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https://github.com/RetroDECK/ES-DE.git
synced 2024-11-22 14:15:38 +00:00
Added a 'selectorWidth' property to the textlist element
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@ -249,6 +249,7 @@ std::map<std::string, std::map<std::string, ThemeData::ElementPropertyType>>
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{{"pos", NORMALIZED_PAIR},
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{"size", NORMALIZED_PAIR},
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{"origin", NORMALIZED_PAIR},
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{"selectorWidth", FLOAT},
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{"selectorHeight", FLOAT},
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{"selectorHorizontalOffset", FLOAT},
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{"selectorVerticalOffset", FLOAT},
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@ -123,6 +123,7 @@ private:
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bool mGamelistView;
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std::shared_ptr<Font> mFont;
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float mSelectorWidth;
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float mSelectorHeight;
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float mSelectorHorizontalOffset;
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float mSelectorVerticalOffset;
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@ -162,6 +163,7 @@ TextListComponent<T>::TextListComponent()
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, mPreviousScrollVelocity {0}
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, mGamelistView {std::is_same_v<T, FileData*> ? true : false}
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, mFont {Font::get(FONT_SIZE_MEDIUM_FIXED)}
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, mSelectorWidth {mSize.x}
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, mSelectorHeight {mFont->getSize() * 1.5f}
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, mSelectorHorizontalOffset {0.0f}
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, mSelectorVerticalOffset {0.0f}
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@ -330,7 +332,7 @@ template <typename T> void TextListComponent<T>::render(const glm::mat4& parentT
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mRenderer->setMatrix(trans);
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mRenderer->drawRect(mSelectorHorizontalOffset,
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(mCursor - startEntry) * entrySize + mSelectorVerticalOffset,
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mSize.x, mSelectorHeight, mSelectorColor, mSelectorColorEnd,
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mSelectorWidth, mSelectorHeight, mSelectorColor, mSelectorColorEnd,
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mSelectorColorGradientHorizontal);
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}
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}
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@ -670,12 +672,23 @@ void TextListComponent<T>::applyTheme(const std::shared_ptr<ThemeData>& theme,
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}
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}
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mSize.x = glm::clamp(mSize.x, mRenderer->getScreenWidth() * 0.05f,
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mRenderer->getScreenWidth() * 1.0f);
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mSize.y = glm::clamp(mSize.y, mRenderer->getScreenHeight() * 0.05f,
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mRenderer->getScreenHeight() * 1.0f);
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if (elem->has("selectorWidth"))
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mSelectorWidth =
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glm::clamp(elem->get<float>("selectorWidth"), 0.0f, 1.0f) * Renderer::getScreenWidth();
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else
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mSelectorWidth = mSize.x;
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if (elem->has("selectorImagePath")) {
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const std::string& path {elem->get<std::string>("selectorImagePath")};
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bool tile {elem->has("selectorImageTile") && elem->get<bool>("selectorImageTile")};
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mSelectorImage.setImage(path, tile);
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mSelectorImage.setSize(mSize.x, mSelectorHeight);
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mSelectorImage.setResize(mSize.x, mSelectorHeight);
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mSelectorImage.setSize(mSelectorWidth, mSelectorHeight);
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mSelectorImage.setResize(mSelectorWidth, mSelectorHeight);
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mSelectorImage.setColorShift(mSelectorColor);
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mSelectorImage.setColorShiftEnd(mSelectorColorEnd);
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}
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@ -685,11 +698,6 @@ void TextListComponent<T>::applyTheme(const std::shared_ptr<ThemeData>& theme,
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if (elem->has("fadeAbovePrimary"))
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mFadeAbovePrimary = elem->get<bool>("fadeAbovePrimary");
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mSize.x = glm::clamp(mSize.x, mRenderer->getScreenWidth() * 0.05f,
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mRenderer->getScreenWidth() * 1.0f);
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mSize.y = glm::clamp(mSize.y, mRenderer->getScreenHeight() * 0.05f,
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mRenderer->getScreenHeight() * 1.0f);
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}
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template <typename T> void TextListComponent<T>::onCursorChanged(const CursorState& state)
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