Duckstation/src/core
2020-04-09 20:50:57 +10:00
..
analog_controller.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
analog_controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
bios.cpp BIOS: Make SCPH-3000 BIOS known 2020-04-07 11:54:24 +10:00
bios.h GameList: Support homebrew/psexe files 2019-12-04 21:12:50 +10:00
bus.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
bus.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
bus.inl Bus: Reduce RAM write delay 2019-11-27 00:01:47 +10:00
cdrom.cpp CDROM: Fix crash when loading save state from different system 2020-04-08 13:08:27 +10:00
cdrom.h CDROM: Fix crash when loading save state from different system 2020-04-08 13:08:27 +10:00
cdrom_async_reader.cpp CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
cdrom_async_reader.h CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
CMakeLists.txt CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
controller.cpp Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
core.vcxproj Build: Explicitly disable spectre mitigations 2020-04-01 22:30:19 +10:00
core.vcxproj.filters CDROM: Implement asynchronous disc reading 2020-02-22 00:24:35 +09:00
cpu_code_cache.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_code_cache.h CPU/Recompiler: Use register cache for managing pc 2019-12-12 23:55:23 +10:00
cpu_core.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_core.h Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
cpu_core.inl Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_disasm.cpp CPU: Basic recompiler implementation for x64 (lui, ori, addiu) 2019-11-19 20:38:05 +10:00
cpu_disasm.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator_aarch64.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_code_generator_generic.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_code_generator_x64.cpp Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
cpu_recompiler_register_cache.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_register_cache.h Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_recompiler_thunks.cpp CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_thunks.h CPU/Recompiler: Reduced forced PC flushes 2019-12-28 14:04:15 +10:00
cpu_recompiler_types.h Add macOS to some Linux/Android-only-isms 2020-02-14 22:58:18 +09:00
cpu_types.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
cpu_types.h Compile fixes for Android 2019-11-28 01:55:33 +10:00
digital_controller.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
digital_controller.h Controller: Add methods to query buttons/axises for a controller type 2020-01-02 16:10:42 +10:00
dma.cpp DMA: Remove timing events 2020-03-29 01:12:44 +10:00
dma.h DMA: Remove timing events 2020-03-29 01:12:44 +10:00
game_list.cpp GameList: Use ProgressCallback interface when scanning 2020-03-12 15:32:19 +10:00
game_list.h GameList: Use ProgressCallback interface when scanning 2020-03-12 15:32:19 +10:00
gpu.cpp GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu.h Revert "GPU: Clamp coordinates to 11 bits after applying drawing offset" 2020-04-04 19:31:19 +10:00
gpu_commands.cpp GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw.cpp GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw.h Revert "GPU: Clamp coordinates to 11 bits after applying drawing offset" 2020-04-04 19:31:19 +10:00
gpu_hw_d3d11.cpp GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw_d3d11.h GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw_opengl.cpp GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw_opengl.h GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw_opengl_es.cpp GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw_opengl_es.h GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw_shadergen.cpp GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_hw_shadergen.h GPU: Implement interlaced VRAM fills 2020-04-04 00:24:37 +10:00
gpu_sw.cpp GPU/Software: Fix broken display when VRAM is X-offset 2020-04-09 20:50:57 +10:00
gpu_sw.h GPU: Move software copy/fill functions to base class so it can be used as fallback 2020-02-29 00:18:33 +10:00
gte.cpp Core: Linux warning fixes 2020-01-09 08:46:52 +10:00
gte.h CPU/Recompiler: Read GTE registers directly from struct 2019-12-11 22:33:54 +10:00
gte.inl GTE: Fix NCDT 2019-10-12 17:21:08 +10:00
gte_types.h CPU/Recompiler: Don't require fallback for GTE instructions 2019-12-11 21:54:08 +10:00
host_display.cpp GPU: Rewrite CRTC display modeling and overscan handling 2020-03-29 01:14:37 +10:00
host_display.h GPU: Rewrite CRTC display modeling and overscan handling 2020-03-29 01:14:37 +10:00
host_interface.cpp BIOS: Make SCPH-3000 BIOS known 2020-04-07 11:54:24 +10:00
host_interface.h HostInterface: Fix crash on startup with controller connected 2020-04-06 12:18:33 +10:00
interrupt_controller.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
interrupt_controller.h System: Support changing BIOS path 2019-11-11 19:43:39 +10:00
mdec.cpp MDEC: Refactoring and fixes 2020-03-26 00:13:07 +10:00
mdec.h MDEC: Refactoring and fixes 2020-03-26 00:13:07 +10:00
memory_card.cpp MemoryCard: Batch sector writes together 5 seconds at a time 2020-04-09 00:14:26 +10:00
memory_card.h MemoryCard: Batch sector writes together 5 seconds at a time 2020-04-09 00:14:26 +10:00
pad.cpp Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
pad.h Implement event-based scheduler instead of lock-step components 2020-01-24 16:23:39 +10:00
save_state_version.h SPU: Fix some registers not being saved to state 2020-04-08 20:33:39 +10:00
settings.cpp CDROM: Add "Enable Region Check" option 2020-04-01 01:48:37 +10:00
settings.h CDROM: Add "Enable Region Check" option 2020-04-01 01:48:37 +10:00
sio.cpp Remove YBaseLib dependency 2020-01-10 13:40:53 +10:00
sio.h Split MemoryCard and PadDevice (now Controller) 2019-12-09 00:52:00 +10:00
spu.cpp SPU: Fix some registers not being saved to state 2020-04-08 20:33:39 +10:00
spu.h SPU: Fix some registers not being saved to state 2020-04-08 20:33:39 +10:00
system.cpp CDROM: Fix crash when loading save state from different system 2020-04-08 13:08:27 +10:00
system.h GameList: Seperate disc region and console region 2020-03-12 13:51:29 +10:00
timers.cpp GPU: Let the GPU drive DMA transfers for large time slices 2020-03-26 00:13:20 +10:00
timers.h Linux build fix 2020-01-24 16:44:13 +10:00
timing_event.cpp GPU: Let the GPU drive DMA transfers for large time slices 2020-03-26 00:13:20 +10:00
timing_event.h TimingEvent: Fix events losing time when rescheduling outside handler 2020-03-24 00:20:45 +10:00
types.h GameList: Seperate disc region and console region 2020-03-12 13:51:29 +10:00