Connor McLaughlin
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3cf12e8f0d
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Controller: Round floating point axis values instead of flooring
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2021-07-17 20:38:23 +10:00 |
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Connor McLaughlin
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a84992c395
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NeGcon: Use 0..1 range instead of -1..1 for I/II/L
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2021-07-03 15:04:33 +10:00 |
|
Connor McLaughlin
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350049826f
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Fix a bunch of compiler warnings
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2021-06-04 13:14:30 +10:00 |
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Connor McLaughlin
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251043f11a
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OSD: Add controller input display overlay
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2021-04-04 04:08:42 +10:00 |
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Albert Liu
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329e8317b4
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Controller: Always check for access byte
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2021-02-21 15:20:31 -08:00 |
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Albert Liu
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5ff3299384
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Controller: Add method for reading analog input bytes
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2021-01-07 15:04:23 -08:00 |
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Connor McLaughlin
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47f0720b93
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Controller: Always preserve internal state when loading/resuming
Fixes analog mode getting disabled when loading state.
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2020-12-17 01:20:06 +10:00 |
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Silent
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2880b71b48
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Support for SDL Joysticks
This enables use of non-controller peripherals,
such as DirectInput steering wheels or flight sticks
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2020-11-15 16:12:39 +01:00 |
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Albert Liu
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3b51b993f3
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NeGcon: Add steering axis deadzone setting
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2020-11-01 04:17:18 -08:00 |
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Albert Liu
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79af61cd21
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Qt: Make some additional controller strings translatable
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2020-10-10 15:59:19 -07:00 |
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Silent
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057bf986c4
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Allow mapping half axes to buttons
This allows to bind pressure sensitive NeGcon buttons to keyboard,
mouse and controller buttons
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2020-08-29 14:19:28 +02:00 |
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Albert Liu
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ee3a96011e
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Controller: Add NeGcon support
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2020-05-30 23:11:02 -07:00 |
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