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	Disable input device polling code to resolve freeze after ~45 minutes.
See issue #87.
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				|  | @ -165,14 +165,14 @@ void InputManager::init() | ||||||
| 	SDL_JoystickEventState(SDL_ENABLE); | 	SDL_JoystickEventState(SDL_ENABLE); | ||||||
| 
 | 
 | ||||||
| 	//start timer for input device polling
 | 	//start timer for input device polling
 | ||||||
| 	devicePollingTimer = SDL_AddTimer(POLLING_INTERVAL, devicePollingCallback, (void *)this); | 	//devicePollingTimer = SDL_AddTimer(POLLING_INTERVAL, devicePollingCallback, (void *)this);
 | ||||||
| 
 | 
 | ||||||
| 	loadConfig(); | 	loadConfig(); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void InputManager::deinit() | void InputManager::deinit() | ||||||
| { | { | ||||||
| 	SDL_RemoveTimer(devicePollingTimer); | 	//SDL_RemoveTimer(devicePollingTimer);
 | ||||||
| 
 | 
 | ||||||
| 	SDL_JoystickEventState(SDL_DISABLE); | 	SDL_JoystickEventState(SDL_DISABLE); | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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