ES-DE/src/guis/GuiFastSelect.h

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#pragma once
#include "../GuiComponent.h"
#include "../views/gamelist/IGameListView.h"
#include "../components/NinePatchComponent.h"
#include "../components/TextComponent.h"
class GuiFastSelect : public GuiComponent
{
public:
GuiFastSelect(Window* window, IGameListView* gamelist);
bool input(InputConfig* config, Input input);
void update(int deltaTime);
private:
void setScrollDir(int dir);
void scroll();
void updateGameListCursor();
void updateGameListSort();
void updateSortText();
int mSortId;
int mLetterId;
int mScrollDir;
int mScrollAccumulator;
NinePatchComponent mBackground;
TextComponent mSortText;
TextComponent mLetterText;
IGameListView* mGameList;
};