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# include "GuiDetectDevice.h"
# include "../Window.h"
# include "../Renderer.h"
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# include "../resources/Font.h"
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# include "GuiInputConfig.h"
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# include "../components/TextComponent.h"
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# include <iostream>
# include <string>
# include <sstream>
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# include "../views/ViewController.h"
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# include "../Util.h"
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# define HOLD_TIME 1000
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using namespace Eigen ;
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GuiDetectDevice : : GuiDetectDevice ( Window * window , bool firstRun ) : GuiComponent ( window ) ,
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mBackground ( window , " :/frame.png " ) , mGrid ( window , Vector2i ( 1 , 5 ) )
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{
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mHoldingConfig = NULL ;
mHoldTime = 0 ;
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addChild ( & mBackground ) ;
addChild ( & mGrid ) ;
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if ( firstRun )
{
mDoneCallback = [ window ] {
window - > getViewController ( ) - > goToStart ( ) ;
} ;
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}
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// title
mTitle = std : : make_shared < TextComponent > ( mWindow , firstRun ? " WELCOME " : " CONFIGURE INPUT " ,
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Font : : get ( FONT_SIZE_LARGE ) , 0x555555FF , TextComponent : : ALIGN_CENTER ) ;
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mGrid . setEntry ( mTitle , Vector2i ( 0 , 0 ) , false , true , Vector2i ( 1 , 1 ) , GridFlags : : BORDER_BOTTOM ) ;
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// device info
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std : : stringstream deviceInfo ;
int numDevices = mWindow - > getInputManager ( ) - > getNumJoysticks ( ) ;
if ( numDevices > 0 )
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deviceInfo < < numDevices < < " GAMEPAD " < < ( numDevices > 1 ? " S " : " " ) < < " DETECTED " ;
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else
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deviceInfo < < " NO GAMEPADS DETECTED " ;
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mDeviceInfo = std : : make_shared < TextComponent > ( mWindow , deviceInfo . str ( ) , Font : : get ( FONT_SIZE_SMALL ) , 0x999999FF , TextComponent : : ALIGN_CENTER ) ;
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mGrid . setEntry ( mDeviceInfo , Vector2i ( 0 , 1 ) , false , true ) ;
// message
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mMsg1 = std : : make_shared < TextComponent > ( mWindow , " HOLD A BUTTON ON YOUR DEVICE TO CONFIGURE IT. " , Font : : get ( FONT_SIZE_SMALL ) , 0x777777FF , TextComponent : : ALIGN_CENTER ) ;
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mGrid . setEntry ( mMsg1 , Vector2i ( 0 , 2 ) , false , true ) ;
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mMsg2 = std : : make_shared < TextComponent > ( mWindow , " PRESS F4 TO QUIT AT ANY TIME. " , Font : : get ( FONT_SIZE_SMALL ) , 0x777777FF , TextComponent : : ALIGN_CENTER ) ;
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mGrid . setEntry ( mMsg2 , Vector2i ( 0 , 3 ) , false , true ) ;
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// currently held device
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mDeviceHeld = std : : make_shared < TextComponent > ( mWindow , " " , Font : : get ( FONT_SIZE_MEDIUM ) , 0xFFFFFFFF , TextComponent : : ALIGN_CENTER ) ;
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mGrid . setEntry ( mDeviceHeld , Vector2i ( 0 , 4 ) , false , true ) ;
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setSize ( Renderer : : getScreenWidth ( ) * 0.6f , Renderer : : getScreenHeight ( ) * 0.5f ) ;
setPosition ( ( Renderer : : getScreenWidth ( ) - mSize . x ( ) ) / 2 , ( Renderer : : getScreenHeight ( ) - mSize . y ( ) ) / 2 ) ;
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}
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void GuiDetectDevice : : onSizeChanged ( )
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{
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mBackground . fitTo ( mSize , Vector3f : : Zero ( ) , Vector2f ( - 32 , - 32 ) ) ;
// grid
mGrid . setSize ( mSize ) ;
mGrid . setRowHeightPerc ( 0 , mTitle - > getFont ( ) - > getHeight ( ) / mSize . y ( ) ) ;
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//mGrid.setRowHeightPerc(1, mDeviceInfo->getFont()->getHeight() / mSize.y());
mGrid . setRowHeightPerc ( 2 , mMsg1 - > getFont ( ) - > getHeight ( ) / mSize . y ( ) ) ;
mGrid . setRowHeightPerc ( 3 , mMsg2 - > getFont ( ) - > getHeight ( ) / mSize . y ( ) ) ;
//mGrid.setRowHeightPerc(4, mDeviceHeld->getFont()->getHeight() / mSize.y());
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}
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bool GuiDetectDevice : : input ( InputConfig * config , Input input )
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{
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if ( input . type = = TYPE_BUTTON | | input . type = = TYPE_KEY )
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{
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if ( input . value & & mHoldingConfig = = NULL )
{
// started holding
mHoldingConfig = config ;
mHoldTime = HOLD_TIME ;
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mDeviceHeld - > setText ( strToUpper ( config - > getDeviceName ( ) ) ) ;
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} else if ( ! input . value & & mHoldingConfig = = config )
{
// cancel
mHoldingConfig = NULL ;
mDeviceHeld - > setText ( " " ) ;
}
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}
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return true ;
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}
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void GuiDetectDevice : : update ( int deltaTime )
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{
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if ( mHoldingConfig )
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{
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mHoldTime - = deltaTime ;
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const float t = ( float ) mHoldTime / HOLD_TIME ;
unsigned int c = ( unsigned char ) ( t * 255 ) ;
mDeviceHeld - > setColor ( ( c < < 24 ) | ( c < < 16 ) | ( c < < 8 ) | 0xFF ) ;
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if ( mHoldTime < = 0 )
{
// picked one!
mWindow - > pushGui ( new GuiInputConfig ( mWindow , mHoldingConfig , true , mDoneCallback ) ) ;
delete this ;
}
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}
}