mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2025-04-10 19:15:13 +00:00
* Documentation update * Added the NooDS RetroArch core as an alternative emulator for the gba and nds systems * Documentation update * Updated the archive/el_GR.po file * Fixed an issue where MD5 hashes were calculated when using the single-game scraper * Refactored the helpsystem code and added support for using an arbitrary amount of helpsystem elements * Removed the obsolete HelpStyle code * Fixed some Clang compiler warnings * Added 'thumbstickclick' as a supported 'entries' property value for the helpsystem element * Documentation update * Added 'lr' and 'ltrt' as supported 'entries' property values for the helpsystem element * Documentation update * Made it possible to set per-element icon overrides for the helpsystem element * Fixed an issue where the helpsystem icons were sometimes not getting updated * Fixed an issue where the default helpsystem element was not displayed if there was no theme configuration for it * Eliminated some unnecessary helpsystem updates * Changed a code comment * Added 'imageSize', 'imageMaxSize', 'imageCropSize' and 'imageCropPos' properties to the video element * Documentation update * Added support for a 'none' value to the helpsystem element scope property * Documentation update * Rewrote the logic for the 'none' value for the helpsystem element scope property * Added 'rotation' and 'rotationOrigin' properties to the helpsystem element * Documentation update * Added an 'entryLayout' property to the helpsystem element * Added support for a 'none' value to the video element imageType property * Documentation update * Added a 'fadeInType' property to the video element * Documentation update * Added a clock element and a corresponding menu entry * Documentation update * Adjusted the default position for the clock * Fixed an issue where applying rounded corners caused rendering artfifacts if the texture did not use premultiplied alpha * Added a BackgroundComponent to replace NinePatchComponent for rendering menu and popup backgrounds * Rewrote most components to use BackgroundComponent instead of NinePatchComponent * Removed the obsolete frame.png and frame.svg graphics resource files * Increased the background blur slightly when a menu is open * Removed an unused variable * Small adjustment to the GuiInfoPopup corner roundness * Made the menu and launch screen scale up at the same speed regardless of the display refresh rate * Documentation update * (Linux) Added support for the Flatpak release of Ruffle * Added the .ruf file extension to the flash system * Fixed an issue where the DateTimeComponent gamelist fadeout didn't work correctly * Changed the rendering order so that the clock is rendered above the textlist quick scrolling overlay * Added an option to completely disable the game launch screen * Added a screensaver-game-select custom event * Added game-select and system-select custom events and a corresponding 'Browsing custom events' menu option * (Linux) Changed the AppImage find rule for Mandarine to mandarine-qt*.AppImage * Documentation update * Made a HelpComponent function private instead of public * (iOS) Fixed a build issue * Added support for building against ICU 76.1 and later * Added a SystemStatus class to poll Bluetooth, Wi-Fi, cellular and battery information from the operating system * Fixed an issue where the wrong SystemStatus Wi-Fi debug info was shown * (Android) Changed system status polling to run on the main thread * (Windows) Fixed a typo that caused a build error * (Linux) Fixed an issue where the battery was not detected * (macOS) Fixed an issue where the battery capacity was not calculated correctly * (Windows) Fixed a linker error due to two missing libraries * (Linux) Added the BlueZ library as a dependency * (Linux) Added the BlueZ library as a dependency * Added a CMake find module for BlueZ * (Linux) Fixed a CMake find module name mismatch for BlueZ * Changed the CMake configuration to only check for the BlueZ library on Linux and not on FreeBSD * Changed a CMake configuration comment * OCD commit * (Linux) Added support for checking for multiple Bluetooth adapters * Disabled system status polling on FreeBSD and Haiku * Added clamping to the battery capacity to work around buggy OS drivers * Added system status indicator icons * Added a system status component * (Android) Fixed an issue where there was a PLACEHOLDER entry present for the consolearcade system in the es_systems.xml file * Added menu options to toggle the system status indicators * Fixed some issues with the system status indicators * Fixed an issue where the battery text was not updated correctly when changing its menu option * Documentation update * (macOS) Added a NSBluetoothAlwaysUsageDescription key to the Info.plist file * Fixed an issue where the battery percentage text was sometimes shown when it shouldn't have been * Fixed an issue where some theme properties did not load correctly for the clock element * Reorganized the positions of the systemstatus and clock elements in ThemeData * (linear-es-de) Added configuration for the systemstatus and clock elements * Made a small adjustment to the systemstatus element's default position * (linear-es-de) Small adjustment to the position of the systemstatus element * Changed SystemStatusComponent to use a height property instead of a size property * (linear-es-de) Updated the theme config to use a height property for the systemstatus element * Documentation update * (linear-es-de) Relocated the configuration for the systemstatus and clock elements * Removed the backgroundMargins and lineSpacing properties for the clock element and added backgroundColorEnd, backgroundGradientType and backgroundPadding * (linear-es-de) Removed an obsolete property for the clock element * (modern-es-de) Added systemstatus and clock configuration * (slate-es-de) Added systemstatus and clock configuration * Fixed a rendering issue when combining rotation and background padding for the clock element * Added backgroundColor, backgroundColorEnd, backgroundGradientType, backgroundPadding and backgroundCornerRadius properties to the helpsystem element * Added 'rotation' and 'rotationOrigin' properties to the systemstatus element * Documentation update * Added libgallium to the TSAN_suppressions file * Added a compensation for a strange helpsystem sizing issue when drawing the element background * Fixed an issue where the override for the 'battery_low' systemstatus icon did not work * Added two sorting flags to make the translation update script generate identical output across different machines * Changed the .po update script to not use fuzzy matching * Added a .continueignore entry to the .gitignore file * Updated all .po files with the new translation messages * Updated the en_US and en_GB translations * Updated the sv_SE translations * (Android) Added MAME4droid Current emulator entries for all systems where MAME4droid 2024 was supported Also changed from MAME4droid 2024 to MAME4droid Current for all systems where only this emulator was supported * (Linux) Added a find rule entry for the new PCSX2 binary name (pcsx2) * (Linux) Added a find rule entry for the new DuckStation binary name (duckstation) * Added the b2 RetroArch core as an alternative emulator for the bbcmicro system * Documentation update * Updated SDL to 2.32.2 * Updated the MAME index files to include ROMs up to MAME version 0.275 * Bundled the February 2025 release of the Mozilla TLS/SSL certificates * Documentation update * Updated the nl_NL translations * Updated the ro_RO translations * Updated the fr_FR translations * Updated the pt_BR translations * Updated the it_IT translations * Updated the fr_FR translations * Updated the ko_KR translations * Updated the es_ES translations * Updated the de_DE translations * Updated the es_ES translations * Updated the ro_RO translations * Updated the ru_RU translations * Updated the ja_JP translations * Updated the zh_CN translations * Updated the sv_SE translations * Updated the ca_ES translations * Added a 'scope' property to the systemstatus and clock elements * Documentation update * Updated the pl_PL translations * (linear-es-de) Added system metadata translations for 15 languages * Added support for the Vircon32 Virtual Console (vircon32) game system * (linear-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (modern-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * (slate-es-de) Added support for the Vircon32 Virtual Console (vircon32) game system * Documentation update * Added the .m3u file extension to the sega32x, sega32xjp and sega32xna systems * (Android) Added a find rule entry for the new Cemu package name * Added A7800 standalone as an alternative emulator for the atari7800 system on Linux and Windows * (Linux) Added XM6 TypeG Wine and XM6 TypeG Proton as alternative emulators for the x68000 system Also added XM6 TypeG standalone as an alternative emulator for the x68000 system on Windows * (Android) Added Azahar standalone as an alternative emulator for the n3ds system * Documentation update * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the arcade system Also added MFME standalone as an alternative emulator for the arcade system on Windows * Added a %ROMRAWWIN% variable * (Linux) Added support for the manually downloaded release of Mesen * Added Mesen standalone as an alternative emulator for the colecovision, wonderswan and wonderswancolor systems on Linux and Windows * Added Azahar standalone as an alternative emulator for the n3ds system on Linux and Windows * Documentation update * Made a small adjustment to the button_y_PS helpsystem button * Updated the de_DE translations * Updated the de_DE translations * Updated the zh_TW translations * Documentation update * Fixed some segfaults that could occur during emergency shutdown * Improved the cleanup on window deinit * Fixed a crash on window deinit * Fixed a rare issue where reloading the application could lead to a crash * Optimized HelpComponent updates by caching the icons * The HelpComponent icon cache is now cleared when pressing ctrl-r * Added an 'entryRelativeScale' property to the helpsystem element * Fixed a code comment typo * Documentation update * Updated the sv_SE translations * (linear-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Split the backgroundPadding property into backgroundHorizontalPadding and backgroundVerticalPadding properties for the helpsystem, systemstatus and clock elements * (slate-es-de) Updated to use the new backgroundHorizontalPadding and backgroundVerticalPadding properties for the systemstatus and clock elements * Documentation update * The LANG and LANGUAGE variables are now set explicitly to the UTF-8 character encoding on Linux, macOS and Android * (modern-es-de) Adjusted the relative scale between the icons and text for the helpsystem element * Added the bsnes-jg RetroArch core as an alternative emulator for the satellaview, sfc, snes, snesna and sufami systems * (Windows) Fixed an issue where there could be double quotation marks added to the launch command under some special circumstances * Enabled directories interpreted as files with MAME RetroArch for the apple2, apple2gs and fmtowns systems on Linux, macOS and Windows * (Windows) Added back accidentally deleted MAME standalone entry for the apple2 system * Documentation update * (Windows) Made the hack to remove double quotation marks on game launch slightly less dangerous * Simplified a number of HelpComponent function and variable names * (Android) The launch sound is no longer played if the launch screen is set as disabled * The launch sound is now always stopped when returning to ES-DE after a game launch * The launch sound is no longer played if the launch screen is set as disabled when built with the DEINIT_ON_LAUNCH option * Prevented the launch sound from getting stopped when running in the background on game launch * Updated the de_DE translations * Fixed an issue where the menus would sometimes contain fractional rows * Updated the ko_KR translations * (Android) Added SkyEmu standalone as an alternative emulator for the gb, gba, gbc and nds systems * Documentation update * Added support for the 8:7 display aspect ratio * Added translations for the '8:7 vertical' message * Documentation update * Documentation update * Fixed an issue where a double free in GuiLaunchScreen could cause an unclean application shutdown * Updated the archive/el_GR.po file * (Linux) Added MFME Wine and MFME Proton as alternative emulators for the mame system Also added MFME standalone as an alternative emulator for the mame system on Windows * (Linux) Added find rule entries for Lindbergh Loader * Added initial support for the Microsoft Xbox One (xboxone) game system * (linear-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (modern-es-de) Added support for the Microsoft Xbox One (xboxone) game system * (slate-es-de) Added support for the Microsoft Xbox One (xboxone) game system * Documentation update * Added support for the Sega Mark III (mark3) game system * (linear-es-de) Added support for the Sega Mark III (mark3) game system * (modern-es-de) Added support for the Sega Mark III (mark3) game system * (slate-es-de) Added support for the Sega Mark III (mark3) game system * Documentation update * Added support for the Sony PlayStation 4 (ps4) game system on Linux, macOS and Windows * Updated the archive/el_GR.po file * Documentation update * (Linux) Moved an emulator entry in es_find_rules.xml that was not sorted correctly * (Android) Added a find rule entry for the Pizza Boy SC Basic emulator * Added the CannonBall and Mr.Boom RetroArch cores as alternative emulators for the ports system * Documentation update * Updated the dummy ROMs archives with the latest systems * Added RPCS3 Game Serial as an alternative emulator for the consolearcade and ps3 systems on Linux, macOS and Windows * Documentation update * (linear-es-de) Updated the system metadata for the mark3, vircon32 and xboxone systems * (linear-es-de) Added zh_TW metadata translations for most systems * (linear-es-de) Added zh_TW metadata translations for some systems * (linear-es-de) Updated the system metadata for some systems Also removed two obsolete system metadata files * (linear-es-de) Updated some sv_SE system metadata entries * Fixed an issue where the update_version_string.sh script would not update the Info.plist file correctly * Bumped the version to 3.2.0 * Fixed a potential crash when disabling the help prompts * Updated "update from upstream"script to fetch `stable-3.2` * Added HelpStyle definition if def RETRODECK * Removed HelpStyle (was introduced by RetroDECK) * Added dependencies for ES-DE 3.2.0: dav1d, bluez, libvpx e icu * fix(manifest): libvpx hash * fix(manifest): update ICU source SHA256 hash * fix(icu): change build system to simple and update build commands * fix(icu): switch build system to autotools and update build directory structure * fix(es-de): remove ICU dependency and update build options for ES-DE for statically linking it * Documentation update * feat(manifest): update runtime version to 6.8 * feat(automation): added the AppImage build job * feat(build): install PipeWire development dependencies for ES-DE workflow * feat(build): update dependencies for ES-DE workflow * feat(workflow): add job to check and delete empty releases after builds * fix(build): update release notes format in build workflow [skip ci] * Triggering build * feat(build): add Bluetooth development dependencies and improve AppImage naming * feat(build): rename AppImage output for ES-DE to RetroDECK format * feat(build): update script for RetroDECK AppImage creation * feat(build): add bcm_host and brcmegl dependencies to build workflow * feat(build): replace brcmegl with fuse in dependency installation * Documentation update for the 3.2.0 release * feat(manifest): reverted runtime version to 6.7 in application YAML --------- Co-authored-by: Leon Styhre <leon.styhre@nw-soft.com>
467 lines
18 KiB
XML
467 lines
18 KiB
XML
<?xml version="1.0"?>
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<!-- This is the ES-DE Frontend find rules configuration file for Android -->
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<ruleList>
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<emulator name="RETROARCH">
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<rule type="androidpackage">
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<!-- 64-bit and 32-bit releases from the retroarch.com website -->
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<entry>com.retroarch.aarch64/com.retroarch.browser.retroactivity.RetroActivityFuture</entry>
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<entry>com.retroarch.ra32/com.retroarch.browser.retroactivity.RetroActivityFuture</entry>
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<!-- All other releases -->
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<entry>com.retroarch/com.retroarch.browser.retroactivity.RetroActivityFuture</entry>
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</rule>
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</emulator>
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<emulator name="2600-EMU">
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<!-- Atari 2600 emulator 2600.emu -->
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<rule type="androidpackage">
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<entry>com.explusalpha.A2600Emu/com.imagine.BaseActivity</entry>
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</rule>
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</emulator>
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<emulator name="AETHERSX2">
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<!-- Sony PlayStation 2 emulator AetherSX2 -->
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<rule type="androidpackage">
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<entry>xyz.aethersx2.android/.EmulationActivity</entry>
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</rule>
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</emulator>
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<emulator name="AZAHAR">
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<!-- Nintendo 3DS emulator Azahar -->
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<rule type="androidpackage">
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<entry>io.github.lime3ds.android/org.citra.citra_emu.activities.EmulationActivity</entry>
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</rule>
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</emulator>
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<emulator name="C64-EMU">
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<!-- Commodore 8-bit computer emulator C64.emu -->
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<rule type="androidpackage">
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<entry>com.explusalpha.C64Emu/com.imagine.BaseActivity</entry>
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</rule>
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</emulator>
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<emulator name="CEMU">
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<!-- Nintendo Wii U emulator Cemu -->
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<rule type="androidpackage">
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<entry>info.cemu.cemu/info.cemu.cemu.emulation.EmulationActivity</entry>
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<entry>info.cemu.Cemu/info.cemu.Cemu.emulation.EmulationActivity</entry>
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</rule>
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</emulator>
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<emulator name="CITRA">
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<!-- Nintendo 3DS emulator Citra -->
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<rule type="androidpackage">
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<entry>org.citra.citra_emu/.activities.EmulationActivity</entry>
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<entry>org.citra.citra_emu/.ui.main.MainActivity</entry>
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</rule>
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</emulator>
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<emulator name="CITRA-CANARY">
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<!-- Nintendo 3DS emulator Citra Canary -->
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<rule type="androidpackage">
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<entry>org.citra.citra_emu.canary/org.citra.citra_emu.activities.EmulationActivity</entry>
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</rule>
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</emulator>
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<emulator name="CITRA-MMJ">
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<!-- Nintendo 3DS emulator Citra MMJ -->
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<rule type="androidpackage">
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<entry>org.citra.emu/.ui.EmulationActivity</entry>
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<entry>com.antutu.ABenchMark/org.citra.emu.ui.EmulationActivity</entry>
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</rule>
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</emulator>
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<emulator name="COLEM">
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<!-- Coleco ColecoVision and Adam emulator ColEm -->
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<rule type="androidpackage">
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<entry>com.fms.colem.deluxe/com.fms.emulib.TVActivity</entry>
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<entry>com.fms.colem/com.fms.emulib.TVActivity</entry>
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</rule>
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</emulator>
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<emulator name="DOLPHIN">
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<!-- Nintendo GameCube and Wii emulator Dolphin -->
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<rule type="androidpackage">
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<entry>org.dolphinemu.dolphinemu/.ui.main.TvMainActivity</entry>
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</rule>
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</emulator>
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<emulator name="DOLPHIN-MMJR">
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<!-- Dolphin MMJR, fork of Nintendo GameCube and Wii emulator Dolphin -->
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<rule type="androidpackage">
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<entry>org.mm.jr/org.dolphinemu.dolphinemu.ui.main.MainActivity</entry>
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</rule>
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</emulator>
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<emulator name="DOLPHIN-MMJR2">
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<!-- Dolphin MMJR2, fork of Nintendo GameCube and Wii emulator Dolphin -->
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<rule type="androidpackage">
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<entry>org.dolphinemu.mmjr/org.dolphinemu.dolphinemu.ui.main.MainActivity</entry>
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</rule>
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</emulator>
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<emulator name="DROIDARCADIA">
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<!-- Emerson Arcadia 2001 emulator DroidArcadia -->
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<rule type="androidpackage">
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<entry>com.amigan.droidarcadia/.MainActivity</entry>
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</rule>
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</emulator>
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<emulator name="DRASTIC">
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<!-- Nintendo DS emulator DraStic -->
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<rule type="androidpackage">
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<entry>com.dsemu.drastic/.DraSticActivity</entry>
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</rule>
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</emulator>
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<emulator name="DUCKSTATION">
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<!-- Sony PlayStation 1 emulator DuckStation -->
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<rule type="androidpackage">
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<entry>com.github.stenzek.duckstation/.EmulationActivity</entry>
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</rule>
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</emulator>
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<emulator name="EKA2L1">
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<!-- Symbian and Nokia N-Gage emulator EKA2L1 -->
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<rule type="androidpackage">
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<entry>com.github.eka2l1/.emu.EmulatorActivity</entry>
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</rule>
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</emulator>
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<emulator name="EPSXE">
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<!-- Sony PlayStation 1 emulator ePSXe -->
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<rule type="androidpackage">
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<entry>com.epsxe.ePSXe/.ePSXe</entry>
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</rule>
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</emulator>
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<emulator name="FLYCAST">
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<!-- Sega Dreamcast emulator Flycast -->
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<rule type="androidpackage">
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<entry>com.flycast.emulator/com.flycast.emulator.MainActivity</entry>
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<entry>com.flycast.emulator/com.reicast.emulator.MainActivity</entry>
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</rule>
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</emulator>
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<emulator name="FMSX">
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<!-- MSX home computer emulator fMSX -->
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<rule type="androidpackage">
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<entry>com.fms.fmsx.deluxe/com.fms.emulib.TVActivity</entry>
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<entry>com.fms.fmsx/com.fms.emulib.TVActivity</entry>
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</rule>
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</emulator>
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<emulator name="FPSE">
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<!-- Sony PlayStation 1 emulator FPse -->
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<rule type="androidpackage">
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<entry>com.emulator.fpse/.Main</entry>
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</rule>
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</emulator>
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<emulator name="FPSE-NG">
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<!-- Sony PlayStation 1 emulator FPseNG -->
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<rule type="androidpackage">
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<entry>com.emulator.fpse64/.Main</entry>
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</rule>
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</emulator>
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<emulator name="GBA-EMU">
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<!-- Nintendo Game Boy Advance emulator GBA.emu -->
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<rule type="androidpackage">
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<entry>com.explusalpha.GbaEmu/com.imagine.BaseActivity</entry>
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</rule>
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</emulator>
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<emulator name="GBC-EMU">
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<!-- Nintendo Game Boy and Game Boy Color emulator GBC.emu -->
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<rule type="androidpackage">
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<entry>com.explusalpha.GbcEmu/com.imagine.BaseActivity</entry>
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</rule>
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</emulator>
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<emulator name="INES">
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<!-- Nintendo NES and Famicom emulator iNES -->
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<rule type="androidpackage">
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<entry>com.fms.ines.free/com.fms.emulib.TVActivity</entry>
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</rule>
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</emulator>
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<emulator name="INFINITY">
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<!-- PICO-8 Fantasy Console game engine Infinity -->
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<rule type="androidpackage">
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<entry>me.dt2dev.infinity/.SchemeActivity</entry>
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</rule>
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</emulator>
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<emulator name="IRATAJAGUAR">
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<!-- Atari Jaguar emulator IrataJaguar -->
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<rule type="androidpackage">
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<entry>ru.vastness.altmer.iratajaguar/.EmulatorActivity</entry>
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</rule>
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</emulator>
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<emulator name="J2ME-LOADER">
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<!-- Java 2 Micro Edition emulator J2ME Loader -->
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<rule type="androidpackage">
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<entry>ru.playsoftware.j2meloader/.MainActivity</entry>
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</rule>
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</emulator>
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<emulator name="JL-MOD">
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<!-- Java 2 Micro Edition emulator JL-Mod -->
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<rule type="androidpackage">
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<entry>ru.woesss.j2meloader/ru.playsoftware.j2meloader.MainActivity</entry>
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</rule>
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</emulator>
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<emulator name="LIME3DS">
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<!-- Nintendo 3DS emulator Lime3DS -->
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<rule type="androidpackage">
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<entry>io.github.lime3ds.android/.activities.EmulationActivity</entry>
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</rule>
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</emulator>
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<emulator name="LYNX-EMU">
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<!-- Atari Lynx emulator Lynx.emu -->
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<rule type="androidpackage">
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<entry>com.explusalpha.LynxEmu/com.imagine.BaseActivity</entry>
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</rule>
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</emulator>
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<emulator name="M64PLUS-FZ">
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<!-- Nintendo 64 emulator M64Plus FZ -->
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<rule type="androidpackage">
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<entry>org.mupen64plusae.v3.fzurita.amazon/paulscode.android.mupen64plusae.SplashActivity</entry>
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<entry>org.mupen64plusae.v3.fzurita.pro/paulscode.android.mupen64plusae.SplashActivity</entry>
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<entry>org.mupen64plusae.v3.fzurita/paulscode.android.mupen64plusae.SplashActivity</entry>
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</rule>
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</emulator>
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<emulator name="MAME4DROID-CURRENT">
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<!-- Arcade emulator MAME4droid Current -->
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<rule type="androidpackage">
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<entry>com.seleuco.mame4d2024/com.seleuco.mame4droid.MAME4droid</entry>
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</rule>
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</emulator>
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<emulator name="MAME4DROID">
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<!-- Arcade emulator MAME4droid -->
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<rule type="androidpackage">
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<entry>com.seleuco.mame4droid/.MAME4droid</entry>
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</rule>
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</emulator>
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<emulator name="MAME4DROID-2024">
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<!-- Arcade emulator MAME4droid 2024 -->
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<rule type="androidpackage">
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<entry>com.seleuco.mame4d2024/com.seleuco.mame4droid.MAME4droid</entry>
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</rule>
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</emulator>
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<emulator name="MANDARINE">
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<!-- Nintendo 3DS emulator Mandarine -->
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<rule type="androidpackage">
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<entry>io.github.mandarine3ds.mandarine/.activities.EmulationActivity</entry>
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</rule>
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</emulator>
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<emulator name="MASTERGEAR">
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<!-- Sega Game Gear, Master System and SG-1000 emulator MasterGear -->
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<rule type="androidpackage">
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<entry>com.fms.mg/com.fms.emulib.TVActivity</entry>
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|
</rule>
|
|
</emulator>
|
|
<emulator name="MD-EMU">
|
|
<!-- Sega Mega Drive/Genesis emulator MD.emu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.explusalpha.MdEmu/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="MELONDS">
|
|
<!-- Nintendo DS and DSi emulator melonDS -->
|
|
<rule type="androidpackage">
|
|
<entry>me.magnum.melonds/.ui.emulator.EmulatorActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="MELONDS-NIGHTLY">
|
|
<!-- Nintendo DS and DSi emulator melonDS (Nightly build) -->
|
|
<rule type="androidpackage">
|
|
<entry>me.magnum.melonds.nightly/me.magnum.melonds.ui.emulator.EmulatorActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="MSX-EMU">
|
|
<!-- MSX home computer and ColecoVision emulator MSX.emu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.explusalpha.MsxEmu/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="MUPEN64PLUS-AE">
|
|
<!-- Nintendo 64 emulator Mupen64Plus AE -->
|
|
<rule type="androidpackage">
|
|
<entry>org.mupen64plusae.v3.alpha/paulscode.android.mupen64plusae.SplashActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="MY-BOY">
|
|
<!-- Nintendo Game Boy Advance emulator My Boy! -->
|
|
<rule type="androidpackage">
|
|
<entry>com.fastemulator.gba/.EmulatorActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="MY-OLDBOY">
|
|
<!-- Nintendo Game Boy and Game Boy Color emulator My OldBoy! -->
|
|
<rule type="androidpackage">
|
|
<entry>com.fastemulator.gbc/.EmulatorActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="NEO-EMU">
|
|
<!-- SNK Neo Geo emulator NEO.emu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.explusalpha.NeoEmu/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="NES-EMU">
|
|
<!-- Nintendo NES and Famicom emulator NES.emu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.explusalpha.NesEmu/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="NESOID">
|
|
<!-- Nintendo NES and Famicom emulator Nesoid -->
|
|
<rule type="androidpackage">
|
|
<entry>com.androidemu.nes/.EmulatorActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="NGP-EMU">
|
|
<!-- SNK Neo Geo Pocket emulator NGP.emu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.explusalpha.NgpEmu/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="NOODS">
|
|
<!-- Nintendo DS and Game Boy Advance emulator NooDS -->
|
|
<rule type="androidpackage">
|
|
<entry>com.hydra.noods/.FileBrowser</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="OPENBOR">
|
|
<!-- OpenBOR game engine -->
|
|
<rule type="androidpackage">
|
|
<entry>org.openbor.engine/.GameActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="PANDA3DS">
|
|
<!-- Nintendo 3DS emulator Panda3DS -->
|
|
<rule type="androidpackage">
|
|
<entry>com.panda3ds.pandroid/.app.MainActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="PCE-EMU">
|
|
<!-- NEC PC Engine/TurboGrafx-16 emulator PCE.emu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.PceEmu/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="PIZZA-BOY-GBA">
|
|
<!-- Nintendo Game Boy Advance emulator Pizza Boy GBA -->
|
|
<rule type="androidpackage">
|
|
<entry>it.dbtecno.pizzaboygbapro/it.dbtecno.pizzaboygbapro.MainActivity</entry>
|
|
<entry>it.dbtecno.pizzaboygba/it.dbtecno.pizzaboygba.MainActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="PIZZA-BOY-GBC">
|
|
<!-- Nintendo Game Boy and Game Boy Color emulator Pizza Boy GBC -->
|
|
<rule type="androidpackage">
|
|
<entry>it.dbtecno.pizzaboypro/it.dbtecno.pizzaboypro.MainActivity</entry>
|
|
<entry>it.dbtecno.pizzaboy/it.dbtecno.pizzaboy.MainActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="PIZZA-BOY-SC">
|
|
<!-- Sega multi-system emulator Pizza Boy SC -->
|
|
<rule type="androidpackage">
|
|
<entry>it.dbtecno.pizzaboyscpro/.MainActivity</entry>
|
|
<entry>it.dbtecno.pizzaboyscbasic/.MainActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="PLAY!">
|
|
<!-- Sony PlayStation 2 emulator Play! -->
|
|
<rule type="androidpackage">
|
|
<entry>com.virtualapplications.play/.MainActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="PPSSPP">
|
|
<!-- Sony PlayStation Portable emulator PPSSPP -->
|
|
<rule type="androidpackage">
|
|
<entry>org.ppsspp.ppssppgold/org.ppsspp.ppsspp.PpssppActivity</entry>
|
|
<entry>org.ppsspp.ppsspp/.PpssppActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="REAL3DOPLAYER">
|
|
<!-- 3DO Interactive Multiplayer emulator Real3DOPlayer -->
|
|
<rule type="androidpackage">
|
|
<entry>ru.vastness.altmer.real3doplayer/.EmulatorActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="REDREAM">
|
|
<!-- Sega Dreamcast emulator Redream -->
|
|
<rule type="androidpackage">
|
|
<entry>io.recompiled.redream/.MainActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="RUFFLE">
|
|
<!-- Adobe Flash player Ruffle -->
|
|
<rule type="androidpackage">
|
|
<entry>rs.ruffle/.PlayerActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="SATURN-EMU">
|
|
<!-- Sega Saturn emulator Saturn.emu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.explusalpha.SaturnEmu/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="SCUMMVM">
|
|
<!-- ScummVM game engine -->
|
|
<rule type="androidpackage">
|
|
<entry>org.scummvm.scummvm.debug/org.scummvm.scummvm.SplashActivity</entry>
|
|
<entry>org.scummvm.scummvm/org.scummvm.scummvm.SplashActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="SKYEMU">
|
|
<!-- Nintendo Game Boy, Game Boy Color, Game Boy Advance and DS emulator SkyEmu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.sky.SkyEmu/.EnhancedNativeActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="SKYLINE">
|
|
<!-- Nintendo Switch emulator Skyline -->
|
|
<rule type="androidpackage">
|
|
<entry>skyline.emu/emu.skyline.EmulationActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="SNES9X-EXPLUS">
|
|
<!-- Super Nintendo emulator Snes9x EX+ -->
|
|
<rule type="androidpackage">
|
|
<entry>com.explusalpha.Snes9xPlus/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="SPECCY">
|
|
<!-- Sinclair ZX Spectrum emulator Speccy -->
|
|
<rule type="androidpackage">
|
|
<entry>com.fms.speccy.deluxe/com.fms.emulib.TVActivity</entry>
|
|
<entry>com.fms.speccy/com.fms.emulib.TVActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="SWAN-EMU">
|
|
<!-- Bandai WonderSwan emulator Swan.emu -->
|
|
<rule type="androidpackage">
|
|
<entry>com.explusalpha.SwanEmu/com.imagine.BaseActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="SWF-PLAYER">
|
|
<!-- Adobe Flash player SWF Player -->
|
|
<rule type="androidpackage">
|
|
<entry>com.issess.flashplayerpro/com.issess.flashplayer.player.FlashPlayerActivity</entry>
|
|
<entry>com.issess.flashplayer/.player.FlashPlayerActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="VIRTUAL-VIRTUAL-BOY">
|
|
<!-- Nintendo Virtual Boy emulator Virtual Virtual Boy -->
|
|
<rule type="androidpackage">
|
|
<entry>com.simongellis.vvb/.MainActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="VISUAL-PINBALL">
|
|
<!-- Pinball simulator Visual Pinball -->
|
|
<rule type="androidpackage">
|
|
<entry>org.vpinball.app/.VpxLauncherActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="VITA3K">
|
|
<!-- Sony PlayStation Vita emulator Vita3K -->
|
|
<rule type="androidpackage">
|
|
<entry>org.vita3k.emulator/.Emulator</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="WINLATOR-GLIBC">
|
|
<!-- Microsoft Windows emulator Winlator Cmod Glibc -->
|
|
<rule type="androidpackage">
|
|
<entry>com.winlator/.XServerDisplayActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="WINLATOR-PROOT">
|
|
<!-- Microsoft Windows emulator Winlator Cmod PRoot -->
|
|
<rule type="androidpackage">
|
|
<entry>com.cmodded.winlator/com.winlator.XServerDisplayActivity</entry>
|
|
</rule>
|
|
</emulator>
|
|
<emulator name="YABASANSHIRO-2">
|
|
<!-- Sega Saturn emulator Yaba Sanshiro 2 -->
|
|
<rule type="androidpackage">
|
|
<entry>org.devmiyax.yabasanshioro2.pro/org.uoyabause.android.Yabause</entry>
|
|
<entry>org.devmiyax.yabasanshioro2/org.uoyabause.android.Yabause</entry>
|
|
</rule>
|
|
</emulator>
|
|
</ruleList> |