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https://github.com/RetroDECK/ES-DE.git
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Implement StringUtil which has stolen some functions from Font and added unicode2Chars
This commit is contained in:
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8da400aa84
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136
es-core/src/StringUtil.h
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136
es-core/src/StringUtil.h
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@ -0,0 +1,136 @@
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#pragma once
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#ifndef ES_CORE_STRING_UTIL_H
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#define ES_CORE_STRING_UTIL_H
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namespace StringUtil
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{
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inline unsigned int chars2Unicode(const std::string& _string, size_t& _cursor)
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{
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const char& c = _string[_cursor];
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unsigned int result = '?';
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if((c & 0x80) == 0) // 0xxxxxxx, one byte character
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{
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// 0xxxxxxx
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result = ((_string[_cursor++] ) );
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}
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else if((c & 0xE0) == 0xC0) // 110xxxxx, two byte character
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{
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// 110xxxxx 10xxxxxx
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result = ((_string[_cursor++] & 0x1F) << 6) |
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((_string[_cursor++] & 0x3F) );
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}
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else if((c & 0xF0) == 0xE0) // 1110xxxx, three byte character
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{
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// 1110xxxx 10xxxxxx 10xxxxxx
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result = ((_string[_cursor++] & 0x0F) << 12) |
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((_string[_cursor++] & 0x3F) << 6) |
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((_string[_cursor++] & 0x3F) );
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}
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else if((c & 0xF8) == 0xF0) // 11110xxx, four byte character
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{
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// 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
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result = ((_string[_cursor++] & 0x07) << 18) |
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((_string[_cursor++] & 0x3F) << 12) |
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((_string[_cursor++] & 0x3F) << 6) |
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((_string[_cursor++] & 0x3F) );
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}
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else
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{
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// error, invalid unicode
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++_cursor;
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}
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return result;
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} // chars2Unicode
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inline std::string unicode2Chars(const unsigned int _unicode)
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{
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std::string result;
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if(_unicode < 0x80) // one byte character
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{
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result += ((_unicode ) );
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}
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else if(_unicode < 0x800) // two byte character
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{
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result += ((_unicode >> 6) ) | 0xC0;
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result += ((_unicode ) & 0x3F) | 0x80;
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}
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else if(_unicode < 0xFFFF) // three byte character
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{
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result += ((_unicode >> 12) ) | 0xE0;
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result += ((_unicode >> 6) & 0x3F) | 0x80;
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result += ((_unicode ) & 0x3F) | 0x80;
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}
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else if(_unicode <= 0x1fffff) // four byte character
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{
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result += ((_unicode >> 18) ) | 0xF0;
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result += ((_unicode >> 12) & 0x3F) | 0x80;
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result += ((_unicode >> 6) & 0x3F) | 0x80;
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result += ((_unicode ) & 0x3F) | 0x80;
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}
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else
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{
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// error, invalid unicode
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result += '?';
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}
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return result;
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} // unicode2Chars
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inline size_t nextCursor(const std::string& _string, const size_t _cursor)
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{
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size_t result = _cursor;
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while(result < _string.length())
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{
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++result;
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if((_string[result] & 0xC0) != 0x80) // break if current character is not 10xxxxxx
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break;
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}
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return result;
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} // nextCursor
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inline size_t prevCursor(const std::string& _string, const size_t _cursor)
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{
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size_t result = _cursor;
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while(result > 0)
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{
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--result;
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if((_string[result] & 0xC0) != 0x80) // break if current character is not 10xxxxxx
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break;
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}
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return result;
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} // prevCursor
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inline size_t moveCursor(const std::string& _string, const size_t _cursor, const int _amount)
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{
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size_t result = _cursor;
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if(_amount > 0)
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{
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for(int i = 0; i < _amount; ++i)
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result = nextCursor(_string, result);
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}
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else if(_amount < 0)
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{
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for(int i = _amount; i < 0; ++i)
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result = prevCursor(_string, result);
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}
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return result;
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} // moveCursor
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}
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#endif // ES_CORE_STRING_UTIL_H
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@ -3,6 +3,7 @@
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#include "Log.h"
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#include "Renderer.h"
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#include "Settings.h"
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#include "StringUtil.h"
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#include "Util.h"
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TextComponent::TextComponent(Window* window) : GuiComponent(window),
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@ -197,7 +198,7 @@ void TextComponent::onTextChanged()
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while(text.size() && size.x() + abbrevSize.x() > mSize.x())
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{
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size_t newSize = Font::getPrevCursor(text, text.size());
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size_t newSize = StringUtil::prevCursor(text, text.size());
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text.erase(newSize, text.size() - newSize);
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size = f->sizeText(text);
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}
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@ -2,6 +2,7 @@
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#include "resources/Font.h"
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#include "Renderer.h"
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#include "StringUtil.h"
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#define TEXT_PADDING_HORIZ 10
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#define TEXT_PADDING_VERT 2
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@ -59,7 +60,7 @@ void TextEditComponent::textInput(const char* text)
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{
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if(mCursor > 0)
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{
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size_t newCursor = Font::getPrevCursor(mText, mCursor);
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size_t newCursor = StringUtil::prevCursor(mText, mCursor);
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mText.erase(mText.begin() + newCursor, mText.begin() + mCursor);
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mCursor = newCursor;
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}
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@ -190,7 +191,7 @@ void TextEditComponent::updateCursorRepeat(int deltaTime)
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void TextEditComponent::moveCursor(int amt)
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{
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mCursor = Font::moveCursor(mText, mCursor, amt);
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mCursor = StringUtil::moveCursor(mText, mCursor, amt);
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onCursorChanged();
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}
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@ -2,6 +2,7 @@
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#include "Log.h"
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#include "Renderer.h"
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#include "StringUtil.h"
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#include "Util.h"
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FT_Library Font::sLibrary = NULL;
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@ -10,130 +11,6 @@ int Font::getSize() const { return mSize; }
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std::map< std::pair<std::string, int>, std::weak_ptr<Font> > Font::sFontMap;
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// utf8 stuff
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size_t Font::getNextCursor(const std::string& str, size_t cursor)
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{
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// compare to character at the cursor
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const char& c = str[cursor];
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size_t result = cursor;
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if((c & 0x80) == 0) // 0xxxxxxx, one byte character
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{
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result += 1;
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}
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else if((c & 0xE0) == 0xC0) // 110xxxxx, two bytes left in character
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{
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result += 2;
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}
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else if((c & 0xF0) == 0xE0) // 1110xxxx, three bytes left in character
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{
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result += 3;
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}
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else if((c & 0xF8) == 0xF0) // 11110xxx, four bytes left in character
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{
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result += 4;
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}
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else
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{
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// error, invalid utf8 string
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// if this assert is tripped, the cursor is in the middle of a utf8 code point
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assert((c & 0xC0) != 0x80); // character is 10xxxxxx
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// if that wasn't it, something crazy happened
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assert(false);
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}
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if(str.length() < result || result < cursor) // don't go beyond the very end of the string, try and catch overflow
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return cursor;
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return result;
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}
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// note: will happily accept malformed utf8
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size_t Font::getPrevCursor(const std::string& str, size_t cursor)
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{
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if(cursor == 0)
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return 0;
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do
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{
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cursor--;
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} while(cursor > 0 &&
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(str[cursor] & 0xC0) == 0x80); // character is 10xxxxxx
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return cursor;
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}
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size_t Font::moveCursor(const std::string& str, size_t cursor, int amt)
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{
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if(amt > 0)
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{
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for(int i = 0; i < amt; i++)
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cursor = Font::getNextCursor(str, cursor);
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}
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else if(amt < 0)
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{
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for(int i = amt; i < 0; i++)
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cursor = Font::getPrevCursor(str, cursor);
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}
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return cursor;
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}
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UnicodeChar Font::readUnicodeChar(const std::string& str, size_t& cursor)
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{
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const char& c = str[cursor];
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if((c & 0x80) == 0) // 0xxxxxxx, one byte character
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{
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// 0xxxxxxx
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cursor++;
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return (UnicodeChar)c;
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}
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else if((c & 0xE0) == 0xC0) // 110xxxxx, two bytes left in character
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{
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// 110xxxxx 10xxxxxx
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UnicodeChar val = ((str[cursor] & 0x1F) << 6) |
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(str[cursor + 1] & 0x3F);
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cursor += 2;
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return val;
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}
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else if((c & 0xF0) == 0xE0) // 1110xxxx, three bytes left in character
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{
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// 1110xxxx 10xxxxxx 10xxxxxx
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UnicodeChar val = ((str[cursor] & 0x0F) << 12) |
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((str[cursor + 1] & 0x3F) << 6) |
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(str[cursor + 2] & 0x3F);
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cursor += 3;
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return val;
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}
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else if((c & 0xF8) == 0xF0) // 11110xxx, four bytes left in character
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{
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// 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
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UnicodeChar val = ((str[cursor] & 0x07) << 18) |
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((str[cursor + 1] & 0x3F) << 12) |
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((str[cursor + 2] & 0x3F) << 6) |
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(str[cursor + 3] & 0x3F);
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cursor += 4;
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return val;
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}
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else
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{
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// error, invalid utf8 string
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// if this assert is tripped, the cursor is in the middle of a utf8 code point
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assert((c & 0xC0) != 0x80); // character is 10xxxxxx
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// if that wasn't it, something crazy happened
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assert(false);
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}
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// error
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return 0;
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}
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Font::FontFace::FontFace(ResourceData&& d, int size) : data(d)
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{
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int err = FT_New_Memory_Face(sLibrary, data.ptr.get(), data.length, 0, &face);
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@ -201,7 +78,7 @@ Font::Font(int size, const std::string& path) : mSize(size), mPath(path)
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initLibrary();
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// always initialize ASCII characters
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for(UnicodeChar i = 32; i < 128; i++)
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for(unsigned int i = 32; i < 128; i++)
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getGlyph(i);
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clearFaceCache();
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@ -398,7 +275,7 @@ std::vector<std::string> getFallbackFontPaths()
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#endif
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}
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FT_Face Font::getFaceForChar(UnicodeChar id)
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FT_Face Font::getFaceForChar(unsigned int id)
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{
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static const std::vector<std::string> fallbackFonts = getFallbackFontPaths();
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@ -430,7 +307,7 @@ void Font::clearFaceCache()
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mFaceCache.clear();
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}
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Font::Glyph* Font::getGlyph(UnicodeChar id)
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Font::Glyph* Font::getGlyph(unsigned int id)
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{
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// is it already loaded?
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auto it = mGlyphMap.find(id);
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@ -571,9 +448,9 @@ Vector2f Font::sizeText(std::string text, float lineSpacing)
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size_t i = 0;
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while(i < text.length())
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{
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UnicodeChar character = readUnicodeChar(text, i); // advances i
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unsigned int character = StringUtil::chars2Unicode(text, i); // advances i
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if(character == (UnicodeChar)'\n')
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if(character == '\n')
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{
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if(lineWidth > highestWidth)
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highestWidth = lineWidth;
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float Font::getLetterHeight()
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{
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Glyph* glyph = getGlyph((UnicodeChar)'S');
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Glyph* glyph = getGlyph('S');
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assert(glyph);
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return glyph->texSize.y() * glyph->texture->textureSize.y();
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}
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@ -664,21 +541,21 @@ Vector2f Font::getWrappedTextCursorOffset(std::string text, float xLen, size_t s
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size_t cursor = 0;
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while(cursor < stop)
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{
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UnicodeChar wrappedCharacter = readUnicodeChar(wrappedText, wrapCursor);
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UnicodeChar character = readUnicodeChar(text, cursor);
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unsigned int wrappedCharacter = StringUtil::chars2Unicode(wrappedText, wrapCursor);
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unsigned int character = StringUtil::chars2Unicode(text, cursor);
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if(wrappedCharacter == (UnicodeChar)'\n' && character != (UnicodeChar)'\n')
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if(wrappedCharacter == '\n' && character != '\n')
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{
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//this is where the wordwrap inserted a newline
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//reset lineWidth and increment y, but don't consume a cursor character
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lineWidth = 0.0f;
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y += getHeight(lineSpacing);
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cursor = getPrevCursor(text, cursor); // unconsume
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cursor = StringUtil::prevCursor(text, cursor); // unconsume
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continue;
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}
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if(character == (UnicodeChar)'\n')
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if(character == '\n')
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{
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lineWidth = 0.0f;
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y += getHeight(lineSpacing);
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@ -727,7 +604,7 @@ TextCache* Font::buildTextCache(const std::string& text, Vector2f offset, unsign
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{
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float x = offset[0] + (xLen != 0 ? getNewlineStartOffset(text, 0, xLen, alignment) : 0);
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float yTop = getGlyph((UnicodeChar)'S')->bearing.y();
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float yTop = getGlyph('S')->bearing.y();
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float yBot = getHeight(lineSpacing);
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float y = offset[1] + (yBot + yTop)/2.0f;
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@ -735,17 +612,16 @@ TextCache* Font::buildTextCache(const std::string& text, Vector2f offset, unsign
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std::map< FontTexture*, std::vector<TextCache::Vertex> > vertMap;
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size_t cursor = 0;
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UnicodeChar character;
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Glyph* glyph;
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while(cursor < text.length())
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{
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character = readUnicodeChar(text, cursor); // also advances cursor
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unsigned int character = StringUtil::chars2Unicode(text, cursor); // also advances cursor
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Glyph* glyph;
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// invalid character
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if(character == 0)
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continue;
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if(character == (UnicodeChar)'\n')
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if(character == '\n')
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{
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y += getHeight(lineSpacing);
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x = offset[0] + (xLen != 0 ? getNewlineStartOffset(text, cursor /* cursor is already advanced */, xLen, alignment) : 0);
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@ -21,8 +21,6 @@ class TextCache;
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#define FONT_PATH_LIGHT ":/opensans_hebrew_condensed_light.ttf"
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#define FONT_PATH_REGULAR ":/opensans_hebrew_condensed_regular.ttf"
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typedef unsigned long UnicodeChar;
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enum Alignment
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{
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ALIGN_LEFT,
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size_t getMemUsage() const; // returns an approximation of VRAM used by this font's texture (in bytes)
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static size_t getTotalMemUsage(); // returns an approximation of total VRAM used by font textures (in bytes)
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// utf8 stuff
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static size_t getNextCursor(const std::string& str, size_t cursor);
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static size_t getPrevCursor(const std::string& str, size_t cursor);
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static size_t moveCursor(const std::string& str, size_t cursor, int moveAmt); // negative moveAmt = move backwards, positive = move forwards
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static UnicodeChar readUnicodeChar(const std::string& str, size_t& cursor); // reads unicode character at cursor AND moves cursor to the next valid unicode char
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private:
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static FT_Library sLibrary;
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static std::map< std::pair<std::string, int>, std::weak_ptr<Font> > sFontMap;
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@ -114,7 +106,7 @@ private:
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void getTextureForNewGlyph(const Vector2i& glyphSize, FontTexture*& tex_out, Vector2i& cursor_out);
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std::map< unsigned int, std::unique_ptr<FontFace> > mFaceCache;
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FT_Face getFaceForChar(UnicodeChar id);
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FT_Face getFaceForChar(unsigned int id);
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void clearFaceCache();
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struct Glyph
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@ -128,9 +120,9 @@ private:
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Vector2f bearing;
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};
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std::map<UnicodeChar, Glyph> mGlyphMap;
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std::map<unsigned int, Glyph> mGlyphMap;
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Glyph* getGlyph(UnicodeChar id);
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Glyph* getGlyph(unsigned int id);
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int mMaxGlyphHeight;
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