ES-DE/es-app/src/components/TextListComponent.h

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#pragma once
#ifndef ES_APP_COMPONENTS_TEXT_LIST_COMPONENT_H
#define ES_APP_COMPONENTS_TEXT_LIST_COMPONENT_H
#include "components/IList.h"
#include "Renderer.h"
#include "resources/Font.h"
#include "InputManager.h"
#include "Sound.h"
#include "Log.h"
#include "ThemeData.h"
#include "Util.h"
#include <vector>
#include <string>
#include <memory>
#include <functional>
struct TextListData
{
unsigned int colorId;
std::shared_ptr<TextCache> textCache;
};
//A graphical list. Supports multiple colors for rows and scrolling.
template <typename T>
class TextListComponent : public IList<TextListData, T>
{
protected:
using IList<TextListData, T>::mEntries;
using IList<TextListData, T>::listUpdate;
using IList<TextListData, T>::listInput;
using IList<TextListData, T>::listRenderTitleOverlay;
using IList<TextListData, T>::getTransform;
using IList<TextListData, T>::mSize;
using IList<TextListData, T>::mCursor;
using IList<TextListData, T>::Entry;
public:
using IList<TextListData, T>::size;
using IList<TextListData, T>::isScrolling;
using IList<TextListData, T>::stopScrolling;
TextListComponent(Window* window);
bool input(InputConfig* config, Input input) override;
void update(int deltaTime) override;
void render(const Transform4x4f& parentTrans) override;
void applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view, const std::string& element, unsigned int properties) override;
void add(const std::string& name, const T& obj, unsigned int colorId);
enum Alignment
{
ALIGN_LEFT,
ALIGN_CENTER,
ALIGN_RIGHT
};
inline void setAlignment(Alignment align) { mAlignment = align; }
inline void setCursorChangedCallback(const std::function<void(CursorState state)>& func) { mCursorChangedCallback = func; }
inline void setFont(const std::shared_ptr<Font>& font)
{
mFont = font;
for(auto it = mEntries.begin(); it != mEntries.end(); it++)
it->data.textCache.reset();
}
inline void setUppercase(bool uppercase)
{
mUppercase = true;
for(auto it = mEntries.begin(); it != mEntries.end(); it++)
it->data.textCache.reset();
}
inline void setSelectorHeight(float selectorScale) { mSelectorHeight = selectorScale; }
inline void setSelectorOffsetY(float selectorOffsetY) { mSelectorOffsetY = selectorOffsetY; }
inline void setSelectorColor(unsigned int color) { mSelectorColor = color; }
inline void setSelectedColor(unsigned int color) { mSelectedColor = color; }
inline void setColor(unsigned int id, unsigned int color) { mColors[id] = color; }
inline void setLineSpacing(float lineSpacing) { mLineSpacing = lineSpacing; }
protected:
virtual void onScroll(int amt) { if(!mScrollSound.empty()) Sound::get(mScrollSound)->play(); }
virtual void onCursorChanged(const CursorState& state);
private:
static const int MARQUEE_DELAY = 1000;
static const int MARQUEE_SPEED = 8;
static const int MARQUEE_RATE = 1;
int mMarqueeOffset;
int mMarqueeTime;
Alignment mAlignment;
float mHorizontalMargin;
std::function<void(CursorState state)> mCursorChangedCallback;
std::shared_ptr<Font> mFont;
bool mUppercase;
float mLineSpacing;
float mSelectorHeight;
float mSelectorOffsetY;
unsigned int mSelectorColor;
unsigned int mSelectedColor;
std::string mScrollSound;
static const unsigned int COLOR_ID_COUNT = 2;
unsigned int mColors[COLOR_ID_COUNT];
ImageComponent mSelectorImage;
};
template <typename T>
TextListComponent<T>::TextListComponent(Window* window) :
IList<TextListData, T>(window), mSelectorImage(window)
{
mMarqueeOffset = 0;
mMarqueeTime = -MARQUEE_DELAY;
mHorizontalMargin = 0;
mAlignment = ALIGN_CENTER;
mFont = Font::get(FONT_SIZE_MEDIUM);
mUppercase = false;
mLineSpacing = 1.5f;
mSelectorHeight = mFont->getSize() * 1.5f;
mSelectorOffsetY = 0;
mSelectorColor = 0x000000FF;
mSelectedColor = 0;
mColors[0] = 0x0000FFFF;
mColors[1] = 0x00FF00FF;
}
template <typename T>
void TextListComponent<T>::render(const Transform4x4f& parentTrans)
{
Transform4x4f trans = parentTrans * getTransform();
std::shared_ptr<Font>& font = mFont;
if(size() == 0)
return;
const float entrySize = std::max(font->getHeight(1.0), (float)font->getSize()) * mLineSpacing;
int startEntry = 0;
//number of entries that can fit on the screen simultaniously
int screenCount = (int)(mSize.y() / entrySize + 0.5f);
if(size() >= screenCount)
{
startEntry = mCursor - screenCount/2;
if(startEntry < 0)
startEntry = 0;
if(startEntry >= size() - screenCount)
startEntry = size() - screenCount;
}
float y = 0;
int listCutoff = startEntry + screenCount;
if(listCutoff > size())
listCutoff = size();
// draw selector bar
if(startEntry < listCutoff)
{
if (mSelectorImage.hasImage()) {
mSelectorImage.setPosition(0.f, (mCursor - startEntry)*entrySize + mSelectorOffsetY, 0.f);
mSelectorImage.render(trans);
} else {
Renderer::setMatrix(trans);
Renderer::drawRect(0.f, (mCursor - startEntry)*entrySize + mSelectorOffsetY, mSize.x(), mSelectorHeight, mSelectorColor);
}
}
// clip to inside margins
Vector3f dim(mSize.x(), mSize.y(), 0);
dim = trans * dim - trans.translation();
Renderer::pushClipRect(Vector2i((int)(trans.translation().x() + mHorizontalMargin), (int)trans.translation().y()),
Vector2i((int)(dim.x() - mHorizontalMargin*2), (int)dim.y()));
for(int i = startEntry; i < listCutoff; i++)
{
typename IList<TextListData, T>::Entry& entry = mEntries.at((unsigned int)i);
unsigned int color;
if(mCursor == i && mSelectedColor)
color = mSelectedColor;
else
color = mColors[entry.data.colorId];
if(!entry.data.textCache)
entry.data.textCache = std::unique_ptr<TextCache>(font->buildTextCache(mUppercase ? strToUpper(entry.name) : entry.name, 0, 0, 0x000000FF));
entry.data.textCache->setColor(color);
Vector3f offset(0, y, 0);
switch(mAlignment)
{
case ALIGN_LEFT:
offset[0] = mHorizontalMargin;
break;
case ALIGN_CENTER:
offset[0] = (mSize.x() - entry.data.textCache->metrics.size.x()) / 2;
if(offset[0] < mHorizontalMargin)
offset[0] = mHorizontalMargin;
break;
case ALIGN_RIGHT:
offset[0] = (mSize.x() - entry.data.textCache->metrics.size.x());
offset[0] -= mHorizontalMargin;
if(offset[0] < mHorizontalMargin)
offset[0] = mHorizontalMargin;
break;
}
if(mCursor == i)
offset[0] -= mMarqueeOffset;
Transform4x4f drawTrans = trans;
drawTrans.translate(offset);
Renderer::setMatrix(drawTrans);
font->renderTextCache(entry.data.textCache.get());
y += entrySize;
}
Renderer::popClipRect();
listRenderTitleOverlay(trans);
GuiComponent::renderChildren(trans);
}
template <typename T>
bool TextListComponent<T>::input(InputConfig* config, Input input)
{
if(size() > 0)
{
if(input.value != 0)
{
if(config->isMappedTo("down", input))
{
listInput(1);
return true;
}
if(config->isMappedTo("up", input))
{
listInput(-1);
return true;
}
if(config->isMappedTo("pagedown", input))
{
listInput(10);
return true;
}
if(config->isMappedTo("pageup", input))
{
listInput(-10);
return true;
}
}else{
if(config->isMappedTo("down", input) || config->isMappedTo("up", input) ||
config->isMappedTo("pagedown", input) || config->isMappedTo("pageup", input))
{
stopScrolling();
}
}
}
return GuiComponent::input(config, input);
}
template <typename T>
void TextListComponent<T>::update(int deltaTime)
{
listUpdate(deltaTime);
if(!isScrolling() && size() > 0)
{
//if we're not scrolling and this object's text goes outside our size, marquee it!
const std::string& text = mEntries.at((unsigned int)mCursor).name;
Vector2f textSize = mFont->sizeText(text);
//it's long enough to marquee
if(textSize.x() - mMarqueeOffset > mSize.x() - 12 - mHorizontalMargin * 2)
{
mMarqueeTime += deltaTime;
while(mMarqueeTime > MARQUEE_SPEED)
{
mMarqueeOffset += MARQUEE_RATE;
mMarqueeTime -= MARQUEE_SPEED;
}
}
}
GuiComponent::update(deltaTime);
}
//list management stuff
template <typename T>
void TextListComponent<T>::add(const std::string& name, const T& obj, unsigned int color)
{
assert(color < COLOR_ID_COUNT);
typename IList<TextListData, T>::Entry entry;
entry.name = name;
entry.object = obj;
entry.data.colorId = color;
static_cast<IList< TextListData, T >*>(this)->add(entry);
}
template <typename T>
void TextListComponent<T>::onCursorChanged(const CursorState& state)
{
mMarqueeOffset = 0;
mMarqueeTime = -MARQUEE_DELAY;
if(mCursorChangedCallback)
mCursorChangedCallback(state);
}
template <typename T>
void TextListComponent<T>::applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view, const std::string& element, unsigned int properties)
{
GuiComponent::applyTheme(theme, view, element, properties);
const ThemeData::ThemeElement* elem = theme->getElement(view, element, "textlist");
if(!elem)
return;
using namespace ThemeFlags;
if(properties & COLOR)
{
if(elem->has("selectorColor"))
setSelectorColor(elem->get<unsigned int>("selectorColor"));
if(elem->has("selectedColor"))
setSelectedColor(elem->get<unsigned int>("selectedColor"));
if(elem->has("primaryColor"))
setColor(0, elem->get<unsigned int>("primaryColor"));
if(elem->has("secondaryColor"))
setColor(1, elem->get<unsigned int>("secondaryColor"));
}
setFont(Font::getFromTheme(elem, properties, mFont));
const float selectorHeight = std::max(mFont->getHeight(1.0), (float)mFont->getSize()) * mLineSpacing;
setSelectorHeight(selectorHeight);
if(properties & SOUND && elem->has("scrollSound"))
mScrollSound = elem->get<std::string>("scrollSound");
if(properties & ALIGNMENT)
{
if(elem->has("alignment"))
{
const std::string& str = elem->get<std::string>("alignment");
if(str == "left")
setAlignment(ALIGN_LEFT);
else if(str == "center")
setAlignment(ALIGN_CENTER);
else if(str == "right")
setAlignment(ALIGN_RIGHT);
else
LOG(LogError) << "Unknown TextListComponent alignment \"" << str << "\"!";
}
if(elem->has("horizontalMargin"))
{
mHorizontalMargin = elem->get<float>("horizontalMargin") * (this->mParent ? this->mParent->getSize().x() : (float)Renderer::getScreenWidth());
}
}
if(properties & FORCE_UPPERCASE && elem->has("forceUppercase"))
setUppercase(elem->get<bool>("forceUppercase"));
if(properties & LINE_SPACING)
{
if(elem->has("lineSpacing"))
setLineSpacing(elem->get<float>("lineSpacing"));
if(elem->has("selectorHeight"))
{
setSelectorHeight(elem->get<float>("selectorHeight") * Renderer::getScreenHeight());
}
if(elem->has("selectorOffsetY"))
{
float scale = this->mParent ? this->mParent->getSize().y() : (float)Renderer::getScreenHeight();
setSelectorOffsetY(elem->get<float>("selectorOffsetY") * scale);
} else {
setSelectorOffsetY(0.0);
}
}
if (elem->has("selectorImagePath"))
{
std::string path = elem->get<std::string>("selectorImagePath");
bool tile = elem->has("selectorImageTile") && elem->get<bool>("selectorImageTile");
mSelectorImage.setImage(path, tile);
mSelectorImage.setSize(mSize.x(), mSelectorHeight);
mSelectorImage.setColorShift(mSelectorColor);
} else {
mSelectorImage.setImage("");
}
}
#endif // ES_APP_COMPONENTS_TEXT_LIST_COMPONENT_H