Duckstation/src/common/audio_stream.h
2020-05-10 00:44:23 +10:00

106 lines
2.7 KiB
C++

#pragma once
#include "types.h"
#include <condition_variable>
#include <memory>
#include <mutex>
#include <vector>
// Uses signed 16-bits samples.
class AudioStream
{
public:
using SampleType = s16;
enum
{
DefaultOutputSampleRate = 44100,
DefaultBufferSize = 2048,
DefaultBufferCount = 3,
};
AudioStream();
virtual ~AudioStream();
u32 GetOutputSampleRate() const { return m_output_sample_rate; }
u32 GetChannels() const { return m_channels; }
u32 GetBufferSize() const { return m_buffer_size; }
u32 GetBufferCount() const { return static_cast<u32>(m_buffers.size()); }
s32 GetOutputVolume() const { return m_output_volume; }
bool IsSyncing() const { return m_sync; }
bool Reconfigure(u32 output_sample_rate = DefaultOutputSampleRate, u32 channels = 1,
u32 buffer_size = DefaultBufferSize, u32 buffer_count = DefaultBufferCount);
void SetSync(bool enable) { m_sync = enable; }
void SetOutputVolume(s32 volume);
void PauseOutput(bool paused);
void EmptyBuffers();
void Shutdown();
void BeginWrite(SampleType** buffer_ptr, u32* num_frames);
void WriteFrames(const SampleType* frames, u32 num_frames);
void EndWrite(u32 num_frames);
static std::unique_ptr<AudioStream> CreateNullAudioStream();
static std::unique_ptr<AudioStream> CreateCubebAudioStream();
// Latency computation - returns values in seconds
static float GetMinLatency(u32 sample_rate, u32 buffer_size, u32 buffer_count);
static float GetMaxLatency(u32 sample_rate, u32 buffer_size, u32 buffer_count);
protected:
virtual bool OpenDevice() = 0;
virtual void PauseDevice(bool paused) = 0;
virtual void CloseDevice() = 0;
virtual void BufferAvailable() = 0;
ALWAYS_INLINE static SampleType ApplyVolume(SampleType sample, s32 volume)
{
return s16((s32(sample) * volume) / 100);
}
bool IsDeviceOpen() const { return (m_output_sample_rate > 0); }
u32 GetSamplesAvailable() const;
u32 ReadSamples(SampleType* samples, u32 num_samples);
void DropBuffer();
u32 m_output_sample_rate = 0;
u32 m_channels = 0;
u32 m_buffer_size = 0;
private:
struct Buffer
{
std::vector<SampleType> data;
u32 write_position;
u32 read_position;
};
void AllocateBuffers(u32 buffer_count);
void EnsureBuffer();
std::vector<Buffer> m_buffers;
mutable std::mutex m_buffer_mutex;
// For input.
u32 m_first_free_buffer = 0;
u32 m_num_free_buffers = 0;
// For output.
u32 m_num_available_buffers = 0;
u32 m_first_available_buffer = 0;
// TODO: Switch to semaphore
std::condition_variable m_buffer_available_cv;
// volume, 0-100
s32 m_output_volume = 100;
bool m_output_paused = true;
bool m_sync = true;
};