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Changed the application name to ES-DE in the GLSL shader headers
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// blur_horizontal.glsl
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//
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// Horizontal gaussian blur.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// blur_vertical.glsl
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//
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// Vertical gaussian blur.
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// SPDX-License-Identifier: MIT
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//
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// EmulationStation Desktop Edition
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// ES-DE
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// core.glsl
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//
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// Core shader functionality.
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