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Fixed an issue where the screen was not immediately updated when scraping new game media.
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@ -501,6 +501,7 @@ void GuiMetaDataEd::close()
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TextureResource::manualUnload(mScraperParams.game->getImagePath(), false);
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TextureResource::manualUnload(mScraperParams.game->getMarqueePath(), false);
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ViewController::get()->reloadGameListView(mScraperParams.system);
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mWindow->invalidateCachedBackground();
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}
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ViewController::get()->onPauseVideo();
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delete this;
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