Duckstation/src/core
2020-06-21 01:33:08 +10:00
..
analog_controller.cpp AnalogController: Fix inverted motor binding 2020-06-05 22:32:51 +10:00
analog_controller.h AnalogController: Show controller number in OSD messages 2020-05-08 15:32:39 +10:00
bios.cpp BIOS: Make SCPH-3000 BIOS known 2020-04-07 11:54:24 +10:00
bios.h GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
bus.cpp Bus: Further tweaks to access timing 2020-06-01 21:39:33 +10:00
bus.h Bus: Adjust memory access and MMIO timing 2020-05-30 02:19:12 +10:00
bus.inl Bus: Further tweaks to access timing 2020-06-01 21:39:33 +10:00
cdrom.cpp CDROM: Fix double-reads hitting incorrect sector again 2020-06-02 00:59:13 +10:00
cdrom.h CDROM: Fix double-reads hitting incorrect sector again 2020-06-02 00:59:13 +10:00
cdrom_async_reader.cpp CDROM: Update position while seeking for GetlocP 2020-05-20 01:52:54 +10:00
cdrom_async_reader.h CDROM: Update position while seeking for GetlocP 2020-05-20 01:52:54 +10:00
CMakeLists.txt Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
controller.cpp Controller: Add NeGcon support 2020-05-30 23:11:02 -07:00
controller.h AnalogController: Show controller number in OSD messages 2020-05-08 15:32:39 +10:00
core.vcxproj Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
core.vcxproj.filters Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
cpu_code_cache.cpp CPU/CodeCache: Fix crash when BIOS is missing 2020-04-19 16:03:35 +10:00
cpu_code_cache.h CPU/CodeCache: Fix uninitialized pointers 2020-04-20 12:35:57 +10:00
cpu_core.cpp CPU: Fix broken exception logging from YBaseLib removal 2020-05-16 01:02:18 +10:00
cpu_core.h Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
cpu_core.inl Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_disasm.cpp CPU: Basic recompiler implementation for x64 (lui, ori, addiu) 2019-11-19 20:38:05 +10:00
cpu_disasm.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator_aarch64.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_code_generator_x64.cpp Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
cpu_recompiler_register_cache.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_register_cache.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_thunks.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_thunks.h CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_types.h Add macOS to some Linux/Android-only-isms 2020-02-14 22:58:18 +09:00
cpu_types.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_types.h Compile fixes for Android 2019-11-28 01:55:33 +10:00
digital_controller.cpp DigitalController: Store button state/transfer state in save states 2020-04-26 01:23:01 +10:00
digital_controller.h DigitalController: Store button state/transfer state in save states 2020-04-26 01:23:01 +10:00
dma.cpp DMA: Run manual channels while halted 2020-05-31 02:43:51 +10:00
dma.h Settings: Make DMA performance parameters tweakable 2020-04-29 20:00:22 +10:00
game_list.cpp GameList: Ignore all whitespace characters in SYSTEM.CNF 2020-06-08 03:05:27 +10:00
game_list.h GameList: Support exporting XML snippets for compatibility info 2020-05-16 20:32:36 +10:00
gpu.cpp GPU: Run draw clock at sysclk * 2 2020-06-13 01:40:05 +10:00
gpu.h Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
gpu_commands.cpp GPU: Run draw clock at sysclk * 2 2020-06-13 01:40:05 +10:00
gpu_hw.cpp GPU/HW: Provide depth in vertex rather than computing 2020-06-20 20:21:33 +10:00
gpu_hw.h GPU/HW: Provide depth in vertex rather than computing 2020-06-20 20:21:33 +10:00
gpu_hw_d3d11.cpp GPU/HW: Provide depth in vertex rather than computing 2020-06-20 20:21:33 +10:00
gpu_hw_d3d11.h GPU: Implement non-interleaved interlaced rendering 2020-05-26 03:18:05 +10:00
gpu_hw_opengl.cpp GPU/HW: Provide depth in vertex rather than computing 2020-06-20 20:21:33 +10:00
gpu_hw_opengl.h GPU: Implement non-interleaved interlaced rendering 2020-05-26 03:18:05 +10:00
gpu_hw_shadergen.cpp GPU/HW: Provide depth in vertex rather than computing 2020-06-20 20:21:33 +10:00
gpu_hw_shadergen.h Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
gpu_hw_vulkan.cpp GPU/Vulkan: Use geometry shader for line rendering at >1xIR 2020-06-21 01:33:08 +10:00
gpu_hw_vulkan.h Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
gpu_sw.cpp GPU: Skip primitives where clip area is invalid 2020-06-14 01:01:01 +10:00
gpu_sw.h GPU: Implement non-interleaved interlaced rendering 2020-05-26 03:18:05 +10:00
gte.cpp GTE: Fix buggy MVMVA instruction 2020-05-09 13:48:45 +10:00
gte.h GTE: Fix buggy MVMVA instruction 2020-05-09 13:48:45 +10:00
gte.inl GTE: Fix NCDT 2019-10-12 17:21:08 +10:00
gte_types.h CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
host_display.cpp HostDisplay: Add an interface for setting software cursor 2020-06-08 02:53:37 +10:00
host_display.h FrontendCommon: Add a Vulkan host display interface 2020-06-19 00:18:19 +10:00
host_interface.cpp Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
host_interface.h Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
interrupt_controller.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
interrupt_controller.h System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
mdec.cpp MDEC: Refactoring and fixes 2020-03-26 00:13:07 +10:00
mdec.h MDEC: Refactoring and fixes 2020-03-26 00:13:07 +10:00
memory_card.cpp Move most helper logic from base HostInterface to FrontendCommon 2020-06-09 02:35:37 +10:00
memory_card.h MemoryCard: Save FLAG to state 2020-04-25 15:00:14 +10:00
namco_guncon.cpp HostInterface: Add software cursor mode 2020-06-08 02:53:55 +10:00
namco_guncon.h Controller: Add emulation of Namco GunCon 2020-04-26 01:23:58 +10:00
negcon.cpp Controller: Add NeGcon support 2020-05-30 23:11:02 -07:00
negcon.h Controller: Add NeGcon support 2020-05-30 23:11:02 -07:00
pad.cpp System: Add option to disable loading memory cards from save states 2020-05-27 02:06:56 +10:00
pad.h Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
playstation_mouse.cpp Controller: Add basic PlayStation Mouse support 2020-04-29 14:00:11 +10:00
playstation_mouse.h Controller: Add basic PlayStation Mouse support 2020-04-29 14:00:11 +10:00
psf_loader.cpp System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
psf_loader.h System: PSF (Portable Sound Format) loading support 2020-04-17 00:29:56 +10:00
save_state_version.h GPU: Use correct clocks for NTSC region 2020-06-07 19:15:06 +10:00
settings.cpp Settings: Add GPU adapter option and hook up to D3D11/Vulkan 2020-06-20 03:34:19 +10:00
settings.h Settings: Add GPU adapter option and hook up to D3D11/Vulkan 2020-06-20 03:34:19 +10:00
sio.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
sio.h Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
spu.cpp AudioStream: Replace buffer queue with ring buffer 2020-06-07 01:22:03 +10:00
spu.h SPU: Update ADSR envelope when register changes 2020-06-02 01:59:49 +10:00
system.cpp Core: Add Vulkan GPU renderer 2020-06-19 00:18:17 +10:00
system.h Move most helper logic from base HostInterface to FrontendCommon 2020-06-09 02:35:37 +10:00
timers.cpp GPU: Run draw clock at sysclk * 2 2020-06-13 01:40:05 +10:00
timers.h GPU: Fix timer 1 IRQs sometimes triggering late 2020-04-28 20:31:16 +10:00
timing_event.cpp GPU: Let the GPU drive DMA transfers for large time slices 2020-03-26 00:13:20 +10:00
timing_event.h TimingEvent: Fix events losing time when rescheduling outside handler 2020-03-24 00:20:45 +10:00
types.h Core: Add Vulkan renderer types 2020-06-19 00:18:14 +10:00