Duckstation/src/common/log.cpp
Jake Stine f26b094cf7 Console: Use ANSI escape codes and remove entirely Win32's legacy WriteConsoleA code.
Also fixes android build failure (missing unistd.h)
2021-01-07 07:05:33 -08:00

516 lines
17 KiB
C++

#include "log.h"
#include "assert.h"
#include "file_system.h"
#include "string.h"
#include "timer.h"
#include <cstdio>
#include <mutex>
#include <vector>
#if defined(WIN32)
#include "windows_headers.h"
#elif defined(__ANDROID__)
#include <android/log.h>
#include <unistd.h>
#else
#include <unistd.h>
#endif
namespace Log {
static const char s_log_level_characters[LOGLEVEL_COUNT] = {'X', 'E', 'W', 'P', 'I', 'V', 'D', 'R', 'B', 'T'};
struct RegisteredCallback
{
CallbackFunctionType Function;
void* Parameter;
};
std::vector<RegisteredCallback> s_callbacks;
static std::mutex s_callback_mutex;
static LOGLEVEL s_filter_level = LOGLEVEL_TRACE;
static Common::Timer::Value s_startTimeStamp = Common::Timer::GetValue();
static bool s_consoleOutputEnabled = false;
static String s_consoleOutputChannelFilter;
static LOGLEVEL s_consoleOutputLevelFilter = LOGLEVEL_TRACE;
static bool s_debugOutputEnabled = false;
static String s_debugOutputChannelFilter;
static LOGLEVEL s_debugOutputLevelFilter = LOGLEVEL_TRACE;
static bool s_fileOutputEnabled = false;
static bool s_fileOutputTimestamp = false;
static String s_fileOutputChannelFilter;
static LOGLEVEL s_fileOutputLevelFilter = LOGLEVEL_TRACE;
std::unique_ptr<std::FILE, void (*)(std::FILE*)> s_fileOutputHandle(nullptr, [](std::FILE* fp) {
if (fp)
{
std::fclose(fp);
}
});
void RegisterCallback(CallbackFunctionType callbackFunction, void* pUserParam)
{
RegisteredCallback Callback;
Callback.Function = callbackFunction;
Callback.Parameter = pUserParam;
std::lock_guard<std::mutex> guard(s_callback_mutex);
s_callbacks.push_back(std::move(Callback));
}
void UnregisterCallback(CallbackFunctionType callbackFunction, void* pUserParam)
{
std::lock_guard<std::mutex> guard(s_callback_mutex);
for (auto iter = s_callbacks.begin(); iter != s_callbacks.end(); ++iter)
{
if (iter->Function == callbackFunction && iter->Parameter == pUserParam)
{
s_callbacks.erase(iter);
break;
}
}
}
bool IsConsoleOutputEnabled()
{
return s_consoleOutputEnabled;
}
bool IsDebugOutputEnabled()
{
return s_debugOutputEnabled;
}
static void ExecuteCallbacks(const char* channelName, const char* functionName, LOGLEVEL level, const char* message)
{
std::lock_guard<std::mutex> guard(s_callback_mutex);
for (RegisteredCallback& callback : s_callbacks)
callback.Function(callback.Parameter, channelName, functionName, level, message);
}
static void FormatLogMessageForDisplay(const char* channelName, const char* functionName, LOGLEVEL level,
const char* message, void (*printCallback)(const char*, void*),
void* pCallbackUserData, bool timestamp = true)
{
if (timestamp)
{
// find time since start of process
float messageTime =
static_cast<float>(Common::Timer::ConvertValueToSeconds(Common::Timer::GetValue() - s_startTimeStamp));
// write prefix
char prefix[256];
if (level <= LOGLEVEL_PERF)
std::snprintf(prefix, countof(prefix), "[%10.4f] %c(%s): ", messageTime, s_log_level_characters[level],
functionName);
else
std::snprintf(prefix, countof(prefix), "[%10.4f] %c/%s: ", messageTime, s_log_level_characters[level],
channelName);
printCallback(prefix, pCallbackUserData);
}
else
{
// write prefix
char prefix[256];
if (level <= LOGLEVEL_PERF)
std::snprintf(prefix, countof(prefix), "%c(%s): ", s_log_level_characters[level], functionName);
else
std::snprintf(prefix, countof(prefix), "%c/%s: ", s_log_level_characters[level], channelName);
printCallback(prefix, pCallbackUserData);
}
// write message
printCallback(message, pCallbackUserData);
}
#if defined(_WIN32)
// Windows obscures access to POSIX style write() and file handles.
#include <io.h>
#define STDOUT_FILENO (_fileno(stdout))
#define STDERR_FILENO (_fileno(stderr))
#define write(fd, buf,count) _write(fd,buf,(int)count)
#endif
static void StandardOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName,
LOGLEVEL level, const char* message)
{
if (!s_consoleOutputEnabled || level > s_consoleOutputLevelFilter ||
s_consoleOutputChannelFilter.Find(channelName) >= 0)
return;
static const char* const colorCodes[LOGLEVEL_COUNT] = {
"\033[0m", // NONE
"\033[1;31m", // ERROR
"\033[1;33m", // WARNING
"\033[1;35m", // PERF
"\033[1;37m", // INFO
"\033[1;32m", // VERBOSE
"\033[0;37m", // DEV
"\033[1;36m", // PROFILE
"\033[0;32m", // DEBUG
"\033[0;34m", // TRACE
};
if (int outputFd = (level <= LOGLEVEL_WARNING) ? STDERR_FILENO : STDOUT_FILENO; outputFd >= 0) {
write(outputFd, colorCodes[level], std::strlen(colorCodes[level]));
Log::FormatLogMessageForDisplay(
channelName, functionName, level, message,
[](const char* text, void* outputFd) { write((int)(intptr_t)outputFd, text, std::strlen(text)); },
(void*)(intptr_t)outputFd);
write(outputFd, colorCodes[0], std::strlen(colorCodes[0]));
write(outputFd, "\n", 1);
}
}
#if defined(_WIN32)
static bool s_msw_console_allocated = false;
static HANDLE s_msw_prev_stdin = {};
static HANDLE s_msw_prev_stdout = {};
static HANDLE s_msw_prev_stderr = {};
#include <fcntl.h>
void msw_ReopenStandardPipes()
{
if (s_msw_console_allocated)
return;
s_msw_console_allocated = true;
// By affecting only unbound pipes, it allows the program to accept input from stdin or honor
// tee of stdout/stderr. Typical use case from GitBash terminal is to use `tee` to filter and pipe
// several different levels of trace into various files, all very neat and fast and not requiring
// any modification to the emulator beyond allowing for basic standard pipe redirection to work in
// the way it was designed to work over 40 yrs ago.
// open outputs as binary to suppress Windows newline corruption (\r mess)
std::FILE* fp;
if (!s_msw_prev_stdin ) { freopen_s(&fp, "CONIN$", "r" , stdin ); }
if (!s_msw_prev_stdout ) { freopen_s(&fp, "CONOUT$", "wb", stdout); }
if (!s_msw_prev_stderr ) { freopen_s(&fp, "CONOUT$", "wb", stderr); }
// Windows Console Oddities - The only way to get windows built-in console is to render UTF chars from
// the correct alt. fonts is to set either _O_U8TEXT or _O_U16TEXT. However, this imposes a requirement
// that we must write UTF16 to the console using widechar versions of printf and friends (eg, wprintf)...
// EVEN IF YOU WANT TO USE UTF8. Worse, printf() doesn't do the smart thing and assume UTF8 and then
// convert it to UTF16 for us when the output file is in U16TEXT mode. Nope! It throws an ASSERTION and
// forces us to call wprintf, which makes this all totally useless and not cross-platform.
// Lesson: if you want nice UTF font display in your console window, don't use Windows Console.
// Use mintty or conemu instead.
//_setmode(_fileno(stdout), _O_U8TEXT);
//_setmode(_fileno(stderr), _O_U8TEXT);
}
void msw_FreeLegacyConsole()
{
if (!s_msw_console_allocated)
return;
s_msw_console_allocated = false;
// restore previous handles prior to creating the console.
::SetStdHandle(STD_INPUT_HANDLE , s_msw_prev_stdin );
::SetStdHandle(STD_OUTPUT_HANDLE, s_msw_prev_stdout);
::SetStdHandle(STD_ERROR_HANDLE , s_msw_prev_stderr);
::FreeConsole();
}
bool msw_AttachLegacyConsole()
{
if (::AttachConsole(ATTACH_PARENT_PROCESS))
return true;
// ERROR_ACCESS_DENIED means a windows Console is already attached.
if (auto err = ::GetLastError(); err == ERROR_ACCESS_DENIED) {
return true;
}
return false;
}
// Creates an old-fashioned console window.
bool msw_AllocLegacyConsole()
{
// A potentially fancy solution which I haven't had time to experiment with yet is to spawn our own
// terminal application and bind our standard pipes to it, instead of using AllocConsole(). This would
// allow binding to any number of more modern terminal/console apps, all of which handle UTF8 better
// than the windows legacy console (but would also depend on the user having them installed and PATH
// accessible, so definitely not without annoying caveats) --jstine
if (!::AllocConsole()) {
// Console could fail to allocate on an Appveyor/Jenkins environment, for example, because
// when being run as a service the console may be unable to bind itself to a user login session.
// It may also fail if a console is already allocated <-- this is a problem since in this case
// we still want to set
if (auto err = ::GetLastError(); err == ERROR_ACCESS_DENIED) {
// ERROR_ACCESS_DENIED means a windows Console is already attached.
// whatever the console is, who knows, so let's early-out, and not mess with its font settings.
return true;
}
}
return true;
}
static void msw_DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
const char* message)
{
FormatLogMessageForDisplay(
channelName, functionName, level, message, [](const char* text, void*) { OutputDebugStringA(text); }, nullptr);
OutputDebugStringA("\n");
}
#endif
#if defined(__ANDROID__)
static void android_DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
const char* message)
{
static const int logPriority[LOGLEVEL_COUNT] = {
ANDROID_LOG_INFO, // NONE
ANDROID_LOG_ERROR, // ERROR
ANDROID_LOG_WARN, // WARNING
ANDROID_LOG_INFO, // PERF
ANDROID_LOG_INFO, // INFO
ANDROID_LOG_INFO, // VERBOSE
ANDROID_LOG_DEBUG, // DEV
ANDROID_LOG_DEBUG, // PROFILE
ANDROID_LOG_DEBUG, // DEBUG
ANDROID_LOG_DEBUG, // TRACE
};
__android_log_write(logPriority[level], channelName, message);
}
#endif
static void DebugOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
const char* message)
{
if (!s_debugOutputEnabled || level > s_debugOutputLevelFilter || s_debugOutputChannelFilter.Find(channelName) >= 0)
return;
#if defined(_WIN32)
msw_DebugOutputLogCallback(pUserParam, channelName, functionName, level, message);
#endif
#if defined(__ANDROID__)
android_DebugOutputLogCallback(pUserParam, channelName, functionName, level, message);
#endif
}
void SetConsoleOutputParams(bool Enabled, const char* ChannelFilter, LOGLEVEL LevelFilter)
{
s_consoleOutputChannelFilter = (ChannelFilter != NULL) ? ChannelFilter : "";
s_consoleOutputLevelFilter = LevelFilter;
if (s_consoleOutputEnabled == Enabled)
return;
s_consoleOutputEnabled = Enabled;
if (Enabled)
RegisterCallback(StandardOutputLogCallback, NULL);
else
UnregisterCallback(StandardOutputLogCallback, NULL);
#if defined(_WIN32) && !defined(_CONSOLE)
if (Enabled) {
// Windows Console behavior is very tricky, and depends on:
// - Whether the application is built with defined(_CONSOLE) or not.
// - Whether the application is started via a Microsoft shell (Cmd.exe) or a Unix'y shell
// (MSYS2, Git Bash, ConEum, ConsoleX, etc)
// - The instance of the MSVCRT currently in-use, which depends on whether the code is run
// from a DLL and whether that DLL was linked with static or dynamic CRT runtimes.
// - if the DLL uses dynamic CRT, then behavior also depends on whether that dynamic CRT version
// matches the one used by the main program.
//
// To maintain some level of personal sanity, I'll disregard all the DLL/CRT caveats for now.
//
// Console Mode (_CONSOLE) vs Windowed Application
// Microsoft CMD.EXE "does us a favor" and DETACHES the standard console pipes when it spawns
// windowed applications, but only if redirections are not specified at the command line.
// This creates all kinds of confusion and havok that could easy fill pages of the screen with
// comments. The TL;DR version is:
// - only call AllocConsole() if the stdout/stderr pipes are DETACHED (null) - this avoids
// clobbering pipe redirections specified from any shell (cmd/bash) and avoids creating
// spurious console windows when running from MSYS/ConEmu/GitBash.
// - Only use Microsoft's over-engineered Console text-coloring APIs if we called AllocConsole,
// because those APIs result in a whole lot of black screen if you call them while attached to
// a terminal app (ConEmu, ConsoleX, etc).
// - Ignore all of this if defined(_CONSOLE), in that case the OS behavior straightforward and a
// console is always allocated/attached. This is its own annoyance, and thus why few devs use
// it, even for console apps, because actually we DON'T want the console window popping up
// every time we run some console app in the background. --jstine
s_msw_prev_stdin = ::GetStdHandle(STD_INPUT_HANDLE );
s_msw_prev_stdout = ::GetStdHandle(STD_OUTPUT_HANDLE);
s_msw_prev_stderr = ::GetStdHandle(STD_ERROR_HANDLE );
if (!s_msw_prev_stdout || !s_msw_prev_stdin) {
if (msw_AttachLegacyConsole() || msw_AllocLegacyConsole()) {
msw_ReopenStandardPipes();
}
}
}
else
{
msw_FreeLegacyConsole();
}
#endif
}
void SetDebugOutputParams(bool enabled, const char* channelFilter /* = nullptr */,
LOGLEVEL levelFilter /* = LOGLEVEL_TRACE */)
{
if (s_debugOutputEnabled != enabled)
{
s_debugOutputEnabled = enabled;
if (enabled)
RegisterCallback(DebugOutputLogCallback, nullptr);
else
UnregisterCallback(DebugOutputLogCallback, nullptr);
}
s_debugOutputChannelFilter = (channelFilter != nullptr) ? channelFilter : "";
s_debugOutputLevelFilter = levelFilter;
}
static void FileOutputLogCallback(void* pUserParam, const char* channelName, const char* functionName, LOGLEVEL level,
const char* message)
{
if (level > s_fileOutputLevelFilter || s_fileOutputChannelFilter.Find(channelName) >= 0)
return;
if (s_fileOutputTimestamp)
{
// find time since start of process
float messageTime =
static_cast<float>(Common::Timer::ConvertValueToSeconds(Common::Timer::GetValue() - s_startTimeStamp));
// write prefix
if (level <= LOGLEVEL_PERF)
{
std::fprintf(s_fileOutputHandle.get(), "[%10.4f] %c(%s): %s\n", messageTime, s_log_level_characters[level],
functionName, message);
}
else
{
std::fprintf(s_fileOutputHandle.get(), "[%10.4f] %c/%s: %s\n", messageTime, s_log_level_characters[level],
channelName, message);
}
}
else
{
if (level <= LOGLEVEL_PERF)
{
std::fprintf(s_fileOutputHandle.get(), "%c(%s): %s\n", s_log_level_characters[level], functionName, message);
}
else
{
std::fprintf(s_fileOutputHandle.get(), "%c/%s: %s\n", s_log_level_characters[level], channelName, message);
}
}
}
void SetFileOutputParams(bool enabled, const char* filename, bool timestamps /* = true */,
const char* channelFilter /* = nullptr */, LOGLEVEL levelFilter /* = LOGLEVEL_TRACE */)
{
if (s_fileOutputEnabled != enabled)
{
if (enabled)
{
s_fileOutputHandle.reset(FileSystem::OpenCFile(filename, "wb"));
if (!s_fileOutputHandle)
{
Log::Writef("Log", __FUNCTION__, LOGLEVEL_ERROR, "Failed to open log file '%s'", filename);
return;
}
RegisterCallback(FileOutputLogCallback, nullptr);
}
else
{
UnregisterCallback(FileOutputLogCallback, nullptr);
s_fileOutputHandle.reset();
}
s_fileOutputEnabled = enabled;
}
std::lock_guard<std::mutex> guard(s_callback_mutex);
s_fileOutputChannelFilter = (channelFilter != nullptr) ? channelFilter : "";
;
s_fileOutputLevelFilter = levelFilter;
}
void SetFilterLevel(LOGLEVEL level)
{
DebugAssert(level < LOGLEVEL_COUNT);
s_filter_level = level;
}
void Write(const char* channelName, const char* functionName, LOGLEVEL level, const char* message)
{
if (level > s_filter_level)
return;
ExecuteCallbacks(channelName, functionName, level, message);
}
void Writef(const char* channelName, const char* functionName, LOGLEVEL level, const char* format, ...)
{
if (level > s_filter_level)
return;
va_list ap;
va_start(ap, format);
Writev(channelName, functionName, level, format, ap);
va_end(ap);
}
void Writev(const char* channelName, const char* functionName, LOGLEVEL level, const char* format, va_list ap)
{
if (level > s_filter_level)
return;
va_list apCopy;
va_copy(apCopy, ap);
#ifdef WIN32
u32 requiredSize = static_cast<u32>(_vscprintf(format, apCopy));
#else
u32 requiredSize = std::vsnprintf(nullptr, 0, format, apCopy);
#endif
va_end(apCopy);
if (requiredSize < 256)
{
char buffer[256];
std::vsnprintf(buffer, countof(buffer), format, ap);
ExecuteCallbacks(channelName, functionName, level, buffer);
}
else
{
char* buffer = new char[requiredSize + 1];
std::vsnprintf(buffer, requiredSize + 1, format, ap);
ExecuteCallbacks(channelName, functionName, level, buffer);
delete[] buffer;
}
}
} // namespace Log