ES-DE/src/GameData.cpp

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#include "GameData.h"
#include <iostream>
bool GameData::isFolder() { return false; }
std::string GameData::getName() { return mName; }
GameData::GameData(SystemData* system, std::string path, std::string name)
{
mSystem = system;
mPath = path;
mName = name;
}
std::string GameData::getPath()
{
//a quick and dirty way to insert a backslash before most characters that would mess up a bash path
std::string path = mPath;
for(unsigned int i = 0; i < path.length(); i++)
{
if(path[i] == *" " || path[i] == *"'" || path[i] == *"\"" || path[i] == *"\\")
{
path.insert(i, "\\");
i++;
}
}
return path;
}