mirror of
https://github.com/RetroDECK/Duckstation.git
synced 2024-11-28 00:25:41 +00:00
63 lines
1.7 KiB
C++
63 lines
1.7 KiB
C++
#pragma once
|
|
#include "core/types.h"
|
|
#include "frontend-common/game_list.h"
|
|
#include <QtCore/QAbstractTableModel>
|
|
#include <QtGui/QPixmap>
|
|
#include <array>
|
|
#include <optional>
|
|
|
|
class GameListModel final : public QAbstractTableModel
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
enum Column : int
|
|
{
|
|
Column_Type,
|
|
Column_Code,
|
|
Column_Title,
|
|
Column_FileTitle,
|
|
Column_Size,
|
|
Column_Region,
|
|
Column_Compatibility,
|
|
|
|
Column_Count
|
|
};
|
|
|
|
static std::optional<Column> getColumnIdForName(std::string_view name);
|
|
static const char* getColumnName(Column col);
|
|
|
|
GameListModel(GameList* game_list, QObject* parent = nullptr);
|
|
~GameListModel();
|
|
|
|
int rowCount(const QModelIndex& parent = QModelIndex()) const override;
|
|
int columnCount(const QModelIndex& parent = QModelIndex()) const override;
|
|
QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override;
|
|
QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const override;
|
|
|
|
ALWAYS_INLINE const QString& getColumnDisplayName(int column) { return m_column_display_names[column]; }
|
|
|
|
void refresh();
|
|
|
|
bool titlesLessThan(int left_row, int right_row, bool ascending) const;
|
|
|
|
bool lessThan(const QModelIndex& left_index, const QModelIndex& right_index, int column, bool ascending) const;
|
|
|
|
private:
|
|
void loadCommonImages();
|
|
void setColumnDisplayNames();
|
|
|
|
GameList* m_game_list;
|
|
|
|
std::array<QString, Column_Count> m_column_display_names;
|
|
|
|
QPixmap m_type_disc_pixmap;
|
|
QPixmap m_type_exe_pixmap;
|
|
QPixmap m_type_playlist_pixmap;
|
|
|
|
QPixmap m_region_jp_pixmap;
|
|
QPixmap m_region_eu_pixmap;
|
|
QPixmap m_region_us_pixmap;
|
|
|
|
std::array<QPixmap, static_cast<int>(GameListCompatibilityRating::Count)> m_compatibiliy_pixmaps;
|
|
}; |