ES-DE/es-core/src/components/TextEditComponent.cpp

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//
// TextEditComponent.cpp
//
// Component for editing text fields in menus.
//
#include "components/TextEditComponent.h"
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#include "resources/Font.h"
#include "utils/StringUtil.h"
#define TEXT_PADDING_HORIZ 10
#define TEXT_PADDING_VERT 2
#define CURSOR_REPEAT_START_DELAY 500
#define CURSOR_REPEAT_SPEED 28 // Lower is faster.
TextEditComponent::TextEditComponent(
Window* window)
: GuiComponent(window),
mBox(window, ":/textinput_ninepatch.png"),
mFocused(false),
mScrollOffset(0.0f, 0.0f),
mCursor(0), mEditing(false),
mFont(Font::get(FONT_SIZE_MEDIUM, FONT_PATH_LIGHT)),
mCursorRepeatDir(0)
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{
addChild(&mBox);
onFocusLost();
setSize(4096, mFont->getHeight() + TEXT_PADDING_VERT);
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}
void TextEditComponent::onFocusGained()
{
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mFocused = true;
mBox.setImagePath(":/textinput_ninepatch_active.png");
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}
void TextEditComponent::onFocusLost()
{
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mFocused = false;
mBox.setImagePath(":/textinput_ninepatch.png");
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}
void TextEditComponent::onSizeChanged()
{
mBox.fitTo(mSize, Vector3f::Zero(), Vector2f(-34, -32 - TEXT_PADDING_VERT));
onTextChanged(); // Wrap point probably changed.
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}
void TextEditComponent::setValue(const std::string& val)
{
mText = val;
onTextChanged();
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}
std::string TextEditComponent::getValue() const
{
return mText;
}
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void TextEditComponent::textInput(const char* text)
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{
if (mEditing) {
mCursorRepeatDir = 0;
if (text[0] == '\b') {
if (mCursor > 0) {
size_t newCursor = Utils::String::prevCursor(mText, mCursor);
mText.erase(mText.begin() + newCursor, mText.begin() + mCursor);
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mCursor = (unsigned int)newCursor;
}
}
else {
mText.insert(mCursor, text);
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mCursor += (unsigned int)strlen(text);
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}
}
onTextChanged();
onCursorChanged();
}
void TextEditComponent::startEditing()
{
SDL_StartTextInput();
mEditing = true;
updateHelpPrompts();
}
void TextEditComponent::stopEditing()
{
SDL_StopTextInput();
mEditing = false;
updateHelpPrompts();
}
bool TextEditComponent::input(InputConfig* config, Input input)
{
bool const cursor_left = (config->getDeviceId() != DEVICE_KEYBOARD &&
config->isMappedLike("left", input)) || (config->getDeviceId() == DEVICE_KEYBOARD &&
input.id == SDLK_LEFT);
bool const cursor_right = (config->getDeviceId() != DEVICE_KEYBOARD &&
config->isMappedLike("right", input)) || (config->getDeviceId() == DEVICE_KEYBOARD &&
input.id == SDLK_RIGHT);
if (input.value == 0) {
if (cursor_left || cursor_right)
mCursorRepeatDir = 0;
return false;
}
if ((config->isMappedTo("a", input) || (config->getDeviceId() == DEVICE_KEYBOARD &&
input.id == SDLK_RETURN)) && mFocused && !mEditing) {
startEditing();
return true;
}
if (mEditing) {
if (config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_RETURN) {
if (isMultiline())
textInput("\n");
else
stopEditing();
return true;
}
if ((config->getDeviceId() == DEVICE_KEYBOARD && input.id == SDLK_ESCAPE) ||
(config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedTo("b", input))) {
stopEditing();
return true;
}
if (config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedLike("up", input)) {
// TODO.
}
else if (config->getDeviceId() != DEVICE_KEYBOARD && config->isMappedLike("down", input)) {
// TODO.
}
else if (cursor_left || cursor_right) {
mCursorRepeatDir = cursor_left ? -1 : 1;
mCursorRepeatTimer = -(CURSOR_REPEAT_START_DELAY - CURSOR_REPEAT_SPEED);
moveCursor(mCursorRepeatDir);
}
else if (config->getDeviceId() == DEVICE_KEYBOARD) {
switch (input.id) {
case SDLK_HOME:
setCursor(0);
break;
case SDLK_END:
setCursor(std::string::npos);
break;
case SDLK_DELETE:
if (mCursor < mText.length()) {
// Fake as Backspace one char to the right.
moveCursor(1);
textInput("\b");
}
break;
}
}
// Consume all input when editing text.
return true;
}
return false;
}
void TextEditComponent::update(int deltaTime)
{
updateCursorRepeat(deltaTime);
GuiComponent::update(deltaTime);
}
void TextEditComponent::updateCursorRepeat(int deltaTime)
{
if (mCursorRepeatDir == 0)
return;
mCursorRepeatTimer += deltaTime;
while (mCursorRepeatTimer >= CURSOR_REPEAT_SPEED) {
moveCursor(mCursorRepeatDir);
mCursorRepeatTimer -= CURSOR_REPEAT_SPEED;
}
}
void TextEditComponent::moveCursor(int amt)
{
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mCursor = (unsigned int)Utils::String::moveCursor(mText, mCursor, amt);
onCursorChanged();
}
void TextEditComponent::setCursor(size_t pos)
{
if (pos == std::string::npos)
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mCursor = (unsigned int)mText.length();
else
mCursor = (int)pos;
moveCursor(0);
}
void TextEditComponent::onTextChanged()
{
std::string wrappedText = (isMultiline() ?
mFont->wrapText(mText, getTextAreaSize().x()) : mText);
mTextCache = std::unique_ptr<TextCache>
(mFont->buildTextCache(wrappedText, 0, 0, 0x77777700 | getOpacity()));
if (mCursor > (int)mText.length())
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mCursor = (unsigned int)mText.length();
}
void TextEditComponent::onCursorChanged()
{
if (isMultiline()) {
Vector2f textSize = mFont->
getWrappedTextCursorOffset(mText, getTextAreaSize().x(), mCursor);
if (mScrollOffset.y() + getTextAreaSize().y() < textSize.y() +
mFont->getHeight()) // Need to scroll down?
mScrollOffset[1] = textSize.y() - getTextAreaSize().y() + mFont->getHeight();
else if (mScrollOffset.y() > textSize.y()) // Need to scroll up?
mScrollOffset[1] = textSize.y();
}
else {
Vector2f cursorPos = mFont->sizeText(mText.substr(0, mCursor));
if (mScrollOffset.x() + getTextAreaSize().x() < cursorPos.x())
mScrollOffset[0] = cursorPos.x() - getTextAreaSize().x();
else if (mScrollOffset.x() > cursorPos.x())
mScrollOffset[0] = cursorPos.x();
}
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}
void TextEditComponent::render(const Transform4x4f& parentTrans)
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{
Transform4x4f trans = getTransform() * parentTrans;
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renderChildren(trans);
// Text + cursor rendering.
// Offset into our "text area" (padding).
trans.translation() += Vector3f(getTextAreaPos().x(), getTextAreaPos().y(), 0);
Vector2i clipPos((int)trans.translation().x(), (int)trans.translation().y());
// Use "text area" size for clipping.
Vector3f dimScaled = trans * Vector3f(getTextAreaSize().x(), getTextAreaSize().y(), 0);
Vector2i clipDim((int)(dimScaled.x() - trans.translation().x()), (int)(dimScaled.y() -
trans.translation().y()));
Renderer::pushClipRect(clipPos, clipDim);
trans.translate(Vector3f(-mScrollOffset.x(), -mScrollOffset.y(), 0));
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Renderer::setMatrix(trans);
if (mTextCache)
mFont->renderTextCache(mTextCache.get());
// Pop the clip early to allow the cursor to be drawn outside of the "text area".
Renderer::popClipRect();
// Draw cursor.
if (mEditing) {
Vector2f cursorPos;
if (isMultiline()) {
cursorPos = mFont->getWrappedTextCursorOffset(mText, getTextAreaSize().x(), mCursor);
}
else {
cursorPos = mFont->sizeText(mText.substr(0, mCursor));
cursorPos[1] = 0;
}
float cursorHeight = mFont->getHeight() * 0.8f;
Renderer::drawRect(cursorPos.x(), cursorPos.y() + (mFont->getHeight() -
cursorHeight) / 2, 2.0f, cursorHeight, 0x000000FF, 0x000000FF);
}
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}
bool TextEditComponent::isMultiline()
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{
return (getSize().y() > mFont->getHeight() * 1.25f);
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}
Vector2f TextEditComponent::getTextAreaPos() const
{
return Vector2f(TEXT_PADDING_HORIZ / 2.0f, TEXT_PADDING_VERT / 2.0f);
}
Vector2f TextEditComponent::getTextAreaSize() const
{
return Vector2f(mSize.x() - TEXT_PADDING_HORIZ, mSize.y() - TEXT_PADDING_VERT);
}
std::vector<HelpPrompt> TextEditComponent::getHelpPrompts()
{
std::vector<HelpPrompt> prompts;
if (mEditing) {
prompts.push_back(HelpPrompt("up/down/left/right", "move cursor"));
prompts.push_back(HelpPrompt("b", "stop editing"));
}
else {
prompts.push_back(HelpPrompt("a", "edit"));
}
return prompts;
}