..
analog_controller.cpp
AnalogController: Fix regression in analog mode toggling
2021-02-21 16:12:41 -08:00
analog_controller.h
AnalogController: Fix regression in analog mode toggling
2021-02-21 16:12:41 -08:00
analog_joystick.cpp
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
analog_joystick.h
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
bios.cpp
BIOS: Fix size validation for PSExe
2021-02-22 12:22:28 +10:00
bios.h
PSFLoader: Detect region from exe
2021-01-24 17:37:09 +10:00
bus.cpp
Various warning fixes
2021-02-06 19:19:55 +10:00
bus.h
Bus: Increase the number of ticks for RAM reads
2021-03-02 00:46:29 +10:00
cdrom.cpp
CDROM: Fix typo in ResetPhysicalPosition()
2021-03-07 17:34:16 +10:00
cdrom.h
CDROM: Simulate holding position for GetlocP
2021-02-14 18:36:21 +10:00
cdrom_async_reader.cpp
System: Use existing CD media when loading state where possible
2020-07-22 00:02:37 +10:00
cdrom_async_reader.h
System: Support loading m3u playlists
2020-07-23 02:36:05 +10:00
cheats.cpp
Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
2021-03-13 15:21:40 +00:00
cheats.h
Updated chtdb.txt and added new types F5, 52 & 53. Cleaned up type 51
2021-03-13 15:21:40 +00:00
CMakeLists.txt
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
controller.cpp
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
controller.h
Controller: Add method for reading analog input bytes
2021-01-07 15:04:23 -08:00
core.vcxproj
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
core.vcxproj.filters
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
cpu_code_cache.cpp
CPU/CodeCache: Don't choke on indirect -> direct branch in delay slot
2021-03-06 02:21:27 +10:00
cpu_code_cache.h
CPU/CodeCache: Don't choke on indirect -> direct branch in delay slot
2021-03-06 02:21:27 +10:00
cpu_core.cpp
PGXP: Compute PSX values on demand for CPU instructions
2021-02-18 02:08:48 +10:00
cpu_core.h
CPU: Compile fix for debug builds
2021-01-05 00:46:41 +10:00
cpu_core_private.h
Various warning fixes
2021-02-06 19:19:55 +10:00
cpu_disasm.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_disasm.h
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_recompiler_code_generator.cpp
CPU/Recompiler: Don't zero read-only bits in mtc0
2021-02-28 15:06:24 +10:00
cpu_recompiler_code_generator.h
CPU/Recompiler: Don't zero read-only bits in mtc0
2021-02-28 15:06:24 +10:00
cpu_recompiler_code_generator_aarch32.cpp
CPU/Recompiler: Fix hang in AArch32/armv7
2021-01-21 13:20:02 +10:00
cpu_recompiler_code_generator_aarch64.cpp
Various warning fixes
2021-02-06 19:19:55 +10:00
cpu_recompiler_code_generator_generic.cpp
Revert "CPU/Recompiler: Use fastmem for constant loads from RAM mirrors in LUT mode"
2021-02-19 02:25:27 +10:00
cpu_recompiler_code_generator_x64.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_register_cache.cpp
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
cpu_recompiler_register_cache.h
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
cpu_recompiler_thunks.h
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_types.h
Support compiling for FreeBSD
2021-03-07 19:35:02 +10:00
cpu_types.cpp
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
cpu_types.h
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
digital_controller.cpp
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
digital_controller.h
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
dma.cpp
ImGui: Remove close button from debug windows
2021-02-12 01:01:30 +10:00
dma.h
SPU: Fix a few cases where SPU interrupts weren't firing
2021-01-10 01:39:21 +10:00
gdb_protocol.cpp
Various warning fixes
2021-02-06 19:19:55 +10:00
gdb_protocol.h
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
gpu.cpp
ImGui: Remove close button from debug windows
2021-02-12 01:01:30 +10:00
gpu.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_backend.cpp
Various warning fixes
2021-02-06 19:19:55 +10:00
gpu_backend.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_commands.cpp
GPU: Elide VRAM copies when they will have no effect
2021-02-06 19:20:14 +10:00
gpu_hw.cpp
GPU/HW: Fix typo in IncludeVRAMDirtyRectangle() name
2021-02-07 20:00:16 +10:00
gpu_hw.h
GPU/HW: Increase streaming buffer sizes to 4MB/2MB
2021-03-13 03:06:56 +10:00
gpu_hw_d3d11.cpp
Common/D3D11: Stride should be byte width
2021-03-06 02:21:27 +10:00
gpu_hw_d3d11.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_hw_opengl.cpp
GPU/OpenGL: Also check number of fragment storage blocks
2021-03-08 11:40:34 +10:00
gpu_hw_opengl.h
GPU/OpenGL: Remove now-unnecessary geometry shader check
2021-03-08 11:37:03 +10:00
gpu_hw_shadergen.cpp
GPU/ShaderGen: Add readonly/restrict qualifier to VRAM write SSBO
2021-03-04 13:08:32 +10:00
gpu_hw_shadergen.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
gpu_hw_vulkan.cpp
GPU/Vulkan: Fix incorrect layout in ClearDepthBuffer()
2021-03-08 17:44:10 +10:00
gpu_hw_vulkan.h
GPU: Fix previous frame adaptive downsample leaking in
2021-02-28 04:03:48 +10:00
gpu_sw.cpp
Various warning fixes
2021-02-06 19:19:55 +10:00
gpu_sw.h
GPU/SW: Fix 576-line scanout of PAL games
2021-02-01 18:39:36 +10:00
gpu_sw_backend.cpp
Various warning fixes
2021-02-06 19:19:55 +10:00
gpu_sw_backend.h
System: Add memory-only save states and rewind
2021-01-25 01:15:45 +10:00
gpu_types.h
GPU: Fix incorrect dither offset [3][0]
2021-02-14 18:36:21 +10:00
gte.cpp
GTE: Force inline a few of the helper functions
2021-01-19 00:07:26 +10:00
gte.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
gte_types.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
host_display.cpp
HostDisplay: Add method to render screenshots at window size
2021-03-06 02:21:27 +10:00
host_display.h
HostDisplay: Add method to render screenshots at window size
2021-03-06 02:21:27 +10:00
host_interface.cpp
CommonHostInterface: Move save state on exit logic to base class
2021-03-03 01:14:05 +10:00
host_interface.h
CommonHostInterface: Move save state on exit logic to base class
2021-03-03 01:14:05 +10:00
host_interface_progress_callback.cpp
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
host_interface_progress_callback.h
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
interrupt_controller.cpp
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
interrupt_controller.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
libcrypt_game_codes.cpp
System: Add a libcrypt game list, and check serials
2020-12-18 03:03:22 +10:00
libcrypt_game_codes.h
System: Add a libcrypt game list, and check serials
2020-12-18 03:03:22 +10:00
mdec.cpp
ImGui: Remove close button from debug windows
2021-02-12 01:01:30 +10:00
mdec.h
MDEC: Handle invalid commands
2020-12-19 02:44:46 +10:00
memory_card.cpp
TimingEvents: Use function pointers instead of std::function
2021-01-10 01:45:07 +10:00
memory_card.h
System: Implement CPU overclocking [SAVEVERSION+]
2020-09-30 23:48:34 +10:00
memory_card_image.cpp
MemoryCardImage: Implement save file importing and exporting
2021-03-04 20:50:20 -08:00
memory_card_image.h
MemoryCardImage: Implement save file importing and exporting
2021-03-04 20:50:20 -08:00
multitap.cpp
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
multitap.h
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
namco_guncon.cpp
Controller: Fix invalid SettingInfos causing crash in FullscreenUI
2021-02-24 17:23:07 -08:00
namco_guncon.h
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
negcon.cpp
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
negcon.h
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
pad.cpp
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
pad.h
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
pgxp.cpp
PGXP: Compute PSX values on demand for CPU instructions
2021-02-18 02:08:48 +10:00
pgxp.h
PGXP: Compute PSX values on demand for CPU instructions
2021-02-18 02:08:48 +10:00
playstation_mouse.cpp
Controller: Fix invalid SettingInfos causing crash in FullscreenUI
2021-02-24 17:23:07 -08:00
playstation_mouse.h
Controller: Always check for access byte
2021-02-21 15:20:31 -08:00
psf_loader.cpp
PSFLoader: Detect region from exe
2021-01-24 17:37:09 +10:00
psf_loader.h
PSFLoader: Detect region from exe
2021-01-24 17:37:09 +10:00
resources.cpp
Core: Add resources file
2020-07-01 00:56:46 +10:00
resources.h
Core: Add resources file
2020-07-01 00:56:46 +10:00
save_state_version.h
Core: Add Multitap support
2021-02-26 21:04:12 -08:00
settings.cpp
GameSettings: Add multitap mode
2021-03-03 21:45:03 +10:00
settings.h
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00
shader_cache_version.h
Bump shader cache version
2021-02-14 19:25:14 +10:00
shadergen.cpp
Revert "GL/Context: Disable GLES3.2 on PowerVR Rogue"
2021-03-09 17:25:58 +10:00
shadergen.h
GPU: Add adaptive and box downsampling modes
2020-12-30 17:41:39 +10:00
sio.cpp
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
sio.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
spu.cpp
ImGui: Remove close button from debug windows
2021-02-12 01:01:30 +10:00
spu.h
System: Implement runahead
2021-01-25 01:15:46 +10:00
system.cpp
CDImage: Add support for loading mds/mdf images
2021-03-07 16:26:15 +10:00
system.h
System: Hash executable for game code when system.cnf missing
2021-03-07 02:47:00 +10:00
texture_replacements.cpp
TextureReplacements: Use x86 dispatch for xxhash
2020-12-26 00:47:24 +10:00
texture_replacements.h
GPU: Support replacing VRAM writes with new textures
2020-12-26 00:47:03 +10:00
timers.cpp
Timers: Better predict next event time
2021-02-22 12:21:44 +10:00
timers.h
Timers: Handle target = 0 case
2021-02-09 01:01:36 +10:00
timing_event.cpp
Various warning fixes
2021-02-06 19:19:55 +10:00
timing_event.h
Various warning fixes
2021-02-06 19:19:55 +10:00
types.h
Multitap: Add option to enable only on port 2
2021-03-01 14:59:59 -08:00