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			540 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			540 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright 2001-2004 Unicode, Inc.
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|  * 
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|  * Disclaimer
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|  * 
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|  * This source code is provided as is by Unicode, Inc. No claims are
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|  * made as to fitness for any particular purpose. No warranties of any
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|  * kind are expressed or implied. The recipient agrees to determine
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|  * applicability of information provided. If this file has been
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|  * purchased on magnetic or optical media from Unicode, Inc., the
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|  * sole remedy for any claim will be exchange of defective media
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|  * within 90 days of receipt.
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|  * 
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|  * Limitations on Rights to Redistribute This Code
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|  * 
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|  * Unicode, Inc. hereby grants the right to freely use the information
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|  * supplied in this file in the creation of products supporting the
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|  * Unicode Standard, and to make copies of this file in any form
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|  * for internal or external distribution as long as this notice
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|  * remains attached.
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|  */
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| 
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| /* ---------------------------------------------------------------------
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| 
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|     Conversions between UTF32, UTF-16, and UTF-8. Source code file.
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|     Author: Mark E. Davis, 1994.
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|     Rev History: Rick McGowan, fixes & updates May 2001.
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|     Sept 2001: fixed const & error conditions per
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| 	mods suggested by S. Parent & A. Lillich.
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|     June 2002: Tim Dodd added detection and handling of incomplete
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| 	source sequences, enhanced error detection, added casts
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| 	to eliminate compiler warnings.
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|     July 2003: slight mods to back out aggressive FFFE detection.
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|     Jan 2004: updated switches in from-UTF8 conversions.
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|     Oct 2004: updated to use UNI_MAX_LEGAL_UTF32 in UTF-32 conversions.
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| 
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|     See the header file "ConvertUTF.h" for complete documentation.
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| 
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| ------------------------------------------------------------------------ */
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| 
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| 
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| #include "ConvertUTF.h"
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| #ifdef CVTUTF_DEBUG
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| #include <stdio.h>
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| #endif
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| 
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| static const int halfShift  = 10; /* used for shifting by 10 bits */
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| 
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| static const UTF32 halfBase = 0x0010000UL;
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| static const UTF32 halfMask = 0x3FFUL;
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| 
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| #define UNI_SUR_HIGH_START  (UTF32)0xD800
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| #define UNI_SUR_HIGH_END    (UTF32)0xDBFF
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| #define UNI_SUR_LOW_START   (UTF32)0xDC00
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| #define UNI_SUR_LOW_END     (UTF32)0xDFFF
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| #define false	   0
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| #define true	    1
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| 
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| /* --------------------------------------------------------------------- */
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| 
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| ConversionResult ConvertUTF32toUTF16 (
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| 	const UTF32** sourceStart, const UTF32* sourceEnd, 
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| 	UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
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|     ConversionResult result = conversionOK;
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|     const UTF32* source = *sourceStart;
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|     UTF16* target = *targetStart;
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|     while (source < sourceEnd) {
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| 	UTF32 ch;
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| 	if (target >= targetEnd) {
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| 	    result = targetExhausted; break;
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| 	}
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| 	ch = *source++;
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| 	if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
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| 	    /* UTF-16 surrogate values are illegal in UTF-32; 0xffff or 0xfffe are both reserved values */
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| 	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
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| 		if (flags == strictConversion) {
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| 		    --source; /* return to the illegal value itself */
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| 		    result = sourceIllegal;
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| 		    break;
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| 		} else {
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| 		    *target++ = UNI_REPLACEMENT_CHAR;
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| 		}
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| 	    } else {
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| 		*target++ = (UTF16)ch; /* normal case */
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| 	    }
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| 	} else if (ch > UNI_MAX_LEGAL_UTF32) {
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| 	    if (flags == strictConversion) {
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| 		result = sourceIllegal;
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| 	    } else {
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| 		*target++ = UNI_REPLACEMENT_CHAR;
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| 	    }
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| 	} else {
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| 	    /* target is a character in range 0xFFFF - 0x10FFFF. */
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| 	    if (target + 1 >= targetEnd) {
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| 		--source; /* Back up source pointer! */
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| 		result = targetExhausted; break;
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| 	    }
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| 	    ch -= halfBase;
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| 	    *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
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| 	    *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
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| 	}
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|     }
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|     *sourceStart = source;
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|     *targetStart = target;
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|     return result;
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| }
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| 
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| /* --------------------------------------------------------------------- */
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| 
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| ConversionResult ConvertUTF16toUTF32 (
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| 	const UTF16** sourceStart, const UTF16* sourceEnd, 
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| 	UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
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|     ConversionResult result = conversionOK;
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|     const UTF16* source = *sourceStart;
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|     UTF32* target = *targetStart;
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|     UTF32 ch, ch2;
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|     while (source < sourceEnd) {
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| 	const UTF16* oldSource = source; /*  In case we have to back up because of target overflow. */
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| 	ch = *source++;
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| 	/* If we have a surrogate pair, convert to UTF32 first. */
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| 	if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
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| 	    /* If the 16 bits following the high surrogate are in the source buffer... */
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| 	    if (source < sourceEnd) {
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| 		ch2 = *source;
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| 		/* If it's a low surrogate, convert to UTF32. */
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| 		if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
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| 		    ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
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| 			+ (ch2 - UNI_SUR_LOW_START) + halfBase;
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| 		    ++source;
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| 		} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
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| 		    --source; /* return to the illegal value itself */
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| 		    result = sourceIllegal;
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| 		    break;
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| 		}
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| 	    } else { /* We don't have the 16 bits following the high surrogate. */
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| 		--source; /* return to the high surrogate */
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| 		result = sourceExhausted;
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| 		break;
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| 	    }
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| 	} else if (flags == strictConversion) {
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| 	    /* UTF-16 surrogate values are illegal in UTF-32 */
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| 	    if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
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| 		--source; /* return to the illegal value itself */
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| 		result = sourceIllegal;
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| 		break;
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| 	    }
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| 	}
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| 	if (target >= targetEnd) {
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| 	    source = oldSource; /* Back up source pointer! */
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| 	    result = targetExhausted; break;
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| 	}
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| 	*target++ = ch;
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|     }
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|     *sourceStart = source;
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|     *targetStart = target;
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| #ifdef CVTUTF_DEBUG
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| if (result == sourceIllegal) {
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|     fprintf(stderr, "ConvertUTF16toUTF32 illegal seq 0x%04x,%04x\n", ch, ch2);
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|     fflush(stderr);
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| }
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| #endif
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|     return result;
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| }
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| 
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| /* --------------------------------------------------------------------- */
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| 
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| /*
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|  * Index into the table below with the first byte of a UTF-8 sequence to
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|  * get the number of trailing bytes that are supposed to follow it.
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|  * Note that *legal* UTF-8 values can't have 4 or 5-bytes. The table is
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|  * left as-is for anyone who may want to do such conversion, which was
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|  * allowed in earlier algorithms.
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|  */
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| static const char trailingBytesForUTF8[256] = {
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|     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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|     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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|     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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|     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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|     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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|     0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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|     1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1, 1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,
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|     2,2,2,2,2,2,2,2,2,2,2,2,2,2,2,2, 3,3,3,3,3,3,3,3,4,4,4,4,5,5,5,5
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| };
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| 
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| /*
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|  * Magic values subtracted from a buffer value during UTF8 conversion.
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|  * This table contains as many values as there might be trailing bytes
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|  * in a UTF-8 sequence.
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|  */
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| static const UTF32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL, 
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| 		     0x03C82080UL, 0xFA082080UL, 0x82082080UL };
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| 
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| /*
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|  * Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
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|  * into the first byte, depending on how many bytes follow.  There are
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|  * as many entries in this table as there are UTF-8 sequence types.
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|  * (I.e., one byte sequence, two byte... etc.). Remember that sequencs
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|  * for *legal* UTF-8 will be 4 or fewer bytes total.
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|  */
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| static const UTF8 firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
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| 
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| /* --------------------------------------------------------------------- */
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| 
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| /* The interface converts a whole buffer to avoid function-call overhead.
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|  * Constants have been gathered. Loops & conditionals have been removed as
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|  * much as possible for efficiency, in favor of drop-through switches.
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|  * (See "Note A" at the bottom of the file for equivalent code.)
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|  * If your compiler supports it, the "isLegalUTF8" call can be turned
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|  * into an inline function.
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|  */
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| 
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| /* --------------------------------------------------------------------- */
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| 
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| ConversionResult ConvertUTF16toUTF8 (
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| 	const UTF16** sourceStart, const UTF16* sourceEnd, 
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| 	UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
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|     ConversionResult result = conversionOK;
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|     const UTF16* source = *sourceStart;
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|     UTF8* target = *targetStart;
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|     while (source < sourceEnd) {
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| 	UTF32 ch;
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| 	unsigned short bytesToWrite = 0;
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| 	const UTF32 byteMask = 0xBF;
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| 	const UTF32 byteMark = 0x80; 
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| 	const UTF16* oldSource = source; /* In case we have to back up because of target overflow. */
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| 	ch = *source++;
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| 	/* If we have a surrogate pair, convert to UTF32 first. */
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| 	if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_HIGH_END) {
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| 	    /* If the 16 bits following the high surrogate are in the source buffer... */
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| 	    if (source < sourceEnd) {
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| 		UTF32 ch2 = *source;
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| 		/* If it's a low surrogate, convert to UTF32. */
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| 		if (ch2 >= UNI_SUR_LOW_START && ch2 <= UNI_SUR_LOW_END) {
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| 		    ch = ((ch - UNI_SUR_HIGH_START) << halfShift)
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| 			+ (ch2 - UNI_SUR_LOW_START) + halfBase;
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| 		    ++source;
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| 		} else if (flags == strictConversion) { /* it's an unpaired high surrogate */
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| 		    --source; /* return to the illegal value itself */
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| 		    result = sourceIllegal;
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| 		    break;
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| 		}
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| 	    } else { /* We don't have the 16 bits following the high surrogate. */
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| 		--source; /* return to the high surrogate */
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| 		result = sourceExhausted;
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| 		break;
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| 	    }
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| 	} else if (flags == strictConversion) {
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| 	    /* UTF-16 surrogate values are illegal in UTF-32 */
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| 	    if (ch >= UNI_SUR_LOW_START && ch <= UNI_SUR_LOW_END) {
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| 		--source; /* return to the illegal value itself */
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| 		result = sourceIllegal;
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| 		break;
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| 	    }
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| 	}
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| 	/* Figure out how many bytes the result will require */
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| 	if (ch < (UTF32)0x80) {	     bytesToWrite = 1;
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| 	} else if (ch < (UTF32)0x800) {     bytesToWrite = 2;
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| 	} else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;
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| 	} else if (ch < (UTF32)0x110000) {  bytesToWrite = 4;
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| 	} else {			    bytesToWrite = 3;
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| 					    ch = UNI_REPLACEMENT_CHAR;
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| 	}
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| 
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| 	target += bytesToWrite;
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| 	if (target > targetEnd) {
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| 	    source = oldSource; /* Back up source pointer! */
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| 	    target -= bytesToWrite; result = targetExhausted; break;
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| 	}
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| 	switch (bytesToWrite) { /* note: everything falls through. */
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| 	    case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
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| 	    case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
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| 	    case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
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| 	    case 1: *--target =  (UTF8)(ch | firstByteMark[bytesToWrite]);
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| 	}
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| 	target += bytesToWrite;
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|     }
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|     *sourceStart = source;
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|     *targetStart = target;
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|     return result;
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| }
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| 
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| /* --------------------------------------------------------------------- */
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| 
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| /*
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|  * Utility routine to tell whether a sequence of bytes is legal UTF-8.
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|  * This must be called with the length pre-determined by the first byte.
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|  * If not calling this from ConvertUTF8to*, then the length can be set by:
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|  *  length = trailingBytesForUTF8[*source]+1;
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|  * and the sequence is illegal right away if there aren't that many bytes
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|  * available.
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|  * If presented with a length > 4, this returns false.  The Unicode
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|  * definition of UTF-8 goes up to 4-byte sequences.
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|  */
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| 
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| static Boolean isLegalUTF8(const UTF8 *source, int length) {
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|     UTF8 a;
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|     const UTF8 *srcptr = source+length;
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|     switch (length) {
 | |
|     default: return false;
 | |
| 	/* Everything else falls through when "true"... */
 | |
|     case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
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|     case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
 | |
|     case 2: if ((a = (*--srcptr)) > 0xBF) return false;
 | |
| 
 | |
| 	switch (*source) {
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| 	    /* no fall-through in this inner switch */
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| 	    case 0xE0: if (a < 0xA0) return false; break;
 | |
| 	    case 0xED: if (a > 0x9F) return false; break;
 | |
| 	    case 0xF0: if (a < 0x90) return false; break;
 | |
| 	    case 0xF4: if (a > 0x8F) return false; break;
 | |
| 	    default:   if (a < 0x80) return false;
 | |
| 	}
 | |
| 
 | |
|     case 1: if (*source >= 0x80 && *source < 0xC2) return false;
 | |
|     }
 | |
|     if (*source > 0xF4) return false;
 | |
|     return true;
 | |
| }
 | |
| 
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| /* --------------------------------------------------------------------- */
 | |
| 
 | |
| /*
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|  * Exported function to return whether a UTF-8 sequence is legal or not.
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|  * This is not used here; it's just exported.
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|  */
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| Boolean isLegalUTF8Sequence(const UTF8 *source, const UTF8 *sourceEnd) {
 | |
|     int length = trailingBytesForUTF8[*source]+1;
 | |
|     if (source+length > sourceEnd) {
 | |
| 	return false;
 | |
|     }
 | |
|     return isLegalUTF8(source, length);
 | |
| }
 | |
| 
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| /* --------------------------------------------------------------------- */
 | |
| 
 | |
| ConversionResult ConvertUTF8toUTF16 (
 | |
| 	const UTF8** sourceStart, const UTF8* sourceEnd, 
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| 	UTF16** targetStart, UTF16* targetEnd, ConversionFlags flags) {
 | |
|     ConversionResult result = conversionOK;
 | |
|     const UTF8* source = *sourceStart;
 | |
|     UTF16* target = *targetStart;
 | |
|     while (source < sourceEnd) {
 | |
| 	UTF32 ch = 0;
 | |
| 	unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
 | |
| 	if (source + extraBytesToRead >= sourceEnd) {
 | |
| 	    result = sourceExhausted; break;
 | |
| 	}
 | |
| 	/* Do this check whether lenient or strict */
 | |
| 	if (! isLegalUTF8(source, extraBytesToRead+1)) {
 | |
| 	    result = sourceIllegal;
 | |
| 	    break;
 | |
| 	}
 | |
| 	/*
 | |
| 	 * The cases all fall through. See "Note A" below.
 | |
| 	 */
 | |
| 	switch (extraBytesToRead) {
 | |
| 	    case 5: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
 | |
| 	    case 4: ch += *source++; ch <<= 6; /* remember, illegal UTF-8 */
 | |
| 	    case 3: ch += *source++; ch <<= 6;
 | |
| 	    case 2: ch += *source++; ch <<= 6;
 | |
| 	    case 1: ch += *source++; ch <<= 6;
 | |
| 	    case 0: ch += *source++;
 | |
| 	}
 | |
| 	ch -= offsetsFromUTF8[extraBytesToRead];
 | |
| 
 | |
| 	if (target >= targetEnd) {
 | |
| 	    source -= (extraBytesToRead+1); /* Back up source pointer! */
 | |
| 	    result = targetExhausted; break;
 | |
| 	}
 | |
| 	if (ch <= UNI_MAX_BMP) { /* Target is a character <= 0xFFFF */
 | |
| 	    /* UTF-16 surrogate values are illegal in UTF-32 */
 | |
| 	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
 | |
| 		if (flags == strictConversion) {
 | |
| 		    source -= (extraBytesToRead+1); /* return to the illegal value itself */
 | |
| 		    result = sourceIllegal;
 | |
| 		    break;
 | |
| 		} else {
 | |
| 		    *target++ = UNI_REPLACEMENT_CHAR;
 | |
| 		}
 | |
| 	    } else {
 | |
| 		*target++ = (UTF16)ch; /* normal case */
 | |
| 	    }
 | |
| 	} else if (ch > UNI_MAX_UTF16) {
 | |
| 	    if (flags == strictConversion) {
 | |
| 		result = sourceIllegal;
 | |
| 		source -= (extraBytesToRead+1); /* return to the start */
 | |
| 		break; /* Bail out; shouldn't continue */
 | |
| 	    } else {
 | |
| 		*target++ = UNI_REPLACEMENT_CHAR;
 | |
| 	    }
 | |
| 	} else {
 | |
| 	    /* target is a character in range 0xFFFF - 0x10FFFF. */
 | |
| 	    if (target + 1 >= targetEnd) {
 | |
| 		source -= (extraBytesToRead+1); /* Back up source pointer! */
 | |
| 		result = targetExhausted; break;
 | |
| 	    }
 | |
| 	    ch -= halfBase;
 | |
| 	    *target++ = (UTF16)((ch >> halfShift) + UNI_SUR_HIGH_START);
 | |
| 	    *target++ = (UTF16)((ch & halfMask) + UNI_SUR_LOW_START);
 | |
| 	}
 | |
|     }
 | |
|     *sourceStart = source;
 | |
|     *targetStart = target;
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| /* --------------------------------------------------------------------- */
 | |
| 
 | |
| ConversionResult ConvertUTF32toUTF8 (
 | |
| 	const UTF32** sourceStart, const UTF32* sourceEnd, 
 | |
| 	UTF8** targetStart, UTF8* targetEnd, ConversionFlags flags) {
 | |
|     ConversionResult result = conversionOK;
 | |
|     const UTF32* source = *sourceStart;
 | |
|     UTF8* target = *targetStart;
 | |
|     while (source < sourceEnd) {
 | |
| 	UTF32 ch;
 | |
| 	unsigned short bytesToWrite = 0;
 | |
| 	const UTF32 byteMask = 0xBF;
 | |
| 	const UTF32 byteMark = 0x80; 
 | |
| 	ch = *source++;
 | |
| 	if (flags == strictConversion ) {
 | |
| 	    /* UTF-16 surrogate values are illegal in UTF-32 */
 | |
| 	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
 | |
| 		--source; /* return to the illegal value itself */
 | |
| 		result = sourceIllegal;
 | |
| 		break;
 | |
| 	    }
 | |
| 	}
 | |
| 	/*
 | |
| 	 * Figure out how many bytes the result will require. Turn any
 | |
| 	 * illegally large UTF32 things (> Plane 17) into replacement chars.
 | |
| 	 */
 | |
| 	if (ch < (UTF32)0x80) {	     bytesToWrite = 1;
 | |
| 	} else if (ch < (UTF32)0x800) {     bytesToWrite = 2;
 | |
| 	} else if (ch < (UTF32)0x10000) {   bytesToWrite = 3;
 | |
| 	} else if (ch <= UNI_MAX_LEGAL_UTF32) {  bytesToWrite = 4;
 | |
| 	} else {			    bytesToWrite = 3;
 | |
| 					    ch = UNI_REPLACEMENT_CHAR;
 | |
| 					    result = sourceIllegal;
 | |
| 	}
 | |
| 	
 | |
| 	target += bytesToWrite;
 | |
| 	if (target > targetEnd) {
 | |
| 	    --source; /* Back up source pointer! */
 | |
| 	    target -= bytesToWrite; result = targetExhausted; break;
 | |
| 	}
 | |
| 	switch (bytesToWrite) { /* note: everything falls through. */
 | |
| 	    case 4: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
 | |
| 	    case 3: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
 | |
| 	    case 2: *--target = (UTF8)((ch | byteMark) & byteMask); ch >>= 6;
 | |
| 	    case 1: *--target = (UTF8) (ch | firstByteMark[bytesToWrite]);
 | |
| 	}
 | |
| 	target += bytesToWrite;
 | |
|     }
 | |
|     *sourceStart = source;
 | |
|     *targetStart = target;
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| /* --------------------------------------------------------------------- */
 | |
| 
 | |
| ConversionResult ConvertUTF8toUTF32 (
 | |
| 	const UTF8** sourceStart, const UTF8* sourceEnd, 
 | |
| 	UTF32** targetStart, UTF32* targetEnd, ConversionFlags flags) {
 | |
|     ConversionResult result = conversionOK;
 | |
|     const UTF8* source = *sourceStart;
 | |
|     UTF32* target = *targetStart;
 | |
|     while (source < sourceEnd) {
 | |
| 	UTF32 ch = 0;
 | |
| 	unsigned short extraBytesToRead = trailingBytesForUTF8[*source];
 | |
| 	if (source + extraBytesToRead >= sourceEnd) {
 | |
| 	    result = sourceExhausted; break;
 | |
| 	}
 | |
| 	/* Do this check whether lenient or strict */
 | |
| 	if (! isLegalUTF8(source, extraBytesToRead+1)) {
 | |
| 	    result = sourceIllegal;
 | |
| 	    break;
 | |
| 	}
 | |
| 	/*
 | |
| 	 * The cases all fall through. See "Note A" below.
 | |
| 	 */
 | |
| 	switch (extraBytesToRead) {
 | |
| 	    case 5: ch += *source++; ch <<= 6;
 | |
| 	    case 4: ch += *source++; ch <<= 6;
 | |
| 	    case 3: ch += *source++; ch <<= 6;
 | |
| 	    case 2: ch += *source++; ch <<= 6;
 | |
| 	    case 1: ch += *source++; ch <<= 6;
 | |
| 	    case 0: ch += *source++;
 | |
| 	}
 | |
| 	ch -= offsetsFromUTF8[extraBytesToRead];
 | |
| 
 | |
| 	if (target >= targetEnd) {
 | |
| 	    source -= (extraBytesToRead+1); /* Back up the source pointer! */
 | |
| 	    result = targetExhausted; break;
 | |
| 	}
 | |
| 	if (ch <= UNI_MAX_LEGAL_UTF32) {
 | |
| 	    /*
 | |
| 	     * UTF-16 surrogate values are illegal in UTF-32, and anything
 | |
| 	     * over Plane 17 (> 0x10FFFF) is illegal.
 | |
| 	     */
 | |
| 	    if (ch >= UNI_SUR_HIGH_START && ch <= UNI_SUR_LOW_END) {
 | |
| 		if (flags == strictConversion) {
 | |
| 		    source -= (extraBytesToRead+1); /* return to the illegal value itself */
 | |
| 		    result = sourceIllegal;
 | |
| 		    break;
 | |
| 		} else {
 | |
| 		    *target++ = UNI_REPLACEMENT_CHAR;
 | |
| 		}
 | |
| 	    } else {
 | |
| 		*target++ = ch;
 | |
| 	    }
 | |
| 	} else { /* i.e., ch > UNI_MAX_LEGAL_UTF32 */
 | |
| 	    result = sourceIllegal;
 | |
| 	    *target++ = UNI_REPLACEMENT_CHAR;
 | |
| 	}
 | |
|     }
 | |
|     *sourceStart = source;
 | |
|     *targetStart = target;
 | |
|     return result;
 | |
| }
 | |
| 
 | |
| /* ---------------------------------------------------------------------
 | |
| 
 | |
|     Note A.
 | |
|     The fall-through switches in UTF-8 reading code save a
 | |
|     temp variable, some decrements & conditionals.  The switches
 | |
|     are equivalent to the following loop:
 | |
| 	{
 | |
| 	    int tmpBytesToRead = extraBytesToRead+1;
 | |
| 	    do {
 | |
| 		ch += *source++;
 | |
| 		--tmpBytesToRead;
 | |
| 		if (tmpBytesToRead) ch <<= 6;
 | |
| 	    } while (tmpBytesToRead > 0);
 | |
| 	}
 | |
|     In UTF-8 writing code, the switches on "bytesToWrite" are
 | |
|     similarly unrolled loops.
 | |
| 
 | |
|    --------------------------------------------------------------------- */
 | 
