Add pragma once and ifndef header guards to all headers

This commit is contained in:
Tomas Jakobsson 2017-10-31 18:12:50 +01:00
parent 92671bc217
commit 44e3e39083
102 changed files with 426 additions and 80 deletions

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_COLLECTION_SYSTEM_MANAGER_H
#define ES_APP_COLLECTION_SYSTEM_MANAGER_H
#include <vector>
#include <string>
@ -113,3 +115,5 @@ private:
std::string getCustomCollectionConfigPath(std::string collectionName);
std::string getCollectionsFolder();
bool systemSort(SystemData* sys1, SystemData* sys2);
#endif // ES_APP_COLLECTION_SYSTEM_MANAGER_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_EMULATION_STATION_H
#define ES_APP_EMULATION_STATION_H
// These numbers and strings need to be manually updated for a new version.
// Do this version number update as the very last commit for the new release version.
@ -11,3 +13,5 @@
#define RESOURCE_VERSION_STRING "2,6,5\0"
#define RESOURCE_VERSION PROGRAM_VERSION_MAJOR,PROGRAM_VERSION_MINOR,PROGRAM_VERSION_MAINTENANCE
#endif // ES_APP_EMULATION_STATION_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_FILE_DATA_H
#define ES_APP_FILE_DATA_H
#include <unordered_map>
#include <string>
@ -117,4 +119,6 @@ private:
bool mDirty;
};
FileData::SortType getSortTypeFromString(std::string desc);
FileData::SortType getSortTypeFromString(std::string desc);
#endif // ES_APP_FILE_DATA_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_FILE_FILTER_INDEX_H
#define ES_APP_FILE_FILTER_INDEX_H
#include <map>
#include "FileData.h"
@ -82,4 +84,6 @@ private:
FileData* mRootFolder;
};
};
#endif // ES_APP_FILE_FILTER_INDEX_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_FILE_SORTS_H
#define ES_APP_FILE_SORTS_H
#include <vector>
#include "FileData.h"
@ -19,3 +21,5 @@ namespace FileSorts
extern const std::vector<FileData::SortType> SortTypes;
};
#endif // ES_APP_FILE_SORTS_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GAME_LIST_H
#define ES_APP_GAME_LIST_H
class SystemData;
@ -7,3 +9,5 @@ void parseGamelist(SystemData* system);
// Writes currently loaded metadata for a SystemData to gamelist.xml.
void updateGamelist(SystemData* system);
#endif // ES_APP_GAME_LIST_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_META_DATA_H
#define ES_APP_META_DATA_H
#include "pugixml/src/pugixml.hpp"
#include <string>
@ -70,3 +72,5 @@ private:
std::map<std::string, std::string> mMap;
bool mWasChanged;
};
#endif // ES_APP_META_DATA_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_PLATFORM_ID_H
#define ES_APP_PLATFORM_ID_H
#include <map>
@ -80,3 +82,5 @@ namespace PlatformIds
const char* getCleanMameName(const char* from);
}
#endif // ES_APP_PLATFORM_ID_H

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@ -1,3 +1,7 @@
#pragma once
#ifndef ES_APP_SCRAPER_CMD_LINE_H
#define ES_APP_SCRAPER_CMD_LINE_H
int run_scraper_cmdline();
#endif // ES_APP_SCRAPER_CMD_LINE_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_SYSTEM_DATA_H
#define ES_APP_SYSTEM_DATA_H
#include <vector>
#include <string>
@ -94,3 +96,5 @@ private:
FileData* mRootFolder;
};
#endif // ES_APP_SYSTEM_DATA_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_SYSTEM_SCREEN_SAVER_H
#define ES_APP_SYSTEM_SCREEN_SAVER_H
#include "Window.h"
@ -60,3 +62,5 @@ private:
std::shared_ptr<Sound> mBackgroundAudio;
bool mStopBackgroundAudio;
};
#endif // ES_APP_SYSTEM_SCREEN_SAVER_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VOLUME_CONTROL_H
#define ES_APP_VOLUME_CONTROL_H
#include <memory>
#include <stdint.h>
@ -56,3 +58,5 @@ public:
~VolumeControl();
};
#endif // ES_APP_VOLUME_CONTROL_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_ANIMATIONS_LAUNCH_ANIMATION_H
#define ES_APP_ANIMATIONS_LAUNCH_ANIMATION_H
#include "animations/Animation.h"
#include "Log.h"
@ -63,3 +65,5 @@ private:
Transform4x4f& cameraOut;
float& fadeOut;
};
#endif // ES_APP_ANIMATIONS_LAUNCH_ANIMATION_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_ANIMATIONS_MOVE_CAMERA_ANIMATION_H
#define ES_APP_ANIMATIONS_MOVE_CAMERA_ANIMATION_H
#include "animations/Animation.h"
@ -22,3 +24,5 @@ private:
Transform4x4f& cameraOut;
};
#endif // ES_APP_ANIMATIONS_MOVE_CAMERA_ANIMATION_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_COMPONENTS_ASYNC_REQ_COMPONENT_H
#define ES_APP_COMPONENTS_ASYNC_REQ_COMPONENT_H
#include "GuiComponent.h"
#include "HttpReq.h"
@ -43,3 +45,5 @@ private:
unsigned int mTime;
std::shared_ptr<HttpReq> mRequest;
};
#endif // ES_APP_COMPONENTS_ASYNC_REQ_COMPONENT_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_COMPONENTS_RATING_COMPONENT_H
#define ES_APP_COMPONENTS_RATING_COMPONENT_H
#include "GuiComponent.h"
#include "resources/TextureResource.h"
@ -53,3 +55,4 @@ private:
std::shared_ptr<TextureResource> mUnfilledTexture;
};
#endif // ES_APP_COMPONENTS_RATING_COMPONENT_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_COMPONENTS_SCRAPER_SEARCH_COMPONENT_H
#define ES_APP_COMPONENTS_SCRAPER_SEARCH_COMPONENT_H
#include "GuiComponent.h"
#include "scrapers/Scraper.h"
@ -102,3 +104,5 @@ private:
BusyComponent mBusyAnim;
};
#endif // ES_APP_COMPONENTS_SCRAPER_SEARCH_COMPONENT_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_COMPONENTS_TEXT_LIST_COMPONENT_H
#define ES_APP_COMPONENTS_TEXT_LIST_COMPONENT_H
#include "components/IList.h"
#include "Renderer.h"
@ -405,3 +407,5 @@ void TextListComponent<T>::applyTheme(const std::shared_ptr<ThemeData>& theme, c
mSelectorImage.setImage("");
}
}
#endif // ES_APP_COMPONENTS_TEXT_LIST_COMPONENT_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H
#define ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H
#include "GuiComponent.h"
#include "SystemData.h"
@ -36,3 +38,5 @@ private:
MenuComponent mMenu;
SystemData* mSystem;
};
#endif // ES_APP_GUIS_GUI_COLLECTION_SYSTEM_OPTIONS_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_FAST_SELECT_H
#define ES_APP_GUIS_GUI_FAST_SELECT_H
#include "GuiComponent.h"
#include "views/gamelist/IGameListView.h"
@ -33,3 +35,5 @@ private:
IGameListView* mGameList;
};
#endif // ES_APP_GUIS_GUI_FAST_SELECT_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_GAME_SCRAPER_H
#define ES_APP_GUIS_GUI_GAME_SCRAPER_H
#include "GuiComponent.h"
#include "components/ScraperSearchComponent.h"
@ -31,3 +33,5 @@ private:
std::function<void()> mCancelFunc;
};
#endif // ES_APP_GUIS_GUI_GAME_SCRAPER_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_GAME_LIST_FILTER_H
#define ES_APP_GUIS_GUI_GAME_LIST_FILTER_H
#include "GuiComponent.h"
#include "SystemData.h"
@ -32,3 +34,5 @@ private:
SystemData* mSystem;
FileFilterIndex* mFilterIndex;
};
#endif // ES_APP_GUIS_GUI_GAME_LIST_FILTER_H

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@ -1,3 +1,7 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_GAME_LIST_OPTIONS_H
#define ES_APP_GUIS_GUI_GAME_LIST_OPTIONS_H
#include "GuiComponent.h"
#include "components/MenuComponent.h"
#include "components/OptionListComponent.h"
@ -36,3 +40,5 @@ private:
bool fromPlaceholder;
bool mFiltersChanged;
};
#endif // ES_APP_GUIS_GUI_GAME_LIST_OPTIONS_H

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@ -1,5 +1,6 @@
#ifndef _GUI_GENERAL_SCREENSAVER_OPTIONS_H_
#define _GUI_GENERAL_SCREENSAVER_OPTIONS_H_
#pragma once
#ifndef ES_APP_GUIS_GUI_GENERAL_SCREENSAVER_OPTIONS_H
#define ES_APP_GUIS_GUI_GENERAL_SCREENSAVER_OPTIONS_H
#include "components/MenuComponent.h"
#include "GuiScreensaverOptions.h"
@ -15,4 +16,4 @@ private:
void openSlideshowScreensaverOptions();
};
#endif // _GUI_GENERAL_SCREENSAVER_OPTIONS_H_
#endif // ES_APP_GUIS_GUI_GENERAL_SCREENSAVER_OPTIONS_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_INFO_POPUP_H
#define ES_APP_GUIS_GUI_INFO_POPUP_H
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
@ -25,3 +27,5 @@ private:
NinePatchComponent* mFrame;
bool running;
};
#endif // ES_APP_GUIS_GUI_INFO_POPUP_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_MENU_H
#define ES_APP_GUIS_GUI_MENU_H
#include "GuiComponent.h"
#include "components/MenuComponent.h"
@ -29,3 +31,5 @@ private:
MenuComponent mMenu;
TextComponent mVersion;
};
#endif // ES_APP_GUIS_GUI_MENU_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_META_DATA_ED_H
#define ES_APP_GUIS_GUI_META_DATA_ED_H
#include "GuiComponent.h"
#include "components/MenuComponent.h"
@ -41,3 +43,5 @@ private:
std::function<void()> mSavedCallback;
std::function<void()> mDeleteFunc;
};
#endif // ES_APP_GUIS_GUI_META_DATA_ED_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_SCRAPER_MULTI_H
#define ES_APP_GUIS_GUI_SCRAPER_MULTI_H
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
@ -41,3 +43,5 @@ private:
std::shared_ptr<ScraperSearchComponent> mSearchComp;
std::shared_ptr<ComponentGrid> mButtonGrid;
};
#endif // ES_APP_GUIS_GUI_SCRAPER_MULTI_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_SCRAPER_START_H
#define ES_APP_GUIS_GUI_SCRAPER_START_H
#include "GuiComponent.h"
#include "SystemData.h"
@ -36,3 +38,5 @@ private:
MenuComponent mMenu;
};
#endif // ES_APP_GUIS_GUI_SCRAPER_START_H

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@ -1,5 +1,6 @@
#ifndef _GUI_SCREENSAVER_OPTIONS_H_
#define _GUI_SCREENSAVER_OPTIONS_H_
#pragma once
#ifndef ES_APP_GUIS_GUI_SCREENSAVER_OPTIONS_H
#define ES_APP_GUIS_GUI_SCREENSAVER_OPTIONS_H
#include "GuiComponent.h"
#include "components/MenuComponent.h"
@ -26,4 +27,4 @@ protected:
std::vector< std::function<void()> > mSaveFuncs;
};
#endif // _GUI_SCREENSAVER_OPTIONS_H_
#endif // ES_APP_GUIS_GUI_SCREENSAVER_OPTIONS_H

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@ -1,3 +1,7 @@
#pragma once
#ifndef ES_APP_GUIS_GUI_SETTINGS_H
#define ES_APP_GUIS_GUI_SETTINGS_H
#include "GuiComponent.h"
#include "components/MenuComponent.h"
#include "SystemData.h"
@ -21,4 +25,6 @@ public:
private:
MenuComponent mMenu;
std::vector< std::function<void()> > mSaveFuncs;
};
};
#endif // ES_APP_GUIS_GUI_SETTINGS_H

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@ -1,5 +1,6 @@
#ifndef _GUI_SLIDESHOW_SCREENSAVER_OPTIONS_H_
#define _GUI_SLIDESHOW_SCREENSAVER_OPTIONS_H_
#pragma once
#ifndef ES_APP_GUIS_GUI_SLIDESHOW_SCREENSAVER_OPTIONS_H
#define ES_APP_GUIS_GUI_SLIDESHOW_SCREENSAVER_OPTIONS_H
#include "components/MenuComponent.h"
#include "GuiScreensaverOptions.h"
@ -15,4 +16,4 @@ private:
void addEditableTextComponent(ComponentListRow row, const std::string label, std::shared_ptr<GuiComponent> ed, std::string value);
};
#endif // _GUI_SLIDESHOW_SCREENSAVER_OPTIONS_H_
#endif // ES_APP_GUIS_GUI_SLIDESHOW_SCREENSAVER_OPTIONS_H

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@ -1,5 +1,6 @@
#ifndef _GUI_VIDEO_SCREENSAVER_OPTIONS_H_
#define _GUI_VIDEO_SCREENSAVER_OPTIONS_H_
#pragma once
#ifndef ES_APP_GUIS_GUI_VIDEO_SCREENSAVER_OPTIONS_H
#define ES_APP_GUIS_GUI_VIDEO_SCREENSAVER_OPTIONS_H
#include "components/MenuComponent.h"
#include "GuiScreensaverOptions.h"
@ -13,4 +14,4 @@ public:
void save() override;
};
#endif // _GUI_VIDEO_SCREENSAVER_OPTIONS_H_
#endif // ES_APP_GUIS_GUI_VIDEO_SCREENSAVER_OPTIONS_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_SCRAPERS_GAMES_DB_SCRAPER_H
#define ES_APP_SCRAPERS_GAMES_DB_SCRAPER_H
#include "scrapers/Scraper.h"
@ -23,3 +25,5 @@ protected:
std::queue< std::unique_ptr<ScraperRequest> >* mRequestQueue;
};
#endif // ES_APP_SCRAPERS_GAMES_DB_SCRAPER_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_SCRAPERS_SCRAPER_H
#define ES_APP_SCRAPERS_SCRAPER_H
#include "MetaData.h"
#include "SystemData.h"
@ -154,3 +156,5 @@ std::unique_ptr<MDResolveHandle> resolveMetaDataAssets(const ScraperSearchResult
//Will overwrite the image at [path] with the new resized one.
//Returns true if successful, false otherwise.
bool resizeImage(const std::string& path, int maxWidth, int maxHeight);
#endif // ES_APP_SCRAPERS_SCRAPER_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VIEWS_SYSTEM_VIEW_H
#define ES_APP_VIEWS_SYSTEM_VIEW_H
#include "GuiComponent.h"
#include "components/ImageComponent.h"
@ -84,3 +86,5 @@ private:
bool mViewNeedsReload;
bool mShowing;
};
#endif // ES_APP_VIEWS_SYSTEM_VIEW_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VIEWS_VIEW_CONTROLLER_H
#define ES_APP_VIEWS_VIEW_CONTROLLER_H
#include "views/gamelist/IGameListView.h"
#include "views/SystemView.h"
@ -102,3 +104,5 @@ private:
State mState;
std::string mCurUIMode;
};
#endif // ES_APP_VIEWS_VIEW_CONTROLLER_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VIEWS_GAME_LIST_BASIC_GAME_LIST_VIEW_H
#define ES_APP_VIEWS_GAME_LIST_BASIC_GAME_LIST_VIEW_H
#include "views/gamelist/ISimpleGameListView.h"
#include "components/TextListComponent.h"
@ -28,3 +30,5 @@ protected:
TextListComponent<FileData*> mList;
};
#endif // ES_APP_VIEWS_GAME_LIST_BASIC_GAME_LIST_VIEW_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VIEWS_GAME_LIST_DETAILED_GAME_LIST_VIEW_H
#define ES_APP_VIEWS_GAME_LIST_DETAILED_GAME_LIST_VIEW_H
#include "views/gamelist/BasicGameListView.h"
#include "components/ScrollableContainer.h"
@ -41,3 +43,5 @@ private:
ScrollableContainer mDescContainer;
TextComponent mDescription;
};
#endif // ES_APP_VIEWS_GAME_LIST_DETAILED_GAME_LIST_VIEW_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VIEWS_GAME_LIST_GRID_GAME_LIST_VIEW_H
#define ES_APP_VIEWS_GAME_LIST_GRID_GAME_LIST_VIEW_H
#include "views/gamelist/ISimpleGameListView.h"
#include "components/ImageGridComponent.h"
@ -27,3 +29,5 @@ protected:
ImageGridComponent<FileData*> mGrid;
};
#endif // ES_APP_VIEWS_GAME_LIST_GRID_GAME_LIST_VIEW_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VIEWS_GAME_LIST_IGAME_LIST_VIEW_H
#define ES_APP_VIEWS_GAME_LIST_IGAME_LIST_VIEW_H
#include "FileData.h"
#include "Renderer.h"
@ -44,3 +46,5 @@ protected:
FileData* mRoot;
std::shared_ptr<ThemeData> mTheme;
};
#endif // ES_APP_VIEWS_GAME_LIST_IGAME_LIST_VIEW_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VIEWS_GAME_LIST_ISIMPLE_GAME_LIST_VIEW_H
#define ES_APP_VIEWS_GAME_LIST_ISIMPLE_GAME_LIST_VIEW_H
#include "views/gamelist/IGameListView.h"
@ -36,3 +38,5 @@ protected:
std::stack<FileData*> mCursorStack;
};
#endif // ES_APP_VIEWS_GAME_LIST_ISIMPLE_GAME_LIST_VIEW_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_APP_VIEWS_GAME_LIST_VIDEO_GAME_LIST_VIEW_H
#define ES_APP_VIEWS_GAME_LIST_VIDEO_GAME_LIST_VIEW_H
#include "views/gamelist/BasicGameListView.h"
#include "components/ScrollableContainer.h"
@ -52,3 +54,5 @@ private:
bool mVideoPlaying;
};
#endif // ES_APP_VIEWS_GAME_LIST_VIDEO_GAME_LIST_VIEW_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_ASYNC_HANDLE_H
#define ES_CORE_ASYNC_HANDLE_H
enum AsyncHandleStatus
{
@ -42,3 +44,5 @@ protected:
std::string mError;
AsyncHandleStatus mStatus;
};
#endif // ES_CORE_ASYNC_HANDLE_H

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@ -1,5 +1,6 @@
#ifndef _AUDIOMANAGER_H_
#define _AUDIOMANAGER_H_
#pragma once
#ifndef ES_CORE_AUDIO_MANAGER_H
#define ES_CORE_AUDIO_MANAGER_H
#include <vector>
#include <memory>
@ -34,4 +35,4 @@ public:
virtual ~AudioManager();
};
#endif
#endif // ES_CORE_AUDIO_MANAGER_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_GUI_COMPONENT_H
#define ES_CORE_GUI_COMPONENT_H
#include "InputConfig.h"
#include <memory>
@ -161,3 +163,5 @@ private:
Transform4x4f mTransform; //Don't access this directly! Use getTransform()!
AnimationController* mAnimationMap[MAX_ANIMATIONS];
};
#endif // ES_CORE_GUI_COMPONENT_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_HELP_STYLE_H
#define ES_CORE_HELP_STYLE_H
#include "math/Vector2f.h"
#include <memory>
@ -16,4 +18,6 @@ struct HelpStyle
HelpStyle(); // default values
void applyTheme(const std::shared_ptr<ThemeData>& theme, const std::string& view);
};
};
#endif // ES_CORE_HELP_STYLE_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_HTTP_REQ_H
#define ES_CORE_HTTP_REQ_H
#include <curl/curl.h>
#include <sstream>
@ -66,3 +68,5 @@ private:
std::stringstream mContent;
std::string mErrorMsg;
};
#endif // ES_CORE_HTTP_REQ_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_IMAGE_IO
#define ES_CORE_IMAGE_IO
#include <vector>
#include <FreeImage.h>
@ -8,4 +10,6 @@ class ImageIO
public:
static std::vector<unsigned char> loadFromMemoryRGBA32(const unsigned char * data, const size_t size, size_t & width, size_t & height);
static void flipPixelsVert(unsigned char* imagePx, const size_t& width, const size_t& height);
};
};
#endif // ES_CORE_IMAGE_IO

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@ -1,5 +1,6 @@
#ifndef _INPUTCONFIG_H_
#define _INPUTCONFIG_H_
#pragma once
#ifndef ES_CORE_INPUT_CONFIG_H
#define ES_CORE_INPUT_CONFIG_H
#include <map>
#include <vector>
@ -115,4 +116,4 @@ private:
const std::string mDeviceGUID;
};
#endif
#endif // ES_CORE_INPUT_CONFIG_H

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@ -1,5 +1,6 @@
#ifndef _INPUTMANAGER_H_
#define _INPUTMANAGER_H_
#pragma once
#ifndef ES_CORE_INPUT_MANAGER_H
#define ES_CORE_INPUT_MANAGER_H
#include <SDL.h>
#include <vector>
@ -57,4 +58,4 @@ public:
bool parseEvent(const SDL_Event& ev, Window* window);
};
#endif
#endif // ES_CORE_INPUT_MANAGER_H

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@ -1,5 +1,6 @@
#ifndef _LOG_H_
#define _LOG_H_
#pragma once
#ifndef ES_CORE_LOG_H
#define ES_CORE_LOG_H
#define LOG(level) \
if(level > Log::getReportingLevel()) ; \
@ -36,4 +37,4 @@ private:
LogLevel messageLevel;
};
#endif
#endif // ES_CORE_LOG_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_POWER_SAVER_H
#define ES_CORE_POWER_SAVER_H
class PowerSaver
{
@ -42,3 +44,5 @@ private:
static void loadWakeupTime();
};
#endif // ES_CORE_POWER_SAVER_H

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@ -1,5 +1,6 @@
#ifndef _RENDERER_H_
#define _RENDERER_H_
#pragma once
#ifndef ES_CORE_RENDERER_H
#define ES_CORE_RENDERER_H
#include <vector>
#include <string>
@ -36,4 +37,4 @@ namespace Renderer
void drawRect(float x, float y, float w, float h, unsigned int color, GLenum blend_sfactor = GL_SRC_ALPHA, GLenum blend_dfactor = GL_ONE_MINUS_SRC_ALPHA);
}
#endif
#endif // ES_CORE_RENDERER_H

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@ -1,4 +1,7 @@
#pragma once
#ifndef ES_CORE_SETTINGS_H
#define ES_CORE_SETTINGS_H
#include <string>
#include <map>
@ -35,3 +38,5 @@ private:
std::map<std::string, float> mFloatMap;
std::map<std::string, std::string> mStringMap;
};
#endif // ES_CORE_SETTINGS_H

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@ -1,5 +1,6 @@
#ifndef _SOUND_H_
#define _SOUND_H_
#pragma once
#ifndef ES_CORE_SOUND_H
#define ES_CORE_SOUND_H
#include <string>
#include <map>
@ -43,4 +44,4 @@ private:
static std::map< std::string, std::shared_ptr<Sound> > sMap;
};
#endif
#endif // ES_CORE_SOUND_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_THEME_DATA_H
#define ES_CORE_THEME_DATA_H
#include <iostream>
#include <sstream>
@ -152,3 +154,5 @@ private:
std::map<std::string, ThemeView> mViews;
};
#endif // ES_CORE_THEME_DATA_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_UTIL_H
#define ES_CORE_UTIL_H
#include <string>
#include <boost/filesystem.hpp>
@ -41,4 +43,6 @@ std::string removeParenthesis(const std::string& str);
std::vector<std::string> commaStringToVector(std::string commaString);
// turn a vector of strings into a comma-separated string
std::string vectorToCommaString(std::vector<std::string> stringVector);
std::string vectorToCommaString(std::vector<std::string> stringVector);
#endif // ES_CORE_UTIL_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_WINDOW_H
#define ES_CORE_WInDOW_H
#include "GuiComponent.h"
#include "InputManager.h"
@ -114,3 +116,5 @@ private:
bool mRenderedHelpPrompts;
};
#endif // ES_CORE_WINDOW_H

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@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_ANIMATIONS_ANIMATION_H
#define ES_CORE_ANIMATIONS_ANIMATION_H
class Animation
{
@ -39,3 +41,5 @@ T lerp(const T& start, const T& end, float t)
return (start * (1 - t) + end * t);
}
#endif // ES_CORE_ANIMATIONS_ANIMATION_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_ANIMATIONS_ANIMATION_CONTROLLER_H
#define ES_CORE_ANIMATIONS_ANIMATION_CONTROLLER_H
#include <memory>
#include <functional>
@ -29,3 +31,5 @@ private:
int mTime;
int mDelay;
};
#endif // ES_CORE_ANIMATIONS_ANIMATION_CONTROLLER_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_ANIMATIONS_LAMBDA_ANIMATION_H
#define ES_CORE_ANIMATIONS_LAMBDA_ANIMATION_H
#include "animations/Animation.h"
@ -21,3 +23,5 @@ private:
std::function<void(float t)> mFunction;
int mDuration;
};
#endif // ES_CORE_ANIMATIONS_LAMBDA_ANIMATION_H

View file

@ -1,3 +1,7 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_ANIMATED_IMAGE_COMPONENT_H
#define ES_CORE_COMPONENTS_ANIMATED_IMAGE_COMPONENT_H
#include "GuiComponent.h"
#include "ImageComponent.h"
@ -38,3 +42,5 @@ private:
int mFrameAccumulator;
int mCurrentFrame;
};
#endif // ES_CORE_COMPONENTS_ANIMATED_IMAGE_COMPONENT_H

View file

@ -1,3 +1,7 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_BUSY_COMPONENT_H
#define ES_CORE_COMPONENTS_BUSY_COMPONENT_H
#include "GuiComponent.h"
#include "components/ComponentGrid.h"
#include "components/NinePatchComponent.h"
@ -21,3 +25,5 @@ private:
std::shared_ptr<AnimatedImageComponent> mAnimation;
std::shared_ptr<TextComponent> mText;
};
#endif // ES_CORE_COMPONENTS_BUSY_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_BUTTON_COMPONENT_H
#define ES_CORE_COMPONENTS_BUTTON_COMPONENT_H
#include "GuiComponent.h"
#include <functional>
@ -45,3 +47,5 @@ private:
std::unique_ptr<TextCache> mTextCache;
NinePatchComponent mBox;
};
#endif // ES_CORE_COMPONENTS_BUTTON_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_COMPONENT_GRID_H
#define ES_CORE_COMPONENTS_COMPONENT_GRID_H
#include "GuiComponent.h"
#include "math/Vector2i.h"
@ -118,3 +120,5 @@ private:
void onCursorMoved(Vector2i from, Vector2i to);
Vector2i mCursor;
};
#endif // ES_CORE_COMPONENTS_COMPONENT_GRID_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_COMPONENT_LIST_H
#define ES_CORE_COMPONENTS_COMPONENT_LIST_H
#include "IList.h"
#include <functional>
@ -85,3 +87,5 @@ private:
std::function<void(CursorState state)> mCursorChangedCallback;
};
#endif // ES_CORE_COMPONENTS_COMPONENT_LIST_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_DATE_TIME_COMPONENT_H
#define ES_CORE_COMPONENTS_DATE_TIME_COMPONENT_H
#include "GuiComponent.h"
#include <boost/date_time.hpp>
@ -64,3 +66,5 @@ private:
bool mAutoSize;
};
#endif // ES_CORE_COMPONENTS_DATE_TIME_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_HELP_COMPONENT_H
#define ES_CORE_COMPONENTS_HELP_COMPONENT_H
#include "GuiComponent.h"
#include "HelpStyle.h"
@ -30,3 +32,5 @@ private:
std::vector<HelpPrompt> mPrompts;
HelpStyle mStyle;
};
#endif // ES_CORE_COMPONENTS_HELP_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_ILIST_H
#define ES_CORE_COMPONENTS_ILIST_H
#include <string>
#include <vector>
@ -311,3 +313,5 @@ protected:
virtual void onCursorChanged(const CursorState& state) {}
virtual void onScroll(int amt) {}
};
#endif // ES_CORE_COMPONENTS_ILIST_H

View file

@ -1,5 +1,6 @@
#ifndef _IMAGECOMPONENT_H_
#define _IMAGECOMPONENT_H_
#pragma once
#ifndef ES_CORE_COMPONENTS_IMAGE_COMPONENT_H
#define ES_CORE_COMPONENTS_IMAGE_COMPONENT_H
#include "platform.h"
#include GLHEADER
@ -88,4 +89,4 @@ private:
bool mDynamic;
};
#endif
#endif // ES_CORE_COMPONENTS_IMAGE_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_IMAGE_GRID_COMPONENT_H
#define ES_CORE_COMPONENTS_IMAGE_GRID_COMPONENT_H
#include "GuiComponent.h"
#include "components/IList.h"
@ -252,3 +254,5 @@ void ImageGridComponent<T>::updateImages()
i++;
}
}
#endif // ES_CORE_COMPONENTS_IMAGE_GRID_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_MENU_COMPONENT_H
#define ES_CORE_COMPONENTS_MENU_COMPONENT_H
#include "components/NinePatchComponent.h"
#include "components/ComponentList.h"
@ -53,3 +55,5 @@ private:
std::shared_ptr<ComponentGrid> mButtonGrid;
std::vector< std::shared_ptr<ButtonComponent> > mButtons;
};
#endif // ES_CORE_COMPONENTS_MENU_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_NINE_PATCH_COMPONENT_H
#define ES_CORE_COMPONENTS_NINE_PATCH_COMPONENT_H
#include "GuiComponent.h"
#include "resources/TextureResource.h"
@ -52,3 +54,5 @@ private:
unsigned int mCenterColor;
std::shared_ptr<TextureResource> mTexture;
};
#endif // ES_CORE_COMPONENTS_NINE_PATCH_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_OPTION_LIST_COMPONENT_H
#define ES_CORE_COMPONENTS_OPTION_LIST_COMPONENT_H
#include "GuiComponent.h"
#include "resources/Font.h"
@ -336,3 +338,5 @@ private:
std::vector<OptionListData> mEntries;
};
#endif // ES_CORE_COMPONENTS_OPTION_LIST_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_SCROLLABLE_CONTAINER_H
#define ES_CORE_COMPONENTS_SCROLLABLE_CONTAINER_H
#include "GuiComponent.h"
@ -26,3 +28,5 @@ private:
bool mAtEnd;
int mAutoScrollResetAccumulator;
};
#endif // ES_CORE_COMPONENTS_SCROLLABLE_CONTAINER_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_SLIDER_COMPONENT_H
#define ES_CORE_COMPONENTS_SLIDER_COMPONENT_H
#include "GuiComponent.h"
#include "components/ImageComponent.h"
@ -39,3 +41,5 @@ private:
std::shared_ptr<Font> mFont;
std::shared_ptr<TextCache> mValueCache;
};
#endif // ES_CORE_COMPONENTS_SLIDER_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_SWITCH_COMPONENT_H
#define ES_CORE_COMPONENTS_SWITCH_COMPONENT_H
#include "GuiComponent.h"
#include "components/ImageComponent.h"
@ -27,3 +29,5 @@ private:
ImageComponent mImage;
bool mState;
};
#endif // ES_CORE_COMPONENTS_SWITCH_COMPONENT_H

View file

@ -1,5 +1,6 @@
#ifndef _TEXTCOMPONENT_H_
#define _TEXTCOMPONENT_H_
#pragma once
#ifndef ES_CORE_COMPONENTS_TEXT_COMPONENT_H
#define ES_CORE_COMPONENTS_TEXT_COMPONENT_H
#include "GuiComponent.h"
#include "resources/Font.h"
@ -63,4 +64,4 @@ private:
float mLineSpacing;
};
#endif
#endif // ES_CORE_COMPONENTS_TEXT_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_COMPONENTS_TEXT_EDIT_COMPONENT_H
#define ES_CORE_COMPONENTS_TEXT_EDIT_COMPONENT_H
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
@ -61,3 +63,5 @@ private:
std::shared_ptr<Font> mFont;
std::unique_ptr<TextCache> mTextCache;
};
#endif // ES_CORE_COMPONENTS_TEXT_EDIT_COMPONENT_H

View file

@ -1,5 +1,6 @@
#ifndef _VIDEOCOMPONENT_H_
#define _VIDEOCOMPONENT_H_
#pragma once
#ifndef ES_CORE_COMPONENTS_VIDEO_COMPONENT_H
#define ES_CORE_COMPONENTS_VIDEO_COMPONENT_H
#include "platform.h"
#include GLHEADER
@ -114,4 +115,4 @@ protected:
Configuration mConfig;
};
#endif
#endif // ES_CORE_COMPONENTS_VIDEO_COMPONENT_H

View file

@ -1,6 +1,7 @@
#ifdef _RPI_
#ifndef _VIDEOPLAYERCOMPONENT_H_
#define _VIDEOPLAYERCOMPONENT_H_
#pragma once
#ifndef ES_CORE_COMPONENTS_VIDEO_PLAYER_COMPONENT_H
#define ES_CORE_COMPONENTS_VIDEO_PLAYER_COMPONENT_H
#include "platform.h"
#include GLHEADER
@ -39,6 +40,5 @@ private:
std::string subtitlePath;
};
#endif
#endif
#endif // ES_CORE_COMPONENTS_VIDEO_PLAYER_COMPONENT_H
#endif // _RPI_

View file

@ -1,5 +1,6 @@
#ifndef _VIDEOVLCCOMPONENT_H_
#define _VIDEOVLCCOMPONENT_H_
#pragma once
#ifndef ES_CORE_COMPONENTS_VIDEO_VLC_COMPONENT_H
#define ES_CORE_COMPONENTS_VIDEO_VLC_COMPONENT_H
#include "platform.h"
#include GLHEADER
@ -68,4 +69,4 @@ private:
std::shared_ptr<TextureResource> mTexture;
};
#endif
#endif // ES_CORE_COMPONENTS_VIDEO_VLC_COMPONENT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_GUIS_GUI_DETECT_DEVICE_H
#define ES_CORE_GUIS_GUI_DETECT_DEVICE_H
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
@ -31,3 +33,5 @@ private:
std::function<void()> mDoneCallback;
};
#endif ES_CORE_GUIS_GUI_DETECT_DEVICE_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_GUIS_GUI_INPUT_CONFIG_H
#define ES_CORE_GUIS_GUI_INPUT_CONFIG_H
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
@ -50,3 +52,5 @@ private:
BusyComponent mBusyAnim;
};
#endif // ES_CORE_GUIS_GUI_INPUT_CONFIG_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_GUIS_GUI_MSG_BOX_H
#define ES_CORE_GUIS_GUI_MSG_BOX_H
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
@ -31,3 +33,5 @@ private:
std::shared_ptr<ComponentGrid> mButtonGrid;
std::function<void()> mAcceleratorFunc;
};
#endif // ES_CORE_GUIS_GUI_MSG_BOX_H

View file

@ -1,3 +1,7 @@
#pragma once
#ifndef ES_CORE_GUIS_GUI_TEXT_EDIT_POPUP_H
#define ES_CORE_GUIS_GUI_TEXT_EDIT_POPUP_H
#include "GuiComponent.h"
#include "components/NinePatchComponent.h"
@ -26,3 +30,5 @@ private:
bool mMultiLine;
};
#endif // ES_CORE_GUIS_GUI_TEXT_EDIT_POPUP_H

View file

@ -1,5 +1,6 @@
#ifndef _MATRIX3X3F_H_
#define _MATRIX3X3F_H_
#pragma once
#ifndef ES_CORE_MATH_MATRIX3X3F_H
#define ES_CORE_MATH_MATRIX3X3F_H
#include <assert.h>
#include <math/Vector3f.h>
@ -74,4 +75,4 @@ protected:
};
#endif
#endif // ES_CORE_MATH_MATRIX3X3F_H

View file

@ -1,5 +1,6 @@
#ifndef _MATRIX4X4F_H_
#define _MATRIX4X4F_H_
#pragma once
#ifndef ES_CORE_MATH_MATRIX4X4F_H
#define ES_CORE_MATH_MATRIX4X4F_H
#include <assert.h>
#include <math/Matrix3x3f.h>
@ -176,4 +177,4 @@ protected:
};
#endif
#endif // ES_CORE_MATH_MATRIX4X4F_H

View file

@ -1,5 +1,6 @@
#ifndef _ROTATION3X3F_H_
#define _ROTATION3X3F_H_
#pragma once
#ifndef ES_CORE_MATH_ROTATION3X3F_H
#define ES_CORE_MATH_ROTATION3X3F_H
class Rotation3x3f : public Matrix3x3f
{
@ -36,4 +37,4 @@ public:
};
#endif
#endif // ES_CORE_MATH_ROTATION3X3F_H

View file

@ -1,5 +1,6 @@
#ifndef _SCALE3X3F_H_
#define _SCALE3X3F_H_
#pragma once
#ifndef ES_CORE_MATH_SCALE3X3F_H
#define ES_CORE_MATH_SCALE3X3F_H
class Scale3x3f : public Matrix3x3f
{
@ -23,4 +24,4 @@ public:
};
#endif
#endif // ES_CORE_MATH_SCALE3X3F_H

View file

@ -1,5 +1,6 @@
#ifndef _TRANSFORM4X4F_H_
#define _TRANSFORM4X4F_H_
#pragma once
#ifndef ES_CORE_MATH_TRANSFORM4X4F_H
#define ES_CORE_MATH_TRANSFORM4X4F_H
#include <math/Matrix4x4f.h>
#include <math/Vector3f.h>
@ -123,4 +124,4 @@ public:
};
#endif
#endif // ES_CORE_MATH_TRANSFORM4X4F_H

View file

@ -1,5 +1,6 @@
#ifndef _VECTOR2F_H_
#define _VECTOR2F_H_
#pragma once
#ifndef ES_CORE_MATH_VECTOR2F_H
#define ES_CORE_MATH_VECTOR2F_H
#include <assert.h>
@ -62,4 +63,4 @@ private:
};
#endif
#endif // ES_CORE_MATH_VECTOR2F_H

View file

@ -1,5 +1,6 @@
#ifndef _VECTOR2I_H_
#define _VECTOR2I_H_
#pragma once
#ifndef ES_CORE_MATH_VECTOR2I_H
#define ES_CORE_MATH_VECTOR2I_H
#include <assert.h>
@ -55,4 +56,4 @@ private:
};
#endif
#endif // ES_CORE_MATH_VECTOR2I_H

View file

@ -1,5 +1,6 @@
#ifndef _VECTOR3F_H_
#define _VECTOR3F_H_
#pragma once
#ifndef ES_CORE_MATH_VECTOR3F_H
#define ES_CORE_MATH_VECTOR3F_H
#include <assert.h>
@ -70,4 +71,4 @@ private:
};
#endif
#endif // ES_CORE_MATH_VECTOR3F_H

View file

@ -1,5 +1,6 @@
#ifndef _VECTOR4F_H_
#define _VECTOR4F_H_
#pragma once
#ifndef ES_CORE_MATH_VECTOR4F_H
#define ES_CORE_MATH_VECTOR4F_H
#include <assert.h>
@ -79,4 +80,4 @@ private:
};
#endif
#endif // ES_CORE_MATH_VECTOR4F_H

View file

@ -1,3 +1,7 @@
#pragma once
#ifndef ES_CORE_PLATFORM_H
#define ES_CORE_PLATFORM_H
//the Makefile defines one of these:
//#define USE_OPENGL_ES
//#define USE_OPENGL_DESKTOP
@ -25,3 +29,5 @@ int runRestartCommand(); // restart the system (returns 0 if successful)
int runSystemCommand(const std::string& cmd_utf8); // run a utf-8 encoded in the shell (requires wstring conversion on Windows)
int quitES(const std::string& filename);
void touch(const std::string& filename);
#endif // ES_CORE_PLATFORM_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_RESOURCES_FONT_H
#define ES_CORE_RESOURCES_FONT_H
#include <string>
#include "platform.h"
@ -172,3 +174,5 @@ public:
friend Font;
};
#endif // ES_CORE_RESOURCES_FONT_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_RESOURCES_RESOURCE_MANAGER_H
#define ES_CORE_RESOURCES_RESOURCE_MANAGER_H
#include <stddef.h>
#include <memory>
@ -46,3 +48,5 @@ private:
std::list< std::weak_ptr<IReloadable> > mReloadables;
};
#endif // ES_CORE_RESOURCES_RESOURCE_MANAGER_H

View file

@ -1,4 +1,6 @@
#pragma once
#ifndef ES_CORE_RESOURCES_TEXTURE_DATA_H
#define ES_CORE_RESOURCES_TEXTURE_DATA_H
#include <string>
#include <memory>
@ -61,3 +63,5 @@ private:
bool mScalable;
bool mReloadable;
};
#endif // ES_CORE_RESOURCES_TEXTURE_DATA_H

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