ES-DE/es-core/src/guis/GuiTextEditPopup.cpp

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// SPDX-License-Identifier: MIT
//
// EmulationStation Desktop Edition
// GuiTextEditPopup.cpp
//
// Simple text edit popup with a title, a text input box and OK and Cancel buttons.
//
#include "guis/GuiTextEditPopup.h"
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#include "Window.h"
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#include "components/ButtonComponent.h"
#include "components/MenuComponent.h"
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#include "components/TextEditComponent.h"
#include "guis/GuiMsgBox.h"
GuiTextEditPopup::GuiTextEditPopup(Window* window,
const HelpStyle& helpstyle,
const std::string& title,
const std::string& initValue,
const std::function<void(const std::string&)>& okCallback,
bool multiLine,
const std::string& acceptBtnText,
const std::string& saveConfirmationText)
: GuiComponent(window)
, mHelpStyle(helpstyle)
, mBackground(window, ":/graphics/frame.svg")
, mGrid(window, Vector2i(1, 3))
, mMultiLine(multiLine)
, mInitValue(initValue)
, mOkCallback(okCallback)
, mSaveConfirmationText(saveConfirmationText)
{
addChild(&mBackground);
addChild(&mGrid);
mTitle = std::make_shared<TextComponent>(mWindow, Utils::String::toUpper(title),
Font::get(FONT_SIZE_MEDIUM), 0x555555FF, ALIGN_CENTER);
mText = std::make_shared<TextEditComponent>(mWindow);
mText->setValue(initValue);
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std::vector<std::shared_ptr<ButtonComponent>> buttons;
buttons.push_back(std::make_shared<ButtonComponent>(mWindow, acceptBtnText, acceptBtnText,
[this, okCallback] {
okCallback(mText->getValue());
delete this;
}));
buttons.push_back(std::make_shared<ButtonComponent>(mWindow, "CLEAR", "clear",
[this] { mText->setValue(""); }));
buttons.push_back(std::make_shared<ButtonComponent>(mWindow, "CANCEL", "discard changes",
[this] { delete this; }));
mButtonGrid = makeButtonGrid(mWindow, buttons);
mGrid.setEntry(mTitle, Vector2i(0, 0), false, true);
mGrid.setEntry(mText, Vector2i(0, 1), true, false, Vector2i(1, 1),
GridFlags::BORDER_TOP | GridFlags::BORDER_BOTTOM);
mGrid.setEntry(mButtonGrid, Vector2i(0, 2), true, false);
float textHeight = mText->getFont()->getHeight();
if (multiLine)
textHeight *= 6.0f;
mText->setSize(0, textHeight);
// Adjust the width relative to the aspect ratio of the screen to make the GUI look coherent
// regardless of screen type. The 1.778 aspect ratio value is the 16:9 reference.
float aspectValue = 1.778f / Renderer::getScreenAspectRatio();
float width = Math::clamp(0.50f * aspectValue, 0.40f, 0.70f) * Renderer::getScreenWidth();
setSize(width, mTitle->getFont()->getHeight() + textHeight + mButtonGrid->getSize().y() +
mButtonGrid->getSize().y() / 2.0f);
setPosition((Renderer::getScreenWidth() - mSize.x()) / 2.0f,
(Renderer::getScreenHeight() - mSize.y()) / 2.0f);
mText->startEditing();
}
void GuiTextEditPopup::onSizeChanged()
{
mBackground.fitTo(mSize, Vector3f::Zero(), Vector2f(-32.0f, -32.0f));
mText->setSize(mSize.x() - 40, mText->getSize().y());
// Update grid.
mGrid.setRowHeightPerc(0, mTitle->getFont()->getHeight() / mSize.y());
mGrid.setRowHeightPerc(2, mButtonGrid->getSize().y() / mSize.y());
mGrid.setSize(mSize);
}
bool GuiTextEditPopup::input(InputConfig* config, Input input)
{
if (GuiComponent::input(config, input))
return true;
// Pressing back when not text editing closes us.
if (config->isMappedTo("b", input) && input.value) {
if (mText->getValue() != mInitValue) {
// Changes were made, ask if the user wants to save them.
mWindow->pushGui(new GuiMsgBox(
mWindow, mHelpStyle, mSaveConfirmationText, "YES",
[this] {
this->mOkCallback(mText->getValue());
delete this;
return true;
},
"NO",
[this] {
delete this;
return false;
}));
}
else {
delete this;
}
}
return false;
}
std::vector<HelpPrompt> GuiTextEditPopup::getHelpPrompts()
{
std::vector<HelpPrompt> prompts = mGrid.getHelpPrompts();
prompts.push_back(HelpPrompt("b", "back"));
return prompts;
}