ES-DE/src/FileSorts.cpp

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#include "FileSorts.h"
namespace FileSorts
{
const FileData::SortType typesArr[] = {
FileData::SortType(&compareFileName, true, "file name, ascending")
};
const std::vector<FileData::SortType> SortTypes(typesArr, typesArr + sizeof(typesArr)/sizeof(typesArr[0]));
//returns if file1 should come before file2
bool compareFileName(const FileData* file1, const FileData* file2)
{
std::string name1 = file1->getName();
std::string name2 = file2->getName();
//min of name1/name2 .length()s
unsigned int count = name1.length() > name2.length() ? name2.length() : name1.length();
for(unsigned int i = 0; i < count; i++)
{
if(toupper(name1[i]) != toupper(name2[i]))
{
return toupper(name1[i]) < toupper(name2[i]);
}
}
return name1.length() < name2.length();
}
bool compareRating(const FileData* file1, const FileData* file2)
{
//only games have rating metadata
if(file1->metadata.getType() == GAME_METADATA && file2->metadata.getType() == GAME_METADATA)
{
return file1->metadata.getFloat("rating") < file2->metadata.getFloat("rating");
}
return false;
}
bool compareTimesPlayed(const FileData* file1, const FileData* file2)
{
//only games have playcount metadata
if(file1->metadata.getType() == GAME_METADATA && file2->metadata.getType() == GAME_METADATA)
{
return (file1)->metadata.getInt("playcount") < (file2)->metadata.getInt("playcount");
}
return false;
}
bool compareLastPlayed(const FileData* file1, const FileData* file2)
{
//only games have lastplayed metadata
if(file1->metadata.getType() == GAME_METADATA && file2->metadata.getType() == GAME_METADATA)
{
return (file1)->metadata.getTime("lastplayed") < (file2)->metadata.getTime("lastplayed");
}
return false;
}
};