.. |
bus.cpp
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Pad: Store JOY_BAUD
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2019-10-18 23:52:52 +10:00 |
bus.h
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Refactoring settings/support changing GPU renderer at runtime
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2019-10-26 12:55:56 +10:00 |
bus.inl
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CPU: Memory access timings
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2019-10-04 20:30:54 +10:00 |
cdrom.cpp
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CDROM: Fix buffer overflow
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2019-11-03 00:09:17 +10:00 |
cdrom.h
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CDROM: Implement motor on command
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2019-10-28 17:25:04 +10:00 |
CMakeLists.txt
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
core.vcxproj
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
core.vcxproj.filters
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
cpu_core.cpp
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cpu: Remove superfluous logging for syscall
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2019-10-26 15:39:10 +10:00 |
cpu_core.h
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CPU: Support stalling CPU for bus activity such as DMA
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2019-10-18 00:20:38 +10:00 |
cpu_core.inl
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CPU: Memory access timings
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2019-10-04 20:30:54 +10:00 |
cpu_disasm.cpp
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CPU: Add missing instruction signature for xori
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2019-10-16 02:17:18 +10:00 |
cpu_disasm.h
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
cpu_types.h
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CPU: Inline instruction accessor functions
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2019-10-26 15:44:03 +10:00 |
digital_controller.cpp
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DigitalController: Fix broken input due to 0x01 handling
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2019-10-26 22:33:25 +10:00 |
digital_controller.h
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DigitalController: Fix broken input due to 0x01 handling
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2019-10-26 22:33:25 +10:00 |
dma.cpp
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Compile fixes for GCC
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2019-10-22 23:07:51 +10:00 |
dma.h
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Refactoring settings/support changing GPU renderer at runtime
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2019-10-26 12:55:56 +10:00 |
gpu.cpp
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GPU/HW: Use uniform blocks for batch rendering
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2019-11-03 13:18:43 +10:00 |
gpu.h
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
gpu_commands.cpp
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GPU/HW: Use uniform blocks for batch rendering
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2019-11-03 13:18:43 +10:00 |
gpu_hw.cpp
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
gpu_hw.h
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GPU/HW: Split shadergen to seperate class
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2019-11-03 13:36:59 +10:00 |
gpu_hw_opengl.cpp
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GPU/HW: Use uniform blocks for all shaders + HLSL support in shadergen
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2019-11-03 15:18:51 +10:00 |
gpu_hw_opengl.h
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Common: Move GL classes to subdirectory
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2019-11-03 15:22:37 +10:00 |
gpu_hw_shadergen.cpp
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GPU/HW: Use uniform blocks for all shaders + HLSL support in shadergen
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2019-11-03 15:18:51 +10:00 |
gpu_hw_shadergen.h
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GPU/HW: Use uniform blocks for all shaders + HLSL support in shadergen
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2019-11-03 15:18:51 +10:00 |
gpu_sw.cpp
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Common: Move GL classes to subdirectory
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2019-11-03 15:22:37 +10:00 |
gpu_sw.h
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Common: Move GL classes to subdirectory
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2019-11-03 15:22:37 +10:00 |
gte.cpp
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Compile fixes for GCC
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2019-10-22 23:07:51 +10:00 |
gte.h
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GTE: Fix NCDT
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2019-10-12 17:21:08 +10:00 |
gte.inl
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GTE: Fix NCDT
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2019-10-12 17:21:08 +10:00 |
gte_types.h
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CPU: Inline instruction accessor functions
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2019-10-26 15:44:03 +10:00 |
host_interface.cpp
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Pad: Set up memory cards via settings
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2019-10-27 17:46:36 +10:00 |
host_interface.h
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Frontend: Add pause support
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2019-10-27 21:26:15 +10:00 |
interrupt_controller.cpp
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Update CPU interrupt line on interrupt mask change
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2019-10-16 02:17:18 +10:00 |
interrupt_controller.h
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
mdec.cpp
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MDEC: Fix broken stats window
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2019-10-26 13:31:45 +10:00 |
mdec.h
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MDEC: Fix broken stats window
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2019-10-26 13:31:45 +10:00 |
memory_card.cpp
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Fix compile errors on GCC
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2019-11-03 00:15:42 +10:00 |
memory_card.h
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Pad: Set up memory cards via settings
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2019-10-27 17:46:36 +10:00 |
pad.cpp
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Pad: Set up memory cards via settings
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2019-10-27 17:46:36 +10:00 |
pad.h
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Pad: Set up memory cards via settings
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2019-10-27 17:46:36 +10:00 |
pad_device.cpp
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
pad_device.h
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
save_state_version.h
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |
settings.cpp
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UI: Beginning of customizable settings, debug menu
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2019-10-04 15:00:32 +10:00 |
settings.h
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GPU: Add force true color setting
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2019-11-02 00:31:25 +10:00 |
spu.cpp
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SPU: Correct sample rate display in debugger
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2019-10-29 22:54:16 +10:00 |
spu.h
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SPU: Fix off-by-one-sampling-error causing noise in output
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2019-10-29 13:33:19 +10:00 |
system.cpp
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GPU: Move resolution scale to hardware backend only
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2019-11-02 01:32:27 +10:00 |
system.h
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Pad: Set up memory cards via settings
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2019-10-27 17:46:36 +10:00 |
timers.cpp
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Refactoring settings/support changing GPU renderer at runtime
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2019-10-26 12:55:56 +10:00 |
timers.h
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Refactoring settings/support changing GPU renderer at runtime
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2019-10-26 12:55:56 +10:00 |
types.h
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Rename to DuckStation
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2019-10-04 13:54:09 +10:00 |