2014-06-25 16:29:58 +00:00
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#pragma once
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2017-10-31 17:12:50 +00:00
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#ifndef ES_APP_VIEWS_GAME_LIST_DETAILED_GAME_LIST_VIEW_H
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#define ES_APP_VIEWS_GAME_LIST_DETAILED_GAME_LIST_VIEW_H
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2014-06-25 16:29:58 +00:00
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#include "views/gamelist/BasicGameListView.h"
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#include "components/ScrollableContainer.h"
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#include "components/RatingComponent.h"
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#include "components/DateTimeComponent.h"
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class DetailedGameListView : public BasicGameListView
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{
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public:
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DetailedGameListView(Window* window, FileData* root);
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virtual void onThemeChanged(const std::shared_ptr<ThemeData>& theme) override;
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virtual const char* getName() const override { return "detailed"; }
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virtual void launch(FileData* game) override;
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private:
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void updateInfoPanel();
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void initMDLabels();
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void initMDValues();
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ImageComponent mImage;
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TextComponent mLblRating, mLblReleaseDate, mLblDeveloper, mLblPublisher, mLblGenre, mLblPlayers, mLblLastPlayed, mLblPlayCount;
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RatingComponent mRating;
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DateTimeComponent mReleaseDate;
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TextComponent mDeveloper;
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TextComponent mPublisher;
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TextComponent mGenre;
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TextComponent mPlayers;
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DateTimeComponent mLastPlayed;
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TextComponent mPlayCount;
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std::vector<TextComponent*> getMDLabels();
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std::vector<GuiComponent*> getMDValues();
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ScrollableContainer mDescContainer;
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TextComponent mDescription;
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};
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2017-10-31 17:12:50 +00:00
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#endif // ES_APP_VIEWS_GAME_LIST_DETAILED_GAME_LIST_VIEW_H
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