The MAME names file processing is now done after displaying the splash screen.

This commit is contained in:
Leon Styhre 2021-03-15 21:03:44 +01:00
parent efe1478c0b
commit 9779ca8bd5

View file

@ -493,7 +493,6 @@ int main(int argc, char* argv[])
#endif
AudioManager::getInstance();
MameNames::init();
if (splashScreen) {
std::string progressText = "Loading...";
@ -502,6 +501,7 @@ int main(int argc, char* argv[])
window.renderLoadingScreen(progressText);
}
MameNames::init();
loadSystemsReturnCode loadSystemsStatus = loadSystemConfigFile();
if (loadSystemsStatus) {