mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-24 07:05:39 +00:00
92 lines
1.3 KiB
C++
92 lines
1.3 KiB
C++
|
#include "GuiComponent.h"
|
||
|
#include "Window.h"
|
||
|
|
||
|
GuiComponent::GuiComponent(Window* window) : mWindow(window), mParent(NULL)
|
||
|
{
|
||
|
}
|
||
|
|
||
|
GuiComponent::~GuiComponent()
|
||
|
{
|
||
|
mWindow->removeGui(this);
|
||
|
|
||
|
if(mParent)
|
||
|
mParent->removeChild(this);
|
||
|
}
|
||
|
|
||
|
bool GuiComponent::input(InputConfig* config, Input input)
|
||
|
{
|
||
|
for(unsigned int i = 0; i < getChildCount(); i++)
|
||
|
{
|
||
|
if(getChild(i)->input(config, input))
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
void GuiComponent::update(int deltaTime)
|
||
|
{
|
||
|
for(unsigned int i = 0; i < getChildCount(); i++)
|
||
|
{
|
||
|
getChild(i)->update(deltaTime);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void GuiComponent::render()
|
||
|
{
|
||
|
for(unsigned int i = 0; i < getChildCount(); i++)
|
||
|
{
|
||
|
getChild(i)->render();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void GuiComponent::init()
|
||
|
{
|
||
|
for(unsigned int i = 0; i < getChildCount(); i++)
|
||
|
{
|
||
|
getChild(i)->init();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void GuiComponent::deinit()
|
||
|
{
|
||
|
for(unsigned int i = 0; i < getChildCount(); i++)
|
||
|
{
|
||
|
getChild(i)->deinit();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void GuiComponent::setParent(GuiComponent* parent)
|
||
|
{
|
||
|
mParent = parent;
|
||
|
}
|
||
|
|
||
|
GuiComponent* GuiComponent::getParent()
|
||
|
{
|
||
|
return mParent;
|
||
|
}
|
||
|
|
||
|
Vector2i GuiComponent::getGlobalOffset()
|
||
|
{
|
||
|
if(mParent)
|
||
|
return mParent->getGlobalOffset() + mOffset;
|
||
|
else
|
||
|
return mOffset;
|
||
|
}
|
||
|
|
||
|
Vector2i GuiComponent::getOffset()
|
||
|
{
|
||
|
return mOffset;
|
||
|
}
|
||
|
|
||
|
void GuiComponent::setOffset(Vector2i offset)
|
||
|
{
|
||
|
mOffset = offset;
|
||
|
}
|
||
|
|
||
|
void GuiComponent::setOffset(int x, int y)
|
||
|
{
|
||
|
mOffset.x = x;
|
||
|
mOffset.y = y;
|
||
|
}
|