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achievements.cpp
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Achievements: Fix crash on game change when using RAIntegration
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2022-12-31 16:12:03 +10:00 |
achievements.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
CMakeLists.txt
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Achievements: Fix building Qt frontend with achievements disabled
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2022-11-15 18:32:40 +10:00 |
common_host.cpp
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MDEC: Convert to namespace
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2022-12-20 21:18:30 +10:00 |
common_host.h
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Qt: Add output audio device selection
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2022-12-14 17:58:14 +10:00 |
cubeb_audio_stream.cpp
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Qt: Add output audio device selection
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2022-12-14 17:58:14 +10:00 |
cubeb_audio_stream.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
d3d11_host_display.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
d3d11_host_display.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
d3d12_host_display.cpp
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D3D12HostDisplay: Fix software cursor rendering
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2022-12-27 22:17:58 +10:00 |
d3d12_host_display.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
dinput_source.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
dinput_source.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
display_ps.hlsl
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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2021-05-08 03:24:18 +10:00 |
display_ps.hlsl.h
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D3D11HostDisplay: Make screenshots/display rendering opaque
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2021-04-28 02:51:44 +10:00 |
display_ps_alpha.hlsl.h
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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2021-05-08 03:24:18 +10:00 |
display_vs.hlsl
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Add precompiled versions of D3D11 display shaders
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2020-02-20 23:21:54 +09:00 |
display_vs.hlsl.h
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Add precompiled versions of D3D11 display shaders
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2020-02-20 23:21:54 +09:00 |
evdev_input_source.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
evdev_input_source.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
frontend-common.props
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Misc: Remove unused code
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2022-08-22 19:55:38 +10:00 |
frontend-common.vcxproj
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
frontend-common.vcxproj.filters
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
fullscreen_ui.cpp
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FullscreenUI: Fix folder changes not applying immediately
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2022-12-20 21:37:28 +10:00 |
fullscreen_ui.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
game_list.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
game_list.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
host_settings.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
icon.cpp
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CommonHostInterface: Move fonts/logo to resources directory
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2021-08-12 21:31:40 +10:00 |
icon.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
imgui_fullscreen.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
imgui_fullscreen.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
imgui_impl_dx11.cpp
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HostDisplay: Common texture base class for all APIs
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2022-10-04 00:00:56 +10:00 |
imgui_impl_dx11.h
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GPU/D3D11: Purge D3D11::StagingTexture
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2022-09-26 22:15:51 +10:00 |
imgui_impl_dx12.cpp
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HostDisplay: Common texture base class for all APIs
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2022-10-04 00:00:56 +10:00 |
imgui_impl_dx12.h
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dep: Update imgui to v1.88
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2022-07-21 17:29:58 +10:00 |
imgui_impl_opengl3.cpp
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GL/Context: Use GL_OES_draw_elements_base_vertex if GLES3.2 is missing
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2022-10-05 18:29:43 +10:00 |
imgui_impl_opengl3.h
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dep: Update imgui to v1.88
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2022-07-21 17:29:58 +10:00 |
imgui_impl_vulkan.cpp
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HostDisplay: Use border sampling for post processing shaders
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2022-10-13 22:53:16 +10:00 |
imgui_impl_vulkan.h
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dep: Update imgui to v1.88
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2022-07-21 17:29:58 +10:00 |
imgui_manager.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
imgui_manager.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
imgui_overlays.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
imgui_overlays.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
input_manager.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
input_manager.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
input_source.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
input_source.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
make_d3d_display_shader_bytecode.bat
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D3D11HostDisplay: Fix alpha channel of lightgun crosshair
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2021-05-08 03:24:18 +10:00 |
opengl_host_display.cpp
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OpenGLHostDisplay: Update sync interval on MakeCurrent()
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2022-12-08 13:21:21 +10:00 |
opengl_host_display.h
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OpenGLHostDisplay: Set swap interval on emu thread
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2022-12-07 12:37:57 +10:00 |
platform_misc.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
platform_misc_mac.mm
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
platform_misc_unix.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
platform_misc_win32.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
postprocessing_chain.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
postprocessing_chain.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
postprocessing_shader.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
postprocessing_shader.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
postprocessing_shadergen.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
postprocessing_shadergen.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
sdl_input_source.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
sdl_input_source.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
vulkan_host_display.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
vulkan_host_display.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
win32_raw_input_source.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
win32_raw_input_source.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
xaudio2_audio_stream.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
xaudio2_audio_stream.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
xinput_source.cpp
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |
xinput_source.h
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Misc: Add copyright/license statement to applicable files
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2022-12-04 21:03:49 +10:00 |