mirror of
https://github.com/RetroDECK/ES-DE.git
synced 2024-11-21 21:55:38 +00:00
Added automatic configuration file migration from the legacy application data directory structure
Also added instruction dialogs regarding the new directory structure and file migration
This commit is contained in:
parent
6b0bfbfc09
commit
873ec7ee20
|
@ -656,6 +656,8 @@ int main(int argc, char* argv[])
|
|||
Settings::getInstance()->setInt("ScreenHeight", 720);
|
||||
#endif
|
||||
|
||||
bool migratedSettings {false};
|
||||
|
||||
{
|
||||
if (!Settings::getInstance()->getBool("LegacyAppDataDirectory")) {
|
||||
// Create the settings folder in the application data directory.
|
||||
|
@ -668,11 +670,33 @@ int main(int argc, char* argv[])
|
|||
LOG(LogError) << "Couldn't create directory, permission problems?";
|
||||
}
|
||||
}
|
||||
std::filesystem::path settingsPathOld;
|
||||
std::filesystem::path settingsPathNew;
|
||||
settingsPathOld = Utils::FileSystem::getAppDataDirectory().append("es_settings.xml");
|
||||
settingsPathNew = Utils::FileSystem::getAppDataDirectory()
|
||||
.append("settings")
|
||||
.append("es_settings.xml");
|
||||
if (!Utils::FileSystem::existsSTD(settingsPathNew) &&
|
||||
Utils::FileSystem::existsSTD(settingsPathOld)) {
|
||||
Utils::FileSystem::renameFile(settingsPathOld.string(), settingsPathNew.string(),
|
||||
false);
|
||||
Settings::getInstance()->loadFile();
|
||||
migratedSettings = true;
|
||||
}
|
||||
settingsPathOld = Utils::FileSystem::getAppDataDirectory().append("es_input.xml");
|
||||
settingsPathNew =
|
||||
Utils::FileSystem::getAppDataDirectory().append("settings").append("es_input.xml");
|
||||
if (!Utils::FileSystem::existsSTD(settingsPathNew) &&
|
||||
Utils::FileSystem::existsSTD(settingsPathOld)) {
|
||||
Utils::FileSystem::renameFile(settingsPathOld.string(), settingsPathNew.string(),
|
||||
false);
|
||||
migratedSettings = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
{
|
||||
// Check if the configuration file exists, and if not, create it.
|
||||
// Check if the es_settings.xml file exists, and if not, create it.
|
||||
std::filesystem::path settingsPath;
|
||||
if (Settings::getInstance()->getBool("LegacyAppDataDirectory"))
|
||||
settingsPath = Utils::FileSystem::getAppDataDirectory().append("es_settings.xml");
|
||||
|
@ -788,6 +812,17 @@ int main(int argc, char* argv[])
|
|||
LOG(LogWarning) << "Couldn't create directory, permission problems?";
|
||||
}
|
||||
}
|
||||
std::filesystem::path configPathOld {
|
||||
Utils::FileSystem::getAppDataDirectory().append("es_controller_mappings.cfg")};
|
||||
std::filesystem::path configPathNew {Utils::FileSystem::getAppDataDirectory()
|
||||
.append("controllers")
|
||||
.append("es_controller_mappings.cfg")};
|
||||
if (!Utils::FileSystem::existsSTD(configPathNew) &&
|
||||
Utils::FileSystem::existsSTD(configPathOld)) {
|
||||
Utils::FileSystem::renameFile(configPathOld.string(), configPathNew.string(),
|
||||
false);
|
||||
migratedSettings = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -951,6 +986,14 @@ int main(int argc, char* argv[])
|
|||
}
|
||||
#endif
|
||||
|
||||
if (Settings::getInstance()->getBool("LegacyAppDataDirectory"))
|
||||
ViewController::getInstance()->legacyAppDataDialog();
|
||||
|
||||
if (migratedSettings) {
|
||||
LOG(LogInfo) << "Migrated settings from a legacy application data directory structure";
|
||||
ViewController::getInstance()->migratedAppDataFilesDialog();
|
||||
}
|
||||
|
||||
LOG(LogInfo) << "Application startup time: "
|
||||
<< std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::system_clock::now() - applicationStartTime)
|
||||
|
|
|
@ -137,6 +137,41 @@ void ViewController::setMenuColors()
|
|||
}
|
||||
}
|
||||
|
||||
void ViewController::legacyAppDataDialog()
|
||||
{
|
||||
const std::string upgradeMessage {
|
||||
"IN ES-DE 3.0 THE APPLICATION DATA DIRECTORY HAS CHANGED FROM \".emulationstation\" to "
|
||||
"\"ES-DE\"\nPLEASE RENAME YOUR CURRENT DATA DIRECTORY:\n" +
|
||||
Utils::FileSystem::getAppDataDirectory().string() + "\nTO THE FOLLOWING:\n" +
|
||||
Utils::FileSystem::getAppDataDirectory().parent_path().append("ES-DE").string()};
|
||||
|
||||
mWindow->pushGui(new GuiMsgBox(
|
||||
HelpStyle(), upgradeMessage.c_str(), "OK", [] {}, "", nullptr, "", nullptr, nullptr, true,
|
||||
true,
|
||||
(mRenderer->getIsVerticalOrientation() ?
|
||||
0.85f :
|
||||
0.55f * (1.778f / mRenderer->getScreenAspectRatio()))));
|
||||
}
|
||||
|
||||
void ViewController::migratedAppDataFilesDialog()
|
||||
{
|
||||
const std::string message {"SETTINGS HAVE BEEN MIGRATED FROM A LEGACY APPLICATION DATA "
|
||||
"DIRECTORY STRUCTURE, YOU NEED TO RESTART ES-DE TO APPLY "
|
||||
"THE CONFIGURATION"};
|
||||
|
||||
mWindow->pushGui(new GuiMsgBox(
|
||||
HelpStyle(), message.c_str(), "QUIT",
|
||||
[] {
|
||||
SDL_Event quit;
|
||||
quit.type = SDL_QUIT;
|
||||
SDL_PushEvent(&quit);
|
||||
},
|
||||
"", nullptr, "", nullptr, nullptr, true, true,
|
||||
(mRenderer->getIsVerticalOrientation() ?
|
||||
0.65f :
|
||||
0.55f * (1.778f / mRenderer->getScreenAspectRatio()))));
|
||||
}
|
||||
|
||||
void ViewController::unsafeUpgradeDialog()
|
||||
{
|
||||
const std::string upgradeMessage {
|
||||
|
@ -146,6 +181,7 @@ void ViewController::unsafeUpgradeDialog()
|
|||
"MAKE SURE TO ALWAYS FOLLOW THE UPGRADE INSTRUCTIONS IN THE "
|
||||
"README.TXT FILE THAT CAN BE FOUND IN THE EMULATIONSTATION-DE "
|
||||
"DIRECTORY."};
|
||||
|
||||
mWindow->pushGui(new GuiMsgBox(
|
||||
HelpStyle(), upgradeMessage.c_str(), "OK", [] {}, "", nullptr, "", nullptr, nullptr, true,
|
||||
true,
|
||||
|
|
|
@ -34,6 +34,8 @@ public:
|
|||
|
||||
// These functions are called from main().
|
||||
void setMenuColors();
|
||||
void legacyAppDataDialog();
|
||||
void migratedAppDataFilesDialog();
|
||||
void unsafeUpgradeDialog();
|
||||
void invalidSystemsFileDialog();
|
||||
void noGamesDialog();
|
||||
|
|
Loading…
Reference in a new issue