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70 lines
2.3 KiB
C++
70 lines
2.3 KiB
C++
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#include "GuiMsgBox.h"
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#include "../Renderer.h"
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#include "../components/TextComponent.h"
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#include "../components/ButtonComponent.h"
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#include "../components/MenuComponent.h" // for makeButtonGrid
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#define BUTTON_VERT_PADDING 16.0f
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GuiMsgBox::GuiMsgBox(Window* window, const std::string& text,
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const std::string& name1, const std::function<void()>& func1,
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const std::string& name2, const std::function<void()>& func2,
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const std::string& name3, const std::function<void()>& func3) : GuiComponent(window),
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mBackground(window, ":/frame.png"), mGrid(window, Eigen::Vector2i(1, 2))
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{
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float width = Renderer::getScreenWidth() * 0.6f; // max width
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float minWidth = Renderer::getScreenWidth() * 0.3f; // minimum width
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mMsg = std::make_shared<TextComponent>(mWindow, text, Font::get(FONT_SIZE_MEDIUM), 0x777777FF, true);
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// create the buttons
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mButtons.push_back(std::make_shared<ButtonComponent>(mWindow, name1, name1, std::bind(&GuiMsgBox::deleteMeAndCall, this, func1)));
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if(!name2.empty())
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mButtons.push_back(std::make_shared<ButtonComponent>(mWindow, name2, name3, std::bind(&GuiMsgBox::deleteMeAndCall, this, func2)));
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if(!name3.empty())
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mButtons.push_back(std::make_shared<ButtonComponent>(mWindow, name3, name3, std::bind(&GuiMsgBox::deleteMeAndCall, this, func3)));
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// put the buttons into a ComponentGrid
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mButtonGrid = makeButtonGrid(mWindow, mButtons);
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mGrid.setEntry(mMsg, Eigen::Vector2i(0, 0), false, true);
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mGrid.setEntry(mButtonGrid, Eigen::Vector2i(0, 1), true, false);
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if(mMsg->getSize().x() > width)
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{
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mMsg->setSize(width, 0);
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}else{
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// mMsg is narrower than width
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// are buttons?
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if(mButtonGrid->getSize().x() < width)
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{
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width = std::max(mButtonGrid->getSize().x(), mMsg->getSize().x());
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width = std::max(width, minWidth);
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}
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}
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setSize(width, mMsg->getSize().y() + mButtonGrid->getSize().y() + BUTTON_VERT_PADDING);
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// center for good measure
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setPosition((Renderer::getScreenWidth() - mSize.x()) / 2.0f, (Renderer::getScreenHeight() - mSize.y()) / 2.0f);
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addChild(&mBackground);
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addChild(&mGrid);
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}
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void GuiMsgBox::onSizeChanged()
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{
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mGrid.setSize(mSize);
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mBackground.fitTo(mSize, Eigen::Vector3f::Zero(), Eigen::Vector2f(-16, -32));
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mGrid.setRowHeightPerc(1, (mButtonGrid->getSize().y() + BUTTON_VERT_PADDING) / mSize.y());
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}
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void GuiMsgBox::deleteMeAndCall(const std::function<void()>& func)
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{
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if(func)
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func();
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delete this;
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}
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