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Fixed an issue where clearing a game would not update its collection entries.
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@ -348,6 +348,10 @@ void GuiGamelistOptions::openMetaDataEd()
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file->metadata.set(it->key, it->defaultValue);
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}
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// Update all collections where the game is present.
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if (file->getType() == GAME)
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CollectionSystemsManager::get()->refreshCollectionSystems(file);
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file->getSystem()->sortSystem();
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mWindow->invalidateCachedBackground();
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