ES-DE/src/resources/ResourceManager.cpp

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#include "ResourceManager.h"
#include "../Log.h"
#include "../../data/Resources.h"
#include <fstream>
#include <boost/filesystem.hpp>
namespace fs = boost::filesystem;
auto array_deleter = [](unsigned char* p) { delete[] p; };
auto nop_deleter = [](unsigned char* p) { };
const ResourceData ResourceManager::getFileData(const std::string& path) const
{
//check if its embedded
if(res2hMap.find(path) != res2hMap.end())
{
//it is
Res2hEntry embeddedEntry = res2hMap.find(path)->second;
ResourceData data = {
std::shared_ptr<unsigned char>(const_cast<unsigned char*>(embeddedEntry.data), nop_deleter),
embeddedEntry.size
};
return data;
}
//it's not embedded; load the file
if(!fs::exists(path))
{
//if the file doesn't exist, return an "empty" ResourceData
ResourceData data = {NULL, 0};
return data;
}else{
ResourceData data = loadFile(path);
return data;
}
}
ResourceData ResourceManager::loadFile(const std::string& path) const
{
std::ifstream stream(path, std::ios::binary);
stream.seekg(0, stream.end);
size_t size = (size_t)stream.tellg();
stream.seekg(0, stream.beg);
//supply custom deleter to properly free array
std::shared_ptr<unsigned char> data(new unsigned char[size], array_deleter);
stream.read((char*)data.get(), size);
stream.close();
ResourceData ret = {data, size};
return ret;
}
bool ResourceManager::fileExists(const std::string& path) const
{
//if it exists as an embedded file, return true
if(res2hMap.find(path) != res2hMap.end())
return true;
return fs::exists(path);
}
void ResourceManager::unloadAll()
{
auto iter = mReloadables.begin();
while(iter != mReloadables.end())
{
if(!iter->expired())
{
iter->lock()->unload(*this);
iter++;
}else{
mReloadables.erase(iter++);
}
}
}
void ResourceManager::reloadAll()
{
auto iter = mReloadables.begin();
while(iter != mReloadables.end())
{
if(!iter->expired())
{
iter->lock()->reload(*this);
iter++;
}else{
mReloadables.erase(iter++);
}
}
}
void ResourceManager::addReloadable(std::weak_ptr<IReloadable> reloadable)
{
mReloadables.push_back(reloadable);
}