2014-06-25 16:29:58 +00:00
|
|
|
#include "EmulationStation.h"
|
|
|
|
#include "guis/GuiMenu.h"
|
|
|
|
#include "Window.h"
|
|
|
|
#include "Sound.h"
|
|
|
|
#include "Log.h"
|
|
|
|
#include "Settings.h"
|
|
|
|
#include "guis/GuiMsgBox.h"
|
|
|
|
#include "guis/GuiSettings.h"
|
|
|
|
#include "guis/GuiScraperStart.h"
|
|
|
|
#include "guis/GuiDetectDevice.h"
|
|
|
|
#include "views/ViewController.h"
|
|
|
|
|
|
|
|
#include "components/ButtonComponent.h"
|
|
|
|
#include "components/SwitchComponent.h"
|
|
|
|
#include "components/SliderComponent.h"
|
|
|
|
#include "components/TextComponent.h"
|
|
|
|
#include "components/OptionListComponent.h"
|
|
|
|
#include "components/MenuComponent.h"
|
|
|
|
#include "VolumeControl.h"
|
|
|
|
|
|
|
|
GuiMenu::GuiMenu(Window* window) : GuiComponent(window), mMenu(window, "MAIN MENU"), mVersion(window)
|
|
|
|
{
|
|
|
|
// MAIN MENU
|
|
|
|
|
|
|
|
// SCRAPER >
|
|
|
|
// SOUND SETTINGS >
|
|
|
|
// UI SETTINGS >
|
|
|
|
// CONFIGURE INPUT >
|
|
|
|
// QUIT >
|
|
|
|
|
|
|
|
// [version]
|
|
|
|
|
|
|
|
auto openScrapeNow = [this] { mWindow->pushGui(new GuiScraperStart(mWindow)); };
|
2017-03-25 17:02:28 +00:00
|
|
|
addEntry("SCRAPER", 0x777777FF, true,
|
|
|
|
[this, openScrapeNow] {
|
2014-06-25 16:29:58 +00:00
|
|
|
auto s = new GuiSettings(mWindow, "SCRAPER");
|
|
|
|
|
|
|
|
// scrape from
|
|
|
|
auto scraper_list = std::make_shared< OptionListComponent< std::string > >(mWindow, "SCRAPE FROM", false);
|
|
|
|
std::vector<std::string> scrapers = getScraperList();
|
|
|
|
for(auto it = scrapers.begin(); it != scrapers.end(); it++)
|
|
|
|
scraper_list->add(*it, *it, *it == Settings::getInstance()->getString("Scraper"));
|
|
|
|
|
|
|
|
s->addWithLabel("SCRAPE FROM", scraper_list);
|
|
|
|
s->addSaveFunc([scraper_list] { Settings::getInstance()->setString("Scraper", scraper_list->getSelected()); });
|
|
|
|
|
|
|
|
// scrape ratings
|
|
|
|
auto scrape_ratings = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
scrape_ratings->setState(Settings::getInstance()->getBool("ScrapeRatings"));
|
|
|
|
s->addWithLabel("SCRAPE RATINGS", scrape_ratings);
|
|
|
|
s->addSaveFunc([scrape_ratings] { Settings::getInstance()->setBool("ScrapeRatings", scrape_ratings->getState()); });
|
|
|
|
|
|
|
|
// scrape now
|
|
|
|
ComponentListRow row;
|
|
|
|
std::function<void()> openAndSave = openScrapeNow;
|
|
|
|
openAndSave = [s, openAndSave] { s->save(); openAndSave(); };
|
|
|
|
row.makeAcceptInputHandler(openAndSave);
|
|
|
|
|
|
|
|
auto scrape_now = std::make_shared<TextComponent>(mWindow, "SCRAPE NOW", Font::get(FONT_SIZE_MEDIUM), 0x777777FF);
|
|
|
|
auto bracket = makeArrow(mWindow);
|
|
|
|
row.addElement(scrape_now, true);
|
|
|
|
row.addElement(bracket, false);
|
|
|
|
s->addRow(row);
|
|
|
|
|
|
|
|
mWindow->pushGui(s);
|
|
|
|
});
|
|
|
|
|
2017-03-25 17:02:28 +00:00
|
|
|
addEntry("SOUND SETTINGS", 0x777777FF, true,
|
2014-06-25 16:29:58 +00:00
|
|
|
[this] {
|
|
|
|
auto s = new GuiSettings(mWindow, "SOUND SETTINGS");
|
|
|
|
|
|
|
|
// volume
|
|
|
|
auto volume = std::make_shared<SliderComponent>(mWindow, 0.f, 100.f, 1.f, "%");
|
|
|
|
volume->setValue((float)VolumeControl::getInstance()->getVolume());
|
|
|
|
s->addWithLabel("SYSTEM VOLUME", volume);
|
2014-07-09 21:17:59 +00:00
|
|
|
s->addSaveFunc([volume] { VolumeControl::getInstance()->setVolume((int)round(volume->getValue())); });
|
2017-03-25 17:02:28 +00:00
|
|
|
|
2014-06-25 16:29:58 +00:00
|
|
|
// disable sounds
|
|
|
|
auto sounds_enabled = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
sounds_enabled->setState(Settings::getInstance()->getBool("EnableSounds"));
|
2017-03-25 17:02:28 +00:00
|
|
|
s->addWithLabel("ENABLE NAVIGATION SOUNDS", sounds_enabled);
|
2014-06-25 16:29:58 +00:00
|
|
|
s->addSaveFunc([sounds_enabled] { Settings::getInstance()->setBool("EnableSounds", sounds_enabled->getState()); });
|
|
|
|
|
|
|
|
mWindow->pushGui(s);
|
|
|
|
});
|
|
|
|
|
|
|
|
addEntry("UI SETTINGS", 0x777777FF, true,
|
|
|
|
[this] {
|
|
|
|
auto s = new GuiSettings(mWindow, "UI SETTINGS");
|
|
|
|
|
|
|
|
// screensaver time
|
|
|
|
auto screensaver_time = std::make_shared<SliderComponent>(mWindow, 0.f, 30.f, 1.f, "m");
|
|
|
|
screensaver_time->setValue((float)(Settings::getInstance()->getInt("ScreenSaverTime") / (1000 * 60)));
|
|
|
|
s->addWithLabel("SCREENSAVER AFTER", screensaver_time);
|
|
|
|
s->addSaveFunc([screensaver_time] { Settings::getInstance()->setInt("ScreenSaverTime", (int)round(screensaver_time->getValue()) * (1000 * 60)); });
|
|
|
|
|
|
|
|
// screensaver behavior
|
|
|
|
auto screensaver_behavior = std::make_shared< OptionListComponent<std::string> >(mWindow, "TRANSITION STYLE", false);
|
|
|
|
std::vector<std::string> screensavers;
|
|
|
|
screensavers.push_back("dim");
|
|
|
|
screensavers.push_back("black");
|
|
|
|
for(auto it = screensavers.begin(); it != screensavers.end(); it++)
|
|
|
|
screensaver_behavior->add(*it, *it, Settings::getInstance()->getString("ScreenSaverBehavior") == *it);
|
|
|
|
s->addWithLabel("SCREENSAVER BEHAVIOR", screensaver_behavior);
|
|
|
|
s->addSaveFunc([screensaver_behavior] { Settings::getInstance()->setString("ScreenSaverBehavior", screensaver_behavior->getSelected()); });
|
|
|
|
|
|
|
|
// framerate
|
|
|
|
auto framerate = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
framerate->setState(Settings::getInstance()->getBool("DrawFramerate"));
|
|
|
|
s->addWithLabel("SHOW FRAMERATE", framerate);
|
|
|
|
s->addSaveFunc([framerate] { Settings::getInstance()->setBool("DrawFramerate", framerate->getState()); });
|
|
|
|
|
|
|
|
// show help
|
|
|
|
auto show_help = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
show_help->setState(Settings::getInstance()->getBool("ShowHelpPrompts"));
|
|
|
|
s->addWithLabel("ON-SCREEN HELP", show_help);
|
|
|
|
s->addSaveFunc([show_help] { Settings::getInstance()->setBool("ShowHelpPrompts", show_help->getState()); });
|
|
|
|
|
|
|
|
// quick system select (left/right in game list view)
|
|
|
|
auto quick_sys_select = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
quick_sys_select->setState(Settings::getInstance()->getBool("QuickSystemSelect"));
|
|
|
|
s->addWithLabel("QUICK SYSTEM SELECT", quick_sys_select);
|
|
|
|
s->addSaveFunc([quick_sys_select] { Settings::getInstance()->setBool("QuickSystemSelect", quick_sys_select->getState()); });
|
|
|
|
|
|
|
|
// transition style
|
|
|
|
auto transition_style = std::make_shared< OptionListComponent<std::string> >(mWindow, "TRANSITION STYLE", false);
|
|
|
|
std::vector<std::string> transitions;
|
|
|
|
transitions.push_back("fade");
|
|
|
|
transitions.push_back("slide");
|
|
|
|
for(auto it = transitions.begin(); it != transitions.end(); it++)
|
|
|
|
transition_style->add(*it, *it, Settings::getInstance()->getString("TransitionStyle") == *it);
|
|
|
|
s->addWithLabel("TRANSITION STYLE", transition_style);
|
|
|
|
s->addSaveFunc([transition_style] { Settings::getInstance()->setString("TransitionStyle", transition_style->getSelected()); });
|
|
|
|
|
|
|
|
// theme set
|
|
|
|
auto themeSets = ThemeData::getThemeSets();
|
|
|
|
|
|
|
|
if(!themeSets.empty())
|
|
|
|
{
|
|
|
|
auto selectedSet = themeSets.find(Settings::getInstance()->getString("ThemeSet"));
|
|
|
|
if(selectedSet == themeSets.end())
|
|
|
|
selectedSet = themeSets.begin();
|
|
|
|
|
|
|
|
auto theme_set = std::make_shared< OptionListComponent<std::string> >(mWindow, "THEME SET", false);
|
|
|
|
for(auto it = themeSets.begin(); it != themeSets.end(); it++)
|
|
|
|
theme_set->add(it->first, it->first, it == selectedSet);
|
|
|
|
s->addWithLabel("THEME SET", theme_set);
|
|
|
|
|
|
|
|
Window* window = mWindow;
|
2017-03-25 17:02:28 +00:00
|
|
|
s->addSaveFunc([window, theme_set]
|
2014-06-25 16:29:58 +00:00
|
|
|
{
|
|
|
|
bool needReload = false;
|
|
|
|
if(Settings::getInstance()->getString("ThemeSet") != theme_set->getSelected())
|
|
|
|
needReload = true;
|
|
|
|
|
|
|
|
Settings::getInstance()->setString("ThemeSet", theme_set->getSelected());
|
|
|
|
|
|
|
|
if(needReload)
|
|
|
|
ViewController::get()->reloadAll(); // TODO - replace this with some sort of signal-based implementation
|
|
|
|
});
|
|
|
|
}
|
|
|
|
|
2017-03-24 19:30:20 +00:00
|
|
|
// GameList view style
|
|
|
|
auto gamelist_style = std::make_shared< OptionListComponent<std::string> >(mWindow, "GAMELIST VIEW STYLE", false);
|
|
|
|
std::vector<std::string> styles;
|
|
|
|
styles.push_back("automatic");
|
|
|
|
styles.push_back("basic");
|
|
|
|
styles.push_back("detailed");
|
|
|
|
styles.push_back("video");
|
|
|
|
for (auto it = styles.begin(); it != styles.end(); it++)
|
|
|
|
gamelist_style->add(*it, *it, Settings::getInstance()->getString("GamelistViewStyle") == *it);
|
|
|
|
s->addWithLabel("GAMELIST VIEW STYLE", gamelist_style);
|
|
|
|
s->addSaveFunc([gamelist_style] {
|
|
|
|
bool needReload = false;
|
|
|
|
if (Settings::getInstance()->getString("GamelistViewStyle") != gamelist_style->getSelected())
|
|
|
|
needReload = true;
|
2017-03-25 17:02:28 +00:00
|
|
|
Settings::getInstance()->setString("GamelistViewStyle", gamelist_style->getSelected());
|
2017-03-24 19:30:20 +00:00
|
|
|
if (needReload)
|
|
|
|
ViewController::get()->reloadAll();
|
|
|
|
});
|
2014-06-25 16:29:58 +00:00
|
|
|
mWindow->pushGui(s);
|
|
|
|
});
|
|
|
|
|
2017-03-25 17:02:28 +00:00
|
|
|
addEntry("VIDEO PLAYER SETTINGS", 0x777777FF, true,
|
|
|
|
[this] {
|
|
|
|
auto s = new GuiSettings(mWindow, "VIDEO PLAYER SETTINGS");
|
|
|
|
|
|
|
|
#ifdef _RPI_
|
|
|
|
// Video Player - VideoOmxPlayer
|
|
|
|
auto omx_player = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
omx_player->setState(Settings::getInstance()->getBool("VideoOmxPlayer"));
|
|
|
|
s->addWithLabel("USE OMX VIDEO PLAYER (HW ACCELERATED)", omx_player);
|
|
|
|
s->addSaveFunc([omx_player]
|
|
|
|
{
|
|
|
|
// need to reload all views to re-create the right video components
|
|
|
|
bool needReload = false;
|
|
|
|
if(Settings::getInstance()->getBool("VideoOmxPlayer") != omx_player->getState())
|
|
|
|
needReload = true;
|
|
|
|
|
|
|
|
Settings::getInstance()->setBool("VideoOmxPlayer", omx_player->getState());
|
|
|
|
|
|
|
|
if(needReload)
|
|
|
|
ViewController::get()->reloadAll();
|
|
|
|
});
|
|
|
|
#endif
|
|
|
|
auto video_audio = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
video_audio->setState(Settings::getInstance()->getBool("VideoAudio"));
|
|
|
|
s->addWithLabel("ENABLE VIDEO AUDIO", video_audio);
|
|
|
|
s->addSaveFunc([video_audio] { Settings::getInstance()->setBool("VideoAudio", video_audio->getState()); });
|
|
|
|
|
|
|
|
mWindow->pushGui(s);
|
|
|
|
});
|
|
|
|
|
2016-03-26 01:57:05 +00:00
|
|
|
addEntry("OTHER SETTINGS", 0x777777FF, true,
|
|
|
|
[this] {
|
|
|
|
auto s = new GuiSettings(mWindow, "OTHER SETTINGS");
|
|
|
|
|
|
|
|
// gamelists
|
|
|
|
auto save_gamelists = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
save_gamelists->setState(Settings::getInstance()->getBool("SaveGamelistsOnExit"));
|
|
|
|
s->addWithLabel("SAVE METADATA ON EXIT", save_gamelists);
|
|
|
|
s->addSaveFunc([save_gamelists] { Settings::getInstance()->setBool("SaveGamelistsOnExit", save_gamelists->getState()); });
|
|
|
|
|
2016-03-26 03:31:13 +00:00
|
|
|
auto parse_gamelists = std::make_shared<SwitchComponent>(mWindow);
|
|
|
|
parse_gamelists->setState(Settings::getInstance()->getBool("ParseGamelistOnly"));
|
|
|
|
s->addWithLabel("PARSE GAMESLISTS ONLY", parse_gamelists);
|
|
|
|
s->addSaveFunc([parse_gamelists] { Settings::getInstance()->setBool("ParseGamelistOnly", parse_gamelists->getState()); });
|
|
|
|
|
2017-01-22 23:28:06 +00:00
|
|
|
// maximum vram
|
|
|
|
auto max_vram = std::make_shared<SliderComponent>(mWindow, 0.f, 1000.f, 10.f, "Mb");
|
|
|
|
max_vram->setValue((float)(Settings::getInstance()->getInt("MaxVRAM")));
|
|
|
|
s->addWithLabel("VRAM LIMIT", max_vram);
|
|
|
|
s->addSaveFunc([max_vram] { Settings::getInstance()->setInt("MaxVRAM", (int)round(max_vram->getValue())); });
|
|
|
|
|
2016-03-26 01:57:05 +00:00
|
|
|
mWindow->pushGui(s);
|
|
|
|
});
|
|
|
|
|
2017-03-25 17:02:28 +00:00
|
|
|
addEntry("CONFIGURE INPUT", 0x777777FF, true,
|
2016-12-03 02:22:59 +00:00
|
|
|
[this] {
|
|
|
|
Window* window = mWindow;
|
|
|
|
window->pushGui(new GuiMsgBox(window, "ARE YOU SURE YOU WANT TO CONFIGURE INPUT?", "YES",
|
|
|
|
[window] {
|
|
|
|
window->pushGui(new GuiDetectDevice(window, false, nullptr));
|
|
|
|
}, "NO", nullptr)
|
|
|
|
);
|
2014-06-25 16:29:58 +00:00
|
|
|
});
|
|
|
|
|
2017-03-25 17:02:28 +00:00
|
|
|
addEntry("QUIT", 0x777777FF, true,
|
2014-06-25 16:29:58 +00:00
|
|
|
[this] {
|
|
|
|
auto s = new GuiSettings(mWindow, "QUIT");
|
2017-03-25 17:02:28 +00:00
|
|
|
|
2014-06-25 16:29:58 +00:00
|
|
|
Window* window = mWindow;
|
|
|
|
|
|
|
|
ComponentListRow row;
|
2016-01-17 04:24:28 +00:00
|
|
|
row.makeAcceptInputHandler([window] {
|
|
|
|
window->pushGui(new GuiMsgBox(window, "REALLY RESTART?", "YES",
|
|
|
|
[] {
|
|
|
|
if(quitES("/tmp/es-restart") != 0)
|
|
|
|
LOG(LogWarning) << "Restart terminated with non-zero result!";
|
|
|
|
}, "NO", nullptr));
|
|
|
|
});
|
|
|
|
row.addElement(std::make_shared<TextComponent>(window, "RESTART EMULATIONSTATION", Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true);
|
|
|
|
s->addRow(row);
|
|
|
|
|
|
|
|
row.elements.clear();
|
2014-06-25 16:29:58 +00:00
|
|
|
row.makeAcceptInputHandler([window] {
|
2017-03-25 17:02:28 +00:00
|
|
|
window->pushGui(new GuiMsgBox(window, "REALLY RESTART?", "YES",
|
|
|
|
[] {
|
2016-01-17 04:24:28 +00:00
|
|
|
if(quitES("/tmp/es-sysrestart") != 0)
|
2014-06-25 16:29:58 +00:00
|
|
|
LOG(LogWarning) << "Restart terminated with non-zero result!";
|
|
|
|
}, "NO", nullptr));
|
|
|
|
});
|
|
|
|
row.addElement(std::make_shared<TextComponent>(window, "RESTART SYSTEM", Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true);
|
|
|
|
s->addRow(row);
|
|
|
|
|
|
|
|
row.elements.clear();
|
|
|
|
row.makeAcceptInputHandler([window] {
|
2017-03-25 17:02:28 +00:00
|
|
|
window->pushGui(new GuiMsgBox(window, "REALLY SHUTDOWN?", "YES",
|
|
|
|
[] {
|
2016-01-17 04:24:28 +00:00
|
|
|
if(quitES("/tmp/es-shutdown") != 0)
|
2014-06-25 16:29:58 +00:00
|
|
|
LOG(LogWarning) << "Shutdown terminated with non-zero result!";
|
|
|
|
}, "NO", nullptr));
|
|
|
|
});
|
|
|
|
row.addElement(std::make_shared<TextComponent>(window, "SHUTDOWN SYSTEM", Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true);
|
|
|
|
s->addRow(row);
|
|
|
|
|
|
|
|
if(Settings::getInstance()->getBool("ShowExit"))
|
|
|
|
{
|
|
|
|
row.elements.clear();
|
|
|
|
row.makeAcceptInputHandler([window] {
|
2017-03-25 17:02:28 +00:00
|
|
|
window->pushGui(new GuiMsgBox(window, "REALLY QUIT?", "YES",
|
|
|
|
[] {
|
2014-06-25 16:29:58 +00:00
|
|
|
SDL_Event ev;
|
|
|
|
ev.type = SDL_QUIT;
|
|
|
|
SDL_PushEvent(&ev);
|
|
|
|
}, "NO", nullptr));
|
|
|
|
});
|
|
|
|
row.addElement(std::make_shared<TextComponent>(window, "QUIT EMULATIONSTATION", Font::get(FONT_SIZE_MEDIUM), 0x777777FF), true);
|
|
|
|
s->addRow(row);
|
|
|
|
}
|
|
|
|
|
|
|
|
mWindow->pushGui(s);
|
|
|
|
});
|
|
|
|
|
|
|
|
mVersion.setFont(Font::get(FONT_SIZE_SMALL));
|
|
|
|
mVersion.setColor(0xC6C6C6FF);
|
|
|
|
mVersion.setText("EMULATIONSTATION V" + strToUpper(PROGRAM_VERSION_STRING));
|
|
|
|
mVersion.setAlignment(ALIGN_CENTER);
|
|
|
|
|
|
|
|
addChild(&mMenu);
|
|
|
|
addChild(&mVersion);
|
|
|
|
|
|
|
|
setSize(mMenu.getSize());
|
|
|
|
setPosition((Renderer::getScreenWidth() - mSize.x()) / 2, Renderer::getScreenHeight() * 0.15f);
|
|
|
|
}
|
|
|
|
|
|
|
|
void GuiMenu::onSizeChanged()
|
|
|
|
{
|
|
|
|
mVersion.setSize(mSize.x(), 0);
|
|
|
|
mVersion.setPosition(0, mSize.y() - mVersion.getSize().y());
|
|
|
|
}
|
|
|
|
|
|
|
|
void GuiMenu::addEntry(const char* name, unsigned int color, bool add_arrow, const std::function<void()>& func)
|
|
|
|
{
|
|
|
|
std::shared_ptr<Font> font = Font::get(FONT_SIZE_MEDIUM);
|
2017-03-25 17:02:28 +00:00
|
|
|
|
2014-06-25 16:29:58 +00:00
|
|
|
// populate the list
|
|
|
|
ComponentListRow row;
|
|
|
|
row.addElement(std::make_shared<TextComponent>(mWindow, name, font, color), true);
|
|
|
|
|
|
|
|
if(add_arrow)
|
|
|
|
{
|
|
|
|
std::shared_ptr<ImageComponent> bracket = makeArrow(mWindow);
|
|
|
|
row.addElement(bracket, false);
|
|
|
|
}
|
2017-03-25 17:02:28 +00:00
|
|
|
|
2014-06-25 16:29:58 +00:00
|
|
|
row.makeAcceptInputHandler(func);
|
|
|
|
|
|
|
|
mMenu.addRow(row);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool GuiMenu::input(InputConfig* config, Input input)
|
|
|
|
{
|
|
|
|
if(GuiComponent::input(config, input))
|
|
|
|
return true;
|
|
|
|
|
|
|
|
if((config->isMappedTo("b", input) || config->isMappedTo("start", input)) && input.value != 0)
|
|
|
|
{
|
|
|
|
delete this;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
std::vector<HelpPrompt> GuiMenu::getHelpPrompts()
|
|
|
|
{
|
|
|
|
std::vector<HelpPrompt> prompts;
|
|
|
|
prompts.push_back(HelpPrompt("up/down", "choose"));
|
|
|
|
prompts.push_back(HelpPrompt("a", "select"));
|
|
|
|
prompts.push_back(HelpPrompt("start", "close"));
|
|
|
|
return prompts;
|
|
|
|
}
|