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Changed the application name to ES-DE for the ScreenScraper API calls
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@ -72,9 +72,8 @@ public:
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#else
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const std::string platformIdentifier {" O"};
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#endif
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const std::string API_SOFT_NAME = "EmulationStation-DE " +
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static_cast<std::string>(PROGRAM_VERSION_STRING) +
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platformIdentifier;
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const std::string API_SOFT_NAME =
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"ES-DE " + static_cast<std::string>(PROGRAM_VERSION_STRING) + platformIdentifier;
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// Which type of image artwork we need. Possible values (not a comprehensive list):
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// - ss: in-game screenshot
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