2014-06-25 16:29:58 +00:00
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#pragma once
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#include <map>
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namespace PlatformIds
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{
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enum PlatformId : unsigned int
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{
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PLATFORM_UNKNOWN = 0,
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THREEDO, // name can't start with a constant
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AMIGA,
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AMSTRAD_CPC,
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APPLE_II,
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ARCADE,
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ATARI_800,
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ATARI_2600,
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ATARI_5200,
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ATARI_7800,
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ATARI_LYNX,
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ATARI_ST, // Atari ST/STE/Falcon
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ATARI_JAGUAR,
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ATARI_JAGUAR_CD,
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ATARI_XE,
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COLECOVISION,
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COMMODORE_64,
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INTELLIVISION,
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MAC_OS,
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XBOX,
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XBOX_360,
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2014-11-29 18:51:17 +00:00
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MSX,
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2014-06-25 16:29:58 +00:00
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NEOGEO,
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NEOGEO_POCKET,
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NEOGEO_POCKET_COLOR,
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NINTENDO_3DS,
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NINTENDO_64,
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NINTENDO_DS,
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2017-05-22 18:28:04 +00:00
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FAMICOM_DISK_SYSTEM,
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2014-06-25 16:29:58 +00:00
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NINTENDO_ENTERTAINMENT_SYSTEM,
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GAME_BOY,
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GAME_BOY_ADVANCE,
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GAME_BOY_COLOR,
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NINTENDO_GAMECUBE,
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NINTENDO_WII,
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NINTENDO_WII_U,
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2017-05-23 20:22:34 +00:00
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NINTENDO_VIRTUAL_BOY,
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NINTENDO_GAME_AND_WATCH,
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2014-06-25 16:29:58 +00:00
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PC,
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SEGA_32X,
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SEGA_CD,
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SEGA_DREAMCAST,
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SEGA_GAME_GEAR,
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SEGA_GENESIS,
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SEGA_MASTER_SYSTEM,
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SEGA_MEGA_DRIVE,
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SEGA_SATURN,
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2017-05-23 20:22:34 +00:00
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SEGA_SG1000,
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2014-06-25 16:29:58 +00:00
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PLAYSTATION,
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PLAYSTATION_2,
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PLAYSTATION_3,
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PLAYSTATION_4,
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PLAYSTATION_VITA,
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PLAYSTATION_PORTABLE,
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SUPER_NINTENDO,
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TURBOGRAFX_16, // (also PC Engine)
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WONDERSWAN,
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WONDERSWAN_COLOR,
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ZX_SPECTRUM,
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2017-05-23 20:22:34 +00:00
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VIDEOPAC_ODYSSEY2,
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VECTREX,
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TRS80_COLOR_COMPUTER,
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TANDY,
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2014-06-25 16:29:58 +00:00
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PLATFORM_IGNORE, // do not allow scraping for this system
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PLATFORM_COUNT
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};
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PlatformId getPlatformId(const char* str);
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const char* getPlatformName(PlatformId id);
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const char* getCleanMameName(const char* from);
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}
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