2023-12-08 16:05:39 +00:00
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<?xml version="1.0"?>
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2024-06-16 20:15:23 +00:00
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<!-- This is the ES-DE Frontend find rules configuration file for Android -->
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2023-12-08 16:05:39 +00:00
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<ruleList>
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<emulator name="RETROARCH">
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<rule type="androidpackage">
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2024-02-27 20:38:19 +00:00
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<!-- 64-bit and 32-bit releases from the retroarch.com website -->
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2023-12-08 16:05:39 +00:00
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<entry>com.retroarch.aarch64/com.retroarch.browser.retroactivity.RetroActivityFuture</entry>
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<entry>com.retroarch.ra32/com.retroarch.browser.retroactivity.RetroActivityFuture</entry>
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2024-06-16 20:15:23 +00:00
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<!-- All other releases -->
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2023-12-08 16:05:39 +00:00
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<entry>com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture</entry>
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</rule>
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</emulator>
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2024-02-04 22:30:11 +00:00
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<emulator name="2600-EMU">
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<!-- Atari 2600 emulator 2600.emu -->
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2024-02-04 21:50:58 +00:00
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<rule type="androidpackage">
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2024-02-04 22:30:11 +00:00
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<entry>com.explusalpha.A2600Emu/com.imagine.BaseActivity</entry>
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2024-02-04 21:50:58 +00:00
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</rule>
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</emulator>
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2023-12-08 16:05:39 +00:00
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<emulator name="AETHERSX2">
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<!-- Sony PlayStation 2 emulator AetherSX2 -->
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<rule type="androidpackage">
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<entry>xyz.aethersx2.android/.EmulationActivity</entry>
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</rule>
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</emulator>
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feat/update-noruntime (#11)
* Documentation update
* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems
* Documentation update
* Updated the archive/el_GR.po file
* Fixed an issue where MD5 hashes were calculated when using the single-game scraper
* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements
* Removed the obsolete HelpStyle code
* Fixed some Clang compiler warnings
* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element
* Documentation update
* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element
* Documentation update
* Made it possible to set per-element icon overrides for the helpsystem element
* Fixed an issue where the helpsystem icons were sometimes not getting updated
* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it
* Eliminated some unnecessary helpsystem updates
* Changed a code comment
* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element
* Documentation update
* Added support for a 'none' value to the helpsystem element scope property
* Documentation update
* Rewrote the logic for the 'none' value for the helpsystem element scope property
* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element
* Documentation update
* Added an 'entryLayout' property to the helpsystem element
* Added support for a 'none' value to the video element imageType property
* Documentation update
* Added a 'fadeInType' property to the video element
* Documentation update
* Added a clock element and a corresponding menu entry
* Documentation update
* Adjusted the default position for the clock
* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha
* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds
* Rewrote most components to use BackgroundComponent instead of NinePatchComponent
* Removed the obsolete frame.png and frame.svg graphics resource files
* Increased the background blur slightly when a menu is open
* Removed an unused variable
* Small adjustment to the GuiInfoPopup corner roundness
* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate
* Documentation update
* (Linux) Added support for the Flatpak release of Ruffle
* Added the .ruf file extension to the flash system
* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly
* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay
* Added an option to completely disable the game launch screen
* Added a screensaver-game-select custom event
* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option
* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage
* Documentation update
* Made a HelpComponent function private instead of public
* (iOS) Fixed a build issue
* Added support for building against ICU 76.1 and later
* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system
* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown
* (Android) Changed system status polling to run on the main thread
* (Windows) Fixed a typo that caused a build error
* (Linux) Fixed an issue where the battery was not detected
* (macOS) Fixed an issue where the battery capacity was not calculated correctly
* (Windows) Fixed a linker error due to two missing libraries
* (Linux) Added the BlueZ library as a dependency
* (Linux) Added the BlueZ library as a dependency
* Added a CMake find module for BlueZ
* (Linux) Fixed a CMake find module name mismatch for BlueZ
* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD
* Changed a CMake configuration comment
* OCD commit
* (Linux) Added support for checking for multiple Bluetooth adapters
* Disabled system status polling on FreeBSD and Haiku
* Added clamping to the battery capacity to work around buggy OS drivers
* Added system status indicator icons
* Added a system status component
* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file
* Added menu options to toggle the system status indicators
* Fixed some issues with the system status indicators
* Fixed an issue where the battery text was not updated correctly when changing its menu option
* Documentation update
* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file
* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been
* Fixed an issue where some theme properties did not load correctly for the clock element
* Reorganized the positions of the systemstatus and clock elements in ThemeData
* (linear-es-de) Added configuration for the systemstatus and clock elements
* Made a small adjustment to the systemstatus element's default position
* (linear-es-de) Small adjustment to the position of the systemstatus element
* Changed SystemStatusComponent to use a height property instead of a size property
* (linear-es-de) Updated the theme config to use a height property for the systemstatus element
* Documentation update
* (linear-es-de) Relocated the configuration for the systemstatus and clock elements
* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding
* (linear-es-de) Removed an obsolete property for the clock element
* (modern-es-de) Added systemstatus and clock configuration
* (slate-es-de) Added systemstatus and clock configuration
* Fixed a rendering issue when combining rotation and background padding for the clock element
* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element
* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element
* Documentation update
* Added libgallium to the TSAN_suppressions file
* Added a compensation for a strange helpsystem sizing issue when drawing the element background
* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work
* Added two sorting flags to make the translation update script generate identical output across different machines
* Changed the .po update script to not use fuzzy matching
* Added a .continueignore entry to the .gitignore file
* Updated all .po files with the new translation messages
* Updated the en_US and en_GB translations
* Updated the sv_SE translations
* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported
Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported
* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)
* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)
* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system
* Documentation update
* Updated SDL to 2.32.2
* Updated the MAME index files to include ROMs up to MAME version 0.275
* Bundled the February 2025 release of the Mozilla TLS/SSL certificates
* Documentation update
* Updated the nl_NL translations
* Updated the ro_RO translations
* Updated the fr_FR translations
* Updated the pt_BR translations
* Updated the it_IT translations
* Updated the fr_FR translations
* Updated the ko_KR translations
* Updated the es_ES translations
* Updated the de_DE translations
* Updated the es_ES translations
* Updated the ro_RO translations
* Updated the ru_RU translations
* Updated the ja_JP translations
* Updated the zh_CN translations
* Updated the sv_SE translations
* Updated the ca_ES translations
* Added a 'scope' property to the systemstatus and clock elements
* Documentation update
* Updated the pl_PL translations
* (linear-es-de) Added system metadata translations for 15 languages
* Added support for the Vircon32 Virtual Console (vircon32) game system
* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* Documentation update
* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems
* (Android) Added a find rule entry for the new Cemu package name
* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows
* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system
Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows
* (Android) Added Azahar standalone as an alternative emulator for the n3ds system
* Documentation update
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system
Also added MFME standalone as an alternative emulator for the arcade system on Windows
* Added a %ROMRAWWIN% variable
* (Linux) Added support for the manually downloaded release of Mesen
* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows
* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows
* Documentation update
* Made a small adjustment to the button_y_PS helpsystem button
* Updated the de_DE translations
* Updated the de_DE translations
* Updated the zh_TW translations
* Documentation update
* Fixed some segfaults that could occur during emergency shutdown
* Improved the cleanup on window deinit
* Fixed a crash on window deinit
* Fixed a rare issue where reloading the application could lead to a crash
* Optimized HelpComponent updates by caching the icons
* The HelpComponent icon cache is now cleared when pressing ctrl-r
* Added an 'entryRelativeScale' property to the helpsystem element
* Fixed a code comment typo
* Documentation update
* Updated the sv_SE translations
* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements
* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements
* Documentation update
* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android
* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems
* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances
* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows
* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system
* Documentation update
* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous
* Simplified a number of HelpComponent function and variable names
* (Android) The launch sound is no longer played if the launch screen is set as disabled
* The launch sound is now always stopped when returning to ES-DE after a game launch
* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option
* Prevented the launch sound from getting stopped when running in the background on game launch
* Updated the de_DE translations
* Fixed an issue where the menus would sometimes contain fractional rows
* Updated the ko_KR translations
* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
* Documentation update
* Added support for the 8:7 display aspect ratio
* Added translations for the '8:7 vertical' message
* Documentation update
* Documentation update
* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown
* Updated the archive/el_GR.po file
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system
Also added MFME standalone as an alternative emulator for the mame system on Windows
* (Linux) Added find rule entries for Lindbergh Loader
* Added initial support for the Microsoft Xbox One (xboxone) game system
* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* Documentation update
* Added support for the Sega Mark III (mark3) game system
* (linear-es-de) Added support for the Sega Mark III (mark3) game system
* (modern-es-de) Added support for the Sega Mark III (mark3) game system
* (slate-es-de) Added support for the Sega Mark III (mark3) game system
* Documentation update
* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows
* Updated the archive/el_GR.po file
* Documentation update
* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly
* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator
* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system
* Documentation update
* Updated the dummy ROMs archives with the latest systems
* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows
* Documentation update
* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems
* (linear-es-de) Added zh_TW metadata translations for most systems
* (linear-es-de) Added zh_TW metadata translations for some systems
* (linear-es-de) Updated the system metadata for some systems
Also removed two obsolete system metadata files
* (linear-es-de) Updated some sv_SE system metadata entries
* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly
* Bumped the version to 3.2.0
* Fixed a potential crash when disabling the help prompts
* Updated "update from upstream"script to fetch `stable-3.2`
* Added HelpStyle definition if def RETRODECK
* Removed HelpStyle (was introduced by RetroDECK)
* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu
* fix(manifest): libvpx hash
* fix(manifest): update ICU source SHA256 hash
* fix(icu): change build system to simple and update build commands
* fix(icu): switch build system to autotools and update build directory structure
* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it
* Documentation update
* feat(manifest): update runtime version to 6.8
* feat(automation): added the AppImage build job
* feat(build): install PipeWire development dependencies for ES-DE workflow
* feat(build): update dependencies for ES-DE workflow
* feat(workflow): add job to check and delete empty releases after builds
* fix(build): update release notes format in build workflow [skip ci]
* Triggering build
* feat(build): add Bluetooth development dependencies and improve AppImage naming
* feat(build): rename AppImage output for ES-DE to RetroDECK format
* feat(build): update script for RetroDECK AppImage creation
* feat(build): add bcm_host and brcmegl dependencies to build workflow
* feat(build): replace brcmegl with fuse in dependency installation
* Documentation update for the 3.2.0 release
* feat(manifest): reverted runtime version to 6.7 in application YAML
---------
Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 04:33:45 +00:00
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<emulator name="AZAHAR">
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<!-- Nintendo 3DS emulator Azahar -->
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<rule type="androidpackage">
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<entry>io.github.lime3ds.android/org.citra.citra_emu.activities.EmulationActivity</entry>
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</rule>
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</emulator>
|
2024-02-04 22:30:11 +00:00
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<emulator name="C64-EMU">
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<!-- Commodore 8-bit computer emulator C64.emu -->
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<rule type="androidpackage">
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<entry>com.explusalpha.C64Emu/com.imagine.BaseActivity</entry>
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</rule>
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</emulator>
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2024-09-22 14:06:16 +00:00
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<emulator name="CEMU">
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<!-- Nintendo Wii U emulator Cemu -->
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<rule type="androidpackage">
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feat/update-noruntime (#11)
* Documentation update
* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems
* Documentation update
* Updated the archive/el_GR.po file
* Fixed an issue where MD5 hashes were calculated when using the single-game scraper
* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements
* Removed the obsolete HelpStyle code
* Fixed some Clang compiler warnings
* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element
* Documentation update
* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element
* Documentation update
* Made it possible to set per-element icon overrides for the helpsystem element
* Fixed an issue where the helpsystem icons were sometimes not getting updated
* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it
* Eliminated some unnecessary helpsystem updates
* Changed a code comment
* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element
* Documentation update
* Added support for a 'none' value to the helpsystem element scope property
* Documentation update
* Rewrote the logic for the 'none' value for the helpsystem element scope property
* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element
* Documentation update
* Added an 'entryLayout' property to the helpsystem element
* Added support for a 'none' value to the video element imageType property
* Documentation update
* Added a 'fadeInType' property to the video element
* Documentation update
* Added a clock element and a corresponding menu entry
* Documentation update
* Adjusted the default position for the clock
* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha
* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds
* Rewrote most components to use BackgroundComponent instead of NinePatchComponent
* Removed the obsolete frame.png and frame.svg graphics resource files
* Increased the background blur slightly when a menu is open
* Removed an unused variable
* Small adjustment to the GuiInfoPopup corner roundness
* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate
* Documentation update
* (Linux) Added support for the Flatpak release of Ruffle
* Added the .ruf file extension to the flash system
* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly
* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay
* Added an option to completely disable the game launch screen
* Added a screensaver-game-select custom event
* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option
* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage
* Documentation update
* Made a HelpComponent function private instead of public
* (iOS) Fixed a build issue
* Added support for building against ICU 76.1 and later
* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system
* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown
* (Android) Changed system status polling to run on the main thread
* (Windows) Fixed a typo that caused a build error
* (Linux) Fixed an issue where the battery was not detected
* (macOS) Fixed an issue where the battery capacity was not calculated correctly
* (Windows) Fixed a linker error due to two missing libraries
* (Linux) Added the BlueZ library as a dependency
* (Linux) Added the BlueZ library as a dependency
* Added a CMake find module for BlueZ
* (Linux) Fixed a CMake find module name mismatch for BlueZ
* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD
* Changed a CMake configuration comment
* OCD commit
* (Linux) Added support for checking for multiple Bluetooth adapters
* Disabled system status polling on FreeBSD and Haiku
* Added clamping to the battery capacity to work around buggy OS drivers
* Added system status indicator icons
* Added a system status component
* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file
* Added menu options to toggle the system status indicators
* Fixed some issues with the system status indicators
* Fixed an issue where the battery text was not updated correctly when changing its menu option
* Documentation update
* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file
* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been
* Fixed an issue where some theme properties did not load correctly for the clock element
* Reorganized the positions of the systemstatus and clock elements in ThemeData
* (linear-es-de) Added configuration for the systemstatus and clock elements
* Made a small adjustment to the systemstatus element's default position
* (linear-es-de) Small adjustment to the position of the systemstatus element
* Changed SystemStatusComponent to use a height property instead of a size property
* (linear-es-de) Updated the theme config to use a height property for the systemstatus element
* Documentation update
* (linear-es-de) Relocated the configuration for the systemstatus and clock elements
* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding
* (linear-es-de) Removed an obsolete property for the clock element
* (modern-es-de) Added systemstatus and clock configuration
* (slate-es-de) Added systemstatus and clock configuration
* Fixed a rendering issue when combining rotation and background padding for the clock element
* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element
* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element
* Documentation update
* Added libgallium to the TSAN_suppressions file
* Added a compensation for a strange helpsystem sizing issue when drawing the element background
* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work
* Added two sorting flags to make the translation update script generate identical output across different machines
* Changed the .po update script to not use fuzzy matching
* Added a .continueignore entry to the .gitignore file
* Updated all .po files with the new translation messages
* Updated the en_US and en_GB translations
* Updated the sv_SE translations
* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported
Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported
* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)
* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)
* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system
* Documentation update
* Updated SDL to 2.32.2
* Updated the MAME index files to include ROMs up to MAME version 0.275
* Bundled the February 2025 release of the Mozilla TLS/SSL certificates
* Documentation update
* Updated the nl_NL translations
* Updated the ro_RO translations
* Updated the fr_FR translations
* Updated the pt_BR translations
* Updated the it_IT translations
* Updated the fr_FR translations
* Updated the ko_KR translations
* Updated the es_ES translations
* Updated the de_DE translations
* Updated the es_ES translations
* Updated the ro_RO translations
* Updated the ru_RU translations
* Updated the ja_JP translations
* Updated the zh_CN translations
* Updated the sv_SE translations
* Updated the ca_ES translations
* Added a 'scope' property to the systemstatus and clock elements
* Documentation update
* Updated the pl_PL translations
* (linear-es-de) Added system metadata translations for 15 languages
* Added support for the Vircon32 Virtual Console (vircon32) game system
* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* Documentation update
* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems
* (Android) Added a find rule entry for the new Cemu package name
* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows
* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system
Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows
* (Android) Added Azahar standalone as an alternative emulator for the n3ds system
* Documentation update
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system
Also added MFME standalone as an alternative emulator for the arcade system on Windows
* Added a %ROMRAWWIN% variable
* (Linux) Added support for the manually downloaded release of Mesen
* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows
* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows
* Documentation update
* Made a small adjustment to the button_y_PS helpsystem button
* Updated the de_DE translations
* Updated the de_DE translations
* Updated the zh_TW translations
* Documentation update
* Fixed some segfaults that could occur during emergency shutdown
* Improved the cleanup on window deinit
* Fixed a crash on window deinit
* Fixed a rare issue where reloading the application could lead to a crash
* Optimized HelpComponent updates by caching the icons
* The HelpComponent icon cache is now cleared when pressing ctrl-r
* Added an 'entryRelativeScale' property to the helpsystem element
* Fixed a code comment typo
* Documentation update
* Updated the sv_SE translations
* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements
* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements
* Documentation update
* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android
* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems
* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances
* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows
* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system
* Documentation update
* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous
* Simplified a number of HelpComponent function and variable names
* (Android) The launch sound is no longer played if the launch screen is set as disabled
* The launch sound is now always stopped when returning to ES-DE after a game launch
* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option
* Prevented the launch sound from getting stopped when running in the background on game launch
* Updated the de_DE translations
* Fixed an issue where the menus would sometimes contain fractional rows
* Updated the ko_KR translations
* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
* Documentation update
* Added support for the 8:7 display aspect ratio
* Added translations for the '8:7 vertical' message
* Documentation update
* Documentation update
* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown
* Updated the archive/el_GR.po file
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system
Also added MFME standalone as an alternative emulator for the mame system on Windows
* (Linux) Added find rule entries for Lindbergh Loader
* Added initial support for the Microsoft Xbox One (xboxone) game system
* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* Documentation update
* Added support for the Sega Mark III (mark3) game system
* (linear-es-de) Added support for the Sega Mark III (mark3) game system
* (modern-es-de) Added support for the Sega Mark III (mark3) game system
* (slate-es-de) Added support for the Sega Mark III (mark3) game system
* Documentation update
* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows
* Updated the archive/el_GR.po file
* Documentation update
* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly
* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator
* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system
* Documentation update
* Updated the dummy ROMs archives with the latest systems
* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows
* Documentation update
* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems
* (linear-es-de) Added zh_TW metadata translations for most systems
* (linear-es-de) Added zh_TW metadata translations for some systems
* (linear-es-de) Updated the system metadata for some systems
Also removed two obsolete system metadata files
* (linear-es-de) Updated some sv_SE system metadata entries
* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly
* Bumped the version to 3.2.0
* Fixed a potential crash when disabling the help prompts
* Updated "update from upstream"script to fetch `stable-3.2`
* Added HelpStyle definition if def RETRODECK
* Removed HelpStyle (was introduced by RetroDECK)
* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu
* fix(manifest): libvpx hash
* fix(manifest): update ICU source SHA256 hash
* fix(icu): change build system to simple and update build commands
* fix(icu): switch build system to autotools and update build directory structure
* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it
* Documentation update
* feat(manifest): update runtime version to 6.8
* feat(automation): added the AppImage build job
* feat(build): install PipeWire development dependencies for ES-DE workflow
* feat(build): update dependencies for ES-DE workflow
* feat(workflow): add job to check and delete empty releases after builds
* fix(build): update release notes format in build workflow [skip ci]
* Triggering build
* feat(build): add Bluetooth development dependencies and improve AppImage naming
* feat(build): rename AppImage output for ES-DE to RetroDECK format
* feat(build): update script for RetroDECK AppImage creation
* feat(build): add bcm_host and brcmegl dependencies to build workflow
* feat(build): replace brcmegl with fuse in dependency installation
* Documentation update for the 3.2.0 release
* feat(manifest): reverted runtime version to 6.7 in application YAML
---------
Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 04:33:45 +00:00
|
|
|
<entry>info.cemu.cemu/info.cemu.cemu.emulation.EmulationActivity</entry>
|
2024-09-22 14:06:16 +00:00
|
|
|
<entry>info.cemu.Cemu/info.cemu.Cemu.emulation.EmulationActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
<emulator name="CITRA">
|
|
|
|
<!-- Nintendo 3DS emulator Citra -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.citra.citra_emu/.activities.EmulationActivity</entry>
|
|
|
|
<entry>org.citra.citra_emu/.ui.main.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 14:22:27 +00:00
|
|
|
<emulator name="CITRA-CANARY">
|
|
|
|
<!-- Nintendo 3DS emulator Citra Canary -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.citra.citra_emu.canary/org.citra.citra_emu.activities.EmulationActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
<emulator name="CITRA-MMJ">
|
|
|
|
<!-- Nintendo 3DS emulator Citra MMJ -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.citra.emu/.ui.EmulationActivity</entry>
|
2024-03-24 11:52:30 +00:00
|
|
|
<entry>com.antutu.ABenchMark/org.citra.emu.ui.EmulationActivity</entry>
|
2023-12-08 16:05:39 +00:00
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-11 11:45:25 +00:00
|
|
|
<emulator name="COLEM">
|
|
|
|
<!-- Coleco ColecoVision and Adam emulator ColEm -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.fms.colem.deluxe/com.fms.emulib.TVActivity</entry>
|
|
|
|
<entry>com.fms.colem/com.fms.emulib.TVActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
<emulator name="DOLPHIN">
|
|
|
|
<!-- Nintendo GameCube and Wii emulator Dolphin -->
|
|
|
|
<rule type="androidpackage">
|
2024-02-03 13:23:32 +00:00
|
|
|
<entry>org.dolphinemu.dolphinemu/.ui.main.TvMainActivity</entry>
|
2023-12-08 16:05:39 +00:00
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-22 20:42:51 +00:00
|
|
|
<emulator name="DOLPHIN-MMJR">
|
|
|
|
<!-- Dolphin MMJR, fork of Nintendo GameCube and Wii emulator Dolphin -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.mm.jr/org.dolphinemu.dolphinemu.ui.main.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-25 12:07:11 +00:00
|
|
|
<emulator name="DOLPHIN-MMJR2">
|
|
|
|
<!-- Dolphin MMJR2, fork of Nintendo GameCube and Wii emulator Dolphin -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.dolphinemu.mmjr/org.dolphinemu.dolphinemu.ui.main.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-05-17 19:43:28 +00:00
|
|
|
<emulator name="DROIDARCADIA">
|
|
|
|
<!-- Emerson Arcadia 2001 emulator DroidArcadia -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.amigan.droidarcadia/.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
<emulator name="DRASTIC">
|
|
|
|
<!-- Nintendo DS emulator DraStic -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.dsemu.drastic/.DraSticActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
|
|
|
<emulator name="DUCKSTATION">
|
|
|
|
<!-- Sony PlayStation 1 emulator DuckStation -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.github.stenzek.duckstation/.EmulationActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-09 21:15:34 +00:00
|
|
|
<emulator name="EKA2L1">
|
2024-06-26 15:04:53 +00:00
|
|
|
<!-- Symbian and Nokia N-Gage emulator EKA2L1 -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.github.eka2l1/.emu.EmulatorActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-10 20:53:21 +00:00
|
|
|
<emulator name="EPSXE">
|
|
|
|
<!-- Sony PlayStation 1 emulator ePSXe -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.epsxe.ePSXe/.ePSXe</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
<emulator name="FLYCAST">
|
|
|
|
<!-- Sega Dreamcast emulator Flycast -->
|
|
|
|
<rule type="androidpackage">
|
2024-08-21 19:14:32 +00:00
|
|
|
<entry>com.flycast.emulator/com.flycast.emulator.MainActivity</entry>
|
2023-12-08 16:05:39 +00:00
|
|
|
<entry>com.flycast.emulator/com.reicast.emulator.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-11 12:19:04 +00:00
|
|
|
<emulator name="FMSX">
|
|
|
|
<!-- MSX home computer emulator fMSX -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.fms.fmsx.deluxe/com.fms.emulib.TVActivity</entry>
|
|
|
|
<entry>com.fms.fmsx/com.fms.emulib.TVActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-10 20:28:04 +00:00
|
|
|
<emulator name="FPSE">
|
|
|
|
<!-- Sony PlayStation 1 emulator FPse -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.emulator.fpse/.Main</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-10 20:37:54 +00:00
|
|
|
<emulator name="FPSE-NG">
|
|
|
|
<!-- Sony PlayStation 1 emulator FPseNG -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.emulator.fpse64/.Main</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 21:13:15 +00:00
|
|
|
<emulator name="GBA-EMU">
|
|
|
|
<!-- Nintendo Game Boy Advance emulator GBA.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.GbaEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 21:06:18 +00:00
|
|
|
<emulator name="GBC-EMU">
|
|
|
|
<!-- Nintendo Game Boy and Game Boy Color emulator GBC.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.GbcEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-11 13:26:15 +00:00
|
|
|
<emulator name="INES">
|
|
|
|
<!-- Nintendo NES and Famicom emulator iNES -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.fms.ines.free/com.fms.emulib.TVActivity</entry>
|
2024-12-06 20:42:55 +00:00
|
|
|
</rule>
|
|
|
|
</emulator>
|
|
|
|
<emulator name="INFINITY">
|
|
|
|
<!-- PICO-8 Fantasy Console game engine Infinity -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>me.dt2dev.infinity/.SchemeActivity</entry>
|
2024-02-11 13:26:15 +00:00
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-05-25 11:28:29 +00:00
|
|
|
<emulator name="IRATAJAGUAR">
|
|
|
|
<!-- Atari Jaguar emulator IrataJaguar -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>ru.vastness.altmer.iratajaguar/.EmulatorActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-07-14 09:06:24 +00:00
|
|
|
<emulator name="J2ME-LOADER">
|
|
|
|
<!-- Java 2 Micro Edition emulator J2ME Loader -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>ru.playsoftware.j2meloader/.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-07-14 14:40:53 +00:00
|
|
|
<emulator name="JL-MOD">
|
|
|
|
<!-- Java 2 Micro Edition emulator JL-Mod -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>ru.woesss.j2meloader/ru.playsoftware.j2meloader.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-05-02 14:26:58 +00:00
|
|
|
<emulator name="LIME3DS">
|
|
|
|
<!-- Nintendo 3DS emulator Lime3DS -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>io.github.lime3ds.android/.activities.EmulationActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-05 21:37:17 +00:00
|
|
|
<emulator name="LYNX-EMU">
|
|
|
|
<!-- Atari Lynx emulator Lynx.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.LynxEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 21:31:07 +00:00
|
|
|
<emulator name="M64PLUS-FZ">
|
|
|
|
<!-- Nintendo 64 emulator M64Plus FZ -->
|
|
|
|
<rule type="androidpackage">
|
2024-02-27 20:38:19 +00:00
|
|
|
<entry>org.mupen64plusae.v3.fzurita.amazon/paulscode.android.mupen64plusae.SplashActivity</entry>
|
2024-02-04 21:31:07 +00:00
|
|
|
<entry>org.mupen64plusae.v3.fzurita.pro/paulscode.android.mupen64plusae.SplashActivity</entry>
|
|
|
|
<entry>org.mupen64plusae.v3.fzurita/paulscode.android.mupen64plusae.SplashActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
feat/update-noruntime (#11)
* Documentation update
* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems
* Documentation update
* Updated the archive/el_GR.po file
* Fixed an issue where MD5 hashes were calculated when using the single-game scraper
* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements
* Removed the obsolete HelpStyle code
* Fixed some Clang compiler warnings
* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element
* Documentation update
* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element
* Documentation update
* Made it possible to set per-element icon overrides for the helpsystem element
* Fixed an issue where the helpsystem icons were sometimes not getting updated
* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it
* Eliminated some unnecessary helpsystem updates
* Changed a code comment
* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element
* Documentation update
* Added support for a 'none' value to the helpsystem element scope property
* Documentation update
* Rewrote the logic for the 'none' value for the helpsystem element scope property
* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element
* Documentation update
* Added an 'entryLayout' property to the helpsystem element
* Added support for a 'none' value to the video element imageType property
* Documentation update
* Added a 'fadeInType' property to the video element
* Documentation update
* Added a clock element and a corresponding menu entry
* Documentation update
* Adjusted the default position for the clock
* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha
* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds
* Rewrote most components to use BackgroundComponent instead of NinePatchComponent
* Removed the obsolete frame.png and frame.svg graphics resource files
* Increased the background blur slightly when a menu is open
* Removed an unused variable
* Small adjustment to the GuiInfoPopup corner roundness
* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate
* Documentation update
* (Linux) Added support for the Flatpak release of Ruffle
* Added the .ruf file extension to the flash system
* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly
* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay
* Added an option to completely disable the game launch screen
* Added a screensaver-game-select custom event
* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option
* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage
* Documentation update
* Made a HelpComponent function private instead of public
* (iOS) Fixed a build issue
* Added support for building against ICU 76.1 and later
* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system
* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown
* (Android) Changed system status polling to run on the main thread
* (Windows) Fixed a typo that caused a build error
* (Linux) Fixed an issue where the battery was not detected
* (macOS) Fixed an issue where the battery capacity was not calculated correctly
* (Windows) Fixed a linker error due to two missing libraries
* (Linux) Added the BlueZ library as a dependency
* (Linux) Added the BlueZ library as a dependency
* Added a CMake find module for BlueZ
* (Linux) Fixed a CMake find module name mismatch for BlueZ
* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD
* Changed a CMake configuration comment
* OCD commit
* (Linux) Added support for checking for multiple Bluetooth adapters
* Disabled system status polling on FreeBSD and Haiku
* Added clamping to the battery capacity to work around buggy OS drivers
* Added system status indicator icons
* Added a system status component
* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file
* Added menu options to toggle the system status indicators
* Fixed some issues with the system status indicators
* Fixed an issue where the battery text was not updated correctly when changing its menu option
* Documentation update
* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file
* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been
* Fixed an issue where some theme properties did not load correctly for the clock element
* Reorganized the positions of the systemstatus and clock elements in ThemeData
* (linear-es-de) Added configuration for the systemstatus and clock elements
* Made a small adjustment to the systemstatus element's default position
* (linear-es-de) Small adjustment to the position of the systemstatus element
* Changed SystemStatusComponent to use a height property instead of a size property
* (linear-es-de) Updated the theme config to use a height property for the systemstatus element
* Documentation update
* (linear-es-de) Relocated the configuration for the systemstatus and clock elements
* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding
* (linear-es-de) Removed an obsolete property for the clock element
* (modern-es-de) Added systemstatus and clock configuration
* (slate-es-de) Added systemstatus and clock configuration
* Fixed a rendering issue when combining rotation and background padding for the clock element
* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element
* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element
* Documentation update
* Added libgallium to the TSAN_suppressions file
* Added a compensation for a strange helpsystem sizing issue when drawing the element background
* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work
* Added two sorting flags to make the translation update script generate identical output across different machines
* Changed the .po update script to not use fuzzy matching
* Added a .continueignore entry to the .gitignore file
* Updated all .po files with the new translation messages
* Updated the en_US and en_GB translations
* Updated the sv_SE translations
* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported
Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported
* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)
* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)
* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system
* Documentation update
* Updated SDL to 2.32.2
* Updated the MAME index files to include ROMs up to MAME version 0.275
* Bundled the February 2025 release of the Mozilla TLS/SSL certificates
* Documentation update
* Updated the nl_NL translations
* Updated the ro_RO translations
* Updated the fr_FR translations
* Updated the pt_BR translations
* Updated the it_IT translations
* Updated the fr_FR translations
* Updated the ko_KR translations
* Updated the es_ES translations
* Updated the de_DE translations
* Updated the es_ES translations
* Updated the ro_RO translations
* Updated the ru_RU translations
* Updated the ja_JP translations
* Updated the zh_CN translations
* Updated the sv_SE translations
* Updated the ca_ES translations
* Added a 'scope' property to the systemstatus and clock elements
* Documentation update
* Updated the pl_PL translations
* (linear-es-de) Added system metadata translations for 15 languages
* Added support for the Vircon32 Virtual Console (vircon32) game system
* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* Documentation update
* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems
* (Android) Added a find rule entry for the new Cemu package name
* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows
* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system
Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows
* (Android) Added Azahar standalone as an alternative emulator for the n3ds system
* Documentation update
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system
Also added MFME standalone as an alternative emulator for the arcade system on Windows
* Added a %ROMRAWWIN% variable
* (Linux) Added support for the manually downloaded release of Mesen
* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows
* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows
* Documentation update
* Made a small adjustment to the button_y_PS helpsystem button
* Updated the de_DE translations
* Updated the de_DE translations
* Updated the zh_TW translations
* Documentation update
* Fixed some segfaults that could occur during emergency shutdown
* Improved the cleanup on window deinit
* Fixed a crash on window deinit
* Fixed a rare issue where reloading the application could lead to a crash
* Optimized HelpComponent updates by caching the icons
* The HelpComponent icon cache is now cleared when pressing ctrl-r
* Added an 'entryRelativeScale' property to the helpsystem element
* Fixed a code comment typo
* Documentation update
* Updated the sv_SE translations
* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements
* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements
* Documentation update
* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android
* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems
* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances
* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows
* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system
* Documentation update
* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous
* Simplified a number of HelpComponent function and variable names
* (Android) The launch sound is no longer played if the launch screen is set as disabled
* The launch sound is now always stopped when returning to ES-DE after a game launch
* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option
* Prevented the launch sound from getting stopped when running in the background on game launch
* Updated the de_DE translations
* Fixed an issue where the menus would sometimes contain fractional rows
* Updated the ko_KR translations
* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
* Documentation update
* Added support for the 8:7 display aspect ratio
* Added translations for the '8:7 vertical' message
* Documentation update
* Documentation update
* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown
* Updated the archive/el_GR.po file
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system
Also added MFME standalone as an alternative emulator for the mame system on Windows
* (Linux) Added find rule entries for Lindbergh Loader
* Added initial support for the Microsoft Xbox One (xboxone) game system
* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* Documentation update
* Added support for the Sega Mark III (mark3) game system
* (linear-es-de) Added support for the Sega Mark III (mark3) game system
* (modern-es-de) Added support for the Sega Mark III (mark3) game system
* (slate-es-de) Added support for the Sega Mark III (mark3) game system
* Documentation update
* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows
* Updated the archive/el_GR.po file
* Documentation update
* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly
* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator
* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system
* Documentation update
* Updated the dummy ROMs archives with the latest systems
* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows
* Documentation update
* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems
* (linear-es-de) Added zh_TW metadata translations for most systems
* (linear-es-de) Added zh_TW metadata translations for some systems
* (linear-es-de) Updated the system metadata for some systems
Also removed two obsolete system metadata files
* (linear-es-de) Updated some sv_SE system metadata entries
* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly
* Bumped the version to 3.2.0
* Fixed a potential crash when disabling the help prompts
* Updated "update from upstream"script to fetch `stable-3.2`
* Added HelpStyle definition if def RETRODECK
* Removed HelpStyle (was introduced by RetroDECK)
* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu
* fix(manifest): libvpx hash
* fix(manifest): update ICU source SHA256 hash
* fix(icu): change build system to simple and update build commands
* fix(icu): switch build system to autotools and update build directory structure
* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it
* Documentation update
* feat(manifest): update runtime version to 6.8
* feat(automation): added the AppImage build job
* feat(build): install PipeWire development dependencies for ES-DE workflow
* feat(build): update dependencies for ES-DE workflow
* feat(workflow): add job to check and delete empty releases after builds
* fix(build): update release notes format in build workflow [skip ci]
* Triggering build
* feat(build): add Bluetooth development dependencies and improve AppImage naming
* feat(build): rename AppImage output for ES-DE to RetroDECK format
* feat(build): update script for RetroDECK AppImage creation
* feat(build): add bcm_host and brcmegl dependencies to build workflow
* feat(build): replace brcmegl with fuse in dependency installation
* Documentation update for the 3.2.0 release
* feat(manifest): reverted runtime version to 6.7 in application YAML
---------
Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 04:33:45 +00:00
|
|
|
<emulator name="MAME4DROID-CURRENT">
|
|
|
|
<!-- Arcade emulator MAME4droid Current -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.seleuco.mame4d2024/com.seleuco.mame4droid.MAME4droid</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
<emulator name="MAME4DROID">
|
|
|
|
<!-- Arcade emulator MAME4droid -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.seleuco.mame4droid/.MAME4droid</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-05 23:33:31 +00:00
|
|
|
<emulator name="MAME4DROID-2024">
|
|
|
|
<!-- Arcade emulator MAME4droid 2024 -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.seleuco.mame4d2024/com.seleuco.mame4droid.MAME4droid</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-11-11 22:16:06 +00:00
|
|
|
<emulator name="MANDARINE">
|
|
|
|
<!-- Nintendo 3DS emulator Mandarine -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>io.github.mandarine3ds.mandarine/.activities.EmulationActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-11 13:54:04 +00:00
|
|
|
<emulator name="MASTERGEAR">
|
|
|
|
<!-- Sega Game Gear, Master System and SG-1000 emulator MasterGear -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.fms.mg/com.fms.emulib.TVActivity</entry>
|
|
|
|
</rule>
|
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|
</emulator>
|
2024-02-04 21:31:07 +00:00
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|
|
<emulator name="MD-EMU">
|
|
|
|
<!-- Sega Mega Drive/Genesis emulator MD.emu -->
|
2023-12-08 16:05:39 +00:00
|
|
|
<rule type="androidpackage">
|
2024-02-04 21:31:07 +00:00
|
|
|
<entry>com.explusalpha.MdEmu/com.imagine.BaseActivity</entry>
|
2023-12-08 16:05:39 +00:00
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|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 19:34:21 +00:00
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|
|
<emulator name="MELONDS">
|
|
|
|
<!-- Nintendo DS and DSi emulator melonDS -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>me.magnum.melonds/.ui.emulator.EmulatorActivity</entry>
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|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-21 23:20:45 +00:00
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|
|
<emulator name="MELONDS-NIGHTLY">
|
|
|
|
<!-- Nintendo DS and DSi emulator melonDS (Nightly build) -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>me.magnum.melonds.nightly/me.magnum.melonds.ui.emulator.EmulatorActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 22:49:50 +00:00
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|
|
<emulator name="MSX-EMU">
|
|
|
|
<!-- MSX home computer and ColecoVision emulator MSX.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.MsxEmu/com.imagine.BaseActivity</entry>
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|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-27 20:38:19 +00:00
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|
|
<emulator name="MUPEN64PLUS-AE">
|
|
|
|
<!-- Nintendo 64 emulator Mupen64Plus AE -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.mupen64plusae.v3.alpha/paulscode.android.mupen64plusae.SplashActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-11 10:12:54 +00:00
|
|
|
<emulator name="MY-BOY">
|
|
|
|
<!-- Nintendo Game Boy Advance emulator My Boy! -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.fastemulator.gba/.EmulatorActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-11 10:22:41 +00:00
|
|
|
<emulator name="MY-OLDBOY">
|
|
|
|
<!-- Nintendo Game Boy and Game Boy Color emulator My OldBoy! -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.fastemulator.gbc/.EmulatorActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-05 22:19:21 +00:00
|
|
|
<emulator name="NEO-EMU">
|
|
|
|
<!-- SNK Neo Geo emulator NEO.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.NeoEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 20:52:25 +00:00
|
|
|
<emulator name="NES-EMU">
|
|
|
|
<!-- Nintendo NES and Famicom emulator NES.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.NesEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-10 13:20:40 +00:00
|
|
|
<emulator name="NESOID">
|
|
|
|
<!-- Nintendo NES and Famicom emulator Nesoid -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.androidemu.nes/.EmulatorActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-05 22:31:46 +00:00
|
|
|
<emulator name="NGP-EMU">
|
|
|
|
<!-- SNK Neo Geo Pocket emulator NGP.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.NgpEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-06-20 10:17:25 +00:00
|
|
|
<emulator name="NOODS">
|
|
|
|
<!-- Nintendo DS and Game Boy Advance emulator NooDS -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.hydra.noods/.FileBrowser</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-06 20:12:00 +00:00
|
|
|
<emulator name="OPENBOR">
|
2024-06-23 21:15:19 +00:00
|
|
|
<!-- OpenBOR game engine -->
|
2024-02-06 20:12:00 +00:00
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.openbor.engine/.GameActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-03-09 13:54:10 +00:00
|
|
|
<emulator name="PANDA3DS">
|
|
|
|
<!-- Nintendo 3DS emulator Panda3DS -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.panda3ds.pandroid/.app.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 22:07:35 +00:00
|
|
|
<emulator name="PCE-EMU">
|
|
|
|
<!-- NEC PC Engine/TurboGrafx-16 emulator PCE.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.PceEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-10 15:14:36 +00:00
|
|
|
<emulator name="PIZZA-BOY-GBA">
|
|
|
|
<!-- Nintendo Game Boy Advance emulator Pizza Boy GBA -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>it.dbtecno.pizzaboygbapro/it.dbtecno.pizzaboygbapro.MainActivity</entry>
|
|
|
|
<entry>it.dbtecno.pizzaboygba/it.dbtecno.pizzaboygba.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-10 14:52:20 +00:00
|
|
|
<emulator name="PIZZA-BOY-GBC">
|
|
|
|
<!-- Nintendo Game Boy and Game Boy Color emulator Pizza Boy GBC -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>it.dbtecno.pizzaboypro/it.dbtecno.pizzaboypro.MainActivity</entry>
|
|
|
|
<entry>it.dbtecno.pizzaboy/it.dbtecno.pizzaboy.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
feat/update-noruntime (#11)
* Documentation update
* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems
* Documentation update
* Updated the archive/el_GR.po file
* Fixed an issue where MD5 hashes were calculated when using the single-game scraper
* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements
* Removed the obsolete HelpStyle code
* Fixed some Clang compiler warnings
* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element
* Documentation update
* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element
* Documentation update
* Made it possible to set per-element icon overrides for the helpsystem element
* Fixed an issue where the helpsystem icons were sometimes not getting updated
* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it
* Eliminated some unnecessary helpsystem updates
* Changed a code comment
* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element
* Documentation update
* Added support for a 'none' value to the helpsystem element scope property
* Documentation update
* Rewrote the logic for the 'none' value for the helpsystem element scope property
* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element
* Documentation update
* Added an 'entryLayout' property to the helpsystem element
* Added support for a 'none' value to the video element imageType property
* Documentation update
* Added a 'fadeInType' property to the video element
* Documentation update
* Added a clock element and a corresponding menu entry
* Documentation update
* Adjusted the default position for the clock
* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha
* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds
* Rewrote most components to use BackgroundComponent instead of NinePatchComponent
* Removed the obsolete frame.png and frame.svg graphics resource files
* Increased the background blur slightly when a menu is open
* Removed an unused variable
* Small adjustment to the GuiInfoPopup corner roundness
* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate
* Documentation update
* (Linux) Added support for the Flatpak release of Ruffle
* Added the .ruf file extension to the flash system
* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly
* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay
* Added an option to completely disable the game launch screen
* Added a screensaver-game-select custom event
* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option
* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage
* Documentation update
* Made a HelpComponent function private instead of public
* (iOS) Fixed a build issue
* Added support for building against ICU 76.1 and later
* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system
* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown
* (Android) Changed system status polling to run on the main thread
* (Windows) Fixed a typo that caused a build error
* (Linux) Fixed an issue where the battery was not detected
* (macOS) Fixed an issue where the battery capacity was not calculated correctly
* (Windows) Fixed a linker error due to two missing libraries
* (Linux) Added the BlueZ library as a dependency
* (Linux) Added the BlueZ library as a dependency
* Added a CMake find module for BlueZ
* (Linux) Fixed a CMake find module name mismatch for BlueZ
* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD
* Changed a CMake configuration comment
* OCD commit
* (Linux) Added support for checking for multiple Bluetooth adapters
* Disabled system status polling on FreeBSD and Haiku
* Added clamping to the battery capacity to work around buggy OS drivers
* Added system status indicator icons
* Added a system status component
* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file
* Added menu options to toggle the system status indicators
* Fixed some issues with the system status indicators
* Fixed an issue where the battery text was not updated correctly when changing its menu option
* Documentation update
* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file
* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been
* Fixed an issue where some theme properties did not load correctly for the clock element
* Reorganized the positions of the systemstatus and clock elements in ThemeData
* (linear-es-de) Added configuration for the systemstatus and clock elements
* Made a small adjustment to the systemstatus element's default position
* (linear-es-de) Small adjustment to the position of the systemstatus element
* Changed SystemStatusComponent to use a height property instead of a size property
* (linear-es-de) Updated the theme config to use a height property for the systemstatus element
* Documentation update
* (linear-es-de) Relocated the configuration for the systemstatus and clock elements
* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding
* (linear-es-de) Removed an obsolete property for the clock element
* (modern-es-de) Added systemstatus and clock configuration
* (slate-es-de) Added systemstatus and clock configuration
* Fixed a rendering issue when combining rotation and background padding for the clock element
* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element
* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element
* Documentation update
* Added libgallium to the TSAN_suppressions file
* Added a compensation for a strange helpsystem sizing issue when drawing the element background
* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work
* Added two sorting flags to make the translation update script generate identical output across different machines
* Changed the .po update script to not use fuzzy matching
* Added a .continueignore entry to the .gitignore file
* Updated all .po files with the new translation messages
* Updated the en_US and en_GB translations
* Updated the sv_SE translations
* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported
Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported
* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)
* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)
* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system
* Documentation update
* Updated SDL to 2.32.2
* Updated the MAME index files to include ROMs up to MAME version 0.275
* Bundled the February 2025 release of the Mozilla TLS/SSL certificates
* Documentation update
* Updated the nl_NL translations
* Updated the ro_RO translations
* Updated the fr_FR translations
* Updated the pt_BR translations
* Updated the it_IT translations
* Updated the fr_FR translations
* Updated the ko_KR translations
* Updated the es_ES translations
* Updated the de_DE translations
* Updated the es_ES translations
* Updated the ro_RO translations
* Updated the ru_RU translations
* Updated the ja_JP translations
* Updated the zh_CN translations
* Updated the sv_SE translations
* Updated the ca_ES translations
* Added a 'scope' property to the systemstatus and clock elements
* Documentation update
* Updated the pl_PL translations
* (linear-es-de) Added system metadata translations for 15 languages
* Added support for the Vircon32 Virtual Console (vircon32) game system
* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* Documentation update
* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems
* (Android) Added a find rule entry for the new Cemu package name
* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows
* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system
Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows
* (Android) Added Azahar standalone as an alternative emulator for the n3ds system
* Documentation update
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system
Also added MFME standalone as an alternative emulator for the arcade system on Windows
* Added a %ROMRAWWIN% variable
* (Linux) Added support for the manually downloaded release of Mesen
* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows
* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows
* Documentation update
* Made a small adjustment to the button_y_PS helpsystem button
* Updated the de_DE translations
* Updated the de_DE translations
* Updated the zh_TW translations
* Documentation update
* Fixed some segfaults that could occur during emergency shutdown
* Improved the cleanup on window deinit
* Fixed a crash on window deinit
* Fixed a rare issue where reloading the application could lead to a crash
* Optimized HelpComponent updates by caching the icons
* The HelpComponent icon cache is now cleared when pressing ctrl-r
* Added an 'entryRelativeScale' property to the helpsystem element
* Fixed a code comment typo
* Documentation update
* Updated the sv_SE translations
* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements
* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements
* Documentation update
* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android
* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems
* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances
* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows
* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system
* Documentation update
* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous
* Simplified a number of HelpComponent function and variable names
* (Android) The launch sound is no longer played if the launch screen is set as disabled
* The launch sound is now always stopped when returning to ES-DE after a game launch
* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option
* Prevented the launch sound from getting stopped when running in the background on game launch
* Updated the de_DE translations
* Fixed an issue where the menus would sometimes contain fractional rows
* Updated the ko_KR translations
* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
* Documentation update
* Added support for the 8:7 display aspect ratio
* Added translations for the '8:7 vertical' message
* Documentation update
* Documentation update
* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown
* Updated the archive/el_GR.po file
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system
Also added MFME standalone as an alternative emulator for the mame system on Windows
* (Linux) Added find rule entries for Lindbergh Loader
* Added initial support for the Microsoft Xbox One (xboxone) game system
* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* Documentation update
* Added support for the Sega Mark III (mark3) game system
* (linear-es-de) Added support for the Sega Mark III (mark3) game system
* (modern-es-de) Added support for the Sega Mark III (mark3) game system
* (slate-es-de) Added support for the Sega Mark III (mark3) game system
* Documentation update
* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows
* Updated the archive/el_GR.po file
* Documentation update
* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly
* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator
* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system
* Documentation update
* Updated the dummy ROMs archives with the latest systems
* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows
* Documentation update
* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems
* (linear-es-de) Added zh_TW metadata translations for most systems
* (linear-es-de) Added zh_TW metadata translations for some systems
* (linear-es-de) Updated the system metadata for some systems
Also removed two obsolete system metadata files
* (linear-es-de) Updated some sv_SE system metadata entries
* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly
* Bumped the version to 3.2.0
* Fixed a potential crash when disabling the help prompts
* Updated "update from upstream"script to fetch `stable-3.2`
* Added HelpStyle definition if def RETRODECK
* Removed HelpStyle (was introduced by RetroDECK)
* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu
* fix(manifest): libvpx hash
* fix(manifest): update ICU source SHA256 hash
* fix(icu): change build system to simple and update build commands
* fix(icu): switch build system to autotools and update build directory structure
* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it
* Documentation update
* feat(manifest): update runtime version to 6.8
* feat(automation): added the AppImage build job
* feat(build): install PipeWire development dependencies for ES-DE workflow
* feat(build): update dependencies for ES-DE workflow
* feat(workflow): add job to check and delete empty releases after builds
* fix(build): update release notes format in build workflow [skip ci]
* Triggering build
* feat(build): add Bluetooth development dependencies and improve AppImage naming
* feat(build): rename AppImage output for ES-DE to RetroDECK format
* feat(build): update script for RetroDECK AppImage creation
* feat(build): add bcm_host and brcmegl dependencies to build workflow
* feat(build): replace brcmegl with fuse in dependency installation
* Documentation update for the 3.2.0 release
* feat(manifest): reverted runtime version to 6.7 in application YAML
---------
Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 04:33:45 +00:00
|
|
|
<emulator name="PIZZA-BOY-SC">
|
|
|
|
<!-- Sega multi-system emulator Pizza Boy SC -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>it.dbtecno.pizzaboyscpro/.MainActivity</entry>
|
|
|
|
<entry>it.dbtecno.pizzaboyscbasic/.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-06 16:18:38 +00:00
|
|
|
<emulator name="PLAY!">
|
|
|
|
<!-- Sony PlayStation 2 emulator Play! -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.virtualapplications.play/.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
<emulator name="PPSSPP">
|
|
|
|
<!-- Sony PlayStation Portable emulator PPSSPP -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.ppsspp.ppssppgold/org.ppsspp.ppsspp.PpssppActivity</entry>
|
|
|
|
<entry>org.ppsspp.ppsspp/.PpssppActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-06 16:17:12 +00:00
|
|
|
<emulator name="REAL3DOPLAYER">
|
|
|
|
<!-- 3DO Interactive Multiplayer emulator Real3DOPlayer -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>ru.vastness.altmer.real3doplayer/.EmulatorActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
<emulator name="REDREAM">
|
|
|
|
<!-- Sega Dreamcast emulator Redream -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>io.recompiled.redream/.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-08 22:48:57 +00:00
|
|
|
<emulator name="RUFFLE">
|
|
|
|
<!-- Adobe Flash player Ruffle -->
|
|
|
|
<rule type="androidpackage">
|
2024-06-20 09:41:23 +00:00
|
|
|
<entry>rs.ruffle/.PlayerActivity</entry>
|
2024-02-08 22:48:57 +00:00
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-05 22:47:29 +00:00
|
|
|
<emulator name="SATURN-EMU">
|
|
|
|
<!-- Sega Saturn emulator Saturn.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.SaturnEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-06-03 19:43:25 +00:00
|
|
|
<emulator name="SCUMMVM">
|
|
|
|
<!-- ScummVM game engine -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.scummvm.scummvm.debug/org.scummvm.scummvm.SplashActivity</entry>
|
|
|
|
<entry>org.scummvm.scummvm/org.scummvm.scummvm.SplashActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
feat/update-noruntime (#11)
* Documentation update
* Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems
* Documentation update
* Updated the archive/el_GR.po file
* Fixed an issue where MD5 hashes were calculated when using the single-game scraper
* Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements
* Removed the obsolete HelpStyle code
* Fixed some Clang compiler warnings
* Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element
* Documentation update
* Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element
* Documentation update
* Made it possible to set per-element icon overrides for the helpsystem element
* Fixed an issue where the helpsystem icons were sometimes not getting updated
* Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it
* Eliminated some unnecessary helpsystem updates
* Changed a code comment
* Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element
* Documentation update
* Added support for a 'none' value to the helpsystem element scope property
* Documentation update
* Rewrote the logic for the 'none' value for the helpsystem element scope property
* Added 'rotation' and 'rotationOrigin' properties to the helpsystem element
* Documentation update
* Added an 'entryLayout' property to the helpsystem element
* Added support for a 'none' value to the video element imageType property
* Documentation update
* Added a 'fadeInType' property to the video element
* Documentation update
* Added a clock element and a corresponding menu entry
* Documentation update
* Adjusted the default position for the clock
* Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha
* Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds
* Rewrote most components to use BackgroundComponent instead of NinePatchComponent
* Removed the obsolete frame.png and frame.svg graphics resource files
* Increased the background blur slightly when a menu is open
* Removed an unused variable
* Small adjustment to the GuiInfoPopup corner roundness
* Made the menu and launch screen scale up at the same speed regardless of the display refresh rate
* Documentation update
* (Linux) Added support for the Flatpak release of Ruffle
* Added the .ruf file extension to the flash system
* Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly
* Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay
* Added an option to completely disable the game launch screen
* Added a screensaver-game-select custom event
* Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option
* (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage
* Documentation update
* Made a HelpComponent function private instead of public
* (iOS) Fixed a build issue
* Added support for building against ICU 76.1 and later
* Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system
* Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown
* (Android) Changed system status polling to run on the main thread
* (Windows) Fixed a typo that caused a build error
* (Linux) Fixed an issue where the battery was not detected
* (macOS) Fixed an issue where the battery capacity was not calculated correctly
* (Windows) Fixed a linker error due to two missing libraries
* (Linux) Added the BlueZ library as a dependency
* (Linux) Added the BlueZ library as a dependency
* Added a CMake find module for BlueZ
* (Linux) Fixed a CMake find module name mismatch for BlueZ
* Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD
* Changed a CMake configuration comment
* OCD commit
* (Linux) Added support for checking for multiple Bluetooth adapters
* Disabled system status polling on FreeBSD and Haiku
* Added clamping to the battery capacity to work around buggy OS drivers
* Added system status indicator icons
* Added a system status component
* (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file
* Added menu options to toggle the system status indicators
* Fixed some issues with the system status indicators
* Fixed an issue where the battery text was not updated correctly when changing its menu option
* Documentation update
* (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file
* Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been
* Fixed an issue where some theme properties did not load correctly for the clock element
* Reorganized the positions of the systemstatus and clock elements in ThemeData
* (linear-es-de) Added configuration for the systemstatus and clock elements
* Made a small adjustment to the systemstatus element's default position
* (linear-es-de) Small adjustment to the position of the systemstatus element
* Changed SystemStatusComponent to use a height property instead of a size property
* (linear-es-de) Updated the theme config to use a height property for the systemstatus element
* Documentation update
* (linear-es-de) Relocated the configuration for the systemstatus and clock elements
* Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding
* (linear-es-de) Removed an obsolete property for the clock element
* (modern-es-de) Added systemstatus and clock configuration
* (slate-es-de) Added systemstatus and clock configuration
* Fixed a rendering issue when combining rotation and background padding for the clock element
* Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element
* Added 'rotation' and 'rotationOrigin' properties to the systemstatus element
* Documentation update
* Added libgallium to the TSAN_suppressions file
* Added a compensation for a strange helpsystem sizing issue when drawing the element background
* Fixed an issue where the override for the 'battery_low' systemstatus icon did not work
* Added two sorting flags to make the translation update script generate identical output across different machines
* Changed the .po update script to not use fuzzy matching
* Added a .continueignore entry to the .gitignore file
* Updated all .po files with the new translation messages
* Updated the en_US and en_GB translations
* Updated the sv_SE translations
* (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported
Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported
* (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2)
* (Linux) Added a find rule entry for the new DuckStation binary name (duckstation)
* Added the b2 RetroArch core as an alternative emulator for the bbcmicro system
* Documentation update
* Updated SDL to 2.32.2
* Updated the MAME index files to include ROMs up to MAME version 0.275
* Bundled the February 2025 release of the Mozilla TLS/SSL certificates
* Documentation update
* Updated the nl_NL translations
* Updated the ro_RO translations
* Updated the fr_FR translations
* Updated the pt_BR translations
* Updated the it_IT translations
* Updated the fr_FR translations
* Updated the ko_KR translations
* Updated the es_ES translations
* Updated the de_DE translations
* Updated the es_ES translations
* Updated the ro_RO translations
* Updated the ru_RU translations
* Updated the ja_JP translations
* Updated the zh_CN translations
* Updated the sv_SE translations
* Updated the ca_ES translations
* Added a 'scope' property to the systemstatus and clock elements
* Documentation update
* Updated the pl_PL translations
* (linear-es-de) Added system metadata translations for 15 languages
* Added support for the Vircon32 Virtual Console (vircon32) game system
* (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system
* Documentation update
* Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems
* (Android) Added a find rule entry for the new Cemu package name
* Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows
* (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system
Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows
* (Android) Added Azahar standalone as an alternative emulator for the n3ds system
* Documentation update
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system
Also added MFME standalone as an alternative emulator for the arcade system on Windows
* Added a %ROMRAWWIN% variable
* (Linux) Added support for the manually downloaded release of Mesen
* Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows
* Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows
* Documentation update
* Made a small adjustment to the button_y_PS helpsystem button
* Updated the de_DE translations
* Updated the de_DE translations
* Updated the zh_TW translations
* Documentation update
* Fixed some segfaults that could occur during emergency shutdown
* Improved the cleanup on window deinit
* Fixed a crash on window deinit
* Fixed a rare issue where reloading the application could lead to a crash
* Optimized HelpComponent updates by caching the icons
* The HelpComponent icon cache is now cleared when pressing ctrl-r
* Added an 'entryRelativeScale' property to the helpsystem element
* Fixed a code comment typo
* Documentation update
* Updated the sv_SE translations
* (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements
* (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements
* Documentation update
* The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android
* (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element
* Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems
* (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances
* Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows
* (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system
* Documentation update
* (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous
* Simplified a number of HelpComponent function and variable names
* (Android) The launch sound is no longer played if the launch screen is set as disabled
* The launch sound is now always stopped when returning to ES-DE after a game launch
* The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option
* Prevented the launch sound from getting stopped when running in the background on game launch
* Updated the de_DE translations
* Fixed an issue where the menus would sometimes contain fractional rows
* Updated the ko_KR translations
* (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems
* Documentation update
* Added support for the 8:7 display aspect ratio
* Added translations for the '8:7 vertical' message
* Documentation update
* Documentation update
* Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown
* Updated the archive/el_GR.po file
* (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system
Also added MFME standalone as an alternative emulator for the mame system on Windows
* (Linux) Added find rule entries for Lindbergh Loader
* Added initial support for the Microsoft Xbox One (xboxone) game system
* (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system
* Documentation update
* Added support for the Sega Mark III (mark3) game system
* (linear-es-de) Added support for the Sega Mark III (mark3) game system
* (modern-es-de) Added support for the Sega Mark III (mark3) game system
* (slate-es-de) Added support for the Sega Mark III (mark3) game system
* Documentation update
* Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows
* Updated the archive/el_GR.po file
* Documentation update
* (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly
* (Android) Added a find rule entry for the Pizza Boy SC Basic emulator
* Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system
* Documentation update
* Updated the dummy ROMs archives with the latest systems
* Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows
* Documentation update
* (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems
* (linear-es-de) Added zh_TW metadata translations for most systems
* (linear-es-de) Added zh_TW metadata translations for some systems
* (linear-es-de) Updated the system metadata for some systems
Also removed two obsolete system metadata files
* (linear-es-de) Updated some sv_SE system metadata entries
* Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly
* Bumped the version to 3.2.0
* Fixed a potential crash when disabling the help prompts
* Updated "update from upstream"script to fetch `stable-3.2`
* Added HelpStyle definition if def RETRODECK
* Removed HelpStyle (was introduced by RetroDECK)
* Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu
* fix(manifest): libvpx hash
* fix(manifest): update ICU source SHA256 hash
* fix(icu): change build system to simple and update build commands
* fix(icu): switch build system to autotools and update build directory structure
* fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it
* Documentation update
* feat(manifest): update runtime version to 6.8
* feat(automation): added the AppImage build job
* feat(build): install PipeWire development dependencies for ES-DE workflow
* feat(build): update dependencies for ES-DE workflow
* feat(workflow): add job to check and delete empty releases after builds
* fix(build): update release notes format in build workflow [skip ci]
* Triggering build
* feat(build): add Bluetooth development dependencies and improve AppImage naming
* feat(build): rename AppImage output for ES-DE to RetroDECK format
* feat(build): update script for RetroDECK AppImage creation
* feat(build): add bcm_host and brcmegl dependencies to build workflow
* feat(build): replace brcmegl with fuse in dependency installation
* Documentation update for the 3.2.0 release
* feat(manifest): reverted runtime version to 6.7 in application YAML
---------
Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
2025-04-08 04:33:45 +00:00
|
|
|
<emulator name="SKYEMU">
|
|
|
|
<!-- Nintendo Game Boy, Game Boy Color, Game Boy Advance and DS emulator SkyEmu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.sky.SkyEmu/.EnhancedNativeActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-25 12:58:17 +00:00
|
|
|
<emulator name="SKYLINE">
|
|
|
|
<!-- Nintendo Switch emulator Skyline -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>skyline.emu/emu.skyline.EmulationActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-04 20:42:14 +00:00
|
|
|
<emulator name="SNES9X-EXPLUS">
|
|
|
|
<!-- Super Nintendo emulator Snes9x EX+ -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.Snes9xPlus/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-11 12:17:49 +00:00
|
|
|
<emulator name="SPECCY">
|
|
|
|
<!-- Sinclair ZX Spectrum emulator Speccy -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.fms.speccy.deluxe/com.fms.emulib.TVActivity</entry>
|
|
|
|
<entry>com.fms.speccy/com.fms.emulib.TVActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-05 21:43:56 +00:00
|
|
|
<emulator name="SWAN-EMU">
|
|
|
|
<!-- Bandai WonderSwan emulator Swan.emu -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.explusalpha.SwanEmu/com.imagine.BaseActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-12-05 16:10:25 +00:00
|
|
|
<emulator name="SWF-PLAYER">
|
|
|
|
<!-- Adobe Flash player SWF Player -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.issess.flashplayerpro/com.issess.flashplayer.player.FlashPlayerActivity</entry>
|
|
|
|
<entry>com.issess.flashplayer/.player.FlashPlayerActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-12-02 20:36:34 +00:00
|
|
|
<emulator name="VIRTUAL-VIRTUAL-BOY">
|
|
|
|
<!-- Nintendo Virtual Boy emulator Virtual Virtual Boy -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.simongellis.vvb/.MainActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-06-08 09:07:59 +00:00
|
|
|
<emulator name="VISUAL-PINBALL">
|
|
|
|
<!-- Pinball simulator Visual Pinball -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.vpinball.app/.VpxLauncherActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-02-06 18:02:37 +00:00
|
|
|
<emulator name="VITA3K">
|
|
|
|
<!-- Sony PlayStation Vita emulator Vita3K -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.vita3k.emulator/.Emulator</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-09-07 12:47:00 +00:00
|
|
|
<emulator name="WINLATOR-GLIBC">
|
2024-09-09 16:56:34 +00:00
|
|
|
<!-- Microsoft Windows emulator Winlator Cmod Glibc -->
|
2024-09-07 12:47:00 +00:00
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.winlator/.XServerDisplayActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-09-07 13:04:32 +00:00
|
|
|
<emulator name="WINLATOR-PROOT">
|
2024-09-09 16:56:34 +00:00
|
|
|
<!-- Microsoft Windows emulator Winlator Cmod PRoot -->
|
2024-09-07 13:04:32 +00:00
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>com.cmodded.winlator/com.winlator.XServerDisplayActivity</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2024-03-17 20:57:24 +00:00
|
|
|
<emulator name="YABASANSHIRO-2">
|
|
|
|
<!-- Sega Saturn emulator Yaba Sanshiro 2 -->
|
|
|
|
<rule type="androidpackage">
|
|
|
|
<entry>org.devmiyax.yabasanshioro2.pro/org.uoyabause.android.Yabause</entry>
|
|
|
|
<entry>org.devmiyax.yabasanshioro2/org.uoyabause.android.Yabause</entry>
|
|
|
|
</rule>
|
|
|
|
</emulator>
|
2023-12-08 16:05:39 +00:00
|
|
|
</ruleList>
|