filterTrigger: filter negative trigger axis event after positive axis detection

If filterTrigger detects a positive axis event on a common trigger axis while also
configuring a trigger, the next input event will be a negative axis press
(as the trigger needs to transition from >0 to rest at -32767).

Filter this negative event or else the next item in the configuration dialog
(typically "left thumb") will erroneously detect this as a separate event.
This commit is contained in:
Conn O'Griofa 2019-07-26 20:30:44 +01:00
parent 5edecef9c8
commit 7ac6ffcdbe

View file

@ -352,16 +352,28 @@ bool GuiInputConfig::filterTrigger(Input input, InputConfig* config, int inputId
) && InputManager::getInstance()->getAxisCountByDevice(config->getDeviceId()) == 6)
{
// digital triggers are unwanted
if (input.type == TYPE_BUTTON && (input.id == 6 || input.id == 7))
if(input.type == TYPE_BUTTON && (input.id == 6 || input.id == 7))
{
mHoldingInput = false;
return true;
}
}
// ignore negative pole for axes 2/5 only when triggers are being configured
if((mSkipAxis || strstr(GUI_INPUT_CONFIG_LIST[inputId].name, "Trigger") != NULL) \
&& input.type == TYPE_AXIS && (input.id == 2 || input.id == 5) && input.value < 0)
if(input.type == TYPE_AXIS && (input.id == 2 || input.id == 5))
{
mSkipAxis = true;
return true;
if(strstr(GUI_INPUT_CONFIG_LIST[inputId].name, "Trigger") != NULL)
{
if(input.value == 1)
mSkipAxis = true;
else if(input.value == -1)
return true;
}
else if(mSkipAxis)
{
mSkipAxis = false;
return true;
}
}
#else
(void)input;