..
analog_controller.cpp
AnalogController: Fix config mode 0x4C response
2020-12-16 15:11:53 -08:00
analog_controller.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
analog_joystick.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
analog_joystick.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
bios.cpp
BIOS: Turn display on with fast boot
2020-11-11 01:02:40 +10:00
bios.h
System: Set BIOS before resetting
2020-10-30 00:44:39 +10:00
bus.cpp
Bus: Add memory region access helpers
2020-12-17 11:57:46 +10:00
bus.h
Bus: Add memory region access helpers
2020-12-17 11:57:46 +10:00
cdrom.cpp
CDROM: Don't reset audio decoder state on file/channel change
2020-12-18 03:03:21 +10:00
cdrom.h
CDROM: Implement fast forward/rewind
2020-10-30 00:44:39 +10:00
cdrom_async_reader.cpp
System: Use existing CD media when loading state where possible
2020-07-22 00:02:37 +10:00
cdrom_async_reader.h
System: Support loading m3u playlists
2020-07-23 02:36:05 +10:00
cheats.cpp
Cheats: Add additional code types from @PugsyMAME
2020-12-26 00:47:02 +10:00
cheats.h
Cheats: Add additional code types from @PugsyMAME
2020-12-26 00:47:02 +10:00
CMakeLists.txt
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
controller.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
controller.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
core.vcxproj
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
core.vcxproj.filters
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
cpu_code_cache.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_code_cache.h
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_core.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_core.h
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_core_private.h
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
cpu_disasm.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_disasm.h
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_recompiler_code_generator.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
cpu_recompiler_code_generator.h
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_code_generator_aarch32.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_code_generator_aarch64.cpp
CPU/AArch64: Use scratch register for unfitting intermediate values
2020-12-13 00:36:09 +10:00
cpu_recompiler_code_generator_generic.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_code_generator_x64.cpp
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_register_cache.cpp
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
cpu_recompiler_register_cache.h
CPU/Recompiler: Fix typo in UninhibitAllocation function name
2020-10-26 22:00:10 +10:00
cpu_recompiler_thunks.h
CPU/Recompiler: Implement LUT-based fastmem
2020-11-24 14:49:21 +10:00
cpu_recompiler_types.h
CPU: Add AArch32/armv7 recompiler
2020-11-21 18:39:04 +10:00
cpu_types.cpp
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
cpu_types.h
CPU: Add additional instruction decoder helpers
2020-12-17 11:57:46 +10:00
digital_controller.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
digital_controller.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
dma.cpp
DMA: Don't panic on invalid device read/write
2020-12-19 02:44:46 +10:00
dma.h
DMA: Add debug window
2020-10-30 00:44:39 +10:00
gdb_protocol.cpp
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
gdb_protocol.h
Core: Implement GDB protocol
2020-12-26 00:47:02 +10:00
gpu.cpp
GPU: Use floating point coordinates for lightgun
2020-12-19 17:02:01 +10:00
gpu.h
NamcoGuncon: Add an option to scale X coordinates
2020-12-19 17:02:01 +10:00
gpu_backend.cpp
GPU/Software: Ensure commands are always aligned to 4 bytes
2020-12-09 00:19:57 +10:00
gpu_backend.h
GPU/Software: Ensure commands are always aligned to 4 bytes
2020-12-09 00:19:57 +10:00
gpu_commands.cpp
GPU/HW: Fix possible VRAM corruption when live switching resolutions
2020-12-17 01:20:06 +10:00
gpu_hw.cpp
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw.h
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw_d3d11.cpp
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw_d3d11.h
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw_opengl.cpp
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw_opengl.h
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw_shadergen.cpp
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw_shadergen.h
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw_vulkan.cpp
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_hw_vulkan.h
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
gpu_sw.cpp
GPU/HW: Fix possible VRAM corruption when live switching resolutions
2020-12-17 01:20:06 +10:00
gpu_sw.h
GPU/HW: Fix possible VRAM corruption when live switching resolutions
2020-12-17 01:20:06 +10:00
gpu_sw_backend.cpp
GPU/Software: Remove a couple of unused variables
2020-11-22 01:24:26 +10:00
gpu_sw_backend.h
GPU: Split software to frontend/backend
2020-11-21 18:39:04 +10:00
gpu_types.h
GPU: Mask Y coordinates of VRAM transfers to 9-bits
2020-12-14 01:35:53 +10:00
gte.cpp
Use proper 21:9 aspect ratio, add 32:9
2020-12-20 19:57:15 -08:00
gte.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
gte_types.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
host_display.cpp
HostDisplay: Support screenshotting 16-bit display formats
2020-12-22 03:24:51 +10:00
host_display.h
HostDisplay: Support screenshotting 16-bit display formats
2020-12-22 03:24:51 +10:00
host_interface.cpp
GPU: Support emulating a depth buffer from PGXP depth values
2020-12-23 01:39:49 +10:00
host_interface.h
HostInterface: Add debugger message callbacks
2020-12-17 11:57:47 +10:00
host_interface_progress_callback.cpp
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
host_interface_progress_callback.h
Common: Add title, modal information to ProgressCallback
2020-08-06 19:32:53 +10:00
interrupt_controller.cpp
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
interrupt_controller.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
libcrypt_game_codes.cpp
System: Add a libcrypt game list, and check serials
2020-12-18 03:03:22 +10:00
libcrypt_game_codes.h
System: Add a libcrypt game list, and check serials
2020-12-18 03:03:22 +10:00
mdec.cpp
MDEC: Handle invalid commands
2020-12-19 02:44:46 +10:00
mdec.h
MDEC: Handle invalid commands
2020-12-19 02:44:46 +10:00
memory_card.cpp
Core: Make some additional OSD messages translatable
2020-10-22 02:07:48 -07:00
memory_card.h
System: Implement CPU overclocking [SAVEVERSION+]
2020-09-30 23:48:34 +10:00
memory_card_image.cpp
MemoryCardImage: Fix error in DeleteFile()
2020-10-11 12:21:08 +10:00
memory_card_image.h
MemoryCard: Split into image helper functions
2020-09-19 00:28:47 +10:00
namco_guncon.cpp
NamcoGuncon: Add an option to scale X coordinates
2020-12-19 17:02:01 +10:00
namco_guncon.h
NamcoGuncon: Add an option to scale X coordinates
2020-12-19 17:02:01 +10:00
negcon.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
negcon.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
pad.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
pad.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
pgxp.cpp
PGXP: Treat add rd, rs, zero as moves
2020-12-04 01:07:36 +10:00
pgxp.h
CPU/Recompiler: Detect move instructions and forward to PGXP
2020-10-05 00:18:10 +10:00
playstation_mouse.cpp
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
playstation_mouse.h
Controller: Always preserve internal state when loading/resuming
2020-12-17 01:20:06 +10:00
psf_loader.cpp
System: PSF (Portable Sound Format) loading support
2020-04-17 00:29:56 +10:00
psf_loader.h
System: PSF (Portable Sound Format) loading support
2020-04-17 00:29:56 +10:00
resources.cpp
Core: Add resources file
2020-07-01 00:56:46 +10:00
resources.h
Core: Add resources file
2020-07-01 00:56:46 +10:00
save_state_version.h
SPU: Ignore manually set loop address only on first block
2020-12-06 00:35:54 +10:00
settings.cpp
Settings: Add GDB server settings
2020-12-26 00:47:02 +10:00
settings.h
Settings: Add GDB server settings
2020-12-26 00:47:02 +10:00
shadergen.cpp
GPU/OpenGL: Work around rasterization/interplation issue on V3D/Pi4
2020-12-01 15:14:23 +10:00
shadergen.h
GPU: Fix MSAA in OpenGL ES
2020-10-31 15:24:25 +10:00
sio.cpp
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
sio.h
JIT optimizations and refactoring ( #675 )
2020-07-31 17:09:18 +10:00
spu.cpp
SPU: Ignore manually set loop address only on first block
2020-12-06 00:35:54 +10:00
spu.h
SPU: Ignore manually set loop address only on first block
2020-12-06 00:35:54 +10:00
system.cpp
System: Fix some bugs in GetTitleForPath
2020-12-26 00:47:02 +10:00
system.h
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
timers.cpp
Timers: Update when sync is used with sysclk source
2020-12-06 00:35:54 +10:00
timers.h
Timers: Update when sync is used with sysclk source
2020-12-06 00:35:54 +10:00
timing_event.cpp
CPU: Provide debugger/breakpoint/step functionality
2020-12-17 11:57:47 +10:00
timing_event.h
CPU/Recompiler: Faster ASM dispatcher
2020-10-18 14:54:38 +10:00
types.h
Use proper 21:9 aspect ratio, add 32:9
2020-12-20 19:57:15 -08:00