mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 13:45:38 +00:00
Documentation update
This commit is contained in:
parent
83baa5b5d0
commit
3c3976e3ac
|
@ -101,8 +101,6 @@ There are also some issues with sound quality on the Odin 2, such as large fluct
|
|||
|
||||
In addition to the issues specific to the Ayn Odin 2 there are a couple of other problems that will hopefully be resolved in the near future:
|
||||
|
||||
* Plugging in a controller connected via USB will display a popup with the text _Allow ES-DE to access Controller?_ Pressing OK here will cause problems with input in some emulators. Pressing CANCEL will however resolve this issue and the controller will still work correctly in ES-DE.
|
||||
* Setting ES-DE as the home app/launcher will sometimes display the configurator after rebooting the device. This happens because Android starts ES-DE before it has mounted the external storage, for example your SD card. Just press/swipe _back_ when the configurator is displayed and ES-DE should start normally.
|
||||
* Poor performance/low frame rate after startup on some devices, which seems to happen randomly and is usually resolved by itself within 10 to 30 seconds.
|
||||
* The Android soft keyboard causes rendering issues when navigating using a controller or physical keyboard, as such the ES-DE built-in keyboard is enabled by default for the time being. For testing purposes the Android soft keyboard can be enabled via the _Enable virtual keyboard_ option in the _UI settings_ menu. If only using touch input the issue is not present. This problem is believed to be caused by a bug in the SDL library so it probably needs to be resolved there.
|
||||
|
||||
|
@ -366,6 +364,9 @@ This is by no means a complete list of compatible devices, but rather devices th
|
|||
| Ayn | Odin 2 | 13 | Yes | Can't launch some emulators,<br>Can't have dots in directory names,<br>Minor audio issues | |
|
||||
| Google | Pixel 4a | 13 | Yes | None | |
|
||||
| Google | Pixel Tablet | 14 | Yes | None | |
|
||||
| Nvidia | Shield Pro | 11 (TV) | Yes | None | |
|
||||
| Retroid | Pocket 2s | 11 | Yes | None | |
|
||||
| Retroid | Pocket 4 Pro | 13 | Yes | None | |
|
||||
|
||||
## Supported game systems
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
|
||||
### Detailed list of changes
|
||||
|
||||
* Added a more informative error message than "HTTP error code 430" when exceeding the daily ScreenScraper quota
|
||||
* Added the Geolith RetroArch core as an alternative emulator for the arcade, mame and neogeo systems
|
||||
* Added the .neo file extension to the arcade, mame and neogeo systems
|
||||
* Removed the "v" before the version number from the version printout on application startup and from the main menu
|
||||
|
@ -22,6 +23,7 @@
|
|||
|
||||
### Detailed list of changes
|
||||
|
||||
* Added support for Android TV devices
|
||||
* Made it possible to use SAF URIs when splitting game systems across multiple storage devices
|
||||
* Added a retry loop on startup to check whether the external storage is mounted, to prevent the configurator from showing when set as the home app
|
||||
* Added support for the Amazon Appstore release of M64Plus FZ Pro
|
||||
|
@ -29,6 +31,7 @@
|
|||
* Added the Geolith RetroArch core as an alternative emulator for the arcade, mame and neogeo systems
|
||||
* Added the .neo file extension to the arcade, mame and neogeo systems
|
||||
* Changed the application updater notification message to no longer mention the app store
|
||||
* Added a more informative error message than "HTTP error code 430" when exceeding the daily ScreenScraper quota
|
||||
* Appended the Android version code to the version on the main menu
|
||||
|
||||
### Bug fixes
|
||||
|
|
Loading…
Reference in a new issue