ES-DE/es-core/src/components/FlexboxComponent.h

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// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// FlexboxComponent.h
//
// Flexbox layout component.
// Used by gamelist views.
//
#ifndef ES_CORE_COMPONENTS_FLEXBOX_COMPONENT_H
#define ES_CORE_COMPONENTS_FLEXBOX_COMPONENT_H
#include "GuiComponent.h"
#include "renderers/Renderer.h"
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// Default values.
#define DEFAULT_DIRECTION Direction::row
#define DEFAULT_ALIGN Align::center
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#define DEFAULT_ITEMS_PER_LINE 4
#define DEFAULT_MARGIN_X 10.0f
#define DEFAULT_MARGIN_Y 10.0f
#define DEFAULT_ITEM_SIZE_X 64.0f
class FlexboxComponent : public GuiComponent
{
public:
enum class Direction : char { row, column };
enum class Align : char { start, end, center, stretch };
explicit FlexboxComponent(Window* window);
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// Getters/Setters for rendering options.
[[nodiscard]] Direction getDirection() const { return mDirection; };
void setDirection(Direction value)
{
mDirection = value;
mLayoutValid = false;
};
[[nodiscard]] Align getAlign() const { return mAlign; };
void setAlign(Align value)
{
mAlign = value;
mLayoutValid = false;
};
[[nodiscard]] unsigned int getItemsPerLine() const { return mItemsPerLine; };
void setItemsPerLine(unsigned int value)
{
mItemsPerLine = value;
mLayoutValid = false;
};
[[nodiscard]] glm::vec2 getItemMargin() const { return mItemMargin; };
void setItemMargin(glm::vec2 value)
{
mItemMargin = value;
mLayoutValid = false;
};
[[nodiscard]] float getItemWidth() const { return mItemWidth; };
void setItemWidth(float value)
{
mItemWidth = value;
mLayoutValid = false;
};
void onSizeChanged() override;
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void render(const glm::mat4& parentTrans) override;
virtual void applyTheme(const std::shared_ptr<ThemeData>& theme,
const std::string& view,
const std::string& element,
unsigned int properties) override;
virtual std::vector<HelpPrompt> getHelpPrompts() override;
private:
// Calculate flexbox layout.
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void computeLayout();
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// Rendering options.
Direction mDirection;
Align mAlign;
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unsigned int mItemsPerLine;
glm::vec2 mItemMargin;
float mItemWidth;
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bool mLayoutValid;
};
#endif // ES_CORE_COMPONENTS_FLEXBOX_COMPONENT_H