used anyway.
2020-03-04 23:21:43 +10:00
Connor McLaughlin
b59e4ffbcb
HostInterface: Reset performance counters on unpausing
2020-03-03 10:07:16 +10:00
Connor McLaughlin
b405c01652
Qt: Save settings for column visibility/sorting in game list
2020-03-02 11:08:29 +10:00
Connor McLaughlin
5c0660744a
Qt: Implement "File Title" column and toggling in game list
2020-03-02 11:08:25 +10:00
Connor McLaughlin
c8954a3089
Qt: Fix game list sorting by column
2020-03-02 11:08:20 +10:00
Connor McLaughlin
69f03959aa
Qt: Implement context menu in game list
2020-03-02 11:08:16 +10:00
Connor McLaughlin
0c40903f74
Qt: Fix double mutex lock on controller type change
...
Fixes #39 .
2020-03-02 11:05:13 +10:00
Connor McLaughlin
34f1c644f5
GPU: Update GPUSTAT if raster has passed to the next line
...
Fixes games which poll GPUSTAT, including The Next Tetris (Europe).
2020-03-01 17:14:42 +10:00
Connor McLaughlin
b0b1fd8f1a
GPU: Timing for CPU->VRAM transfers
...
Fixes Monkey Hero, probably others.
2020-03-01 17:14:38 +10:00
Connor McLaughlin
6b9c6d3750
GPU: Add a helper function to determine how many GPU ticks are pending
2020-03-01 17:14:32 +10:00
Connor McLaughlin
635ab72b37
GPU: Implement "Scaled Dithering" option
...
Fixes #29 .
2020-03-01 00:05:31 +10:00
Connor McLaughlin
d41e6dd28f
CommonHostInterface: Add some more default key bindings
...
Also remove some unused code.
2020-02-29 00:41:17 +10:00
Connor McLaughlin
fdcb891ed3
GPU: Fix incorrect detection of 480i mode
2020-02-29 00:19:23 +10:00
Connor McLaughlin
ed493c846d
GPU: Don't panic on oversized VRAM copies
...
Fixes #31 .
2020-02-29 00:19:09 +10:00
Connor McLaughlin
7412e78aa1
GPU: Move software copy/fill functions to base class so it can be used as fallback
2020-02-29 00:18:33 +10:00
Connor McLaughlin
e1d4c0b9d4
HostDisplay: Fudge texture coordinates for better linear filtering
2020-02-29 00:18:24 +10:00
Connor McLaughlin
6bacbf3438
GPU: Fix 480i displays getting cut off in OpenGL and Software
2020-02-28 23:01:38 +10:00
Connor McLaughlin
aa56a59f58
GPU: Make resolution info less spammy
2020-02-28 23:00:37 +10:00
Connor McLaughlin
0690491883
GPU/HW: Fix potential crash in rectangle expansion
2020-02-28 22:58:34 +10:00