Duckstation/src/frontend-common/evdev_input_source.cpp
2022-08-25 00:55:58 +10:00

535 lines
16 KiB
C++

#include "evdev_input_source.h"
#include "common/assert.h"
#include "common/log.h"
#include "common/string_util.h"
#include "core/host.h"
#include "fmt/format.h"
#include "input_manager.h"
#include <cmath>
#include <cstdlib>
#include <errno.h>
#include <fcntl.h>
#include <poll.h>
#include <tuple>
#include <unistd.h>
#ifdef __linux__
#include <alloca.h>
#endif
Log_SetChannel(EvdevInputSource);
static GenericInputBinding GetGenericBindingForButton(int button_id)
{
switch (button_id)
{
case BTN_A:
return GenericInputBinding::Cross;
case BTN_B:
return GenericInputBinding::Circle;
case BTN_X:
return GenericInputBinding::Square;
case BTN_Y:
return GenericInputBinding::Triangle;
case BTN_SELECT:
return GenericInputBinding::Select;
case BTN_START:
return GenericInputBinding::Start;
case BTN_MODE:
return GenericInputBinding::System;
case BTN_TL:
return GenericInputBinding::L1;
case BTN_TR:
return GenericInputBinding::R1;
case BTN_TL2:
return GenericInputBinding::L2;
case BTN_TR2:
return GenericInputBinding::R2;
case BTN_THUMBL:
return GenericInputBinding::L3;
case BTN_THUMBR:
return GenericInputBinding::R3;
case BTN_DPAD_LEFT:
return GenericInputBinding::DPadLeft;
case BTN_DPAD_RIGHT:
return GenericInputBinding::DPadRight;
case BTN_DPAD_UP:
return GenericInputBinding::DPadUp;
case BTN_DPAD_DOWN:
return GenericInputBinding::DPadDown;
default:
return GenericInputBinding::Unknown;
}
}
static std::tuple<GenericInputBinding, GenericInputBinding> GetGenericBindingForAxis(u32 axis)
{
switch (axis)
{
case ABS_X:
return std::make_tuple(GenericInputBinding::LeftStickLeft, GenericInputBinding::LeftStickRight);
case ABS_Y:
return std::make_tuple(GenericInputBinding::LeftStickUp, GenericInputBinding::LeftStickDown);
case ABS_RX:
return std::make_tuple(GenericInputBinding::RightStickLeft, GenericInputBinding::RightStickRight);
case ABS_RY:
return std::make_tuple(GenericInputBinding::RightStickUp, GenericInputBinding::RightStickDown);
default:
return std::make_tuple(GenericInputBinding::Unknown, GenericInputBinding::Unknown);
}
}
static bool IsFullAxis(u32 axis)
{
// ugh, so min isn't necessarily zero for full axes... :/
return (axis >= ABS_X && axis <= ABS_RZ);
}
EvdevInputSource::EvdevInputSource() = default;
EvdevInputSource::~EvdevInputSource() = default;
bool EvdevInputSource::Initialize(SettingsInterface& si, std::unique_lock<std::mutex>& settings_lock)
{
for (int index = 0; index < 1000; index++)
{
TinyString path;
path.Format("/dev/input/event%d", index);
int fd = open(path, O_RDONLY | O_NONBLOCK);
if (fd < 0)
{
if (errno == ENOENT)
break;
else
continue;
}
struct libevdev* obj;
if (libevdev_new_from_fd(fd, &obj) != 0)
{
Log_ErrorPrintf("libevdev_new_from_fd(%s) failed", path.GetCharArray());
close(fd);
continue;
}
ControllerData data(fd, obj);
data.controller_id = static_cast<int>(m_controllers.size());
if (InitializeController(index, &data))
m_controllers.push_back(std::move(data));
}
return true;
}
void EvdevInputSource::UpdateSettings(SettingsInterface& si, std::unique_lock<std::mutex>& settings_lock)
{
// noop
}
void EvdevInputSource::Shutdown()
{
// noop
}
EvdevInputSource::ControllerData::ControllerData(int fd_, struct libevdev* obj_) : obj(obj_), fd(fd_) {}
EvdevInputSource::ControllerData::ControllerData(ControllerData&& move)
: obj(move.obj), fd(move.fd), controller_id(move.controller_id), num_motors(move.num_motors), deadzone(move.deadzone),
uniq(std::move(move.uniq)), name(std::move(move.name)), axes(std::move(move.axes)), buttons(std::move(move.buttons))
{
move.obj = nullptr;
move.fd = -1;
}
EvdevInputSource::ControllerData::~ControllerData()
{
if (obj)
libevdev_free(obj);
if (fd >= 0)
close(fd);
}
EvdevInputSource::ControllerData& EvdevInputSource::ControllerData::operator=(EvdevInputSource::ControllerData&& move)
{
if (obj)
libevdev_free(obj);
obj = move.obj;
move.obj = nullptr;
if (fd >= 0)
close(fd);
fd = move.fd;
move.fd = -1;
controller_id = move.controller_id;
num_motors = move.num_motors;
deadzone = move.deadzone;
uniq = std::move(move.uniq);
name = std::move(move.name);
axes = std::move(move.axes);
buttons = std::move(move.buttons);
return *this;
}
EvdevInputSource::ControllerData* EvdevInputSource::GetControllerById(int id)
{
for (ControllerData& cd : m_controllers)
{
if (cd.controller_id == id)
return &cd;
}
return nullptr;
}
EvdevInputSource::ControllerData* EvdevInputSource::GetControllerByUniq(const std::string_view& uniq)
{
for (ControllerData& cd : m_controllers)
{
if (uniq == cd.uniq)
return &cd;
}
return nullptr;
}
bool EvdevInputSource::InitializeController(int index, ControllerData* cd)
{
const char* name = libevdev_get_name(cd->obj);
const char* uniq = libevdev_get_uniq(cd->obj);
cd->name = name ? name : "Unknown";
cd->uniq = uniq ? fmt::format("Evdev-{}", uniq) : fmt::format("Evdev-Unknown{}", index);
// Sanitize the name a bit just in case..
for (size_t i = 6; i < cd->uniq.length(); i++)
{
const char ch = cd->uniq[i];
if (!(ch >= 'a' && ch <= 'z') && !(ch >= 'A' && ch <= 'Z') && !(ch >= '0' && ch <= '9') && ch != '_')
cd->uniq[i] = '_';
}
Log_DevPrintf("Input %d device name: \"%s\" ('%s')", index, cd->name.c_str(), cd->uniq.c_str());
Log_DevPrintf("Input %d device ID: bus %#x vendor %#x product %#x", index, libevdev_get_id_bustype(cd->obj),
libevdev_get_id_vendor(cd->obj), libevdev_get_id_product(cd->obj));
bool has_dpad = false;
for (u32 key = 0; key < KEY_CNT; key++)
{
if (!libevdev_has_event_code(cd->obj, EV_KEY, key))
continue;
const char* button_name = libevdev_event_code_get_name(EV_KEY, key);
Log_DebugPrintf("Key %d: %s", key, button_name ? button_name : "null");
ControllerData::Button button;
button.name = button_name ? std::string(button_name) : fmt::format("Button{}", key);
button.id = key;
button.generic = GetGenericBindingForButton(key);
cd->buttons.push_back(std::move(button));
if (key == BTN_DPAD_LEFT || key == BTN_DPAD_RIGHT || key == BTN_DPAD_UP || key == BTN_DPAD_DOWN)
has_dpad = true;
}
// Prelookup axes to get the range of them.
for (u32 axis = 0; axis <= ABS_TOOL_WIDTH; axis++)
{
if (!libevdev_has_event_code(cd->obj, EV_ABS, axis))
continue;
const s32 min = libevdev_get_abs_minimum(cd->obj, axis);
const s32 max = libevdev_get_abs_maximum(cd->obj, axis);
const char* axis_name = libevdev_event_code_get_name(EV_ABS, axis);
Log_DebugPrintf("Axis %u: %s [%d-%d]", axis, axis_name ? axis_name : "null", min, max);
ControllerData::Axis ad;
ad.name = axis_name ? std::string(axis_name) : fmt::format("Button{}", axis);
ad.id = axis;
ad.min = min;
ad.range = max - min;
ad.neg_button = 0;
ad.pos_button = 0;
std::tie(ad.neg_generic, ad.pos_generic) = GetGenericBindingForAxis(axis);
if (!has_dpad)
{
// map hat -> dpad
if (axis == ABS_HAT0X)
{
Log_VerbosePrintf("Redirecting HAT0X to DPad left/right");
ad.neg_button = BTN_DPAD_LEFT;
ad.pos_button = BTN_DPAD_RIGHT;
cd->buttons.emplace_back("BTN_DPAD_LEFT", BTN_DPAD_LEFT, GenericInputBinding::DPadLeft);
cd->buttons.emplace_back("BTN_DPAD_RIGHT", BTN_DPAD_RIGHT, GenericInputBinding::DPadRight);
}
else if (axis == ABS_HAT0Y)
{
Log_VerbosePrintf("Redirecting HAT0Y to DPad up/down");
ad.neg_button = BTN_DPAD_UP;
ad.pos_button = BTN_DPAD_DOWN;
cd->buttons.emplace_back("BTN_DPAD_UP", BTN_DPAD_UP, GenericInputBinding::DPadUp);
cd->buttons.emplace_back("BTN_DPAD_DOWN", BTN_DPAD_DOWN, GenericInputBinding::DPadDown);
}
}
cd->axes.push_back(std::move(ad));
}
// Heuristic borrowed from Dolphin's evdev controller interface - ignore bogus devices
// which do have less than 2 axes and less than 8 buttons. Key count of 80 is probably a keyboard.
// Axes with no buttons is probably a motion sensor.
if ((cd->axes.size() < 2 && cd->buttons.size() < 8) || cd->buttons.size() > 80 || (cd->axes.size() >= 6 && cd->buttons.empty()))
{
Log_VerbosePrintf("Ignoring device %s with %zu axes and %zu buttons due to heuristic", name, cd->axes.size(),
cd->buttons.size());
return false;
}
Log_InfoPrintf("Controller %d -> %s with %zu axes and %zu buttons", cd->controller_id, name, cd->axes.size(),
cd->buttons.size());
return true;
}
std::vector<std::pair<std::string, std::string>> EvdevInputSource::EnumerateDevices()
{
std::vector<std::pair<std::string, std::string>> ret;
for (const ControllerData& cd : m_controllers)
ret.emplace_back(cd.uniq, cd.name);
return ret;
}
std::optional<InputBindingKey> EvdevInputSource::ParseKeyString(const std::string_view& device,
const std::string_view& binding)
{
if (!StringUtil::StartsWith(device, "Evdev-") || binding.empty())
return std::nullopt;
const ControllerData* cd = GetControllerByUniq(device);
if (!cd)
return std::nullopt;
InputBindingKey key = {};
key.source_type = InputSourceType::Evdev;
key.source_index = static_cast<u32>(cd->controller_id);
if (binding[0] == '-' || binding[0] == '+')
{
const std::string_view abinding(binding.substr(1));
for (const ControllerData::Axis& axis : cd->axes)
{
if (abinding == axis.name)
{
key.source_subtype = InputSubclass::ControllerAxis;
key.negative = (binding[0] == '-');
key.data = axis.id;
return key;
}
}
}
else
{
for (const ControllerData::Button& button : cd->buttons)
{
if (binding == button.name)
{
key.source_subtype = InputSubclass::ControllerButton;
key.data = button.id;
return key;
}
}
}
return std::nullopt;
}
std::string EvdevInputSource::ConvertKeyToString(InputBindingKey key)
{
std::string ret;
if (key.source_type == InputSourceType::Evdev)
{
const ControllerData* cd = GetControllerById(key.source_index);
if (cd)
{
if (key.source_subtype == InputSubclass::ControllerAxis)
{
for (const ControllerData::Axis& axis : cd->axes)
{
if (static_cast<u32>(axis.id) == key.data)
{
ret = fmt::format("{}/{}{}", cd->uniq, key.negative ? "-" : "+", axis.name);
break;
}
}
}
else if (key.source_subtype == InputSubclass::ControllerButton)
{
for (const ControllerData::Button& button : cd->buttons)
{
if (static_cast<u32>(button.id) == key.data)
{
ret = fmt::format("{}/{}", cd->uniq, button.name);
break;
}
}
}
}
}
return ret;
}
bool EvdevInputSource::GetGenericBindingMapping(const std::string_view& device, GenericInputBindingMapping* mapping)
{
const ControllerData* cd = GetControllerByUniq(device);
if (!cd)
return false;
for (const ControllerData::Button& button : cd->buttons)
{
if (button.generic != GenericInputBinding::Unknown)
mapping->emplace_back(button.generic, fmt::format("{}/{}", cd->uniq, button.name));
}
for (const ControllerData::Axis& axis : cd->axes)
{
if (axis.neg_generic != GenericInputBinding::Unknown)
mapping->emplace_back(axis.neg_generic, fmt::format("{}/-{}", cd->uniq, axis.name));
if (axis.pos_generic != GenericInputBinding::Unknown)
mapping->emplace_back(axis.pos_generic, fmt::format("{}/+{}", cd->uniq, axis.name));
}
return true;
}
std::vector<InputBindingKey> EvdevInputSource::EnumerateMotors()
{
// noop
return {};
}
void EvdevInputSource::UpdateMotorState(InputBindingKey key, float intensity)
{
// noop
}
void EvdevInputSource::UpdateMotorState(InputBindingKey large_key, InputBindingKey small_key, float large_intensity,
float small_intensity)
{
// noop
}
void EvdevInputSource::PollEvents()
{
if (m_controllers.empty())
return;
struct pollfd* fds = static_cast<struct pollfd*>(alloca(sizeof(struct pollfd) * m_controllers.size()));
for (size_t i = 0; i < m_controllers.size(); i++)
{
fds[i].events = POLLIN;
fds[i].fd = m_controllers[i].fd;
fds[i].revents = 0;
}
if (poll(fds, static_cast<int>(m_controllers.size()), 0) <= 0)
return;
for (size_t i = 0; i < m_controllers.size(); i++)
{
if (fds[i].revents & POLLIN)
HandleControllerEvents(&m_controllers[i]);
}
}
void EvdevInputSource::HandleControllerEvents(ControllerData* cd)
{
struct input_event ev;
while (libevdev_next_event(cd->obj, LIBEVDEV_READ_FLAG_NORMAL, &ev) == 0)
{
switch (ev.type)
{
case EV_KEY:
{
// auto-repeat
if (ev.value == 2)
continue;
const bool pressed = (ev.value == 1);
Log_DebugPrintf("%s %s Key %d %s", cd->uniq.c_str(), cd->name.c_str(), ev.code, pressed ? "pressed" : "unpressed");
InputManager::InvokeEvents(MakeGenericControllerButtonKey(InputSourceType::Evdev, cd->controller_id, ev.code),
pressed ? 1.0f : 0.0f, GetGenericBindingForButton(ev.code));
}
break;
case EV_ABS:
{
// axis
Log_DebugPrintf("%s %s Axis %u %d", cd->uniq.c_str(), cd->name.c_str(), ev.code, ev.value);
for (ControllerData::Axis& axis : cd->axes)
{
if (axis.id == ev.code)
{
const float norm_value = static_cast<float>(static_cast<s32>(ev.value) - static_cast<s32>(axis.min)) /
static_cast<float>(axis.range);
const float real_value = (axis.min < 0 || IsFullAxis(ev.code)) ? ((norm_value * 2.0f) - 1.0f) : norm_value;
// hat -> dpad mapping
static constexpr float MAPPING_DEADZONE = 0.5f;
if (axis.neg_button != 0)
{
if (real_value <= -MAPPING_DEADZONE && axis.last_value > -MAPPING_DEADZONE)
{
// gone negative
InputManager::InvokeEvents(
MakeGenericControllerButtonKey(InputSourceType::Evdev, cd->controller_id, axis.neg_button), 1.0f,
GetGenericBindingForButton(axis.neg_button));
}
else if (real_value > -MAPPING_DEADZONE && axis.last_value <= -MAPPING_DEADZONE)
{
// no longer negative
InputManager::InvokeEvents(
MakeGenericControllerButtonKey(InputSourceType::Evdev, cd->controller_id, axis.neg_button), 0.0f,
GetGenericBindingForButton(axis.neg_button));
}
else if (real_value >= MAPPING_DEADZONE && axis.last_value < MAPPING_DEADZONE)
{
// gone positive
InputManager::InvokeEvents(
MakeGenericControllerButtonKey(InputSourceType::Evdev, cd->controller_id, axis.pos_button), 1.0f,
GetGenericBindingForButton(axis.pos_button));
}
else if (real_value < MAPPING_DEADZONE && axis.last_value >= MAPPING_DEADZONE)
{
// no longer positive
InputManager::InvokeEvents(
MakeGenericControllerButtonKey(InputSourceType::Evdev, cd->controller_id, axis.pos_button), 0.0f,
GetGenericBindingForButton(axis.pos_button));
}
}
else if (axis.last_value != real_value)
{
const GenericInputBinding generic = (real_value < 0.0f) ? axis.neg_generic : axis.pos_generic;
InputManager::InvokeEvents(
MakeGenericControllerAxisKey(InputSourceType::Evdev, cd->controller_id, ev.code), real_value, generic);
}
axis.last_value = real_value;
break;
}
}
}
break;
default:
break;
}
}
}
std::unique_ptr<InputSource> InputSource::CreateEvdevSource()
{
return std::make_unique<EvdevInputSource>();
}