mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 21:55:38 +00:00
Added support for selecting alternative emulators per game.
Also made some changes to the system-wide alternative emulators logic.
This commit is contained in:
parent
69ad5cc56f
commit
5942b2815e
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@ -748,36 +748,41 @@ void FileData::launchGame(Window* window)
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LOG(LogInfo) << "Launching game \"" << this->metadata.get("name") << "\"...";
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std::string command = "";
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std::string alternativeEmulator = getSystem()->getAlternativeEmulator();
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// Check if there is a launch command override for the game
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// and the corresponding option to use it has been set.
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if (Settings::getInstance()->getBool("LaunchCommandOverride") &&
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!metadata.get("launchcommand").empty()) {
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command = metadata.get("launchcommand");
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// Check if there is a game-specific alternative emulator configured.
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// This takes precedence over any system-wide alternative emulator configuration.
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if (Settings::getInstance()->getBool("AlternativeEmulatorPerGame") &&
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!metadata.get("altemulator").empty()) {
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command = getSystem()->getLaunchCommandFromLabel(metadata.get("altemulator"));
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if (command == "") {
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LOG(LogWarning) << "Invalid alternative emulator \"" << metadata.get("altemulator")
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<< "\" configured for game";
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}
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else {
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LOG(LogDebug) << "FileData::launchGame(): Using alternative emulator \""
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<< metadata.get("altemulator") << "\" as configured for the game";
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}
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}
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else {
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std::string alternativeEmulator = getSystem()->getAlternativeEmulator();
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for (auto launchCommand : mEnvData->mLaunchCommands) {
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if (launchCommand.second == alternativeEmulator) {
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command = launchCommand.first;
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LOG(LogDebug) << "FileData::launchGame(): Using alternative emulator \""
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<< alternativeEmulator << "\""
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<< " for system \"" << this->getSystem()->getName() << "\"";
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break;
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}
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}
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if (!alternativeEmulator.empty() && command.empty()) {
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LOG(LogWarning) << "The alternative emulator configured for system \""
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<< getSystem()->getName()
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<< "\" is invalid, falling back to the default command \""
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<< getSystem()->getSystemEnvData()->mLaunchCommands.front().first
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<< "\"";
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}
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if (command.empty())
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command = mEnvData->mLaunchCommands.front().first;
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// Check if there is a system-wide alternative emulator configured.
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if (command == "" && alternativeEmulator != "") {
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command = getSystem()->getLaunchCommandFromLabel(alternativeEmulator);
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if (command == "") {
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LOG(LogWarning) << "Invalid alternative emulator \""
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<< alternativeEmulator.substr(9, alternativeEmulator.length() - 9)
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<< "\" configured for system \"" << getSystem()->getName() << "\"";
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}
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else {
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LOG(LogDebug) << "FileData::launchGame(): Using alternative emulator \""
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<< getSystem()->getAlternativeEmulator() << "\""
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<< " as configured for system \"" << this->getSystem()->getName() << "\"";
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}
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}
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if (command.empty())
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command = mEnvData->mLaunchCommands.front().first;
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std::string commandRaw = command;
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const std::string romPath = Utils::FileSystem::getEscapedPath(getPath());
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@ -132,7 +132,7 @@ void parseGamelist(SystemData* system)
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<< "\" has a valid alternativeEmulator entry: \"" << label << "\"";
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}
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else {
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system->setAlternativeEmulator("<INVALID>");
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system->setAlternativeEmulator("<INVALID>" + label);
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LOG(LogWarning) << "System \"" << system->getName()
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<< "\" has an invalid alternativeEmulator entry that does "
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"not match any command tag in es_systems.xml: \""
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@ -15,6 +15,8 @@
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#include <pugixml.hpp>
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// clang-format off
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// The statistic entries must be placed at the bottom or otherwise there will be problems with
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// saving the values in GuiMetaDataEd.
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MetaDataDecl gameDecls[] = {
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// key, type, default, statistic, name in GuiMetaDataEd, prompt in GuiMetaDataEd, shouldScrape
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{"name", MD_STRING, "", false, "name", "enter name", true},
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@ -34,9 +36,8 @@ MetaDataDecl gameDecls[] = {
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{"nogamecount", MD_BOOL, "false", false, "exclude from game counter", "enter don't count as game off/on", false},
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{"nomultiscrape", MD_BOOL, "false", false, "exclude from multi-scraper", "enter no multi-scrape off/on", false},
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{"hidemetadata", MD_BOOL, "false", false, "hide metadata fields", "enter hide metadata off/on", false},
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{"launchcommand", MD_LAUNCHCOMMAND, "", false, "launch command", "enter game launch command "
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"(emulator override)", false},
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{"playcount", MD_INT, "0", false, "times played", "enter number of times played", false},
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{"altemulator", MD_ALT_EMULATOR, "", false, "alternative emulator", "select alternative emulator", false},
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{"lastplayed", MD_TIME, "0", true, "last played", "enter last played date", false}
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};
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@ -32,7 +32,7 @@ enum MetaDataType {
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// Specialized types.
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MD_MULTILINE_STRING,
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MD_LAUNCHCOMMAND,
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MD_ALT_EMULATOR,
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MD_PATH,
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MD_RATING,
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MD_DATE,
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@ -501,10 +501,9 @@ bool SystemData::loadConfig()
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}
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else if (!commands.empty() && commands.back().second == "") {
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// There are more than one command tags and the first tag did not have a label.
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LOG(LogError)
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<< "Missing mandatory label attribute for alternative emulator "
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"entry, only the first command tag will be processed for system \""
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<< name << "\"";
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LOG(LogError) << "Missing mandatory label attribute for alternative emulator "
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"entry, only the first command tag will be processed for system \""
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<< name << "\"";
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break;
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}
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commands.push_back(
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@ -615,6 +614,18 @@ bool SystemData::loadConfig()
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return false;
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}
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std::string SystemData::getLaunchCommandFromLabel(const std::string& label)
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{
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auto commandIter = std::find_if(
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mEnvData->mLaunchCommands.cbegin(), mEnvData->mLaunchCommands.cend(),
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[label](std::pair<std::string, std::string> command) { return (command.second == label); });
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if (commandIter != mEnvData->mLaunchCommands.cend())
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return (*commandIter).first;
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return "";
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}
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void SystemData::deleteSystems()
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{
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for (unsigned int i = 0; i < sSystemVector.size(); i++)
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@ -99,6 +99,7 @@ public:
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std::string getAlternativeEmulator() { return mAlternativeEmulator; }
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void setAlternativeEmulator(const std::string& command) { mAlternativeEmulator = command; }
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std::string getLaunchCommandFromLabel(const std::string& label);
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static void deleteSystems();
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// Loads the systems configuration file at getConfigPath() and creates the systems.
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@ -30,7 +30,7 @@ GuiAlternativeEmulators::GuiAlternativeEmulators(Window* window)
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// Only include systems that have at least two command entries, unless the system
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// has an invalid entry.
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if ((*it)->getAlternativeEmulator() != "<INVALID>" &&
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if ((*it)->getAlternativeEmulator().substr(0, 9) != "<INVALID>" &&
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(*it)->getSystemEnvData()->mLaunchCommands.size() < 2)
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continue;
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@ -68,7 +68,7 @@ GuiAlternativeEmulators::GuiAlternativeEmulators(Window* window)
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bool invalidEntry = false;
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if (label.empty()) {
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label = "<INVALID ENTRY>";
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label = ViewController::EXCLAMATION_CHAR + " INVALID ENTRY";
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invalidEntry = true;
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}
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@ -94,7 +94,11 @@ GuiAlternativeEmulators::GuiAlternativeEmulators(Window* window)
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labelText->setSize(labelSizeX, labelText->getSize().y);
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row.addElement(labelText, false);
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row.makeAcceptInputHandler([this, it] { selectorWindow(*it); });
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row.makeAcceptInputHandler([this, it, labelText] {
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if (labelText->getValue() == "<REMOVED ENTRY>")
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return;
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selectorWindow(*it);
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});
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mMenu.addRow(row);
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mHasSystems = true;
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@ -104,9 +108,9 @@ GuiAlternativeEmulators::GuiAlternativeEmulators(Window* window)
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// es_systems.xml.
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if (!mHasSystems) {
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ComponentListRow row;
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std::shared_ptr<TextComponent> systemText =
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std::make_shared<TextComponent>(mWindow, "<NO ALTERNATIVE EMULATORS DEFINED>",
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_CENTER);
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std::shared_ptr<TextComponent> systemText = std::make_shared<TextComponent>(
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mWindow, ViewController::EXCLAMATION_CHAR + " NO ALTERNATIVE EMULATORS DEFINED",
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Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_CENTER);
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row.addElement(systemText, true);
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mMenu.addRow(row);
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}
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@ -150,13 +154,16 @@ void GuiAlternativeEmulators::selectorWindow(SystemData* system)
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ComponentListRow row;
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if (entry.second == "")
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label = "<REMOVE INVALID ENTRY>";
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label = "<CLEAR INVALID ENTRY>";
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else
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label = entry.second;
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std::shared_ptr<TextComponent> labelText = std::make_shared<TextComponent>(
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mWindow, label, Font::get(FONT_SIZE_MEDIUM), 0x777777FF, ALIGN_CENTER);
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if (system->getSystemEnvData()->mLaunchCommands.front().second == label)
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labelText->setValue(labelText->getValue().append(" [DEFAULT]"));
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row.addElement(labelText, true);
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row.makeAcceptInputHandler([this, s, system, labelText, entry, selectedLabel] {
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if (entry.second != selectedLabel) {
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@ -165,9 +172,25 @@ void GuiAlternativeEmulators::selectorWindow(SystemData* system)
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else
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system->setAlternativeEmulator(entry.second);
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updateGamelist(system, true);
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updateMenu(
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system->getName(), labelText->getValue(),
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(entry.second == system->getSystemEnvData()->mLaunchCommands.front().second));
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if (entry.second == system->getSystemEnvData()->mLaunchCommands.front().second) {
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if (system->getSystemEnvData()->mLaunchCommands.front().second == "") {
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updateMenu(system->getName(), "<REMOVED ENTRY>",
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(entry.second ==
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system->getSystemEnvData()->mLaunchCommands.front().second));
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}
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else {
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updateMenu(system->getName(),
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system->getSystemEnvData()->mLaunchCommands.front().second,
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(entry.second ==
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system->getSystemEnvData()->mLaunchCommands.front().second));
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}
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}
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else {
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updateMenu(system->getName(), labelText->getValue(),
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(entry.second ==
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system->getSystemEnvData()->mLaunchCommands.front().second));
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}
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}
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delete s;
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});
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@ -1021,16 +1021,17 @@ void GuiMenu::openOtherOptions()
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}
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});
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// Allow overriding of the launch command per game (the option to disable this is
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// intended primarily for testing purposes).
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auto launchcommand_override = std::make_shared<SwitchComponent>(mWindow);
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launchcommand_override->setState(Settings::getInstance()->getBool("LaunchCommandOverride"));
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s->addWithLabel("PER GAME LAUNCH COMMAND OVERRIDE", launchcommand_override);
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s->addSaveFunc([launchcommand_override, s] {
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if (launchcommand_override->getState() !=
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Settings::getInstance()->getBool("LaunchCommandOverride")) {
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Settings::getInstance()->setBool("LaunchCommandOverride",
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launchcommand_override->getState());
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// Whether to enable alternative emulators per game (the option to disable this is intended
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// primarily for testing purposes).
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auto alternativeEmulatorPerGame = std::make_shared<SwitchComponent>(mWindow);
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alternativeEmulatorPerGame->setState(
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Settings::getInstance()->getBool("AlternativeEmulatorPerGame"));
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s->addWithLabel("ENABLE ALTERNATIVE EMULATORS PER GAME", alternativeEmulatorPerGame);
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s->addSaveFunc([alternativeEmulatorPerGame, s] {
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if (alternativeEmulatorPerGame->getState() !=
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Settings::getInstance()->getBool("AlternativeEmulatorPerGame")) {
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Settings::getInstance()->setBool("AlternativeEmulatorPerGame",
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alternativeEmulatorPerGame->getState());
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s->setNeedsSaving();
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}
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});
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@ -49,6 +49,7 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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, mClearGameFunc(clearGameFunc)
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, mDeleteGameFunc(deleteGameFunc)
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, mMediaFilesUpdated(false)
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, mInvalidEmulatorEntry(false)
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{
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addChild(&mBackground);
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addChild(&mGrid);
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@ -99,9 +100,9 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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if (iter->isStatistic)
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continue;
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// Don't show the launch command override entry if this option has been disabled.
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if (!Settings::getInstance()->getBool("LaunchCommandOverride") &&
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iter->type == MD_LAUNCHCOMMAND) {
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// Don't show the alternative emulator entry if the corresponding option has been disabled.
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if (!Settings::getInstance()->getBool("AlternativeEmulatorPerGame") &&
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iter->type == MD_ALT_EMULATOR) {
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ed = std::make_shared<TextComponent>(
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window, "", Font::get(FONT_SIZE_SMALL, FONT_PATH_LIGHT), 0x777777FF, ALIGN_RIGHT);
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assert(ed);
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@ -170,7 +171,9 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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std::placeholders::_2);
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break;
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}
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case MD_LAUNCHCOMMAND: {
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case MD_ALT_EMULATOR: {
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mInvalidEmulatorEntry = false;
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ed = std::make_shared<TextComponent>(window, "",
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Font::get(FONT_SIZE_SMALL, FONT_PATH_LIGHT),
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0x777777FF, ALIGN_RIGHT);
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@ -189,44 +192,124 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
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const std::string title = iter->displayPrompt;
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// OK callback (apply new value to ed).
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auto updateVal = [ed, originalValue](const std::string& newVal) {
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auto updateVal = [this, ed, originalValue](const std::string& newVal) {
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ed->setValue(newVal);
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if (newVal == originalValue)
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if (newVal == originalValue) {
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ed->setColor(DEFAULT_TEXTCOLOR);
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else
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}
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else {
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ed->setColor(TEXTCOLOR_USERMARKED);
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mInvalidEmulatorEntry = false;
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}
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};
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std::string staticTextString = "Default value from es_systems.xml:";
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std::string defaultLaunchCommand;
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std::string alternativeEmulator = scraperParams.system->getAlternativeEmulator();
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for (auto launchCommand :
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scraperParams.system->getSystemEnvData()->mLaunchCommands) {
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if (launchCommand.second == alternativeEmulator) {
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defaultLaunchCommand = launchCommand.first;
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break;
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}
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}
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if (!alternativeEmulator.empty() && defaultLaunchCommand.empty()) {
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if (originalValue != "" &&
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scraperParams.system->getLaunchCommandFromLabel(originalValue) == "") {
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LOG(LogWarning)
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<< "The alternative emulator defined for system \""
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<< scraperParams.system->getName()
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<< "\" is invalid, falling back to the default command \""
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<< scraperParams.system->getSystemEnvData()->mLaunchCommands.front().first
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<< "\"";
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<< "GuiMetaDataEd: Invalid alternative emulator \"" << originalValue
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<< "\" configured for game \"" << mScraperParams.game->getName() << "\"";
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mInvalidEmulatorEntry = true;
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}
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if (defaultLaunchCommand.empty())
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defaultLaunchCommand =
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scraperParams.system->getSystemEnvData()->mLaunchCommands.front().first;
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if (scraperParams.system->getSystemEnvData()->mLaunchCommands.size() == 1) {
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lbl->setOpacity(DISABLED_OPACITY);
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bracket->setOpacity(DISABLED_OPACITY);
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}
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row.makeAcceptInputHandler([this, title, staticTextString, defaultLaunchCommand, ed,
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updateVal, multiLine] {
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mWindow->pushGui(new GuiComplexTextEditPopup(
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mWindow, getHelpStyle(), title, staticTextString, defaultLaunchCommand,
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ed->getValue(), updateVal, multiLine, "APPLY", "APPLY CHANGES?"));
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});
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if (mInvalidEmulatorEntry ||
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scraperParams.system->getSystemEnvData()->mLaunchCommands.size() > 1) {
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row.makeAcceptInputHandler([this, title, scraperParams, ed, updateVal] {
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auto s = new GuiSettings(mWindow, title);
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if (!mInvalidEmulatorEntry && ed->getValue() == "" &&
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scraperParams.system->getSystemEnvData()->mLaunchCommands.size() == 1)
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return;
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std::vector<std::pair<std::string, std::string>> launchCommands =
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scraperParams.system->getSystemEnvData()->mLaunchCommands;
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if (ed->getValue() != "" && mInvalidEmulatorEntry)
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launchCommands.push_back(std::make_pair("", "<CLEAR INVALID ENTRY>"));
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else if (ed->getValue() != "")
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launchCommands.push_back(std::make_pair("", "<CLEAR ENTRY>"));
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for (auto entry : launchCommands) {
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std::string selectedLabel = ed->getValue();
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std::string label;
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ComponentListRow row;
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if (entry.second == "")
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continue;
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else
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label = entry.second;
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std::shared_ptr<TextComponent> labelText =
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std::make_shared<TextComponent>(mWindow, label,
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Font::get(FONT_SIZE_MEDIUM),
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0x777777FF, ALIGN_CENTER);
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if (scraperParams.system->getAlternativeEmulator() == "" &&
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scraperParams.system->getSystemEnvData()
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->mLaunchCommands.front()
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.second == label)
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labelText->setValue(labelText->getValue().append(" [SYSTEM-WIDE]"));
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if (scraperParams.system->getAlternativeEmulator() == label)
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labelText->setValue(labelText->getValue().append(" [SYSTEM-WIDE]"));
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row.addElement(labelText, true);
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row.makeAcceptInputHandler(
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[this, s, updateVal, entry, selectedLabel, launchCommands] {
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if (entry.second == launchCommands.back().second &&
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launchCommands.back().first == "") {
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updateVal("");
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}
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else if (entry.second != selectedLabel) {
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updateVal(entry.second);
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}
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mInvalidEmulatorEntry = false;
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delete s;
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});
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// This transparent bracket is only added to generate the correct help
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// prompts.
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auto bracket = std::make_shared<ImageComponent>(mWindow);
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bracket->setImage(":/graphics/arrow.svg");
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bracket->setOpacity(0);
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bracket->setSize(bracket->getSize() / 3.0f);
|
||||
row.addElement(bracket, false);
|
||||
|
||||
// Select the row that corresponds to the selected label.
|
||||
if (selectedLabel == label)
|
||||
s->addRow(row, true);
|
||||
else
|
||||
s->addRow(row, false);
|
||||
}
|
||||
|
||||
// Adjust the width depending on the aspect ratio of the screen, to make the
|
||||
// screen look somewhat coherent regardless of screen type. The 1.778 aspect
|
||||
// ratio value is the 16:9 reference.
|
||||
float aspectValue = 1.778f / Renderer::getScreenAspectRatio();
|
||||
|
||||
float maxWidthModifier = glm::clamp(0.70f * aspectValue, 0.50f, 0.92f);
|
||||
float maxWidth =
|
||||
static_cast<float>(Renderer::getScreenWidth()) * maxWidthModifier;
|
||||
|
||||
s->setMenuSize(glm::vec2{maxWidth, s->getMenuSize().y});
|
||||
|
||||
auto menuSize = s->getMenuSize();
|
||||
auto menuPos = s->getMenuPosition();
|
||||
|
||||
s->setMenuPosition(glm::vec3{(s->getSize().x - menuSize.x) / 2.0f,
|
||||
(s->getSize().y - menuSize.y) / 3.0f,
|
||||
menuPos.z});
|
||||
mWindow->pushGui(s);
|
||||
});
|
||||
}
|
||||
else {
|
||||
lbl->setOpacity(DISABLED_OPACITY);
|
||||
bracket->setOpacity(DISABLED_OPACITY);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case MD_MULTILINE_STRING:
|
||||
|
@ -292,7 +375,12 @@ GuiMetaDataEd::GuiMetaDataEd(Window* window,
|
|||
|
||||
assert(ed);
|
||||
mList->addRow(row);
|
||||
ed->setValue(mMetaData->get(iter->key));
|
||||
|
||||
if (iter->type == MD_ALT_EMULATOR && mInvalidEmulatorEntry == true)
|
||||
ed->setValue(ViewController::EXCLAMATION_CHAR + " INVALID ENTRY ");
|
||||
else
|
||||
ed->setValue(mMetaData->get(iter->key));
|
||||
|
||||
mEditors.push_back(ed);
|
||||
}
|
||||
|
||||
|
@ -435,6 +523,9 @@ void GuiMetaDataEd::save()
|
|||
if (mMetaDataDecl.at(i).isStatistic)
|
||||
continue;
|
||||
|
||||
if (mMetaDataDecl.at(i).key == "altemulator" && mInvalidEmulatorEntry == true)
|
||||
continue;
|
||||
|
||||
if (!showHiddenGames && mMetaDataDecl.at(i).key == "hidden" &&
|
||||
mEditors.at(i)->getValue() != mMetaData->get("hidden"))
|
||||
hideGameWhileHidden = true;
|
||||
|
@ -576,6 +667,9 @@ void GuiMetaDataEd::close()
|
|||
std::string mMetaDataValue = mMetaData->get(key);
|
||||
std::string mEditorsValue = mEditors.at(i)->getValue();
|
||||
|
||||
if (key == "altemulator" && mInvalidEmulatorEntry == true)
|
||||
continue;
|
||||
|
||||
if (mMetaDataValue != mEditorsValue) {
|
||||
metadataUpdated = true;
|
||||
break;
|
||||
|
|
|
@ -15,6 +15,7 @@
|
|||
#include "MetaData.h"
|
||||
#include "components/ComponentGrid.h"
|
||||
#include "components/NinePatchComponent.h"
|
||||
#include "guis/GuiSettings.h"
|
||||
#include "scrapers/Scraper.h"
|
||||
|
||||
class ComponentList;
|
||||
|
@ -64,6 +65,7 @@ private:
|
|||
std::function<void()> mDeleteGameFunc;
|
||||
|
||||
bool mMediaFilesUpdated;
|
||||
bool mInvalidEmulatorEntry;
|
||||
};
|
||||
|
||||
#endif // ES_APP_GUIS_GUI_META_DATA_ED_H
|
||||
|
|
|
@ -617,7 +617,7 @@ int main(int argc, char* argv[])
|
|||
// which means that a label is present in the gamelist.xml file which is not matching
|
||||
// any command tag in es_systems.xml.
|
||||
for (auto system : SystemData::sSystemVector) {
|
||||
if (system->getAlternativeEmulator() == "<INVALID>") {
|
||||
if (system->getAlternativeEmulator().substr(0, 9) == "<INVALID>") {
|
||||
ViewController::get()->invalidAlternativeEmulatorDialog();
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -205,7 +205,7 @@ void ViewController::invalidAlternativeEmulatorDialog()
|
|||
"WITH NO MATCHING ENTRY IN THE SYSTEMS\n"
|
||||
"CONFIGURATION FILE, PLEASE REVIEW YOUR\n"
|
||||
"SETUP USING THE 'ALTERNATIVE EMULATORS'\n"
|
||||
"ENTRY UNDER THE 'OTHER SETTINGS' MENU"));
|
||||
"INTERFACE IN THE 'OTHER SETTINGS' MENU"));
|
||||
}
|
||||
|
||||
void ViewController::goToStart()
|
||||
|
|
|
@ -240,7 +240,7 @@ void Settings::setDefaults()
|
|||
mBoolMap["VideoHardwareDecoding"] = {false, false};
|
||||
#endif
|
||||
mBoolMap["VideoUpscaleFrameRate"] = {false, false};
|
||||
mBoolMap["LaunchCommandOverride"] = {true, true};
|
||||
mBoolMap["AlternativeEmulatorPerGame"] = {true, true};
|
||||
mBoolMap["ShowHiddenFiles"] = {true, true};
|
||||
mBoolMap["ShowHiddenGames"] = {true, true};
|
||||
mBoolMap["CustomEventScripts"] = {false, false};
|
||||
|
|
Loading…
Reference in a new issue