ES-DE/src/components/GuiInputConfig.h

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#ifndef _GUIINPUTCONFIG_H_
#define _GUIINPUTCONFIG_H_
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#include "../Gui.h"
#include <map>
#include <SDL/SDL.h>
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class GuiInputConfig : public Gui
{
public:
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GuiInputConfig(Window* window);
~GuiInputConfig();
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void render();
void input(InputConfig* config, Input input);
private:
bool mDone;
int mInputNum;
static std::string sInputs[];
static int sInputCount;
};
#endif