2020-09-21 17:17:34 +00:00
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// SPDX-License-Identifier: MIT
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2020-06-28 16:39:18 +00:00
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//
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2020-09-21 17:17:34 +00:00
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// EmulationStation Desktop Edition
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2020-06-28 16:39:18 +00:00
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// VideoVlcComponent.h
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//
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// Video playing using libVLC.
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//
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2017-10-31 17:12:50 +00:00
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#ifndef ES_CORE_COMPONENTS_VIDEO_VLC_COMPONENT_H
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#define ES_CORE_COMPONENTS_VIDEO_VLC_COMPONENT_H
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#include "VideoComponent.h"
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2020-05-15 16:35:30 +00:00
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#include <vlc/vlc.h>
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2017-11-01 22:21:10 +00:00
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struct SDL_mutex;
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struct SDL_Surface;
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struct libvlc_instance_t;
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struct libvlc_media_t;
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struct libvlc_media_player_t;
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struct VideoContext {
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SDL_Surface* surface;
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SDL_mutex* mutex;
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bool valid;
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};
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class VideoVlcComponent : public VideoComponent
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{
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// Structure that groups together the configuration of the video component.
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struct Configuration {
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unsigned startDelay;
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bool showSnapshotNoVideo;
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bool showSnapshotDelay;
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std::string defaultVideoPath;
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};
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public:
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static void setupVLC();
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2020-10-17 14:06:01 +00:00
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VideoVlcComponent(Window* window);
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virtual ~VideoVlcComponent();
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void render(const Transform4x4f& parentTrans) override;
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// Resize the video to fit this size. If one axis is zero, scale that axis to maintain
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// aspect ratio. If both are non-zero, potentially break the aspect ratio. If both are
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// zero, no resizing. This can be set before or after a video is loaded.
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// setMaxSize() and setResize() are mutually exclusive.
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void setResize(float width, float height) override;
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// Resize the video to be as large as possible but fit within a box of this size.
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// This can be set before or after a video is loaded.
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// Never breaks the aspect ratio. setMaxSize() and setResize() are mutually exclusive.
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void setMaxSize(float width, float height) override;
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private:
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// Calculates the correct mSize from our resizing information (set by setResize/setMaxSize).
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// Used internally whenever the resizing parameters or texture change.
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void resize();
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// Start the video immediately.
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virtual void startVideo() override;
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// Stop the video.
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virtual void stopVideo() override;
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// Pause the video when a game has been launched.
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virtual void pauseVideo() override;
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// Handle looping the video. Must be called periodically.
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virtual void handleLooping() override;
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void setupContext();
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void freeContext();
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static void VlcMediaParseCallback(const libvlc_event_t *event, void *user_data) {};
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private:
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static libvlc_instance_t* mVLC;
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libvlc_media_t* mMedia;
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libvlc_media_player_t* mMediaPlayer;
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VideoContext mContext;
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std::shared_ptr<TextureResource> mTexture;
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std::vector<float> mVideoRectangleCoords;
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};
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2017-10-31 17:12:50 +00:00
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#endif // ES_CORE_COMPONENTS_VIDEO_VLC_COMPONENT_H
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