ES-DE/src/components/TextComponent.h

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#ifndef _TEXTCOMPONENT_H_
#define _TEXTCOMPONENT_H_
#include "../GuiComponent.h"
#include "../Font.h"
class TextComponent : public GuiComponent
{
public:
TextComponent(Window* window);
TextComponent(Window* window, const std::string& text, std::shared_ptr<Font> font, Vector2i pos, Vector2u size);
void setFont(std::shared_ptr<Font> font);
void setBox(Vector2i pos, Vector2u size);
void setExtent(Vector2u size); //Use Vector2u(0, 0) to automatically generate extent on a single line. Use Vector2(value, 0) to automatically generate extent for wrapped text.
void setText(const std::string& text);
void setColor(unsigned int color);
void onRender() override;
private:
std::shared_ptr<Font> getFont() const;
void calculateExtent();
unsigned int mColor;
std::shared_ptr<Font> mFont;
Vector2<bool> mAutoCalcExtent;
std::string mText;
};
#endif